Searched defs:textureId (Results 1 – 6 of 6) sorted by relevance
44 inline TextureAsset(GLuint textureId) : textureID_(textureId) {} in TextureAsset()
52 GLuint textureId; in loadAsset() local
17 TexturedMeshNode::TexturedMeshNode(const Mesh* mesh, const GLuint textureId) : in TexturedMeshNode()
19 PerspectiveMeshNode::PerspectiveMeshNode(const Mesh* mesh, const GLuint textureId) : in PerspectiveMeshNode()
61 GLuint textureId = 0; in loadTexture() local213 GLuint textureId = 0; in genTexture() local
351 int[] textureId = new int[1]; in createTexture2D() local