Home
last modified time | relevance | path

Searched defs:vertexShaderSource (Results 1 – 25 of 48) sorted by relevance

12

/external/deqp/modules/gles2/functional/
Des2fNegativeVertexArrayApiTests.cpp42 static const char *vertexShaderSource = "void main (void) { gl_Position = vec4(0.0); }\n\0"; variable
Des2fNegativeShaderApiTests.cpp43 static const char *vertexShaderSource = "void main (void) { gl_Position = vec4(0.0); }\n\0"; variable
Des2fShaderIndexingTests.cpp391 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local
506 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local
689 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local
916 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local
1120 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
Des2fLightAmountTest.cpp145 string vertexShaderSource; in iterate() local
Des2fShaderAlgorithmTests.cpp138 string vertexShaderSource = vertTemplate.specialize(params); in createExpressionCase() local
Des2fShaderLoopTests.cpp471 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local
1251 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
/external/deqp/modules/gles3/functional/
Des3fNegativeShaderApiTests.cpp44 static const char *vertexShaderSource = "#version 300 es\n" variable
Des3fNegativeVertexArrayApiTests.cpp42 static const char *vertexShaderSource = "#version 300 es\n" variable
Des3fShaderIndexingTests.cpp357 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local
465 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local
612 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local
830 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local
1074 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
Des3fShaderLoopTests.cpp443 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local
1144 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
Des3fPixelBufferObjectTests.cpp234 const char *vertexShaderSource = "#version 300 es\n" in init() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderIndexingTests.cpp400 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local
514 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local
692 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local
916 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local
1161 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
DvktShaderRenderLoopTests.cpp308 UniformSetup *uniformSetup, const std::string &vertexShaderSource, in ShaderLoopCase()
555 std::string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local
1504 std::string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
/external/deqp/external/openglcts/modules/common/
DglcShaderIndexingTests.cpp355 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local
467 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local
617 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local
880 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local
1127 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
DglcShaderLoopTests.cpp434 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local
1134 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
/external/deqp/modules/gles31/functional/
Des31fTextureMultisampleTests.cpp347 const char *const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genMultisampleTexture() local
432 const char *const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerProgram() local
806 const char *const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerProgram() local
857 const char *const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genAlphaProgram() local
1381 static const char *const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genDrawShader() local
1434 static const char *const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerShader() local
Des31fNegativeShaderFramebufferFetchTests.cpp44 static const char *vertexShaderSource = "${GLSL_VERSION_STRING}\n" variable
Des31fNegativeTessellationTests.cpp47 static const char *vertexShaderSource = "${GLSL_VERSION_STRING}\n" variable
/external/deqp/modules/egl/
DteglSwapBuffersTests.cpp117 const char *const vertexShaderSource = "attribute highp vec2 a_pos;\n" in createGLES2Program() local
DteglGLES2SharingThreadedTests.cpp2858 const char *vertexShaderSource = "attribute mediump vec4 a_pos;\n" in addRandomOperation() local
3323 const char *vertexShaderSource = "attribute highp vec2 a_pos;\n" in addBufferOperations() local
3431 const char *vertexShaderSource = "attribute highp vec2 a_pos;\n" in addTextureOperations() local
3563 const char *vertexShaderSource = "attribute highp vec2 a_pos;\n" in addImageOperations() local
3745 const char *vertexShaderSource = "attribute mediump vec4 a_pos;\n" in addShaderOperations() local
3794 const char *vertexShaderSource = "attribute highp vec2 a_pos;\n" in addProgramOperations() local
DteglNativeColorMappingTests.cpp86 const char *const vertexShaderSource = "attribute highp vec2 a_pos;\n" in createGLES2Program() local
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmCrossStageInterfaceTests.cpp811 const string vertexShaderSource = "; SPIR-V\n" in initPrograms() local
1907 const string vertexShaderSource = "; SPIR-V\n" in initPrograms() local
/external/deqp/modules/gles2/performance/
Des2pTextureUploadTests.cpp150 string vertexShaderSource = ""; in init() local
/external/angle/src/tests/gl_tests/
DCopyTexture3DTest.cpp31 const char *vertexShaderSource = getVertexShaderSource(); in testSetUp() local
/external/deqp/modules/glshared/
DglsStateChangePerfTestCases.cpp303 string vertexShaderSource = "attribute mediump vec2 a_coord;\n" in requirePrograms() local

12