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Searched defs:uniformLoc (Results 1 – 11 of 11) sorted by relevance

/external/angle/src/tests/gl_tests/
DWebGLFramebufferTest.cpp215 GLint uniformLoc, in drawUByteColorQuad()
232 GLint uniformLoc = glGetUniformLocation(program, essl1_shaders::ColorUniform()); in testDepthStencilDepthStencil() local
DWebGLReadOutsideFramebufferTest.cpp266 GLint uniformLoc = glGetUniformLocation(mProgram, "u_texture"); in testSetUp() local
DComputeShaderTest.cpp178 GLint uniformLoc = glGetUniformLocation(program, "myUniformInt"); in TEST_P() local
4467 GLint uniformLoc = glGetUniformLocation(programCS, "data"); in TEST_P() local
4549 GLint uniformLoc = glGetUniformLocation(programCS, "data"); in TEST_P() local
DWebGLCompatibilityTest.cpp2446 GLint uniformLoc = glGetUniformLocation(program, "u_texture"); in TEST_P() local
2500 GLint uniformLoc = glGetUniformLocation(unusedProgram, "u_texture"); in TEST_P() local
4148 GLint uniformLoc = glGetUniformLocation(program, "tex"); in TEST_P() local
DSimpleOperationTest.cpp263 const GLint uniformLoc = glGetUniformLocation(program, "u_input"); in TEST_P() local
DProgramPipelineTest.cpp1631 GLint uniformLoc = glGetUniformLocation(mVertProg, "u_color"); in TEST_P() local
DFramebufferTest.cpp4875 GLint uniformLoc = glGetUniformLocation(computeProgram, "data"); in TEST_P() local
5963 GLint uniformLoc = glGetUniformLocation(textureProgram, "u_texture"); in TEST_P() local
DStateChangeTest.cpp4140 const GLint uniformLoc = glGetUniformLocation(program, essl1_shaders::ColorUniform()); in TEST_P() local
6990 GLint uniformLoc = glGetUniformLocation(programs[i], "u_value"); in TEST_P() local
DTextureTest.cpp2684 GLint uniformLoc = glGetUniformLocation(otherProgram, getTextureUniformName()); in TEST_P() local
/external/deqp/modules/gles3/functional/
Des3fShaderMetamorphicTests.cpp141 int uniformLoc = gl.getUniformLocation(program.getProgram(), "injectionSwitch"); in render() local
/external/angle/src/libANGLE/capture/
DFrameCapture.cpp2272 gl::UniformLocation uniformLoc = executable.getUniformLocation(uniformName); in CaptureUpdateUniformValues() local