/external/skia/src/gpu/ganesh/ |
D | GrRenderTarget.cpp | 22 sk_sp<GrAttachment> stencil) in GrRenderTarget() 48 void GrRenderTarget::attachStencilAttachment(sk_sp<GrAttachment> stencil, bool useMSAASurface) { in attachStencilAttachment()
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D | GrProgramInfo.cpp | 58 GrStencilSettings stencil; in nonGLStencilSettings() local
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/external/mesa3d/src/gallium/drivers/i915/ |
D | i915_clear.c | 44 unsigned stencil, unsigned destx, unsigned desty, in i915_clear_emit() 223 unsigned stencil) in i915_clear_blitter() 252 unsigned stencil) in i915_clear_render()
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/external/skia/src/gpu/ganesh/gl/ |
D | GrGLRenderTarget.cpp | 45 sk_sp<GrGLAttachment> stencil, in GrGLRenderTarget() 137 if (GrAttachment* stencil = this->getStencilAttachment(useMultisampleFBO)) { in getBackendRenderTarget() local 163 bool GrGLRenderTarget::completeStencilAttachment(GrAttachment* stencil, bool useMultisampleFBO) { in completeStencilAttachment() 252 if (auto stencil = this->getStencilAttachment(useMultisampleFBO)) { in bindInternal() local
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/external/skia/src/gpu/ganesh/ops/ |
D | PathInnerTriangulateOp.cpp | 229 const GrUserStencilSettings* stencil) { in pushFanStencilProgram() 237 const GrUserStencilSettings* stencil) { in pushFanFillProgram() 345 auto* stencil = (fPath.getFillType() == SkPathFillType::kWinding) in prePreparePrograms() local 389 auto* stencil = (fPath.getFillType() == SkPathFillType::kWinding) in prePreparePrograms() local
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D | AtlasRenderTask.cpp | 131 const GrUserStencilSettings* stencil; in onMakeClosed() local 171 const GrUserStencilSettings* stencil) { in stencilAtlasRect()
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D | FillRectOp.cpp | 111 DrawQuad* quad, const GrUserStencilSettings* stencil, in FillRectOpImpl() 502 const GrUserStencilSettings* stencil, in Make() 512 const GrUserStencilSettings* stencil) { in MakeNonAARect() 599 const GrUserStencilSettings* stencil = random->nextBool() ? nullptr in GR_DRAW_OP_TEST_DEFINE() local
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_pipe_clear.c | 58 double depth, unsigned stencil) in clear_buffers_with_quad() 112 unsigned stencil) in try_clear() 236 double depth, unsigned stencil) in svga_clear() 295 uint8_t stencil; in svga_clear_texture() local
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/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_clear.c | 45 pack_zeta(enum pipe_format format, double depth, unsigned stencil) in pack_zeta() 55 const union pipe_color_union *color, double depth, unsigned stencil) in nv30_clear() 182 unsigned buffers, double depth, unsigned stencil, in nv30_clear_depth_stencil()
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/external/angle/src/libANGLE/renderer/gl/ |
D | ClearMultiviewGL.cpp | 40 GLint stencil) in clearMultiviewFBO() 56 GLint stencil) in clearLayeredFBO() 86 GLint stencil) in genericClear()
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_clear.c | 54 unsigned stencil) in llvmpipe_clear()
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/external/mesa3d/src/mesa/main/ |
D | clear.c | 694 GLfloat depth, GLint stencil, bool no_error) in clear_bufferfi() 772 GLfloat depth, GLint stencil) in _mesa_ClearBufferfi_no_error() 781 GLfloat depth, GLint stencil) in _mesa_ClearBufferfi() 795 GLint drawbuffer, GLfloat depth, GLint stencil) in _mesa_ClearNamedFramebufferfi()
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/external/mesa3d/src/gallium/drivers/iris/ |
D | iris_clear.c | 623 uint8_t stencil) in clear_depth_stencil() 723 unsigned stencil) in iris_clear() 790 uint8_t stencil = 0; in iris_clear_texture() local 873 unsigned stencil, in iris_clear_depth_stencil()
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/external/angle/src/libANGLE/renderer/ |
D | FramebufferImpl.cpp | 36 bool stencil) in ensureAttachmentsInitialized()
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/external/angle/src/compiler/translator/spirv/ |
D | TranslatorSPIRV.h | 31 const TVariable *stencil = nullptr; member
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_clear.c | 53 double depth, unsigned stencil) in softpipe_clear()
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_transfer_helper.c | 119 struct pipe_resource *stencil; in u_transfer_helper_resource_create() local 167 struct pipe_resource *stencil = helper->vtbl->get_stencil(prsc); in u_transfer_helper_resource_destroy() local 306 struct pipe_resource *stencil; in u_transfer_helper_transfer_map() local
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_clear.c | 632 static bool si_can_fast_clear_stencil(struct si_texture *zstex, unsigned level, uint8_t stencil, in si_can_fast_clear_stencil() 642 const union pipe_color_union *color, float depth, uint8_t stencil) in si_fast_clear() 1095 const union pipe_color_union *color, double depth, unsigned stencil) in gfx6_clear() 1218 const union pipe_color_union *color, double depth, unsigned stencil) in gfx12_clear() 1258 float depth, unsigned stencil) in si_try_normal_clear() 1416 unsigned clear_flags, double depth, unsigned stencil, in si_clear_depth_stencil()
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/external/mesa3d/src/gallium/drivers/crocus/ |
D | crocus_clear.c | 522 uint8_t stencil) in clear_depth_stencil() 619 unsigned stencil) in crocus_clear() 703 uint8_t stencil = 0; in crocus_clear_texture() local 788 unsigned stencil, in crocus_clear_depth_stencil()
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/external/skia/src/gpu/ganesh/d3d/ |
D | GrD3DRenderTarget.cpp | 193 if (auto stencil = this->getStencilAttachment()) { in stencilDxgiFormat() local 205 if (const GrAttachment* stencil = this->getStencilAttachment()) { in genKey() local
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D | GrD3DRenderTarget.h | 116 bool completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) override { in completeStencilAttachment()
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/external/skia/src/gpu/ganesh/vk/ |
D | GrVkRenderTarget.cpp | 305 bool GrVkRenderTarget::completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) { in completeStencilAttachment() 405 GrVkImage* stencil = withStencil ? static_cast<GrVkImage*>(this->getStencilAttachment(useMSAA)) in createFramebuffer() local 439 const GrAttachment* stencil = this->getStencilAttachment(useMSAA); in getAttachmentsDescriptor() local
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/external/deqp/modules/gles3/functional/ |
D | es3fFboRenderTest.cpp | 669 bool stencil = (m_config.buffers & GL_STENCIL_BUFFER_BIT) != 0; in render() local 911 bool stencil = (m_config.buffers & GL_STENCIL_BUFFER_BIT) != 0; in render() local 1180 bool stencil = (m_config.buffers & GL_STENCIL_BUFFER_BIT) != 0; in render() local 1341 bool stencil = (m_config.buffers & GL_STENCIL_BUFFER_BIT) != 0; in render() local 1570 bool stencil; in init() member 1652 bool stencil = depthStencilFormats[fmtNdx].stencil; in init() local 1689 bool stencil = depthStencilFormats[depthStencilFmtNdx].stencil; in init() local 1735 bool stencil = depthStencilFormats[fmtNdx].stencil; in init() local
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/external/mesa3d/src/gallium/drivers/zink/ |
D | zink_clear.c | 52 double depth, unsigned stencil) in clear_in_rp() 152 double depth, unsigned stencil) in zink_clear() 462 uint8_t stencil = 0; in zink_clear_texture_dynamic() local 540 uint8_t stencil = 0; in zink_clear_texture() local 639 unsigned clear_flags, double depth, unsigned stencil, in zink_clear_depth_stencil()
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/external/skia/modules/canvaskit/ |
D | gm.js | 15 'stencil': 0, // can be 0 because off-screen. property
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