Searched defs:useDepthStencil (Results 1 – 7 of 7) sorted by relevance
495 const bool useDepthStencil = (m_testParams.depthStencilFormat != VK_FORMAT_UNDEFINED); in render() local889 … const bool useDepthStencil = (m_testParams.depthStencilFormat != VK_FORMAT_UNDEFINED); in createDrawResources() local1037 …bool useDepthStencil = (m_testParams.depthStencilFormat != VK_FORMAT_UNDEFINE… in createRenderPassFramebuffer() local
6313 const bool useDepthStencil = rng.getBool(); in addAttachmentTests() local
764 …const bool useDepthStencil = (caseDef.depthStencilFormat != VK_FORMAT_UNDEFINE… in testWithSizeReduction() local1426 const bool useDepthStencil = (caseDef.depthStencilFormat != VK_FORMAT_UNDEFINED); in testRenderToMipMaps() local
2046 const bool useDepthStencil = params.usesDepthStencilInPass(renderPassNdx); in startRendering() local
207 const VkFormat dsFormat, const bool useDepthStencil) in makeRenderPass()275 const bool useDepthStencil = false) in makeGraphicsPipeline()
111 bool useDepthStencil(void) const in useDepthStencil() function
105 bool useDepthStencil; // == fragDepth || fragStencil member