Searched defs:vbo_save_context (Results 1 – 1 of 1) sorted by relevance
152 struct vbo_save_context { struct153 GLbitfield64 enabled; /**< mask of enabled vbo arrays. */154 GLubyte attrsz[VBO_ATTRIB_MAX]; /**< 1, 2, 3 or 4 */155 GLenum16 attrtype[VBO_ATTRIB_MAX]; /**< GL_FLOAT, GL_INT, etc */156 GLubyte active_sz[VBO_ATTRIB_MAX]; /**< 1, 2, 3 or 4 */157 GLuint vertex_size; /**< size in GLfloats */158 struct gl_vertex_array_object *VAO[VP_MODE_MAX];160 struct vbo_save_vertex_store *vertex_store;161 struct vbo_save_primitive_store *prim_store;162 struct gl_buffer_object *current_bo;[all …]