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1 /*
2  * Copyright © 2014 Broadcom
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 /** @file vc4_fence.c
25  *
26  * Seqno-based fence management.
27  *
28  * We have two mechanisms for waiting in our kernel API: You can wait on a BO
29  * to have all rendering to from any process to be completed, or wait on a
30  * seqno for that particular seqno to be passed.  The fence API we're
31  * implementing is based on waiting for all rendering in the context to have
32  * completed (with no reference to what other processes might be doing with
33  * the same BOs), so we can just use the seqno of the last rendering we'd
34  * fired off as our fence marker.
35  */
36 
37 #include <libsync.h>
38 #include <fcntl.h>
39 
40 #include "util/os_file.h"
41 #include "util/perf/cpu_trace.h"
42 #include "util/u_inlines.h"
43 
44 #include "vc4_screen.h"
45 #include "vc4_context.h"
46 #include "vc4_bufmgr.h"
47 
48 struct vc4_fence {
49         struct pipe_reference reference;
50         uint64_t seqno;
51         int fd;
52 };
53 
54 static inline struct vc4_fence *
vc4_fence(struct pipe_fence_handle * pfence)55 vc4_fence(struct pipe_fence_handle *pfence)
56 {
57         return (struct vc4_fence *)pfence;
58 }
59 
60 static void
vc4_fence_reference(struct pipe_screen * pscreen,struct pipe_fence_handle ** pp,struct pipe_fence_handle * pf)61 vc4_fence_reference(struct pipe_screen *pscreen,
62                     struct pipe_fence_handle **pp,
63                     struct pipe_fence_handle *pf)
64 {
65         struct vc4_fence **p = (struct vc4_fence **)pp;
66         struct vc4_fence *f = vc4_fence(pf);
67         struct vc4_fence *old = *p;
68 
69         if (pipe_reference(old ? &old->reference : NULL,
70                            f ?  &f->reference : NULL)) {
71                 if (old->fd >= 0)
72                         close(old->fd);
73                 free(old);
74         }
75         *p = f;
76 }
77 
78 static bool
vc4_fence_finish(struct pipe_screen * pscreen,struct pipe_context * ctx,struct pipe_fence_handle * pf,uint64_t timeout_ns)79 vc4_fence_finish(struct pipe_screen *pscreen,
80 		 struct pipe_context *ctx,
81                  struct pipe_fence_handle *pf,
82                  uint64_t timeout_ns)
83 {
84         struct vc4_screen *screen = vc4_screen(pscreen);
85         struct vc4_fence *f = vc4_fence(pf);
86 
87         MESA_TRACE_FUNC();
88 
89         if (f->fd >= 0)
90                 return sync_wait(f->fd, timeout_ns / 1000000) == 0;
91 
92         return vc4_wait_seqno(screen, f->seqno, timeout_ns, "fence wait");
93 }
94 
95 struct vc4_fence *
vc4_fence_create(struct vc4_screen * screen,uint64_t seqno,int fd)96 vc4_fence_create(struct vc4_screen *screen, uint64_t seqno, int fd)
97 {
98         struct vc4_fence *f = calloc(1, sizeof(*f));
99 
100         if (!f)
101                 return NULL;
102 
103         pipe_reference_init(&f->reference, 1);
104         f->seqno = seqno;
105         f->fd = fd;
106 
107         return f;
108 }
109 
110 static void
vc4_fence_create_fd(struct pipe_context * pctx,struct pipe_fence_handle ** pf,int fd,enum pipe_fd_type type)111 vc4_fence_create_fd(struct pipe_context *pctx, struct pipe_fence_handle **pf,
112                     int fd, enum pipe_fd_type type)
113 {
114         struct vc4_context *vc4 = vc4_context(pctx);
115         struct vc4_fence **fence = (struct vc4_fence **)pf;
116 
117         assert(type == PIPE_FD_TYPE_NATIVE_SYNC);
118         *fence = vc4_fence_create(vc4->screen, vc4->last_emit_seqno,
119                                   os_dupfd_cloexec(fd));
120 }
121 
122 static void
vc4_fence_server_sync(struct pipe_context * pctx,struct pipe_fence_handle * pfence)123 vc4_fence_server_sync(struct pipe_context *pctx,
124                       struct pipe_fence_handle *pfence)
125 {
126         struct vc4_context *vc4 = vc4_context(pctx);
127         struct vc4_fence *fence = vc4_fence(pfence);
128 
129         MESA_TRACE_FUNC();
130 
131         if (fence->fd >= 0)
132                 sync_accumulate("vc4", &vc4->in_fence_fd, fence->fd);
133 }
134 
135 static int
vc4_fence_get_fd(struct pipe_screen * screen,struct pipe_fence_handle * pfence)136 vc4_fence_get_fd(struct pipe_screen *screen, struct pipe_fence_handle *pfence)
137 {
138         struct vc4_fence *fence = vc4_fence(pfence);
139 
140         MESA_TRACE_FUNC();
141 
142         return os_dupfd_cloexec(fence->fd);
143 }
144 
145 int
vc4_fence_context_init(struct vc4_context * vc4)146 vc4_fence_context_init(struct vc4_context *vc4)
147 {
148         vc4->base.create_fence_fd = vc4_fence_create_fd;
149         vc4->base.fence_server_sync = vc4_fence_server_sync;
150         vc4->in_fence_fd = -1;
151 
152         /* Since we initialize the in_fence_fd to -1 (no wait necessary),
153          * we also need to initialize our in_syncobj as signaled.
154          */
155         if (vc4->screen->has_syncobj) {
156                 return drmSyncobjCreate(vc4->fd, DRM_SYNCOBJ_CREATE_SIGNALED,
157                                         &vc4->in_syncobj);
158         } else {
159                 return 0;
160         }
161 }
162 
163 void
vc4_fence_screen_init(struct vc4_screen * screen)164 vc4_fence_screen_init(struct vc4_screen *screen)
165 {
166         screen->base.fence_reference = vc4_fence_reference;
167         screen->base.fence_finish = vc4_fence_finish;
168         screen->base.fence_get_fd = vc4_fence_get_fd;
169 }
170