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Searched defs:should_round (Results 1 – 4 of 4) sorted by relevance

/external/libgav1/src/dsp/
Dinverse_transform.cc408 void DctDcOnly_C(void* dest, int8_t range, bool should_round, int row_shift, in DctDcOnly_C()
508 void Adst4DcOnly_C(void* dest, int8_t range, bool should_round, int row_shift, in Adst4DcOnly_C()
621 void Adst8DcOnly_C(void* dest, int8_t range, bool should_round, int row_shift, in Adst8DcOnly_C()
720 void Adst16DcOnly_C(void* dest, int8_t range, bool should_round, int row_shift, in Adst16DcOnly_C()
901 void Identity4DcOnly_C(void* dest, int8_t /*range*/, bool should_round, in Identity4DcOnly_C()
958 void Identity8DcOnly_C(void* dest, int8_t /*range*/, bool should_round, in Identity8DcOnly_C()
1032 void Identity16DcOnly_C(void* dest, int8_t /*range*/, bool should_round, in Identity16DcOnly_C()
1089 void Identity32DcOnly_C(void* dest, int8_t /*range*/, bool should_round, in Identity32DcOnly_C()
1197 const bool should_round = std::abs(tx_width_log2 - tx_height_log2) == 1; in TransformLoop_C() local
/external/libgav1/src/dsp/arm/
Dinverse_transform_10bit_neon.cc194 bool should_round, int row_shift) { in DctDcOnly()
1005 bool should_round, int row_shift) { in Adst4DcOnly()
1149 bool should_round, int row_shift) { in Adst8DcOnly()
1443 bool should_round, int row_shift) { in Adst16DcOnly()
1511 bool should_round, int tx_height) { in Identity4DcOnly()
1731 bool should_round, int row_shift) { in Identity8DcOnly()
1770 bool should_round, int shift) { in Identity16DcOnly()
2040 const bool should_round = (tx_height == 8); in Dct4TransformLoopRow_NEON() local
2095 const bool should_round = kShouldRound[tx_size]; in Dct8TransformLoopRow_NEON() local
2149 const bool should_round = kShouldRound[tx_size]; in Dct16TransformLoopRow_NEON() local
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Dinverse_transform_neon.cc461 bool should_round, int row_shift) { in DctDcOnly()
1242 bool should_round, int row_shift) { in Adst4DcOnly()
1393 bool should_round, int row_shift) { in Adst8DcOnly()
1712 bool should_round, int row_shift) { in Adst16DcOnly()
1798 bool should_round, int tx_height) { in Identity4DcOnly()
1982 bool should_round, int row_shift) { in Identity8DcOnly()
2019 bool should_round, int shift) { in Identity16DcOnly()
2356 const bool should_round = (tx_height == 8); in Dct4TransformLoopRow_NEON() local
2424 const bool should_round = kShouldRound[tx_size]; in Dct8TransformLoopRow_NEON() local
2492 const bool should_round = kShouldRound[tx_size]; in Dct16TransformLoopRow_NEON() local
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/external/libgav1/src/dsp/x86/
Dinverse_transform_sse4.cc224 bool should_round, int row_shift) { in DctDcOnly()
1036 bool should_round, int row_shift) { in Adst4DcOnly()
1191 bool should_round, int row_shift) { in Adst8DcOnly()
1516 bool should_round, int row_shift) { in Adst16DcOnly()
1616 bool should_round, int tx_height) { in Identity4DcOnly()
1771 bool should_round, int row_shift) { in Identity8DcOnly()
1865 bool should_round, int shift) { in Identity16DcOnly()
2239 const bool should_round = (tx_height == 8); in Dct4TransformLoopRow_SSE4_1() local
2305 const bool should_round = kShouldRound[tx_size]; in Dct8TransformLoopRow_SSE4_1() local
2369 const bool should_round = kShouldRound[tx_size]; in Dct16TransformLoopRow_SSE4_1() local
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