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Searched defs:textureNdx (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp847 int textureNdx; in iterate() member
894 void Vertex2DTextureCase::setupShaderInputs(int textureNdx, float lod, const Grid &grid) const in setupShaderInputs()
941 void Vertex2DTextureCase::renderCell(int textureNdx, float lod, const Grid &grid) const in renderCell()
947 void Vertex2DTextureCase::computeReferenceCell(int textureNdx, float lod, const Grid &grid, tcu::Su… in computeReferenceCell()
1193 int textureNdx; in iterate() member
1245 void VertexCubeTextureCase::setupShaderInputs(int textureNdx, float lod, const Grid &grid) const in setupShaderInputs()
1292 void VertexCubeTextureCase::renderCell(int textureNdx, float lod, const Grid &grid) const in renderCell()
1299 void VertexCubeTextureCase::computeReferenceCell(int textureNdx, float lod, const Grid &grid, tcu::… in computeReferenceCell()
1535 int textureNdx; in iterate() member
1576 void Vertex2DArrayTextureCase::setupShaderInputs(int textureNdx, float lod, const Grid &grid) const in setupShaderInputs()
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/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp696 int textureNdx; in iterate() member
743 void Vertex2DTextureCase::setupShaderInputs(int textureNdx, float lod, const Grid &grid) const in setupShaderInputs()
790 void Vertex2DTextureCase::renderCell(int textureNdx, float lod, const Grid &grid) const in renderCell()
796 void Vertex2DTextureCase::computeReferenceCell(int textureNdx, float lod, const Grid &grid, tcu::Su… in computeReferenceCell()
1044 int textureNdx; in iterate() member
1096 void VertexCubeTextureCase::setupShaderInputs(int textureNdx, float lod, const Grid &grid) const in setupShaderInputs()
1143 void VertexCubeTextureCase::renderCell(int textureNdx, float lod, const Grid &grid) const in renderCell()
1150 void VertexCubeTextureCase::computeReferenceCell(int textureNdx, float lod, const Grid &grid, tcu::… in computeReferenceCell()
/external/deqp/external/vulkancts/modules/vulkan/image/
DvktImageLoadStoreTests.cpp2967 for (int textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(s_textures); ++textureNdx) in getTestTexture() local
3397 for (int textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(s_textures); ++textureNdx) in createImageStoreTests() local
3500 for (int textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(s_textures); ++textureNdx) in createImageLoadStoreTests() local
3664 for (int textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(textures); ++textureNdx) in createImageLoadStoreLodAMDTests() local
3717 for (int textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(s_textures); ++textureNdx) in createImageFormatReinterpretTests() local
3925 for (uint32_t textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(testTextures); ++textureNdx) in createImageDeviceScopeAccessTests() local
DvktImageMutableTests.cpp1702 for (int textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(s_textures); ++textureNdx) in createImageMutableTests() local
2168 for (int textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(s_textures); ++textureNdx) in createSwapchainImageMutableTests() local
/external/deqp/modules/egl/
DteglGLES2SharingThreadedTests.cpp2480 …for (int textureNdx = 0; textureNdx < m_threads[threadNdx]->context->resourceManager->getTextureCo… in addRandomOperation() local