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Searched defs:uniformBufferIndex (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/tests/gl_tests/
DUniformBufferTest.cpp103 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "uni"); in TEST_P() local
944 GLuint uniformBufferIndex = glGetUniformBlockIndex(program, "uni"); in TEST_P() local
1215 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "lightData"); in TEST_P() local
1264 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "lightData[0]"); in TEST_P() local
1322 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "lightData"); in TEST_P() local
1374 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "lightData"); in TEST_P() local
1415 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "buffer"); in TEST_P() local
1448 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "dmat2"); in TEST_P() local
1505 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "structBuffer"); in TEST_P() local
1554 GLint uniformBufferIndex = glGetUniformBlockIndex(mProgram, "uni"); in TEST_P() local
[all …]
DBufferDataTest.cpp1879 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "uni"); in TEST_P() local
DComputeShaderTest.cpp2717 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "uni"); in TEST_P() local
DMultithreadingTest.cpp3481 GLint uniformBufferIndex; in TEST_P() local
DTextureTest.cpp3773 GLint uniformBufferIndex; in TEST_P() local
3852 GLint uniformBufferIndex; in TEST_P() local
DStateChangeTest.cpp11186 const GLint uniformBufferIndex = glGetUniformBlockIndex(program, "buffer"); in TEST_P() local
/external/angle/src/libANGLE/
DState.cpp3258 for (size_t uniformBufferIndex : mBoundUniformBuffersMask) in detachBuffer() local
4153 void State::onUniformBufferStateChange(size_t uniformBufferIndex) in onUniformBufferStateChange()
DProgramExecutable.h715 ProgramUniformBlockMask getUniformBufferBlocksMappedToBinding(size_t uniformBufferIndex) in getUniformBufferBlocksMappedToBinding()