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Searched defs:vertexShader (Results 1 – 25 of 95) sorted by relevance

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/external/swiftshader/src/Device/
DVertexProcessor.cpp68 …xProcessor::update(const vk::GraphicsState &pipelineState, const sw::SpirvShader *vertexShader, co… in update()
97 const SpirvShader *vertexShader, in routine()
DSetupProcessor.cpp58 …ate &pipelineState, const sw::SpirvShader *fragmentShader, const sw::SpirvShader *vertexShader, co… in update() argument
DPixelProcessor.cpp74 …ate &pipelineState, const sw::SpirvShader *fragmentShader, const sw::SpirvShader *vertexShader, co… in update() argument
/external/angle/src/tests/test_utils/
Dgl_raii.h187 void makeRaster(const char *vertexShader, const char *fragmentShader) in makeRaster()
192 void makeRaster(const char *vertexShader, in makeRaster()
199 void makeRaster(const char *vertexShader, in makeRaster()
208 void makeRasterWithTransformFeedback(const char *vertexShader, in makeRasterWithTransformFeedback()
/external/swiftshader/tests/VulkanBenchmarks/
DTriangleBenchmarks.cpp61 const char *vertexShader = R"(#version 310 es in TriangleSolidColor() local
114 const char *vertexShader = R"(#version 310 es in TriangleInterpolateColor() local
173 const char *vertexShader = R"(#version 310 es in TriangleSampleTexture() local
/external/deqp/modules/glshared/
DglsRandomShaderProgram.cpp71 …rateProgramDeclaration(sglr::pdec::ShaderProgramDeclaration &decl, const rsg::Shader &vertexShader, in generateProgramDeclaration()
103 …ic sglr::pdec::ShaderProgramDeclaration generateProgramDeclaration(const rsg::Shader &vertexShader, in generateProgramDeclaration()
141 RandomShaderProgram::RandomShaderProgram(const rsg::Shader &vertexShader, const rsg::Shader &fragme… in RandomShaderProgram()
/external/angle/src/libANGLE/renderer/metal/
Dmtl_pipeline_cache.h24 angle::ObjCPtr<id<MTLFunction>> vertexShader; member
/external/deqp/framework/randomshaders/
DrsgTest.cpp50 rsg::Shader vertexShader(rsg::Shader::TYPE_VERTEX); in runTest() local
DrsgProgramGenerator.cpp41 void ProgramGenerator::generate(const ProgramParameters &programParams, Shader &vertexShader, Shade… in generate()
/external/swiftshader/tests/VulkanUnitTests/
DDrawTests.cpp48 const char *vertexShader = R"(#version 310 es in TEST_F() local
/external/webrtc/sdk/android/src/java/org/webrtc/
DGlGenericDrawer.java127 private final String vertexShader; field in GlGenericDrawer
140 String vertexShader, String genericFragmentSource, ShaderCallbacks shaderCallbacks) { in GlGenericDrawer()
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmVariableInitTests.cpp328 const StringTemplate vertexShader( in addShaderCodeOutput() local
486 const StringTemplate vertexShader( in addShaderCodeOutput() local
DvktSpvAsmVaryingNameTests.cpp65 const string vertexShader = in createShaders() local
/external/deqp/modules/egl/
DteglGLES2SharingTests.cpp352 const char *vertexShader = "" in renderResource() local
535 const char *vertexShader = "" in renderResource() local
721 const char *vertexShader = "" in createResource() local
863 const char *vertexShader = "" in createResource() local
940 const char *vertexShader = "" in renderResource() local
DteglImageFormatTests.cpp574 const char *const vertexShader = "attribute highp vec2 a_coord;\n" in invokeGLES() local
662 const char *const vertexShader = "#version 300 es\n" in invokeGLES() local
838 const char *const vertexShader = "#version 300 es\n" in invokeGLES() local
938 const char *const vertexShader = "attribute highp vec2 a_coord;\n" in invokeGLES() local
1052 const char *const vertexShader = "attribute highp vec2 a_coord;\n" in invokeGLES() local
1139 const char *const vertexShader = "attribute highp vec2 a_coord;\n" in invokeGLES() local
1238 const char *vertexShader = "attribute highp vec2 a_coord;\n" in invokeGLES() local
1363 const char *vertexShader = "attribute highp vec2 a_coord;\n" in invokeGLES() local
DteglSwapBuffersTests.cpp129 uint32_t vertexShader = 0; in createGLES2Program() local
/external/webrtc/sdk/android/api/org/webrtc/
DGlShader.java42 final int vertexShader = compileShader(GLES20.GL_VERTEX_SHADER, vertexSource); in GlShader() local
/external/swiftshader/src/Vulkan/
DVkPipeline.hpp114 std::shared_ptr<sw::SpirvShader> vertexShader; member in vk::GraphicsPipeline
/external/libultrahdr/lib/src/gpu/
Duhdr_gl_utils.cpp141 GLuint vertexShader = compile_shader(GL_VERTEX_SHADER, vertex_source); in create_shader_program() local
/external/angle/src/tests/perf_tests/
DLinkProgramPerfTest.cpp141 static const char *vertexShader = in drawBenchmark() local
DParallelLinkProgramPerfTest.cpp106 std::string vertexShader; member
/external/jetpack-camera-app/core/camera/src/main/java/com/google/jetpackcamera/core/camera/effects/
DShaderCopy.kt294 var vertexShader = -1 in <lambda>() variable
/external/deqp/external/openglcts/modules/common/
DglcParallelShaderCompileTests.cpp253 Shader vertexShader(gl, SHADERTYPE_VERTEX); in iterate() local
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBlit11.h158 const d3d11::VertexShader *vertexShader; member
/external/deqp/framework/referencerenderer/
DrrRenderer.hpp85 const VertexShader *vertexShader; member

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