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Searched defs:vs_source (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/compiler/glsl/tests/
Dtest_gl_lower_mediump.cpp192 const char *vs_source = R"(#version 310 es in compile() local
/external/deqp/external/openglcts/modules/gles31/
Des31cFramebufferNoAttachmentsTests.cpp543 const char *vs_source = "#version 310 es\n" in iterate() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessVertexArraysTests.cpp296 std::string vs_source = Utilities::replace(vs_template, "DECLARATION_TEMPLATE", declarations); in PrepareProgram() local
Dgl4cMultiBindTests.cpp4528 std::string vs_source = vs; in iterate() local
Dgl4cEnhancedLayoutsTests.cpp6294 const std::string &vs_source = getShaderSource(test_case_index, Utils::Shader::VERTEX); in test() local
22222 const std::string &vs_source = getShaderSource(test_case_index, Utils::Shader::VERTEX); in test() local
23119 const std::string &vs_source = getShaderSource(test_case_index, Utils::Shader::VERTEX); in test() local