Searched defs:useDepth (Results 1 – 11 of 11) sorted by relevance
| /external/deqp/modules/gles3/functional/ |
| D | es3fFboStencilbufferTests.cpp | 53 bool useDepth) in BasicFboStencilCase()
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| D | es3fMultisampleTests.cpp | 192 bool useDepth; member
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| /external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
| D | vktPipelineRenderToImageTests.cpp | 225 const bool useDepth, const bool useStencil) in preparePipelineWrapper() 1017 …const bool useDepth = (depthStencilAspect & VK_IMAGE_ASPECT_DEPTH_BIT) != … in testWithSizeReduction() local 1296 …const bool useDepth = (depthStencilAspect & VK_IMAGE_ASPECT_DEPTH_BIT) != … in drawToMipLevel() local
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| D | vktPipelineMultisampleSampleLocationsExtTests.cpp | 168 VkFormat findSupportedDepthStencilFormat(Context &context, const bool useDepth, const bool useStenc… in findSupportedDepthStencilFormat() 569 … const VkSampleLocationsInfoEXT &sampleLocationsInfo, const bool useDepth, in preparePipelineWrapper() 2308 bool useDepth(void) const in useDepth() function in vkt::pipeline::__anona44f06640111::Draw::DrawTest
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| D | vktPipelineMultisampleTests.cpp | 1242 VkFormat findSupportedDepthStencilFormat(Context &context, const bool useDepth, const bool useStenc… in findSupportedDepthStencilFormat() 2018 const bool useDepth = (m_modeFlags & TEST_MODE_DEPTH_BIT) != 0; in RasterizationSamplesInstance() local 3640 … const tcu::IVec2 &renderSize, const bool useDepth, const bool useStencil, in MultisampleRenderer() 3669 …const VkFormat depthStencilFormat, const tcu::IVec2 &renderSize, const bool useDepth, const bool u… in MultisampleRenderer()
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| /external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
| D | vktRenderPassLoadStoreOpNoneTests.cpp | 634 bool useDepth = false; in createCommandBuffer() local 1263 const auto useDepth = att.usage & ATTACHMENT_USAGE_DEPTH; in iterate() local
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| D | vktDynamicRenderingLocalReadTests.cpp | 1962 { in initPrograms()
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| D | vktDynamicRenderingTests.cpp | 355 const bool useDepth = (depthAttachmentFormat != VK_FORMAT_UNDEFINED); in makeGraphicsPipeline() local
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| /external/deqp/modules/glshared/ |
| D | glsScissorTests.cpp | 893 const bool useDepth = (m_clearType == CLEAR_DEPTH || m_clearType == CLEAR_DEPTH_STENCIL); in render() local
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| /external/deqp/external/vulkancts/modules/vulkan/synchronization/ |
| D | vktSynchronizationNoneStageTests.cpp | 710 const bool useDepth = resultAspect & VK_IMAGE_ASPECT_DEPTH_BIT; in buildPipeline() local
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| /external/deqp/external/vulkancts/modules/vulkan/imageless_framebuffer/ |
| D | vktImagelessFramebufferTests.cpp | 173 const bool useDepth = (depthStencilAspects & ASPECT_DEPTH) != 0; in makeGraphicsPipeline() local
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