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Searched defs:texCoordLoc (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/tests/capture_tests/
DCapturedTest.cpp271 GLuint texCoordLoc; in frame2() local
382 GLuint texCoordLoc; in frame4() local
/external/jetpack-camera-app/core/camera/src/main/java/com/google/jetpackcamera/core/camera/effects/
DShaderCopy.kt44 private var texCoordLoc = -1 in <lambda>() variable
/external/deqp/external/openglcts/modules/common/
DglcTextureCompatibilityTests.cpp368 const auto texCoordLoc = gl.getAttribLocation(program, "in_texCoord"); in setVertexArrayObjects() local
DglcCompressedFormatTests.cpp316 const auto texCoordLoc = gl.getAttribLocation(program, "in_texCoord"); in init() local
/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp910 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord"); in setupShaderInputs() local
1261 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord"); in setupShaderInputs() local
1592 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord"); in setupShaderInputs() local
1926 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord"); in setupShaderInputs() local
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp1262 const GLint texCoordLoc = gl.getAttribLocation(m_program->getProgram(), "a_attr"); in iterate() local
1586 const GLint texCoordLoc = gl.getAttribLocation(m_program->getProgram(), "a_attr"); in iterate() local
/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp759 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord"); in setupShaderInputs() local
1112 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord"); in setupShaderInputs() local
/external/angle/src/tests/gl_tests/
DGLSLTest.cpp8022 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P() local
8069 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P() local
8126 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P() local
8177 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P() local
8228 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P() local
8282 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P() local
8331 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P() local
8394 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P() local
8462 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P() local
/external/deqp/modules/gles2/stress/
Des2sSpecialFloatTests.cpp1213 const GLint texCoordLoc = gl.getAttribLocation(m_program->getProgram(), "a_attr"); in iterate() local