Searched defs:squishinessFraction (Results 1 – 12 of 12) sorted by relevance
167 float squishinessFraction = 0.5f; in transitionToFullShade_smallScreen_alphaAlways1() local181 float squishinessFraction = 0.5f; in transitionToFullShade_largeScreen_alphaLargeScreenShadeInterpolator() local197 float squishinessFraction = 0.5f; in transitionToFullShade_onKeyguard_noBouncer_setsAlphaUsingLinearInterpolator() local212 float squishinessFraction = 0.5f; in transitionToFullShade_onKeyguard_bouncerActive_setsAlphaUsingBouncerInterpolator() local229 float squishinessFraction = 0.5f; in transitionToFullShade_inFullWidth_alwaysSetsAlphaTo1() local250 float squishinessFraction = 0.456f; in transitionToFullShade_setsSquishinessOnController() local265 float squishinessFraction = 0.789f; in setQsExpansion_whenShouldUpdateSquishinessTrue_setsSquishinessBasedOnFraction() local280 float squishinessFraction = 0.567f; in setQsExpansion_whenOnKeyguardAndShouldUpdateSquishinessFalse_setsSquishiness() local297 float squishinessFraction = 0.987f; in setQsExpansion_inSplitShade_setsFooterActionsExpansion_basedOnPanelExpFraction() local314 float squishinessFraction = 0.987f; in setQsExpansion_notInSplitShade_setsFooterActionsExpansion_basedOnExpansion() local[all …]
27 abstract var squishinessFraction: Float variable
115 override var squishinessFraction: Float = 1f in <lambda>() variable
317 float squishinessFraction = 0.456f; in setQsExpansion_lockscreenShadeTransitionInProgress_usesLockscreenSquishiness() local
77 float headerTranslation, float squishinessFraction); in setQsExpansion()
347 float proposedTranslation, float squishinessFraction) { in setQsExpansion()
244 public void setSquishinessFraction(float squishinessFraction) { in setSquishinessFraction()812 void setSquishinessFraction(float squishinessFraction); in setSquishinessFraction()
356 public void setSquishinessFraction(float squishinessFraction) { in setSquishinessFraction()
220 public void setSquishinessFraction(float squishinessFraction) { in setSquishinessFraction()
264 public void setSquishinessFraction(float squishinessFraction) { in setSquishinessFraction()
659 float proposedTranslation, float squishinessFraction) { in setQsExpansion()
157 var squishinessFraction by mutableStateOf(1f) in <lambda>() variable