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Searched defs:uniformName (Results 1 – 25 of 33) sorted by relevance

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/external/robolectric/shadows/framework/src/main/java/org/robolectric/shadows/
DShadowNativeRuntimeShader.java175 long shaderBuilder, String uniformName, float[] uniforms) { in nativeUpdateUniforms()
181 long shaderBuilder, String uniformName, float[] uniforms, boolean isColor) { in nativeUpdateUniforms()
188 String uniformName, in nativeUpdateUniforms()
199 long shaderBuilder, String uniformName, int[] uniforms) { in nativeUpdateUniforms()
206 String uniformName, in nativeUpdateUniforms()
/external/robolectric/nativeruntime/src/main/java/org/robolectric/nativeruntime/
DRuntimeShaderNatives.java18 long shaderBuilder, String uniformName, float[] uniforms); in nativeUpdateUniforms()
/external/exoplayer/tree_8e57d3715f9092d5ec54ebe2e538f34bfcc34479/library/common/src/main/java/com/google/android/exoplayer2/util/
DGlProgram.java134 private static int getUniformLocation(int programId, String uniformName) { in getUniformLocation()
139 public int getUniformLocation(String uniformName) { in getUniformLocation()
/external/exoplayer/tree_15dc86382f17a24a3e881e52e31a810c1ea44b49/library/common/src/main/java/com/google/android/exoplayer2/util/
DGlUtil.java167 public int getUniformLocation(String uniformName) { in getUniformLocation()
399 private static int getUniformLocation(int programId, String uniformName) { in getUniformLocation()
/external/skia/src/gpu/graphite/
DShaderInfo.cpp37 std::string uniformName; in get_uniforms() local
110 std::string uniformName; in get_ssbo_fields() local
DShaderCodeDictionary.cpp51 const char* uniformName) { in get_storage_buffer_access()
/external/skia/modules/skottie/src/effects/
DSkSLEffect.cpp161 const skjson::StringValue* uniformName = (*jprop)["nm"]; in bindUniforms() local
/external/angle/src/libANGLE/renderer/vulkan/
DProgramVk.cpp297 std::string uniformName = mExecutable->getUniformNameByIndex(location.index); in initDefaultUniformLayoutMapping() local
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferActiveUniformValidation.cpp59 glw::GLenum textureUniforType, const char *uniformName) in TextureParameters()
/external/angle/src/tests/perf_tests/
DTexturesPerf.cpp200 std::stringstream uniformName; in initShaders() local
/external/angle/src/libANGLE/renderer/wgpu/
DProgramWgpu.cpp291 std::string uniformName = mExecutable->getUniformNameByIndex(location.index); in initDefaultUniformLayoutMapping() local
/external/angle/src/tests/gl_tests/
DBindUniformLocationTest.cpp449 const char *uniformName, in linkProgramWithUniformLocation()
DProgramBinaryTest.cpp1125 std::stringstream uniformName; in TEST_P() local
1159 std::stringstream uniformName; in TEST_P() local
DGLSLTest.cpp3116 std::stringstream uniformName; in TEST_P() local
4870 std::stringstream uniformName; in TEST_P() local
4985 std::stringstream uniformName; in TEST_P() local
5650 std::stringstream uniformName; in TEST_P() local
5700 std::stringstream uniformName; in TEST_P() local
5765 std::stringstream uniformName; in TEST_P() local
5851 std::stringstream uniformName; in TEST_P() local
5926 std::stringstream uniformName; in TEST_P() local
5987 std::stringstream uniformName; in TEST_P() local
6047 std::stringstream uniformName; in TEST_P() local
[all …]
DDrawBuffersTest.cpp1353 char uniformName[20]; in TEST_P() local
/external/skia/src/gpu/ganesh/effects/
DGrSkSLFP.cpp111 const char* uniformName = nullptr; in emitCode() local
/external/angle/src/libANGLE/
DProgramExecutable.cpp476 const std::string &uniformName = nameList[index]; in GetUniformIndexFromName() local
503 const std::string &uniformName = nameList[variableLocation.index]; in GetUniformLocation() local
2473 const std::string &uniformName = getUniformNameByIndex(index); in getActiveUniformMaxLength() local
2952 const std::string &uniformName = getUniformNameByIndex(samplerIndex); in setUniformValuesFromBindingQualifiers() local
/external/skia/src/sksl/codegen/
DSkSLPipelineStageCodeGenerator.cpp507 std::string uniformName = fCallbacks->declareUniform(&decl); in writeGlobalVarDeclaration() local
DSkSLRasterPipelineBuilder.cpp2618 std::string uniformName(SlotRange range) const { in uniformName() function in SkSL::RP::Program::Dumper
/external/deqp/modules/gles31/functional/
Des31fLayoutBindingTests.cpp367 const std::string &uniformName) in LayoutBindingRenderCase()
747 const std::string &uniformName) in LayoutBindingNegativeCase()
Des31fNegativeStateApiTests.cpp1063 const GLchar *uniformName = "Block.blockVar"; in get_uniform_indices() local
Des31fSeparateShaderTests.cpp1176 void SeparateShaderTest::setUniform(ProgramWrapper &program, const string &uniformName, GLfloat val… in setUniform()
Des31fFboSRGBWriteControlTests.cpp1140 std::string uniformName(stream.str()); in bindActiveTexturesSamplers() local
/external/angle/src/libANGLE/capture/
Dserialize.cpp1138 char uniformName[kMaxUniformNameLen] = {}; in SerializeProgram() local
/external/deqp/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp1194 const std::string uniformName(buffer, bufferEnd); in test() local

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