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Searched defs:textureId (Results 1 – 6 of 6) sorted by relevance

/cts/hostsidetests/adpf/app/hintsession/src/cpp/
DTextureAsset.h44 inline TextureAsset(GLuint textureId) : textureID_(textureId) {} in TextureAsset()
DTextureAsset.cpp52 GLuint textureId; in loadAsset() local
/cts/tests/openglperf2/jni/graphics/
DTexturedMeshNode.cpp17 TexturedMeshNode::TexturedMeshNode(const Mesh* mesh, const GLuint textureId) : in TexturedMeshNode()
DPerspectiveMeshNode.cpp19 PerspectiveMeshNode::PerspectiveMeshNode(const Mesh* mesh, const GLuint textureId) : in PerspectiveMeshNode()
DGLUtils.cpp61 GLuint textureId = 0; in loadTexture() local
213 GLuint textureId = 0; in genTexture() local
/cts/tests/tests/openglperf/src/android/openglperf/cts/
DPlanetsRenderer.java351 int[] textureId = new int[1]; in createTexture2D() local