/external/skia/src/gpu/graphite/ |
D | Renderer.h | 174 SkSpan<const Attribute> vertexAttributes() const { return SkSpan(fVertexAttrs); } in vertexAttributes() function
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/external/deqp/external/vulkancts/modules/vulkan/robustness/ |
D | vktRobustnessUtil.cpp | 338 … const VertexBindings &vertexBindings, const VertexAttributes &vertexAttributes, in GraphicsEnvironment()
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D | vktRobustness1VertexAccessTests.cpp | 116 VertexAttributes vertexAttributes; member
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/external/skia/src/gpu/ganesh/ |
D | GrGeometryProcessor.h | 196 const AttributeSet& vertexAttributes() const { return fVertexAttributes; } in vertexAttributes() function
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/external/skia/src/gpu/graphite/dawn/ |
D | DawnGraphicsPipeline.cpp | 596 std::vector<wgpu::VertexAttribute> vertexAttributes; in Make() local
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/external/angle/src/libANGLE/renderer/d3d/ |
D | VertexDataManager.cpp | 253 const auto &vertexAttributes = vertexArray->getVertexAttributes(); in prepareVertexData() local
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D | ProgramExecutableD3D.cpp | 1780 const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); in updateCachedInputLayout() local
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/external/deqp/external/vulkancts/modules/vulkan/rasterization/ |
D | vktRasterizationFragShaderSideEffectsTests.cpp | 447 …const auto vertexAttributes = vk::makeVertexInputAttributeDescription(0u, 0u, vk::VK_FORMAT_R32G32… in iterate() local
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/external/angle/src/libANGLE/capture/ |
D | serialize.cpp | 1330 const std::vector<gl::VertexAttribute> &vertexAttributes) in SerializeVertexAttributeVector()
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/external/deqp/external/vulkancts/modules/vulkan/device_generated_commands/ |
D | vktDGCGraphicsDrawCountTestsExt.cpp | 1075 const std::vector<VkVertexInputAttributeDescription> vertexAttributes{ in testDrawCountRun() local
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineMultisampleShaderBuiltInTests.cpp | 1980 const std::vector<vk::VkVertexInputAttributeDescription> vertexAttributes = { in iterate() local
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D | vktPipelineColorWriteEnableTests.cpp | 639 const std::vector<vk::VkVertexInputAttributeDescription> vertexAttributes = { in iterate() local
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D | vktPipelineExtendedDynamicStateTests.cpp | 5620 …const auto vertexAttributes = m_testConfig.vertexGenerator.staticValue->getAttributeDescriptions(); in iterate() local
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | StateManager11.cpp | 2130 const auto &vertexAttributes = mVertexArray11->getState().getVertexAttributes(); in syncCurrentValueAttribs() local
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/external/deqp/modules/gles2/performance/ |
D | es2pShaderCompilationCases.cpp | 413 vector<AttribSpec> vertexAttributes; member
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderCompilationCases.cpp | 413 vector<AttribSpec> vertexAttributes; member
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