| /external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
| D | esextcTessellationShaderProperties.hpp | 101 const char *te_body; member
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| D | esextcTessellationShaderTessellation.cpp | 557 std::string te_body = getTECode(primitive_mode); in initRun() local 952 static const char *te_body = "${VERSION}\n" in getTECode() local 1166 std::string te_body = getTECode(primitive_mode); in initRun() local 1915 std::string te_body = getTECode(vertex_spacing, primitive_mode); in initTestDescriptor() local
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| D | esextcTessellationShaderProgramInterfaces.cpp | 241 const char *te_body = "\n" in initTest() local
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| D | esextcTessellationShaderXFB.cpp | 432 const char *te_body = "${VERSION}\n" in initTest() local
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| D | esextcTessellationShaderTCTE.cpp | 1407 const char *te_body = "${VERSION}\n" in initTest() local 3435 const char *te_body = "${VERSION}\n" in initTestDescriptor() local 4040 const char *te_body = "${VERSION}\n" in initTestDescriptor() local
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| D | esextcTessellationShaderUtils.cpp | 447 const char *te_body = "${VERSION}\n" in getGenericTECode() local
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| /external/deqp/external/openglcts/modules/gl/ |
| D | gl4cShaderSubroutineTests.cpp | 832 … const std::string &te_body, const std::string &gs_body, const std::string &fs_body, in buildProgram() 7054 std::string te_body = getTessellationEvaluationShaderBody(n_id); in initTest() local 8234 … const std::string te_body = getShaderBody(Utils::SHADER_STAGE_TESSELLATION_EVALUATION, n_id); in initTest() local 9273 std::string te_body = getTessellationEvaluationShaderBody(); in initTest() local 10431 const std::string te_body = getTessellationEvaluationShaderBody(referencing_stage); in executeTestCase() local 11404 std::string te_body = in executeIteration() local 11791 std::string te_body = in executeIteration() local 12471 std::string te_body = in executeIteration() local
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| D | gl3cCommonBugsTests.cpp | 2573 std::string te_body; in runPipelineObjectValidationTestMode() local 2761 std::string te_body; in runSeparateShaderTestMode() local
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| D | gl4cShaderSubroutineTests.hpp | 1356 std::string te_body; member
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| D | gl4cPipelineStatisticsQueryTests.cpp | 1723 … const char *te_body, const char *vs_body) in buildProgram()
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| D | gl4cTextureViewTests.cpp | 5195 const char *te_body = "#version 400\n" in initIterationSpecificProgramObject() local
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| D | gl4cGPUShaderFP64Tests.cpp | 6286 const char *te_body = "#version 400\n" in initProgramObjects() local 8953 std::string te_body = getTessellationEvaluationShaderBody(variables); in buildTestProgram() local
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| /external/deqp/external/openglcts/modules/common/ |
| D | glcCullDistance.cpp | 72 const glw::GLchar *te_body, const glw::GLchar *vs_body, in buildProgram() 950 … std::string te_body = tcu::StringTemplate(te_body_template).specialize(specializationMap); in test() local
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| /external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/ |
| D | esextcDrawElementsBaseVertexTests.cpp | 1265 std::string te_body = specializeShader(1, &functional_te_code); in setUpFunctionalTestObjects() local
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