Searched defs:viewportIndex (Results 1 – 5 of 5) sorted by relevance
552 for (uint32_t viewportIndex = 0; viewportIndex < viewportCount; ++viewportIndex) in DepthClampTestInstance() local955 for (uint32_t viewportIndex = 0; viewportIndex < m_scissorVect.size(); ++viewportIndex) in iterate() local
80 int32_t viewportIndex; member
859 … for (uint32_t viewportIndex = 0; viewportIndex < structure->viewportCount; ++viewportIndex) in ValidatePnextStructContents() local1156 … for (uint32_t viewportIndex = 0; viewportIndex < structure->viewportCount; ++viewportIndex) in ValidatePnextStructContents() local4090 for (uint32_t viewportIndex = 0; viewportIndex < viewportCount; ++viewportIndex) in PreCallValidateCmdSetViewport() local8461 for (uint32_t viewportIndex = 0; viewportIndex < viewportCount; ++viewportIndex) in PreCallValidateCmdSetViewportWScalingNV() local9330 for (uint32_t viewportIndex = 0; viewportIndex < viewportCount; ++viewportIndex) in PreCallValidateCmdSetViewportShadingRatePaletteNV() local
849 const auto viewportIndex = (m_shareVertices ? "gl_LocalInvocationIndex" : "gl_WorkGroupID.x"); in initPrograms() local
1020 const auto viewportIndex = (m_shareVertices ? "gl_LocalInvocationIndex" : "gl_WorkGroupID.x"); in initPrograms() local