Searched defs:vertex_buffer_object (Results 1 – 1 of 1) sorted by relevance
329 …glcts::ClipDistance::Utility::VertexBufferObject<glw::GLint> vertex_buffer_object(gl, GL_TRANSFORM… in MaxClipDistancesValueInVertexShaderTest() local704 … glcts::ClipDistance::Utility::VertexBufferObject<glw::GLfloat> *vertex_buffer_object = in test() local