Searched defs:uColor (Results 1 – 4 of 4) sorted by relevance
610 void BaseTest::setupColorProgram(GLint &uColor) in setupColorProgram()770 GLint uColor; in renderToTextures() local1207 GLint uColor; in doReadPixels() local1709 GLint uColor; in iterate() local1819 GLint uColor; in iterate() local1979 GLint uColor; in iterate() local2358 GLint uColor; in iterate() local2490 GLint uColor; in iterate() local
1312 GLint uColor = 0; in getStencil() local1574 bool FramebufferBlitBaseTestCase::setupRenderShader(GLuint &vao, GLuint &vbo, GLint *uColor) in setupRenderShader()
251 const tcu::UVec4 uColor = tcu::UVec4((uint32_t)((float)((1u << bitDepth.x()) - 1u) * color.x()), in validate() local
4189 const tcu::UVec4 uColor = color.get<uint32_t>(); in mapBorderColor() local