Home
last modified time | relevance | path

Searched defs:usesTextures (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcShaderFunctionTests.cpp62bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, in ShaderFunctionCase()
114 … glu::GLSLVersion glslVersion, bool isVertexCase, bool usesTextures, in createStructCase()
DglcShaderStructTests.cpp76bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, in ShaderStructCase()
128 … glu::GLSLVersion glslVersion, bool isVertexCase, bool usesTextures, in createStructCase()
/external/deqp/modules/gles3/functional/
Des3fShaderFunctionTests.cpp65bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, in ShaderFunctionCase()
110 … bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, in createStructCase()
Des3fShaderStructTests.cpp80bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, in ShaderStructCase()
125 … bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, in createStructCase()