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Searched defs:te_body (Results 1 – 14 of 14) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderProperties.hpp101 const char *te_body; member
DesextcTessellationShaderTessellation.cpp557 std::string te_body = getTECode(primitive_mode); in initRun() local
952 static const char *te_body = "${VERSION}\n" in getTECode() local
1166 std::string te_body = getTECode(primitive_mode); in initRun() local
1915 std::string te_body = getTECode(vertex_spacing, primitive_mode); in initTestDescriptor() local
DesextcTessellationShaderProgramInterfaces.cpp241 const char *te_body = "\n" in initTest() local
DesextcTessellationShaderXFB.cpp432 const char *te_body = "${VERSION}\n" in initTest() local
DesextcTessellationShaderTCTE.cpp1407 const char *te_body = "${VERSION}\n" in initTest() local
3435 const char *te_body = "${VERSION}\n" in initTestDescriptor() local
4040 const char *te_body = "${VERSION}\n" in initTestDescriptor() local
DesextcTessellationShaderUtils.cpp447 const char *te_body = "${VERSION}\n" in getGenericTECode() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.cpp832const std::string &te_body, const std::string &gs_body, const std::string &fs_body, in buildProgram()
7054 std::string te_body = getTessellationEvaluationShaderBody(n_id); in initTest() local
8234 … const std::string te_body = getShaderBody(Utils::SHADER_STAGE_TESSELLATION_EVALUATION, n_id); in initTest() local
9273 std::string te_body = getTessellationEvaluationShaderBody(); in initTest() local
10431 const std::string te_body = getTessellationEvaluationShaderBody(referencing_stage); in executeTestCase() local
11404 std::string te_body = in executeIteration() local
11791 std::string te_body = in executeIteration() local
12471 std::string te_body = in executeIteration() local
Dgl3cCommonBugsTests.cpp2573 std::string te_body; in runPipelineObjectValidationTestMode() local
2761 std::string te_body; in runSeparateShaderTestMode() local
Dgl4cShaderSubroutineTests.hpp1356 std::string te_body; member
Dgl4cPipelineStatisticsQueryTests.cpp1723const char *te_body, const char *vs_body) in buildProgram()
Dgl4cTextureViewTests.cpp5195 const char *te_body = "#version 400\n" in initIterationSpecificProgramObject() local
Dgl4cGPUShaderFP64Tests.cpp6286 const char *te_body = "#version 400\n" in initProgramObjects() local
8953 std::string te_body = getTessellationEvaluationShaderBody(variables); in buildTestProgram() local
/external/deqp/external/openglcts/modules/common/
DglcCullDistance.cpp72 const glw::GLchar *te_body, const glw::GLchar *vs_body, in buildProgram()
950 … std::string te_body = tcu::StringTemplate(te_body_template).specialize(specializationMap); in test() local
/external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/
DesextcDrawElementsBaseVertexTests.cpp1265 std::string te_body = specializeShader(1, &functional_te_code); in setUpFunctionalTestObjects() local