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Searched defs:textureID (Results 1 – 16 of 16) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fFboStateQueryTests.cpp247 GLuint textureID = 0; in test() local
307 GLuint textureID = 0; in test() local
344 GLuint textureID = 0; in test() local
389 GLuint textureID = 0; in test() local
406 GLuint textureID = 0; in test() local
554 GLuint textureID = 0; in test() local
739 GLuint textureID = 0; in testColorAttachment() local
762 GLuint textureID = 0; in testDepthAttachment() local
850 GLuint textureID = 0; in test() local
954 GLuint textureID = 0; in testColorAttachment() local
[all …]
/external/deqp/modules/gles2/functional/
Des2fFboStateQueryTests.cpp91 GLuint textureID = 0; in test() local
151 GLuint textureID = 0; in test() local
188 GLuint textureID = 0; in test() local
/external/skia/src/gpu/ganesh/gl/
DGrGLTexture.h51 GrGLuint textureID() const { return fID; } in textureID() function
DGrGLGpu.cpp2857 GrGpuResource::UniqueID textureID = texture->uniqueID(); in bindTexture() local
3064 void GrGLGpu::bindTextureToScratchUnit(GrGLenum target, GrGLint textureID) { in bindTextureToScratchUnit()
/external/angle/src/libANGLE/renderer/gl/cgl/
DIOSurfaceSurfaceCGL.cpp170 GLuint textureID = textureGL->getTextureID(); in bindTexImage() local
304 GLuint textureID = 0; in attachToFramebuffer() local
/external/libultrahdr/lib/src/gpu/
Duhdr_gl_utils.cpp184 GLuint textureID; in create_texture() local
/external/angle/samples/multiple_contexts/
DMultipleContexts.cpp20 GLuint textureID; member
/external/angle/src/libANGLE/renderer/gl/wgl/
DDXGISwapChainWindowSurfaceWGL.cpp202 GLuint textureID = textureGL->getTextureID(); in bindTexImage() local
DD3DTextureSurfaceWGL.cpp437 GLuint textureID = textureGL->getTextureID(); in bindTexImage() local
/external/skia/src/utils/
DSkCanvasStateUtils.cpp85 int32_t textureID; member
/external/deqp/modules/glshared/
DglsTextureStateQueryTests.cpp1620 GLuint textureID = 0; in test() local
1644 GLuint textureID = 0; in test() local
1692 GLuint textureID = 0; in test() local
1745 GLuint textureID = 0; in test() local
/external/deqp/modules/gles2/stress/
Des2sSpecialFloatTests.cpp262 GLuint textureID = 0; in drawTestPattern() local
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp270 GLuint textureID = 0; in drawTestPattern() local
/external/angle/src/libANGLE/capture/
DFrameCapture.h534 void setResetActiveTexture(size_t textureID) { mResetActiveTexture = textureID; } in setResetActiveTexture()
DFrameCapture.cpp2221 for (gl::TextureID textureID : textureIDs) in CaptureFramebufferAttachment() local
7523 for (gl::TextureID textureID : textureIDs) in maybeCapturePreCallUpdates() local
/external/angle/src/libANGLE/
DContext.cpp1223 void Context::deleteTexture(TextureID textureID) in deleteTexture()