/external/swiftshader/src/Device/ |
D | VertexProcessor.cpp | 68 …xProcessor::update(const vk::GraphicsState &pipelineState, const sw::SpirvShader *vertexShader, co… in update() 97 const SpirvShader *vertexShader, in routine()
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D | SetupProcessor.cpp | 58 …ate &pipelineState, const sw::SpirvShader *fragmentShader, const sw::SpirvShader *vertexShader, co… in update() argument
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D | PixelProcessor.cpp | 74 …ate &pipelineState, const sw::SpirvShader *fragmentShader, const sw::SpirvShader *vertexShader, co… in update() argument
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/external/angle/src/tests/test_utils/ |
D | gl_raii.h | 187 void makeRaster(const char *vertexShader, const char *fragmentShader) in makeRaster() 192 void makeRaster(const char *vertexShader, in makeRaster() 199 void makeRaster(const char *vertexShader, in makeRaster() 208 void makeRasterWithTransformFeedback(const char *vertexShader, in makeRasterWithTransformFeedback()
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/external/swiftshader/tests/VulkanBenchmarks/ |
D | TriangleBenchmarks.cpp | 61 const char *vertexShader = R"(#version 310 es in TriangleSolidColor() local 114 const char *vertexShader = R"(#version 310 es in TriangleInterpolateColor() local 173 const char *vertexShader = R"(#version 310 es in TriangleSampleTexture() local
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/external/deqp/modules/glshared/ |
D | glsRandomShaderProgram.cpp | 71 …rateProgramDeclaration(sglr::pdec::ShaderProgramDeclaration &decl, const rsg::Shader &vertexShader, in generateProgramDeclaration() 103 …ic sglr::pdec::ShaderProgramDeclaration generateProgramDeclaration(const rsg::Shader &vertexShader, in generateProgramDeclaration() 141 RandomShaderProgram::RandomShaderProgram(const rsg::Shader &vertexShader, const rsg::Shader &fragme… in RandomShaderProgram()
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/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_pipeline_cache.h | 24 angle::ObjCPtr<id<MTLFunction>> vertexShader; member
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/external/deqp/framework/randomshaders/ |
D | rsgTest.cpp | 50 rsg::Shader vertexShader(rsg::Shader::TYPE_VERTEX); in runTest() local
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D | rsgProgramGenerator.cpp | 41 void ProgramGenerator::generate(const ProgramParameters &programParams, Shader &vertexShader, Shade… in generate()
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/external/swiftshader/tests/VulkanUnitTests/ |
D | DrawTests.cpp | 48 const char *vertexShader = R"(#version 310 es in TEST_F() local
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/external/webrtc/sdk/android/src/java/org/webrtc/ |
D | GlGenericDrawer.java | 127 private final String vertexShader; field in GlGenericDrawer 140 String vertexShader, String genericFragmentSource, ShaderCallbacks shaderCallbacks) { in GlGenericDrawer()
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmVariableInitTests.cpp | 328 const StringTemplate vertexShader( in addShaderCodeOutput() local 486 const StringTemplate vertexShader( in addShaderCodeOutput() local
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D | vktSpvAsmVaryingNameTests.cpp | 65 const string vertexShader = in createShaders() local
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/external/deqp/modules/egl/ |
D | teglGLES2SharingTests.cpp | 352 const char *vertexShader = "" in renderResource() local 535 const char *vertexShader = "" in renderResource() local 721 const char *vertexShader = "" in createResource() local 863 const char *vertexShader = "" in createResource() local 940 const char *vertexShader = "" in renderResource() local
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D | teglImageFormatTests.cpp | 574 const char *const vertexShader = "attribute highp vec2 a_coord;\n" in invokeGLES() local 662 const char *const vertexShader = "#version 300 es\n" in invokeGLES() local 838 const char *const vertexShader = "#version 300 es\n" in invokeGLES() local 938 const char *const vertexShader = "attribute highp vec2 a_coord;\n" in invokeGLES() local 1052 const char *const vertexShader = "attribute highp vec2 a_coord;\n" in invokeGLES() local 1139 const char *const vertexShader = "attribute highp vec2 a_coord;\n" in invokeGLES() local 1238 const char *vertexShader = "attribute highp vec2 a_coord;\n" in invokeGLES() local 1363 const char *vertexShader = "attribute highp vec2 a_coord;\n" in invokeGLES() local
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D | teglSwapBuffersTests.cpp | 129 uint32_t vertexShader = 0; in createGLES2Program() local
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/external/webrtc/sdk/android/api/org/webrtc/ |
D | GlShader.java | 42 final int vertexShader = compileShader(GLES20.GL_VERTEX_SHADER, vertexSource); in GlShader() local
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/external/swiftshader/src/Vulkan/ |
D | VkPipeline.hpp | 114 std::shared_ptr<sw::SpirvShader> vertexShader; member in vk::GraphicsPipeline
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/external/libultrahdr/lib/src/gpu/ |
D | uhdr_gl_utils.cpp | 141 GLuint vertexShader = compile_shader(GL_VERTEX_SHADER, vertex_source); in create_shader_program() local
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/external/angle/src/tests/perf_tests/ |
D | LinkProgramPerfTest.cpp | 141 static const char *vertexShader = in drawBenchmark() local
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D | ParallelLinkProgramPerfTest.cpp | 106 std::string vertexShader; member
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/external/jetpack-camera-app/core/camera/src/main/java/com/google/jetpackcamera/core/camera/effects/ |
D | ShaderCopy.kt | 294 var vertexShader = -1 in <lambda>() variable
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/external/deqp/external/openglcts/modules/common/ |
D | glcParallelShaderCompileTests.cpp | 253 Shader vertexShader(gl, SHADERTYPE_VERTEX); in iterate() local
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Blit11.h | 158 const d3d11::VertexShader *vertexShader; member
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/external/deqp/framework/referencerenderer/ |
D | rrRenderer.hpp | 85 const VertexShader *vertexShader; member
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