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Searched defs:vert_shader (Results 1 – 8 of 8) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl3cDrawBuffers.cpp155 std::string vert_shader = tcu::StringTemplate(vert_shader_src).specialize(specializationMap); in setupProgram() local
Dgl3cGetUniform.cpp226 std::string vert_shader = tcu::StringTemplate(vs).specialize(specializationMap); in init() local
Dgl3cPrimitiveRestart.cpp350 std::string vert_shader = tcu::StringTemplate(vs).specialize(specializationMap); in init() local
Dgl3cTransformFeedbackTests.cpp6811 …std::string vert_shader = tcu::StringTemplate(s_vertex_shader).specialize(speciali… in draw() local
/external/deqp/external/openglcts/modules/common/
DglcFragCoordConventionsTests.cpp239 std::string vert_shader = tcu::StringTemplate(vs).specialize(specializationMap); in init() local
DglcTextureStencil8Tests.cpp209 std::string vert_shader = tcu::StringTemplate(vs).specialize(specializationMap); in init() local
DglcFramebufferBlitTests.cpp321 std::string vert_shader = tcu::StringTemplate(vert).specialize(specializationMap); in init() local
DglcApiCoverageTests.cpp1635 std::string vert_shader = tcu::StringTemplate(m_vert_shader).specialize(specialization_map); in createDefaultProgram() local