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Searched defs:texture3D (Results 1 – 12 of 12) sorted by relevance

/external/angle/src/libANGLE/renderer/
Ddxgi_support_data.json6 "texture3D": "never", string
17 "texture3D": "always", string
28 "texture3D": "always", string
39 "texture3D": "10_0", string
50 "texture3D": "10_0", string
61 "texture3D": "always", string
72 "texture3D": "always", string
83 "texture3D": "always", string
94 "texture3D": "always", string
105 "texture3D": "always", string
[all …]
/external/angle/src/tests/gl_tests/
DCopyTexImageTest.cpp1347 void CopyTexImageTestES3::verifyCopyTexSubImage3D(GLTexture &texture3D, in verifyCopyTexSubImage3D()
1373 GLTexture texture3D; variable
1402 GLTexture texture3D; variable
1446 GLTexture texture3D; variable
DRobustResourceInitTest.cpp756 GLTexture texture3D; in TEST_P() local
DClearTest.cpp4548 GLTexture texture3D; in TEST_P() local
4580 GLTexture texture3D; in TEST_P() local
DImageTest.cpp1995 GLTexture texture3D; in TEST_P() local
2044 GLTexture texture3D; in TEST_P() local
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderTarget11.cpp53 ID3D11Texture3D *texture3D = d3d11::DynamicCastComObject<ID3D11Texture3D>(resource); in GetTextureProperties() local
/external/deqp/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp951 …glu::Texture3D texture3D(m_context.getRenderContext(), m_format, m_type, m_width, m_height, m_dept… in iterate() local
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp265 inline Vec4 texture3D(const gls::ShaderEvalContext &c, float s, float t, float r, float lod) in texture3D() function
/external/deqp/external/openglcts/modules/gles31/
Des31cLayoutBindingTests.cpp644 …glu::Texture3D *texture3D = new glu::Texture3D(getContext().getRenderContext(), GL_RGBA8, 2, 2, 1); in init() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp396 inline Vec4 texture3D(const ShaderEvalContext &c, float s, float t, float r, float lod) in texture3D() function
1728 de::MovePtr<tcu::Texture3D> texture3D; in initTexture() local
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp2531 if (Texture3D *texture3D = dynamic_cast<Texture3D *>(texture)) in getFboAttachment() local
/external/angle/src/compiler/translator/
DSymbolTable_autogen.cpp345 constexpr const ImmutableString texture3D("texture3D"); variable