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Searched defs:switchBody (Results 1 – 5 of 5) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderSwitchTests.cpp112 bool isVertex, const LineStream &switchBody) in makeSwitchCase()
205 void ShaderSwitchTests::makeSwitchCases(const string &name, const LineStream &switchBody, const boo… in makeSwitchCases()
/external/deqp/modules/gles3/functional/
Des3fShaderSwitchTests.cpp109 bool isVertex, const LineStream &switchBody) in makeSwitchCase()
178 …SwitchCases(TestCaseGroup *group, const char *name, const char *desc, const LineStream &switchBody, in makeSwitchCases()
/external/angle/src/compiler/translator/tree_ops/spirv/
DEmulateYUVBuiltIns.cpp282 TIntermBlock *switchBody = new TIntermBlock; in getYUVFunc() local
DEmulateDithering.cpp126 TIntermBlock *switchBody = new TIntermBlock; in EmitFragmentOutputDither() local
DEmulateAdvancedBlendEquations.cpp1158 TIntermBlock *switchBody = new TIntermBlock; in generateEquationSwitch() local