/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.cpp | 38 gl::Buffer *unpackBuffer, in GetUnpackPointer() 239 gl::Buffer *unpackBuffer, in setImageImpl() 285 gl::Buffer *unpackBuffer, in subImage() 329 gl::Buffer *unpackBuffer = context->getState().getTargetBuffer(gl::BufferBinding::PixelUnpack); in setCompressedImageImpl() local 352 gl::Buffer *unpackBuffer = context->getState().getTargetBuffer(gl::BufferBinding::PixelUnpack); in subImageCompressed() local 368 bool TextureD3D::isFastUnpackable(const gl::Buffer *unpackBuffer, in isFastUnpackable() 379 gl::Buffer *unpackBuffer, in fastUnpackPixels() 1007 gl::Buffer *unpackBuffer, in setImage() 1059 gl::Buffer *unpackBuffer, in setSubImage() 1828 gl::Buffer *unpackBuffer, in setImage() [all …]
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | PixelTransfer11.cpp | 153 gl::Buffer *unpackBuffer, in copyBufferToTexture()
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D | Renderer11.cpp | 3277 gl::Buffer *unpackBuffer, in fastCopyBufferToTexture()
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/external/angle/src/libANGLE/renderer/null/ |
D | TextureNULL.cpp | 28 gl::Buffer *unpackBuffer, in setImage() 42 gl::Buffer *unpackBuffer, in setSubImage()
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/external/angle/src/tests/gl_tests/ |
D | IncompleteTextureTest.cpp | 195 GLBuffer unpackBuffer; in TEST_P() local
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D | MemoryBarrierTest.cpp | 1416 GLBuffer unpackBuffer; in pixelBufferBitBufferWriteThenUnpack() local 1525 GLBuffer unpackBuffer; in pixelBufferBitUnpackThenBufferWrite() local
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D | TextureTest.cpp | 11174 GLBuffer unpackBuffer; in TEST_P() local 11201 GLBuffer unpackBuffer; in TEST_P() local
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/external/angle/src/tests/capture_tests/ |
D | CapturedTest.cpp | 448 GLBuffer unpackBuffer; in frame4() local
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/external/angle/src/libANGLE/renderer/wgpu/ |
D | TextureWgpu.cpp | 103 gl::Buffer *unpackBuffer, in setImage() 115 gl::Buffer *unpackBuffer, in setSubImage()
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/external/angle/src/libANGLE/renderer/gl/ |
D | TextureGL.cpp | 185 gl::Buffer *unpackBuffer, in setImage() 336 gl::Buffer *unpackBuffer, in setSubImage() 425 const gl::Buffer *unpackBuffer, in setSubImageRowByRowWorkaround() 508 const gl::Buffer *unpackBuffer, in setSubImagePaddingWorkaround()
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/external/angle/src/libANGLE/ |
D | Texture.cpp | 45 InitState DetermineInitState(const Context *context, Buffer *unpackBuffer, const uint8_t *pixels) in DetermineInitState() 1337 Buffer *unpackBuffer, in setImage() 1371 Buffer *unpackBuffer, in setSubImage() 1416 Buffer *unpackBuffer = context->getState().getTargetBuffer(BufferBinding::PixelUnpack); in setCompressedImage() local
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D | Context.cpp | 5416 gl::Buffer *unpackBuffer = mState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in texImage2D() local 5452 gl::Buffer *unpackBuffer = mState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in texImage3D() local 5497 gl::Buffer *unpackBuffer = mState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in texSubImage2D() local 5541 gl::Buffer *unpackBuffer = mState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in texSubImage3D() local
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | TextureVk.cpp | 592 gl::Buffer *unpackBuffer, in setImage() 606 gl::Buffer *unpackBuffer, in setSubImage() 645 gl::Buffer *unpackBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in setCompressedImage() local 674 gl::Buffer *unpackBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in setCompressedSubImage() local 694 gl::Buffer *unpackBuffer, in setImageImpl() 1109 gl::Buffer *unpackBuffer, in setSubImageImpl()
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/external/angle/src/tests/perf_tests/ |
D | TracePerfTest.cpp | 469 GLint unpackBuffer = 0; in TexImage2DMinimizedProc() local 508 GLint unpackBuffer = 0; in TexImage3DMinimizedProc() local
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.cpp | 976 gl::Buffer *unpackBuffer, in fastCopyBufferToTexture()
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