Searched defs:subresource_count (Results 1 – 1 of 1) sorted by relevance
38 desired_resource_state_init(d3d12_desired_resource_state *state, uint32_t subresource_count) in desired_resource_state_init()105 d3d12_resource_state_init(d3d12_resource_state *state, uint32_t subresource_count, bool simultaneou… in d3d12_resource_state_init()232 unsigned subresource_count = 1; in init_state_table_entry() local