Searched defs:usages (Results 1 – 12 of 12) sorted by relevance
56 std::vector<AudioAttributes> createAudioAttributes(const std::vector<AudioUsage>& usages) { in createAudioAttributes()67 const std::vector<AudioUsage>& usages) { in createAudioZoneContextInfo()
130 bool parseAudioAttributesUsages(const std::vector<xsd::UsageType>& usages, in parseAudioAttributesUsages()399 std::vector<AudioUsage>& usages) { in parseFadeConfigurationUsages()767 std::vector<AudioUsage>& usages) { in parseFadeableUsages()
86 InputUsage usages[kMaxNumInputCodes]; in configureInputReport() local
76 InputUsage usages[NELEM(codeMap)]; in configureInputReport() local
304 vkhpp::ImageUsageFlags usages, in CreateImage()511 vkhpp::ImageUsageFlags usages, in CreateYuvImage()
79 const std::vector<AudioUsage>& usages, in createContextInfo()198 const api::AudioFadeConfiguration& fadeConfig, const std::vector<AudioUsage>& usages) { in createTransientFadeConfiguration()
237 std::set<audiomediacommon::AudioUsage> usages; in validateAudioZoneFadeConfiguration() local
151 const uint32_t usages[] = { in HidRawSensor() local
259 const vkhpp::ImageUsageFlags usages, in CreateImageWithAhb()466 vkhpp::ImageUsageFlags usages, in CreateImage()
418 void RendererImpl::fillGLESUsages(android_studio::EmulatorGLESUsages* usages) { in fillGLESUsages()
3568 void FrameBuffer::fillGLESUsages(android_studio::EmulatorGLESUsages* usages) { in fillGLESUsages()
1810 EGLAPI void EGLAPIENTRY eglFillUsages(void* usages) { in eglFillUsages()