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Searched defs:vertexInputStateInfo (Results 1 – 24 of 24) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineMultisampleBaseResolve.cpp257 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in iterate() local
DvktPipelineMultisampleShaderFragmentMaskTests.cpp806 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo{ in drawAndSampleInputAttachment() local
838 VkPipelineVertexInputStateCreateInfo vertexInputStateInfo; in drawAndSampleInputAttachment() local
1011 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo{ in draw() local
DvktPipelineMultisampleBaseResolveAndPerSampleFetch.cpp430 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in iterate() local
DvktPipelineStencilExportTests.cpp347 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in preparePipelineWrapper() local
DvktPipelineMultisampleImageTests.cpp119 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in makeGraphicsPipelines() local
336 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in preparePipelineWrapper() local
DvktPipelineLibraryTests.cpp2949 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = initVulkanStructure(); in iterate() local
3234 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = initVulkanStructure(); in iterate() local
3623 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = initVulkanStructure(); in iterate() local
DvktPipelineRenderToImageTests.cpp247 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in preparePipelineWrapper() local
DvktPipelineMiscTests.cpp1520 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in varyingSamplesFragTest() local
DvktPipelineMultisampleMixedAttachmentSamplesTests.cpp197 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in preparePipelineWrapper() local
DvktPipelineMultisampleSampleLocationsExtTests.cpp605 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in preparePipelineWrapper() local
DvktPipelineMultisampledRenderToSingleSampledTests.cpp449 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in makeGraphicsPipeline() local
/external/deqp/external/vulkancts/modules/vulkan/geometry/
DvktGeometryTestsUtil.cpp134 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in build() local
DvktGeometryLayeredRenderingTests.cpp304 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in makeGraphicsPipeline() local
/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/
DvktFragmentOperationsScissorTests.cpp142 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in makeGraphicsPipeline() local
/external/deqp/external/vulkancts/modules/vulkan/tessellation/
DvktTessellationUtil.cpp187 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in build() local
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawDiscardRectanglesTests.cpp159 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in makeGraphicsPipeline() local
DvktDrawShaderLayerTests.cpp136 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in makeGraphicsPipeline() local
DvktDrawShaderViewportIndexTests.cpp140 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in makeGraphicsPipeline() local
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiBufferMarkerTests.cpp651 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in bufferMarkerMemoryDep() local
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationUtil.cpp213 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in build() local
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
DvktSparseResourcesBufferTests.cpp287 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in makeGraphicsPipeline() local
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktDynamicRenderingLocalReadTests.cpp1308 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = initVulkanStructure(); in iterate() local
DvktDynamicRenderingTests.cpp287 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in makeGraphicsPipeline() local
/external/deqp/external/vulkancts/modules/vulkan/fragment_shading_barycentric/
DvktFragmentShadingBarycentricTests.cpp272 const VkPipelineVertexInputStateCreateInfo vertexInputStateInfo = { in makeGraphicsVertexShaderPipeline() local