Searched defs:verifyDepth (Results 1 – 9 of 9) sorted by relevance
725 const bool verifyDepth = in runCase() local
979 bool DepthStencilResolveTest::verifyDepth(void) in verifyDepth() function in vkt::renderpass::__anoncd503fcd0111::DepthStencilResolveTest
1021 bool DepthStencilResolveTest::verifyDepth(void) in verifyDepth() function in vkt::__anon0c5ff0c10111::DepthStencilResolveTest
1203 void DynamicRenderingTestInstance::verifyDepth(const tcu::TextureLevel &depthReference) in verifyDepth() function in vkt::renderpass::__anon2232cac60111::DynamicRenderingTestInstance
1685 const bool verifyDepth(m_separateStencilUsage ? (m_separateStencilUsage == TEST_DEPTH) : in verifyResult() local
98 bool verifyDepth(Context &context, const ConstPixelBufferAccess &reference, const ConstPixelBufferA… in verifyDepth() function
2400 const VerifySingleDepthPushConstants verifyDepth = { in testEnd() local3315 const VerifySingleDepthPushConstants verifyDepth = { in dispatchVerifyClearAttachments() local
96 void verifyDepth(float depthValue, uint32_t size) in verifyDepth() function in __anon511eb0c20111::ClearTestES3
2687 void verifyDepth(GLuint framebuffer, int width, int height, float depthValue) in verifyDepth() function in FramebufferTest_ES31