Searched defs:strokes (Results 1 – 5 of 5) sorted by relevance
32 const std::vector<CXFA_Stroke*>& strokes) { in Style3D()131 std::vector<CXFA_Stroke*> strokes = GetStrokesInternal(true); in Get3DStyle() local141 std::vector<CXFA_Stroke*> strokes; in GetStrokesInternal() local198 std::vector<CXFA_Stroke*> strokes; in Draw() local213 void CXFA_Box::DrawFill(const std::vector<CXFA_Stroke*>& strokes, in DrawFill()
77 void CXFA_Rectangle::GetFillPath(const std::vector<CXFA_Stroke*>& strokes, in GetFillPath()224 void CXFA_Rectangle::Draw(const std::vector<CXFA_Stroke*>& strokes, in Draw()280 void CXFA_Rectangle::Stroke(const std::vector<CXFA_Stroke*>& strokes, in Stroke()461 void CXFA_Rectangle::GetPath(const std::vector<CXFA_Stroke*>& strokes, in GetPath()
628 float GetEdgeThickness(const std::vector<CXFA_Stroke*>& strokes, in GetEdgeThickness()3020 std::vector<CXFA_Stroke*> strokes = border->GetStrokes(); in GetUIMargin() local
685 std::stringstream strokes; in operator <<() local
527 const auto appendStrokes = [this](const OffsetSegments& strokes, bool needsMove) { in getFillPath()