/external/deqp/external/openglcts/modules/common/ |
D | glcClipDistance.cpp | 302 …std::string vertex_shader = tcu::StringTemplate(m_vertex_shader_code_case_0).specialize(speciali… in MaxClipDistancesValueInVertexShaderTest() local 389 …std::string vertex_shader = tcu::StringTemplate(m_vertex_shader_code_case_1).specialize(speciali… in MaxClipDistancesValueInFragmentShaderTest() local 478 …std::string vertex_shader = tcu::StringTemplate(m_vertex_shader_code_case_2).specialize(speciali… in ClipDistancesValuePassing() local 772 … glw::GLenum primitive_type, std::string &vertex_shader, in prepareShaderCode() 1100 …std::string vertex_shader = tcu::StringTemplate(m_vertex_shader_code_case_0).specialize(speciali… in testClipVertexBuildingErrors() local 1130 …std::string vertex_shader = tcu::StringTemplate(m_vertex_shader_code_case_1).specialize(speciali… in testMaxClipDistancesBuildingErrors() local 1160 …std::string vertex_shader = tcu::StringTemplate(m_vertex_shader_code_case_2).specialize(speciali… in testClipDistancesRedeclarationBuildingErrors() local 1417 const CompilationStatus &vertex_shader, const CompilationStatus &fragment_shader, in linkShaders()
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D | glcRobustBufferAccessBehaviorTests.cpp | 324 … const std::string &tesselation_evaluation_shader, const std::string &vertex_shader) in Init()
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/external/libkmsxx/kmscube/ |
D | cube-gles2.cpp | 11 GLuint vertex_shader, fragment_shader; in GlScene() local
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/external/rust/android-crates-io/crates/khronos-egl/examples/ |
D | wayland-static.rs | 229 let vertex_shader = gl::CreateShader(gl::VERTEX_SHADER); in render() localVariable
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D | wayland-dynamic.rs | 239 let vertex_shader = gl::CreateShader(gl::VERTEX_SHADER); in render() localVariable
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/external/mesa3d/src/intel/tools/imgui/ |
D | imgui_impl_opengl3.cpp | 367 const GLchar* vertex_shader = NULL; in ImGui_ImplOpenGL3_CreateDeviceObjects() local
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/external/deqp/external/openglcts/modules/gl/ |
D | gl3cTransformFeedbackTests.cpp | 1859 std::string vertex_shader(s_vertex_shader_template); in testInvalidVarying() local 1905 std::string vertex_shader(s_vertex_shader_template); in testRepeatedVarying() local 1978 std::string vertex_shader(s_vertex_shader_template); in testTooManyVaryings() local 2438 …std::string vertex_shader(s_vertex_shader_source_code_template); /* Storage for vertex shader sour… in buildProgram() local 3595 const glw::GLchar *vertex_shader = s_shader_cases[shader_case].vertex_shader; in buildProgram() local
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D | gl4cBufferStorageTests.cpp | 987 … const std::string &tesselation_evaluation_shader, const std::string &vertex_shader) in Init() 3418 static const GLchar *vertex_shader = "#version 440 core\n" in iterate() local
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D | gl3cTransformFeedbackTests.hpp | 660 const glw::GLchar *vertex_shader; member
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D | gl4cDirectStateAccessVertexArraysTests.cpp | 307 glw::GLuint EnableDisableAttributesTest::BuildProgram(const char *vertex_shader, const bool bind_ev… in BuildProgram()
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D | gl4cMultiBindTests.cpp | 674 … const std::string &tesselation_evaluation_shader, const std::string &vertex_shader) in Init()
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D | gl4cEnhancedLayoutsTests.cpp | 2715 … const std::string &tessellation_evaluation_shader, const std::string &vertex_shader, in Init() 2773 … const std::string &tessellation_evaluation_shader, const std::string &vertex_shader, in Init() 3184 const std::string vertex_shader) in BuildException() 5797 … const std::string &vertex_shader = getShaderSource(test_case_index, Utils::Shader::VERTEX); in test() local 7648 const std::string &vertex_shader = in test() local
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D | gl4cShadingLanguage420PackTests.cpp | 17733 const shaderSource vertex_shader(vertex_shader_code); in build() local 17753 … const shaderSource &tesselation_evaluation_shader, const shaderSource &vertex_shader, in build()
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/external/OpenCL-CTS/test_common/gl/ |
D | helpers.cpp | 1078 glShaderWrapper vertex_shader = glCreateShader(GL_VERTEX_SHADER); in CreateGLTexture2DMultisample() local 1340 glShaderWrapper vertex_shader = glCreateShader(GL_VERTEX_SHADER); in CreateGLTexture2DArrayMultisample() local
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/external/rust/android-crates-io/crates/vulkano/src/pipeline/graphics/ |
D | builder.rs | 71 vertex_shader: Option<(EntryPoint<'vs>, Vss)>, field 3747 pub fn vertex_shader<'vs2, Vss2>( in vertex_shader() method
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.hpp | 507 const shaderDefinition *vertex_shader; member in glcts::TextureCubeMapArraySamplingTest::programDefinition
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/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_private.h | 285 struct draw_vertex_shader *vertex_shader; member
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/external/mesa3d/src/gallium/auxiliary/cso_cache/ |
D | cso_context.c | 108 void *vertex_shader, *vertex_shader_saved; member
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