/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.cpp | 441 int triNdx = xf + yf >= 1.0f ? 1 : 0; // Top left fill rule. in sampleTextureNonProjected() local 482 int triNdx = xf + yf >= 1.0f ? 1 : 0; // Top left fill rule. in sampleTextureNonProjected() local 530 int triNdx = nx + ny >= 1.0f ? 1 : 0; in sampleTextureProjected() local 576 int triNdx = nx + ny >= 1.0f ? 1 : 0; in sampleTextureProjected() local 732 const int triNdx = nx + ny >= 1.0f ? 1 : 0; in sampleTextureCube() local 808 int triNdx = xf + yf >= 1.0f ? 1 : 0; // Top left fill rule. in sampleTextureNonProjected() local 858 int triNdx = xf + yf >= 1.0f ? 1 : 0; // Top left fill rule. in sampleTextureNonProjected() local 911 int triNdx = xf + yf >= 1.0f ? 1 : 0; // Top left fill rule. in sampleTextureNonProjected() local 960 int triNdx = nx + ny >= 1.0f ? 1 : 0; in sampleTextureProjected() local 1031 const int triNdx = nx + ny >= 1.0f ? 1 : 0; in sampleTextureCubeArray() local [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderInvarianceTests.cpp | 177 for (int triNdx = 0; triNdx < numTriangles; ++triNdx) in iterate() local 189 for (int triNdx = 0; triNdx < numTriangles; ++triNdx) in iterate() local
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderInvarianceTests.cpp | 213 for (int triNdx = 0; triNdx < numTriangles; ++triNdx) in init() local 225 for (int triNdx = 0; triNdx < numTriangles; ++triNdx) in init() local
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D | es3fShaderBuiltinVarTests.cpp | 845 const int triNdx = vtxNdx / 3; in init() local
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D | es3fTransformFeedbackTests.cpp | 781 int triNdx = outNdx / 3; in getAttributeIndex() local
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderInvarianceTests.cpp | 213 for (int triNdx = 0; triNdx < numTriangles; ++triNdx) in init() local 225 for (int triNdx = 0; triNdx < numTriangles; ++triNdx) in init() local
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/external/deqp/modules/gles3/accuracy/ |
D | es3aVaryingInterpolationTests.cpp | 90 int triNdx = nx + ny >= 1.0f ? 1 : 0; in renderReference() local
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/external/deqp/modules/gles2/accuracy/ |
D | es2aVaryingInterpolationTests.cpp | 88 int triNdx = nx + ny >= 1.0f ? 1 : 0; in renderReference() local
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureSwizzleTests.cpp | 233 const int triNdx = xf + yf >= 1.0f ? 1 : 0; // Top left fill rule in iterate() local
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/external/deqp/modules/gles31/functional/ |
D | es31fMultisampleTests.cpp | 497 for (int triNdx = 0; triNdx < numTriangles; triNdx++) in drawPattern() local
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D | es31fTessellationTests.cpp | 1630 for (int triNdx = 0; triNdx < numTriangles; triNdx++) in compareTriangleSets() local
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 173 for (int triNdx = 0; triNdx < drawOp.count; triNdx++) in randomizeDrawOp() local
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/external/deqp/modules/glshared/ |
D | glsLongStressCase.cpp | 1235 for (int triNdx = 0; triNdx < numVertices - 2; triNdx++) in generateRandomPositionAttribData() local
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/external/deqp/framework/common/ |
D | tcuRasterizationVerifier.cpp | 786 for (int triNdx = (int)scene.triangles.size() - 1; triNdx >= 0; --triNdx) in verifyTriangleGroupInterpolationWithInterpolator() local 2970 for (int triNdx = 0; triNdx < (int)scene.triangles.size(); ++triNdx) in verifyTriangleGroupRasterization() local
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/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
D | vktTessellationInvarianceTests.cpp | 1298 for (int triNdx = 0; triNdx < numTriangles; ++triNdx) in compareTriangleSets() local
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/external/deqp/external/vulkancts/modules/vulkan/rasterization/ |
D | vktRasterizationTests.cpp | 6546 for (int triNdx = 0; triNdx < (int)outTriangles.size(); ++triNdx) in extractLines() local 6566 for (int triNdx = 0; triNdx < (int)outTriangles.size(); ++triNdx) in extractPoints() local
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