1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "vtn_private.h"
25 #include "spirv_info.h"
26 #include "nir_deref.h"
27 #include <vulkan/vulkan_core.h>
28
29 static struct vtn_pointer*
vtn_align_pointer(struct vtn_builder * b,struct vtn_pointer * ptr,unsigned alignment)30 vtn_align_pointer(struct vtn_builder *b, struct vtn_pointer *ptr,
31 unsigned alignment)
32 {
33 if (alignment == 0)
34 return ptr;
35
36 if (!util_is_power_of_two_nonzero(alignment)) {
37 vtn_warn("Provided alignment is not a power of two");
38 alignment = 1 << (ffs(alignment) - 1);
39 }
40
41 /* If this pointer doesn't have a deref, bail. This either means we're
42 * using the old offset+alignment pointers which don't support carrying
43 * alignment information or we're a pointer that is below the block
44 * boundary in our access chain in which case alignment is meaningless.
45 */
46 if (ptr->deref == NULL)
47 return ptr;
48
49 /* Ignore alignment information on logical pointers. This way, we don't
50 * trip up drivers with unnecessary casts.
51 */
52 nir_address_format addr_format = vtn_mode_to_address_format(b, ptr->mode);
53 if (addr_format == nir_address_format_logical)
54 return ptr;
55
56 struct vtn_pointer *copy = vtn_alloc(b, struct vtn_pointer);
57 *copy = *ptr;
58 copy->deref = nir_alignment_deref_cast(&b->nb, ptr->deref, alignment, 0);
59
60 return copy;
61 }
62
63 static void
ptr_decoration_cb(struct vtn_builder * b,struct vtn_value * val,int member,const struct vtn_decoration * dec,void * void_ptr)64 ptr_decoration_cb(struct vtn_builder *b, struct vtn_value *val, int member,
65 const struct vtn_decoration *dec, void *void_ptr)
66 {
67 struct vtn_pointer *ptr = void_ptr;
68
69 switch (dec->decoration) {
70 case SpvDecorationNonUniformEXT:
71 ptr->access |= ACCESS_NON_UNIFORM;
72 break;
73
74 default:
75 break;
76 }
77 }
78
79 struct access_align {
80 enum gl_access_qualifier access;
81 uint32_t alignment;
82 };
83
84 static void
access_align_cb(struct vtn_builder * b,struct vtn_value * val,int member,const struct vtn_decoration * dec,void * void_ptr)85 access_align_cb(struct vtn_builder *b, struct vtn_value *val, int member,
86 const struct vtn_decoration *dec, void *void_ptr)
87 {
88 struct access_align *aa = void_ptr;
89
90 switch (dec->decoration) {
91 case SpvDecorationAlignment:
92 aa->alignment = dec->operands[0];
93 break;
94
95 case SpvDecorationNonUniformEXT:
96 aa->access |= ACCESS_NON_UNIFORM;
97 break;
98
99 default:
100 break;
101 }
102 }
103
104 static struct vtn_pointer*
vtn_decorate_pointer(struct vtn_builder * b,struct vtn_value * val,struct vtn_pointer * ptr)105 vtn_decorate_pointer(struct vtn_builder *b, struct vtn_value *val,
106 struct vtn_pointer *ptr)
107 {
108 struct access_align aa = { 0, };
109 vtn_foreach_decoration(b, val, access_align_cb, &aa);
110
111 ptr = vtn_align_pointer(b, ptr, aa.alignment);
112
113 /* If we're adding access flags, make a copy of the pointer. We could
114 * probably just OR them in without doing so but this prevents us from
115 * leaking them any further than actually specified in the SPIR-V.
116 */
117 if (aa.access & ~ptr->access) {
118 struct vtn_pointer *copy = vtn_alloc(b, struct vtn_pointer);
119 *copy = *ptr;
120 copy->access |= aa.access;
121 return copy;
122 }
123
124 return ptr;
125 }
126
127 struct vtn_value *
vtn_push_pointer(struct vtn_builder * b,uint32_t value_id,struct vtn_pointer * ptr)128 vtn_push_pointer(struct vtn_builder *b, uint32_t value_id,
129 struct vtn_pointer *ptr)
130 {
131 struct vtn_value *val = vtn_push_value(b, value_id, vtn_value_type_pointer);
132 val->pointer = vtn_decorate_pointer(b, val, ptr);
133 return val;
134 }
135
136 void
vtn_copy_value(struct vtn_builder * b,uint32_t src_value_id,uint32_t dst_value_id)137 vtn_copy_value(struct vtn_builder *b, uint32_t src_value_id,
138 uint32_t dst_value_id)
139 {
140 struct vtn_value *src = vtn_untyped_value(b, src_value_id);
141 struct vtn_value *dst = vtn_untyped_value(b, dst_value_id);
142
143 vtn_fail_if(dst->value_type != vtn_value_type_invalid,
144 "SPIR-V id %u has already been written by another instruction",
145 dst_value_id);
146
147 vtn_fail_if(dst->type->id != src->type->id,
148 "Result Type must equal Operand type");
149
150 if (src->value_type == vtn_value_type_ssa && src->ssa->is_variable) {
151 nir_variable *dst_var =
152 nir_local_variable_create(b->nb.impl, src->ssa->type, "var_copy");
153 nir_deref_instr *dst_deref = nir_build_deref_var(&b->nb, dst_var);
154 nir_deref_instr *src_deref = vtn_get_deref_for_ssa_value(b, src->ssa);
155
156 vtn_local_store(b, vtn_local_load(b, src_deref, 0), dst_deref, 0);
157
158 vtn_push_var_ssa(b, dst_value_id, dst_var);
159 return;
160 }
161
162 struct vtn_value src_copy = *src;
163 src_copy.name = dst->name;
164 src_copy.decoration = dst->decoration;
165 src_copy.type = dst->type;
166 *dst = src_copy;
167
168 if (dst->value_type == vtn_value_type_pointer)
169 dst->pointer = vtn_decorate_pointer(b, dst, dst->pointer);
170 }
171
172 static struct vtn_access_chain *
vtn_access_chain_create(struct vtn_builder * b,unsigned length)173 vtn_access_chain_create(struct vtn_builder *b, unsigned length)
174 {
175 struct vtn_access_chain *chain;
176
177 /* Subtract 1 from the length since there's already one built in */
178 size_t size = sizeof(*chain) +
179 (MAX2(length, 1) - 1) * sizeof(chain->link[0]);
180 chain = vtn_zalloc_size(b, size);
181 chain->length = length;
182
183 return chain;
184 }
185
186 static bool
vtn_mode_is_cross_invocation(struct vtn_builder * b,enum vtn_variable_mode mode)187 vtn_mode_is_cross_invocation(struct vtn_builder *b,
188 enum vtn_variable_mode mode)
189 {
190 /* TODO: add TCS here once nir_remove_unused_io_vars() can handle vector indexing. */
191 bool cross_invocation_outputs = b->shader->info.stage == MESA_SHADER_MESH;
192 return mode == vtn_variable_mode_ssbo ||
193 mode == vtn_variable_mode_ubo ||
194 mode == vtn_variable_mode_phys_ssbo ||
195 mode == vtn_variable_mode_push_constant ||
196 mode == vtn_variable_mode_workgroup ||
197 mode == vtn_variable_mode_cross_workgroup ||
198 mode == vtn_variable_mode_node_payload ||
199 (cross_invocation_outputs && mode == vtn_variable_mode_output) ||
200 (b->shader->info.stage == MESA_SHADER_TASK && mode == vtn_variable_mode_task_payload);
201 }
202
203 static bool
vtn_pointer_is_external_block(struct vtn_builder * b,struct vtn_pointer * ptr)204 vtn_pointer_is_external_block(struct vtn_builder *b,
205 struct vtn_pointer *ptr)
206 {
207 return ptr->mode == vtn_variable_mode_ssbo ||
208 ptr->mode == vtn_variable_mode_ubo ||
209 ptr->mode == vtn_variable_mode_phys_ssbo;
210 }
211
212 static nir_def *
vtn_access_link_as_ssa(struct vtn_builder * b,struct vtn_access_link link,unsigned stride,unsigned bit_size)213 vtn_access_link_as_ssa(struct vtn_builder *b, struct vtn_access_link link,
214 unsigned stride, unsigned bit_size)
215 {
216 vtn_assert(stride > 0);
217 if (link.mode == vtn_access_mode_literal) {
218 return nir_imm_intN_t(&b->nb, link.id * stride, bit_size);
219 } else {
220 nir_def *ssa = vtn_ssa_value(b, link.id)->def;
221 if (ssa->bit_size != bit_size)
222 ssa = nir_i2iN(&b->nb, ssa, bit_size);
223 return nir_imul_imm(&b->nb, ssa, stride);
224 }
225 }
226
227 static VkDescriptorType
vk_desc_type_for_mode(struct vtn_builder * b,enum vtn_variable_mode mode)228 vk_desc_type_for_mode(struct vtn_builder *b, enum vtn_variable_mode mode)
229 {
230 switch (mode) {
231 case vtn_variable_mode_ubo:
232 return VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
233 case vtn_variable_mode_ssbo:
234 return VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
235 case vtn_variable_mode_accel_struct:
236 return VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR;
237 default:
238 vtn_fail("Invalid mode for vulkan_resource_index");
239 }
240 }
241
242 static nir_def *
vtn_variable_resource_index(struct vtn_builder * b,struct vtn_variable * var,nir_def * desc_array_index)243 vtn_variable_resource_index(struct vtn_builder *b, struct vtn_variable *var,
244 nir_def *desc_array_index)
245 {
246 vtn_assert(b->options->environment == NIR_SPIRV_VULKAN);
247
248 if (!desc_array_index)
249 desc_array_index = nir_imm_int(&b->nb, 0);
250
251 if (b->vars_used_indirectly) {
252 vtn_assert(var->var);
253 _mesa_set_add(b->vars_used_indirectly, var->var);
254 }
255
256 nir_intrinsic_instr *instr =
257 nir_intrinsic_instr_create(b->nb.shader,
258 nir_intrinsic_vulkan_resource_index);
259 instr->src[0] = nir_src_for_ssa(desc_array_index);
260 nir_intrinsic_set_desc_set(instr, var->descriptor_set);
261 nir_intrinsic_set_binding(instr, var->binding);
262 nir_intrinsic_set_desc_type(instr, vk_desc_type_for_mode(b, var->mode));
263
264 nir_address_format addr_format = vtn_mode_to_address_format(b, var->mode);
265 nir_def_init(&instr->instr, &instr->def,
266 nir_address_format_num_components(addr_format),
267 nir_address_format_bit_size(addr_format));
268 instr->num_components = instr->def.num_components;
269 nir_builder_instr_insert(&b->nb, &instr->instr);
270
271 return &instr->def;
272 }
273
274 static nir_def *
vtn_resource_reindex(struct vtn_builder * b,enum vtn_variable_mode mode,nir_def * base_index,nir_def * offset_index)275 vtn_resource_reindex(struct vtn_builder *b, enum vtn_variable_mode mode,
276 nir_def *base_index, nir_def *offset_index)
277 {
278 vtn_assert(b->options->environment == NIR_SPIRV_VULKAN);
279
280 nir_intrinsic_instr *instr =
281 nir_intrinsic_instr_create(b->nb.shader,
282 nir_intrinsic_vulkan_resource_reindex);
283 instr->src[0] = nir_src_for_ssa(base_index);
284 instr->src[1] = nir_src_for_ssa(offset_index);
285 nir_intrinsic_set_desc_type(instr, vk_desc_type_for_mode(b, mode));
286
287 nir_address_format addr_format = vtn_mode_to_address_format(b, mode);
288 nir_def_init(&instr->instr, &instr->def,
289 nir_address_format_num_components(addr_format),
290 nir_address_format_bit_size(addr_format));
291 instr->num_components = instr->def.num_components;
292 nir_builder_instr_insert(&b->nb, &instr->instr);
293
294 return &instr->def;
295 }
296
297 static nir_def *
vtn_descriptor_load(struct vtn_builder * b,enum vtn_variable_mode mode,nir_def * desc_index)298 vtn_descriptor_load(struct vtn_builder *b, enum vtn_variable_mode mode,
299 nir_def *desc_index)
300 {
301 vtn_assert(b->options->environment == NIR_SPIRV_VULKAN);
302
303 nir_intrinsic_instr *desc_load =
304 nir_intrinsic_instr_create(b->nb.shader,
305 nir_intrinsic_load_vulkan_descriptor);
306 desc_load->src[0] = nir_src_for_ssa(desc_index);
307 nir_intrinsic_set_desc_type(desc_load, vk_desc_type_for_mode(b, mode));
308
309 nir_address_format addr_format = vtn_mode_to_address_format(b, mode);
310 nir_def_init(&desc_load->instr, &desc_load->def,
311 nir_address_format_num_components(addr_format),
312 nir_address_format_bit_size(addr_format));
313 desc_load->num_components = desc_load->def.num_components;
314 nir_builder_instr_insert(&b->nb, &desc_load->instr);
315
316 return &desc_load->def;
317 }
318
319 static struct vtn_type *
vtn_create_internal_pointer_type(struct vtn_builder * b,struct vtn_type * original,struct vtn_type * pointed)320 vtn_create_internal_pointer_type(struct vtn_builder *b,
321 struct vtn_type *original,
322 struct vtn_type *pointed)
323 {
324 assert(original->base_type == vtn_base_type_pointer);
325
326 /* Create a vtn_type that is not present on the SPIR-V module but
327 * is useful for the compilation process. Such type will have no id.
328 */
329 struct vtn_type *t = vtn_zalloc(b, struct vtn_type);
330 t->base_type = vtn_base_type_pointer;
331 t->pointed = pointed;
332 t->storage_class = original->storage_class;
333 t->type = original->type;
334 return t;
335 }
336
337 static struct vtn_pointer *
vtn_pointer_dereference(struct vtn_builder * b,struct vtn_pointer * base,struct vtn_access_chain * deref_chain)338 vtn_pointer_dereference(struct vtn_builder *b,
339 struct vtn_pointer *base,
340 struct vtn_access_chain *deref_chain)
341 {
342 struct vtn_type *type = base->type->pointed;
343 enum gl_access_qualifier access = base->access | deref_chain->access;
344 unsigned idx = 0;
345
346 nir_deref_instr *tail;
347 if (base->deref) {
348 tail = base->deref;
349 } else if (b->options->environment == NIR_SPIRV_VULKAN &&
350 (vtn_pointer_is_external_block(b, base) ||
351 base->mode == vtn_variable_mode_accel_struct)) {
352 nir_def *block_index = base->block_index;
353
354 /* We dereferencing an external block pointer. Correctness of this
355 * operation relies on one particular line in the SPIR-V spec, section
356 * entitled "Validation Rules for Shader Capabilities":
357 *
358 * "Block and BufferBlock decorations cannot decorate a structure
359 * type that is nested at any level inside another structure type
360 * decorated with Block or BufferBlock."
361 *
362 * This means that we can detect the point where we cross over from
363 * descriptor indexing to buffer indexing by looking for the block
364 * decorated struct type. Anything before the block decorated struct
365 * type is a descriptor indexing operation and anything after the block
366 * decorated struct is a buffer offset operation.
367 */
368
369 /* Figure out the descriptor array index if any
370 *
371 * Some of the Vulkan CTS tests with hand-rolled SPIR-V have been known
372 * to forget the Block or BufferBlock decoration from time to time.
373 * It's more robust if we check for both !block_index and for the type
374 * to contain a block. This way there's a decent chance that arrays of
375 * UBOs/SSBOs will work correctly even if variable pointers are
376 * completley toast.
377 */
378 nir_def *desc_arr_idx = NULL;
379 if (!block_index || vtn_type_contains_block(b, type) ||
380 base->mode == vtn_variable_mode_accel_struct) {
381 /* If our type contains a block, then we're still outside the block
382 * and we need to process enough levels of dereferences to get inside
383 * of it. Same applies to acceleration structures.
384 */
385 if (deref_chain->ptr_as_array) {
386 unsigned aoa_size = glsl_get_aoa_size(type->type);
387 desc_arr_idx = vtn_access_link_as_ssa(b, deref_chain->link[idx],
388 MAX2(aoa_size, 1), 32);
389 idx++;
390 }
391
392 for (; idx < deref_chain->length; idx++) {
393 if (type->base_type != vtn_base_type_array) {
394 vtn_assert(type->base_type == vtn_base_type_struct);
395 break;
396 }
397
398 unsigned aoa_size = glsl_get_aoa_size(type->array_element->type);
399 nir_def *arr_offset =
400 vtn_access_link_as_ssa(b, deref_chain->link[idx],
401 MAX2(aoa_size, 1), 32);
402 if (desc_arr_idx)
403 desc_arr_idx = nir_iadd(&b->nb, desc_arr_idx, arr_offset);
404 else
405 desc_arr_idx = arr_offset;
406
407 type = type->array_element;
408 access |= type->access;
409 }
410 }
411
412 if (!block_index) {
413 vtn_assert(base->var && base->type->pointed);
414 block_index = vtn_variable_resource_index(b, base->var, desc_arr_idx);
415 } else if (desc_arr_idx) {
416 block_index = vtn_resource_reindex(b, base->mode,
417 block_index, desc_arr_idx);
418 }
419
420 if (idx == deref_chain->length) {
421 /* The entire deref was consumed in finding the block index. Return
422 * a pointer which just has a block index and a later access chain
423 * will dereference deeper.
424 */
425 struct vtn_pointer *ptr = vtn_zalloc(b, struct vtn_pointer);
426 ptr->type = vtn_create_internal_pointer_type(b, base->type, type);
427 ptr->mode = base->mode;
428 ptr->block_index = block_index;
429 ptr->access = access;
430 return ptr;
431 }
432
433 /* If we got here, there's more access chain to handle and we have the
434 * final block index. Insert a descriptor load and cast to a deref to
435 * start the deref chain.
436 */
437 nir_def *desc = vtn_descriptor_load(b, base->mode, block_index);
438
439 assert(base->mode == vtn_variable_mode_ssbo ||
440 base->mode == vtn_variable_mode_ubo);
441 nir_variable_mode nir_mode =
442 base->mode == vtn_variable_mode_ssbo ? nir_var_mem_ssbo : nir_var_mem_ubo;
443 const uint32_t align = base->mode == vtn_variable_mode_ssbo ?
444 b->options->min_ssbo_alignment : b->options->min_ubo_alignment;
445
446 tail = nir_build_deref_cast(&b->nb, desc, nir_mode,
447 vtn_type_get_nir_type(b, type, base->mode),
448 base->type->stride);
449 tail->cast.align_mul = align;
450 tail->cast.align_offset = 0;
451
452 } else if (base->mode == vtn_variable_mode_shader_record) {
453 /* For ShaderRecordBufferKHR variables, we don't have a nir_variable.
454 * It's just a fancy handle around a pointer to the shader record for
455 * the current shader.
456 */
457 tail = nir_build_deref_cast(&b->nb, nir_load_shader_record_ptr(&b->nb),
458 nir_var_mem_constant,
459 vtn_type_get_nir_type(b, base->type->pointed,
460 base->mode),
461 0 /* ptr_as_array stride */);
462 } else {
463 assert(base->var && base->var->var);
464 tail = nir_build_deref_var(&b->nb, base->var->var);
465 if (base->type && base->type->type) {
466 tail->def.num_components =
467 glsl_get_vector_elements(base->type->type);
468 tail->def.bit_size = glsl_get_bit_size(base->type->type);
469 }
470 }
471
472 if (idx == 0 && deref_chain->ptr_as_array) {
473 /* We start with a deref cast to get the stride. Hopefully, we'll be
474 * able to delete that cast eventually.
475 */
476 tail = nir_build_deref_cast(&b->nb, &tail->def, tail->modes,
477 tail->type, base->type->stride);
478
479 nir_def *index = vtn_access_link_as_ssa(b, deref_chain->link[0], 1,
480 tail->def.bit_size);
481 tail = nir_build_deref_ptr_as_array(&b->nb, tail, index);
482 idx++;
483 }
484
485 for (; idx < deref_chain->length; idx++) {
486 if (glsl_type_is_struct_or_ifc(type->type)) {
487 vtn_assert(deref_chain->link[idx].mode == vtn_access_mode_literal);
488 unsigned field = deref_chain->link[idx].id;
489 tail = nir_build_deref_struct(&b->nb, tail, field);
490 type = type->members[field];
491 } else {
492 nir_def *arr_index =
493 vtn_access_link_as_ssa(b, deref_chain->link[idx], 1,
494 tail->def.bit_size);
495 if (type->base_type == vtn_base_type_cooperative_matrix) {
496 const struct glsl_type *element_type = glsl_get_cmat_element(type->type);
497 tail = nir_build_deref_cast(&b->nb, &tail->def, tail->modes,
498 glsl_array_type(element_type, 0, 0), 0);
499 type = type->component_type;
500 } else {
501 type = type->array_element;
502 }
503 tail = nir_build_deref_array(&b->nb, tail, arr_index);
504 }
505 tail->arr.in_bounds = deref_chain->in_bounds;
506
507 access |= type->access;
508 }
509
510 struct vtn_pointer *ptr = vtn_zalloc(b, struct vtn_pointer);
511 ptr->type = vtn_create_internal_pointer_type(b, base->type, type);
512 ptr->mode = base->mode;
513 ptr->var = base->var;
514 ptr->deref = tail;
515 ptr->access = access;
516
517 return ptr;
518 }
519
520 nir_deref_instr *
vtn_pointer_to_deref(struct vtn_builder * b,struct vtn_pointer * ptr)521 vtn_pointer_to_deref(struct vtn_builder *b, struct vtn_pointer *ptr)
522 {
523 if (!ptr->deref) {
524 struct vtn_access_chain chain = {
525 .length = 0,
526 };
527 ptr = vtn_pointer_dereference(b, ptr, &chain);
528 }
529
530 return ptr->deref;
531 }
532
533 static void
_vtn_local_load_store(struct vtn_builder * b,bool load,nir_deref_instr * deref,struct vtn_ssa_value * inout,enum gl_access_qualifier access)534 _vtn_local_load_store(struct vtn_builder *b, bool load, nir_deref_instr *deref,
535 struct vtn_ssa_value *inout,
536 enum gl_access_qualifier access)
537 {
538 if (glsl_type_is_cmat(deref->type)) {
539 if (load) {
540 nir_deref_instr *temp = vtn_create_cmat_temporary(b, deref->type, "cmat_ssa");
541 nir_cmat_copy(&b->nb, &temp->def, &deref->def);
542 vtn_set_ssa_value_var(b, inout, temp->var);
543 } else {
544 nir_deref_instr *src_deref = vtn_get_deref_for_ssa_value(b, inout);
545 nir_cmat_copy(&b->nb, &deref->def, &src_deref->def);
546 }
547 } else if (glsl_type_is_vector_or_scalar(deref->type)) {
548 if (load) {
549 inout->def = nir_load_deref_with_access(&b->nb, deref, access);
550 } else {
551 nir_store_deref_with_access(&b->nb, deref, inout->def, ~0, access);
552 }
553 } else if (glsl_type_is_array(deref->type) ||
554 glsl_type_is_matrix(deref->type)) {
555 unsigned elems = glsl_get_length(deref->type);
556 for (unsigned i = 0; i < elems; i++) {
557 nir_deref_instr *child =
558 nir_build_deref_array_imm(&b->nb, deref, i);
559 _vtn_local_load_store(b, load, child, inout->elems[i], access);
560 }
561 } else {
562 vtn_assert(glsl_type_is_struct_or_ifc(deref->type));
563 unsigned elems = glsl_get_length(deref->type);
564 for (unsigned i = 0; i < elems; i++) {
565 nir_deref_instr *child = nir_build_deref_struct(&b->nb, deref, i);
566 _vtn_local_load_store(b, load, child, inout->elems[i], access);
567 }
568 }
569 }
570
571 nir_deref_instr *
vtn_nir_deref(struct vtn_builder * b,uint32_t id)572 vtn_nir_deref(struct vtn_builder *b, uint32_t id)
573 {
574 struct vtn_pointer *ptr = vtn_pointer(b, id);
575 return vtn_pointer_to_deref(b, ptr);
576 }
577
578 /*
579 * Gets the NIR-level deref tail, which may have as a child an array deref
580 * selecting which component due to OpAccessChain supporting per-component
581 * indexing in SPIR-V.
582 */
583 static nir_deref_instr *
get_deref_tail(nir_deref_instr * deref)584 get_deref_tail(nir_deref_instr *deref)
585 {
586 if (deref->deref_type != nir_deref_type_array)
587 return deref;
588
589 nir_deref_instr *parent =
590 nir_instr_as_deref(deref->parent.ssa->parent_instr);
591
592 if (parent->deref_type == nir_deref_type_cast &&
593 parent->parent.ssa->parent_instr->type == nir_instr_type_deref) {
594 nir_deref_instr *grandparent =
595 nir_instr_as_deref(parent->parent.ssa->parent_instr);
596
597 if (glsl_type_is_cmat(grandparent->type))
598 return grandparent;
599 }
600
601 if (glsl_type_is_vector(parent->type) ||
602 glsl_type_is_cmat(parent->type))
603 return parent;
604 else
605 return deref;
606 }
607
608 struct vtn_ssa_value *
vtn_local_load(struct vtn_builder * b,nir_deref_instr * src,enum gl_access_qualifier access)609 vtn_local_load(struct vtn_builder *b, nir_deref_instr *src,
610 enum gl_access_qualifier access)
611 {
612 nir_deref_instr *src_tail = get_deref_tail(src);
613 struct vtn_ssa_value *val = vtn_create_ssa_value(b, src_tail->type);
614 _vtn_local_load_store(b, true, src_tail, val, access);
615
616 if (src_tail != src) {
617 val->type = src->type;
618
619 if (glsl_type_is_cmat(src_tail->type)) {
620 assert(val->is_variable);
621 nir_deref_instr *mat = vtn_get_deref_for_ssa_value(b, val);
622
623 /* Reset is_variable because we are repurposing val. */
624 val->is_variable = false;
625 val->def = nir_cmat_extract(&b->nb,
626 glsl_get_bit_size(src->type),
627 &mat->def, src->arr.index.ssa);
628 } else {
629 val->def = nir_vector_extract(&b->nb, val->def, src->arr.index.ssa);
630 }
631 }
632
633 return val;
634 }
635
636 void
vtn_local_store(struct vtn_builder * b,struct vtn_ssa_value * src,nir_deref_instr * dest,enum gl_access_qualifier access)637 vtn_local_store(struct vtn_builder *b, struct vtn_ssa_value *src,
638 nir_deref_instr *dest, enum gl_access_qualifier access)
639 {
640 nir_deref_instr *dest_tail = get_deref_tail(dest);
641
642 if (dest_tail != dest) {
643 struct vtn_ssa_value *val = vtn_create_ssa_value(b, dest_tail->type);
644 _vtn_local_load_store(b, true, dest_tail, val, access);
645
646 if (glsl_type_is_cmat(dest_tail->type)) {
647 nir_deref_instr *mat = vtn_get_deref_for_ssa_value(b, val);
648 nir_deref_instr *dst = vtn_create_cmat_temporary(b, dest_tail->type, "cmat_insert");
649 nir_cmat_insert(&b->nb, &dst->def, src->def, &mat->def, dest->arr.index.ssa);
650 vtn_set_ssa_value_var(b, val, dst->var);
651 } else {
652 val->def = nir_vector_insert(&b->nb, val->def, src->def,
653 dest->arr.index.ssa);
654 }
655
656 _vtn_local_load_store(b, false, dest_tail, val, access);
657 } else {
658 _vtn_local_load_store(b, false, dest_tail, src, access);
659 }
660 }
661
662 static nir_def *
vtn_pointer_to_descriptor(struct vtn_builder * b,struct vtn_pointer * ptr)663 vtn_pointer_to_descriptor(struct vtn_builder *b, struct vtn_pointer *ptr)
664 {
665 assert(ptr->mode == vtn_variable_mode_accel_struct);
666 if (!ptr->block_index) {
667 struct vtn_access_chain chain = {
668 .length = 0,
669 };
670 ptr = vtn_pointer_dereference(b, ptr, &chain);
671 }
672
673 vtn_assert(ptr->deref == NULL && ptr->block_index != NULL);
674 return vtn_descriptor_load(b, ptr->mode, ptr->block_index);
675 }
676
677 static void
_vtn_variable_load_store(struct vtn_builder * b,bool load,struct vtn_pointer * ptr,enum gl_access_qualifier access,struct vtn_ssa_value ** inout)678 _vtn_variable_load_store(struct vtn_builder *b, bool load,
679 struct vtn_pointer *ptr,
680 enum gl_access_qualifier access,
681 struct vtn_ssa_value **inout)
682 {
683 if (ptr->mode == vtn_variable_mode_uniform ||
684 ptr->mode == vtn_variable_mode_image) {
685 if (ptr->type->pointed->base_type == vtn_base_type_image ||
686 ptr->type->pointed->base_type == vtn_base_type_sampler) {
687 /* See also our handling of OpTypeSampler and OpTypeImage */
688 vtn_assert(load);
689 (*inout)->def = vtn_pointer_to_ssa(b, ptr);
690 return;
691 } else if (ptr->type->pointed->base_type == vtn_base_type_sampled_image) {
692 /* See also our handling of OpTypeSampledImage */
693 vtn_assert(load);
694 struct vtn_sampled_image si = {
695 .image = vtn_pointer_to_deref(b, ptr),
696 .sampler = vtn_pointer_to_deref(b, ptr),
697 };
698 (*inout)->def = vtn_sampled_image_to_nir_ssa(b, si);
699 return;
700 }
701 } else if (ptr->mode == vtn_variable_mode_accel_struct) {
702 vtn_assert(load);
703 (*inout)->def = vtn_pointer_to_descriptor(b, ptr);
704 return;
705 }
706
707 enum glsl_base_type base_type = glsl_get_base_type(ptr->type->pointed->type);
708 switch (base_type) {
709 case GLSL_TYPE_UINT:
710 case GLSL_TYPE_INT:
711 case GLSL_TYPE_UINT16:
712 case GLSL_TYPE_INT16:
713 case GLSL_TYPE_UINT8:
714 case GLSL_TYPE_INT8:
715 case GLSL_TYPE_UINT64:
716 case GLSL_TYPE_INT64:
717 case GLSL_TYPE_FLOAT:
718 case GLSL_TYPE_FLOAT16:
719 case GLSL_TYPE_BOOL:
720 case GLSL_TYPE_DOUBLE:
721 case GLSL_TYPE_COOPERATIVE_MATRIX:
722 if (glsl_type_is_vector_or_scalar(ptr->type->pointed->type)) {
723 /* We hit a vector or scalar; go ahead and emit the load[s] */
724 nir_deref_instr *deref = vtn_pointer_to_deref(b, ptr);
725 if (vtn_mode_is_cross_invocation(b, ptr->mode)) {
726 /* If it's cross-invocation, we call nir_load/store_deref
727 * directly. The vtn_local_load/store helpers are too clever and
728 * do magic to avoid array derefs of vectors. That magic is both
729 * less efficient than the direct load/store and, in the case of
730 * stores, is broken because it creates a race condition if two
731 * threads are writing to different components of the same vector
732 * due to the load+insert+store it uses to emulate the array
733 * deref.
734 */
735 if (load) {
736 (*inout)->def = nir_load_deref_with_access(&b->nb, deref,
737 ptr->type->pointed->access | access);
738 } else {
739 nir_store_deref_with_access(&b->nb, deref, (*inout)->def, ~0,
740 ptr->type->pointed->access | access);
741 }
742 } else {
743 if (load) {
744 *inout = vtn_local_load(b, deref, ptr->type->pointed->access | access);
745 } else {
746 vtn_local_store(b, *inout, deref, ptr->type->pointed->access | access);
747 }
748 }
749 return;
750 }
751 FALLTHROUGH;
752
753 case GLSL_TYPE_INTERFACE:
754 case GLSL_TYPE_ARRAY:
755 case GLSL_TYPE_STRUCT: {
756 unsigned elems = glsl_get_length(ptr->type->pointed->type);
757 struct vtn_access_chain chain = {
758 .length = 1,
759 .link = {
760 { .mode = vtn_access_mode_literal, },
761 }
762 };
763 for (unsigned i = 0; i < elems; i++) {
764 chain.link[0].id = i;
765 struct vtn_pointer *elem = vtn_pointer_dereference(b, ptr, &chain);
766 _vtn_variable_load_store(b, load, elem, ptr->type->pointed->access | access,
767 &(*inout)->elems[i]);
768 }
769 return;
770 }
771
772 default:
773 vtn_fail("Invalid access chain type");
774 }
775 }
776
777 struct vtn_ssa_value *
vtn_variable_load(struct vtn_builder * b,struct vtn_pointer * src,enum gl_access_qualifier access)778 vtn_variable_load(struct vtn_builder *b, struct vtn_pointer *src,
779 enum gl_access_qualifier access)
780 {
781 struct vtn_ssa_value *val = vtn_create_ssa_value(b, src->type->pointed->type);
782 _vtn_variable_load_store(b, true, src, src->access | access, &val);
783 return val;
784 }
785
786 void
vtn_variable_store(struct vtn_builder * b,struct vtn_ssa_value * src,struct vtn_pointer * dest,enum gl_access_qualifier access)787 vtn_variable_store(struct vtn_builder *b, struct vtn_ssa_value *src,
788 struct vtn_pointer *dest, enum gl_access_qualifier access)
789 {
790 _vtn_variable_load_store(b, false, dest, dest->access | access, &src);
791 }
792
793 static void
_vtn_variable_copy(struct vtn_builder * b,struct vtn_pointer * dest,struct vtn_pointer * src,enum gl_access_qualifier dest_access,enum gl_access_qualifier src_access)794 _vtn_variable_copy(struct vtn_builder *b, struct vtn_pointer *dest,
795 struct vtn_pointer *src, enum gl_access_qualifier dest_access,
796 enum gl_access_qualifier src_access)
797 {
798 vtn_assert(glsl_get_bare_type(src->type->pointed->type) ==
799 glsl_get_bare_type(dest->type->pointed->type));
800 enum glsl_base_type base_type = glsl_get_base_type(src->type->pointed->type);
801 switch (base_type) {
802 case GLSL_TYPE_UINT:
803 case GLSL_TYPE_INT:
804 case GLSL_TYPE_UINT16:
805 case GLSL_TYPE_INT16:
806 case GLSL_TYPE_UINT8:
807 case GLSL_TYPE_INT8:
808 case GLSL_TYPE_UINT64:
809 case GLSL_TYPE_INT64:
810 case GLSL_TYPE_FLOAT:
811 case GLSL_TYPE_FLOAT16:
812 case GLSL_TYPE_DOUBLE:
813 case GLSL_TYPE_BOOL:
814 /* At this point, we have a scalar, vector, or matrix so we know that
815 * there cannot be any structure splitting still in the way. By
816 * stopping at the matrix level rather than the vector level, we
817 * ensure that matrices get loaded in the optimal way even if they
818 * are storred row-major in a UBO.
819 */
820 vtn_variable_store(b, vtn_variable_load(b, src, src_access), dest, dest_access);
821 return;
822
823 case GLSL_TYPE_INTERFACE:
824 case GLSL_TYPE_ARRAY:
825 case GLSL_TYPE_STRUCT: {
826 struct vtn_access_chain chain = {
827 .length = 1,
828 .link = {
829 { .mode = vtn_access_mode_literal, },
830 }
831 };
832 unsigned elems = glsl_get_length(src->type->pointed->type);
833 for (unsigned i = 0; i < elems; i++) {
834 chain.link[0].id = i;
835 struct vtn_pointer *src_elem =
836 vtn_pointer_dereference(b, src, &chain);
837 struct vtn_pointer *dest_elem =
838 vtn_pointer_dereference(b, dest, &chain);
839
840 _vtn_variable_copy(b, dest_elem, src_elem, dest_access, src_access);
841 }
842 return;
843 }
844
845 default:
846 vtn_fail("Invalid access chain type");
847 }
848 }
849
850 static void
vtn_variable_copy(struct vtn_builder * b,struct vtn_pointer * dest,struct vtn_pointer * src,enum gl_access_qualifier dest_access,enum gl_access_qualifier src_access)851 vtn_variable_copy(struct vtn_builder *b, struct vtn_pointer *dest,
852 struct vtn_pointer *src, enum gl_access_qualifier dest_access,
853 enum gl_access_qualifier src_access)
854 {
855 /* TODO: At some point, we should add a special-case for when we can
856 * just emit a copy_var intrinsic.
857 */
858 _vtn_variable_copy(b, dest, src, dest_access, src_access);
859 }
860
861 static void
set_mode_system_value(struct vtn_builder * b,nir_variable_mode * mode)862 set_mode_system_value(struct vtn_builder *b, nir_variable_mode *mode)
863 {
864 vtn_assert(*mode == nir_var_system_value || *mode == nir_var_shader_in ||
865 /* Hack for NV_mesh_shader due to lack of dedicated storage class. */
866 *mode == nir_var_mem_task_payload ||
867 /* Hack for DPCPP, see https://github.com/intel/llvm/issues/6703 */
868 *mode == nir_var_mem_global);
869 *mode = nir_var_system_value;
870 }
871
872 static void
vtn_get_builtin_location(struct vtn_builder * b,SpvBuiltIn builtin,int * location,nir_variable_mode * mode)873 vtn_get_builtin_location(struct vtn_builder *b,
874 SpvBuiltIn builtin, int *location,
875 nir_variable_mode *mode)
876 {
877 switch (builtin) {
878 case SpvBuiltInPosition:
879 case SpvBuiltInPositionPerViewNV:
880 *location = VARYING_SLOT_POS;
881 break;
882 case SpvBuiltInPointSize:
883 *location = VARYING_SLOT_PSIZ;
884 break;
885 case SpvBuiltInClipDistance:
886 case SpvBuiltInClipDistancePerViewNV:
887 *location = VARYING_SLOT_CLIP_DIST0;
888 break;
889 case SpvBuiltInCullDistance:
890 case SpvBuiltInCullDistancePerViewNV:
891 *location = VARYING_SLOT_CULL_DIST0;
892 break;
893 case SpvBuiltInVertexId:
894 case SpvBuiltInVertexIndex:
895 /* The Vulkan spec defines VertexIndex to be non-zero-based and doesn't
896 * allow VertexId. The ARB_gl_spirv spec defines VertexId to be the
897 * same as gl_VertexID, which is non-zero-based, and removes
898 * VertexIndex. Since they're both defined to be non-zero-based, we use
899 * SYSTEM_VALUE_VERTEX_ID for both.
900 */
901 *location = SYSTEM_VALUE_VERTEX_ID;
902 set_mode_system_value(b, mode);
903 break;
904 case SpvBuiltInInstanceIndex:
905 *location = SYSTEM_VALUE_INSTANCE_INDEX;
906 set_mode_system_value(b, mode);
907 break;
908 case SpvBuiltInInstanceId:
909 *location = SYSTEM_VALUE_INSTANCE_ID;
910 set_mode_system_value(b, mode);
911 break;
912 case SpvBuiltInPrimitiveId:
913 if (b->shader->info.stage == MESA_SHADER_FRAGMENT) {
914 vtn_assert(*mode == nir_var_shader_in);
915 *location = VARYING_SLOT_PRIMITIVE_ID;
916 } else if (*mode == nir_var_shader_out) {
917 *location = VARYING_SLOT_PRIMITIVE_ID;
918 } else {
919 *location = SYSTEM_VALUE_PRIMITIVE_ID;
920 set_mode_system_value(b, mode);
921 }
922 break;
923 case SpvBuiltInInvocationId:
924 *location = SYSTEM_VALUE_INVOCATION_ID;
925 set_mode_system_value(b, mode);
926 break;
927 case SpvBuiltInLayer:
928 case SpvBuiltInLayerPerViewNV:
929 *location = VARYING_SLOT_LAYER;
930 if (b->shader->info.stage == MESA_SHADER_FRAGMENT)
931 *mode = nir_var_shader_in;
932 else if (b->shader->info.stage == MESA_SHADER_GEOMETRY)
933 *mode = nir_var_shader_out;
934 else if (b->supported_capabilities.ShaderViewportIndexLayerEXT &&
935 (b->shader->info.stage == MESA_SHADER_VERTEX ||
936 b->shader->info.stage == MESA_SHADER_TESS_EVAL ||
937 b->shader->info.stage == MESA_SHADER_MESH))
938 *mode = nir_var_shader_out;
939 else
940 vtn_fail("invalid stage for SpvBuiltInLayer");
941 break;
942 case SpvBuiltInViewportIndex:
943 *location = VARYING_SLOT_VIEWPORT;
944 if (b->shader->info.stage == MESA_SHADER_GEOMETRY)
945 *mode = nir_var_shader_out;
946 else if (b->supported_capabilities.ShaderViewportIndexLayerEXT &&
947 (b->shader->info.stage == MESA_SHADER_VERTEX ||
948 b->shader->info.stage == MESA_SHADER_TESS_EVAL ||
949 b->shader->info.stage == MESA_SHADER_MESH))
950 *mode = nir_var_shader_out;
951 else if (b->shader->info.stage == MESA_SHADER_FRAGMENT)
952 *mode = nir_var_shader_in;
953 else
954 vtn_fail("invalid stage for SpvBuiltInViewportIndex");
955 break;
956 case SpvBuiltInViewportMaskNV:
957 case SpvBuiltInViewportMaskPerViewNV:
958 *location = VARYING_SLOT_VIEWPORT_MASK;
959 *mode = nir_var_shader_out;
960 break;
961 case SpvBuiltInTessLevelOuter:
962 *location = VARYING_SLOT_TESS_LEVEL_OUTER;
963 break;
964 case SpvBuiltInTessLevelInner:
965 *location = VARYING_SLOT_TESS_LEVEL_INNER;
966 break;
967 case SpvBuiltInTessCoord:
968 *location = SYSTEM_VALUE_TESS_COORD;
969 set_mode_system_value(b, mode);
970 break;
971 case SpvBuiltInPatchVertices:
972 *location = SYSTEM_VALUE_VERTICES_IN;
973 set_mode_system_value(b, mode);
974 break;
975 case SpvBuiltInFragCoord:
976 vtn_assert(*mode == nir_var_shader_in);
977 *mode = nir_var_system_value;
978 *location = SYSTEM_VALUE_FRAG_COORD;
979 break;
980 case SpvBuiltInPointCoord:
981 vtn_assert(*mode == nir_var_shader_in);
982 set_mode_system_value(b, mode);
983 *location = SYSTEM_VALUE_POINT_COORD;
984 break;
985 case SpvBuiltInFrontFacing:
986 *location = SYSTEM_VALUE_FRONT_FACE;
987 set_mode_system_value(b, mode);
988 break;
989 case SpvBuiltInSampleId:
990 *location = SYSTEM_VALUE_SAMPLE_ID;
991 set_mode_system_value(b, mode);
992 break;
993 case SpvBuiltInSamplePosition:
994 *location = SYSTEM_VALUE_SAMPLE_POS;
995 set_mode_system_value(b, mode);
996 break;
997 case SpvBuiltInSampleMask:
998 if (*mode == nir_var_shader_out) {
999 *location = FRAG_RESULT_SAMPLE_MASK;
1000 } else {
1001 *location = SYSTEM_VALUE_SAMPLE_MASK_IN;
1002 set_mode_system_value(b, mode);
1003 }
1004 break;
1005 case SpvBuiltInFragDepth:
1006 *location = FRAG_RESULT_DEPTH;
1007 vtn_assert(*mode == nir_var_shader_out);
1008 break;
1009 case SpvBuiltInHelperInvocation:
1010 *location = SYSTEM_VALUE_HELPER_INVOCATION;
1011 set_mode_system_value(b, mode);
1012 break;
1013 case SpvBuiltInNumWorkgroups:
1014 *location = SYSTEM_VALUE_NUM_WORKGROUPS;
1015 set_mode_system_value(b, mode);
1016 break;
1017 case SpvBuiltInWorkgroupSize:
1018 case SpvBuiltInEnqueuedWorkgroupSize:
1019 *location = SYSTEM_VALUE_WORKGROUP_SIZE;
1020 set_mode_system_value(b, mode);
1021 break;
1022 case SpvBuiltInWorkgroupId:
1023 *location = SYSTEM_VALUE_WORKGROUP_ID;
1024 set_mode_system_value(b, mode);
1025 break;
1026 case SpvBuiltInLocalInvocationId:
1027 *location = SYSTEM_VALUE_LOCAL_INVOCATION_ID;
1028 set_mode_system_value(b, mode);
1029 break;
1030 case SpvBuiltInLocalInvocationIndex:
1031 *location = SYSTEM_VALUE_LOCAL_INVOCATION_INDEX;
1032 set_mode_system_value(b, mode);
1033 break;
1034 case SpvBuiltInGlobalInvocationId:
1035 *location = SYSTEM_VALUE_GLOBAL_INVOCATION_ID;
1036 set_mode_system_value(b, mode);
1037 break;
1038 case SpvBuiltInGlobalLinearId:
1039 *location = SYSTEM_VALUE_GLOBAL_INVOCATION_INDEX;
1040 set_mode_system_value(b, mode);
1041 break;
1042 case SpvBuiltInGlobalOffset:
1043 *location = SYSTEM_VALUE_BASE_GLOBAL_INVOCATION_ID;
1044 set_mode_system_value(b, mode);
1045 break;
1046 case SpvBuiltInBaseVertex:
1047 /* OpenGL gl_BaseVertex (SYSTEM_VALUE_BASE_VERTEX) is not the same
1048 * semantic as Vulkan BaseVertex (SYSTEM_VALUE_FIRST_VERTEX).
1049 */
1050 if (b->options->environment == NIR_SPIRV_OPENGL)
1051 *location = SYSTEM_VALUE_BASE_VERTEX;
1052 else
1053 *location = SYSTEM_VALUE_FIRST_VERTEX;
1054 set_mode_system_value(b, mode);
1055 break;
1056 case SpvBuiltInBaseInstance:
1057 *location = SYSTEM_VALUE_BASE_INSTANCE;
1058 set_mode_system_value(b, mode);
1059 break;
1060 case SpvBuiltInDrawIndex:
1061 *location = SYSTEM_VALUE_DRAW_ID;
1062 set_mode_system_value(b, mode);
1063 break;
1064 case SpvBuiltInSubgroupSize:
1065 /* TODO once we support non uniform work groups we have to fix this */
1066 case SpvBuiltInSubgroupMaxSize:
1067 *location = SYSTEM_VALUE_SUBGROUP_SIZE;
1068 set_mode_system_value(b, mode);
1069 break;
1070 case SpvBuiltInSubgroupId:
1071 *location = SYSTEM_VALUE_SUBGROUP_ID;
1072 set_mode_system_value(b, mode);
1073 break;
1074 case SpvBuiltInSubgroupLocalInvocationId:
1075 *location = SYSTEM_VALUE_SUBGROUP_INVOCATION;
1076 set_mode_system_value(b, mode);
1077 break;
1078 case SpvBuiltInNumSubgroups:
1079 /* TODO once we support non uniform work groups we have to fix this */
1080 case SpvBuiltInNumEnqueuedSubgroups:
1081 *location = SYSTEM_VALUE_NUM_SUBGROUPS;
1082 set_mode_system_value(b, mode);
1083 break;
1084 case SpvBuiltInDeviceIndex:
1085 *location = SYSTEM_VALUE_DEVICE_INDEX;
1086 set_mode_system_value(b, mode);
1087 break;
1088 case SpvBuiltInViewIndex:
1089 if (b->options && b->options->view_index_is_input) {
1090 *location = VARYING_SLOT_VIEW_INDEX;
1091 vtn_assert(*mode == nir_var_shader_in);
1092 } else {
1093 *location = SYSTEM_VALUE_VIEW_INDEX;
1094 set_mode_system_value(b, mode);
1095 }
1096 break;
1097 case SpvBuiltInSubgroupEqMask:
1098 *location = SYSTEM_VALUE_SUBGROUP_EQ_MASK,
1099 set_mode_system_value(b, mode);
1100 break;
1101 case SpvBuiltInSubgroupGeMask:
1102 *location = SYSTEM_VALUE_SUBGROUP_GE_MASK,
1103 set_mode_system_value(b, mode);
1104 break;
1105 case SpvBuiltInSubgroupGtMask:
1106 *location = SYSTEM_VALUE_SUBGROUP_GT_MASK,
1107 set_mode_system_value(b, mode);
1108 break;
1109 case SpvBuiltInSubgroupLeMask:
1110 *location = SYSTEM_VALUE_SUBGROUP_LE_MASK,
1111 set_mode_system_value(b, mode);
1112 break;
1113 case SpvBuiltInSubgroupLtMask:
1114 *location = SYSTEM_VALUE_SUBGROUP_LT_MASK,
1115 set_mode_system_value(b, mode);
1116 break;
1117 case SpvBuiltInFragStencilRefEXT:
1118 *location = FRAG_RESULT_STENCIL;
1119 vtn_assert(*mode == nir_var_shader_out);
1120 break;
1121 case SpvBuiltInWorkDim:
1122 *location = SYSTEM_VALUE_WORK_DIM;
1123 set_mode_system_value(b, mode);
1124 break;
1125 case SpvBuiltInGlobalSize:
1126 *location = SYSTEM_VALUE_GLOBAL_GROUP_SIZE;
1127 set_mode_system_value(b, mode);
1128 break;
1129 case SpvBuiltInBaryCoordNoPerspAMD:
1130 *location = SYSTEM_VALUE_BARYCENTRIC_LINEAR_PIXEL;
1131 set_mode_system_value(b, mode);
1132 break;
1133 case SpvBuiltInBaryCoordNoPerspCentroidAMD:
1134 *location = SYSTEM_VALUE_BARYCENTRIC_LINEAR_CENTROID;
1135 set_mode_system_value(b, mode);
1136 break;
1137 case SpvBuiltInBaryCoordNoPerspSampleAMD:
1138 *location = SYSTEM_VALUE_BARYCENTRIC_LINEAR_SAMPLE;
1139 set_mode_system_value(b, mode);
1140 break;
1141 case SpvBuiltInBaryCoordSmoothAMD:
1142 *location = SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL;
1143 set_mode_system_value(b, mode);
1144 break;
1145 case SpvBuiltInBaryCoordSmoothCentroidAMD:
1146 *location = SYSTEM_VALUE_BARYCENTRIC_PERSP_CENTROID;
1147 set_mode_system_value(b, mode);
1148 break;
1149 case SpvBuiltInBaryCoordSmoothSampleAMD:
1150 *location = SYSTEM_VALUE_BARYCENTRIC_PERSP_SAMPLE;
1151 set_mode_system_value(b, mode);
1152 break;
1153 case SpvBuiltInBaryCoordPullModelAMD:
1154 *location = SYSTEM_VALUE_BARYCENTRIC_PULL_MODEL;
1155 set_mode_system_value(b, mode);
1156 break;
1157 case SpvBuiltInLaunchIdKHR:
1158 *location = SYSTEM_VALUE_RAY_LAUNCH_ID;
1159 set_mode_system_value(b, mode);
1160 break;
1161 case SpvBuiltInLaunchSizeKHR:
1162 *location = SYSTEM_VALUE_RAY_LAUNCH_SIZE;
1163 set_mode_system_value(b, mode);
1164 break;
1165 case SpvBuiltInWorldRayOriginKHR:
1166 *location = SYSTEM_VALUE_RAY_WORLD_ORIGIN;
1167 set_mode_system_value(b, mode);
1168 break;
1169 case SpvBuiltInWorldRayDirectionKHR:
1170 *location = SYSTEM_VALUE_RAY_WORLD_DIRECTION;
1171 set_mode_system_value(b, mode);
1172 break;
1173 case SpvBuiltInObjectRayOriginKHR:
1174 *location = SYSTEM_VALUE_RAY_OBJECT_ORIGIN;
1175 set_mode_system_value(b, mode);
1176 break;
1177 case SpvBuiltInObjectRayDirectionKHR:
1178 *location = SYSTEM_VALUE_RAY_OBJECT_DIRECTION;
1179 set_mode_system_value(b, mode);
1180 break;
1181 case SpvBuiltInObjectToWorldKHR:
1182 *location = SYSTEM_VALUE_RAY_OBJECT_TO_WORLD;
1183 set_mode_system_value(b, mode);
1184 break;
1185 case SpvBuiltInWorldToObjectKHR:
1186 *location = SYSTEM_VALUE_RAY_WORLD_TO_OBJECT;
1187 set_mode_system_value(b, mode);
1188 break;
1189 case SpvBuiltInRayTminKHR:
1190 *location = SYSTEM_VALUE_RAY_T_MIN;
1191 set_mode_system_value(b, mode);
1192 break;
1193 case SpvBuiltInRayTmaxKHR:
1194 case SpvBuiltInHitTNV:
1195 *location = SYSTEM_VALUE_RAY_T_MAX;
1196 set_mode_system_value(b, mode);
1197 break;
1198 case SpvBuiltInInstanceCustomIndexKHR:
1199 *location = SYSTEM_VALUE_RAY_INSTANCE_CUSTOM_INDEX;
1200 set_mode_system_value(b, mode);
1201 break;
1202 case SpvBuiltInHitKindKHR:
1203 *location = SYSTEM_VALUE_RAY_HIT_KIND;
1204 set_mode_system_value(b, mode);
1205 break;
1206 case SpvBuiltInIncomingRayFlagsKHR:
1207 *location = SYSTEM_VALUE_RAY_FLAGS;
1208 set_mode_system_value(b, mode);
1209 break;
1210 case SpvBuiltInRayGeometryIndexKHR:
1211 *location = SYSTEM_VALUE_RAY_GEOMETRY_INDEX;
1212 set_mode_system_value(b, mode);
1213 break;
1214 case SpvBuiltInCullMaskKHR:
1215 *location = SYSTEM_VALUE_CULL_MASK;
1216 set_mode_system_value(b, mode);
1217 break;
1218 case SpvBuiltInShadingRateKHR:
1219 *location = SYSTEM_VALUE_FRAG_SHADING_RATE;
1220 set_mode_system_value(b, mode);
1221 break;
1222 case SpvBuiltInPrimitiveShadingRateKHR:
1223 if (b->shader->info.stage == MESA_SHADER_VERTEX ||
1224 b->shader->info.stage == MESA_SHADER_GEOMETRY ||
1225 b->shader->info.stage == MESA_SHADER_MESH) {
1226 *location = VARYING_SLOT_PRIMITIVE_SHADING_RATE;
1227 *mode = nir_var_shader_out;
1228 } else {
1229 vtn_fail("invalid stage for SpvBuiltInPrimitiveShadingRateKHR");
1230 }
1231 break;
1232 case SpvBuiltInPrimitiveCountNV:
1233 *location = VARYING_SLOT_PRIMITIVE_COUNT;
1234 break;
1235 case SpvBuiltInPrimitivePointIndicesEXT:
1236 case SpvBuiltInPrimitiveLineIndicesEXT:
1237 case SpvBuiltInPrimitiveTriangleIndicesEXT:
1238 case SpvBuiltInPrimitiveIndicesNV:
1239 *location = VARYING_SLOT_PRIMITIVE_INDICES;
1240 break;
1241 case SpvBuiltInTaskCountNV:
1242 /* NV_mesh_shader only. */
1243 *location = VARYING_SLOT_TASK_COUNT;
1244 *mode = nir_var_shader_out;
1245 break;
1246 case SpvBuiltInMeshViewCountNV:
1247 *location = SYSTEM_VALUE_MESH_VIEW_COUNT;
1248 set_mode_system_value(b, mode);
1249 break;
1250 case SpvBuiltInMeshViewIndicesNV:
1251 *location = SYSTEM_VALUE_MESH_VIEW_INDICES;
1252 set_mode_system_value(b, mode);
1253 break;
1254 case SpvBuiltInCullPrimitiveEXT:
1255 *location = VARYING_SLOT_CULL_PRIMITIVE;
1256 break;
1257 case SpvBuiltInFullyCoveredEXT:
1258 *location = SYSTEM_VALUE_FULLY_COVERED;
1259 set_mode_system_value(b, mode);
1260 break;
1261 case SpvBuiltInFragSizeEXT:
1262 *location = SYSTEM_VALUE_FRAG_SIZE;
1263 set_mode_system_value(b, mode);
1264 break;
1265 case SpvBuiltInFragInvocationCountEXT:
1266 *location = SYSTEM_VALUE_FRAG_INVOCATION_COUNT;
1267 set_mode_system_value(b, mode);
1268 break;
1269 case SpvBuiltInHitTriangleVertexPositionsKHR:
1270 *location = SYSTEM_VALUE_RAY_TRIANGLE_VERTEX_POSITIONS;
1271 set_mode_system_value(b, mode);
1272 break;
1273 case SpvBuiltInBaryCoordKHR:
1274 *location = SYSTEM_VALUE_BARYCENTRIC_PERSP_COORD;
1275 set_mode_system_value(b, mode);
1276 break;
1277 case SpvBuiltInBaryCoordNoPerspKHR:
1278 *location = SYSTEM_VALUE_BARYCENTRIC_LINEAR_COORD;
1279 set_mode_system_value(b, mode);
1280 break;
1281 case SpvBuiltInShaderIndexAMDX:
1282 *location = SYSTEM_VALUE_SHADER_INDEX;
1283 set_mode_system_value(b, mode);
1284 break;
1285
1286 case SpvBuiltInWarpsPerSMNV:
1287 *location = SYSTEM_VALUE_WARPS_PER_SM_NV;
1288 set_mode_system_value(b, mode);
1289 break;
1290
1291 case SpvBuiltInSMCountNV:
1292 *location = SYSTEM_VALUE_SM_COUNT_NV;
1293 set_mode_system_value(b, mode);
1294 break;
1295
1296 case SpvBuiltInWarpIDNV:
1297 *location = SYSTEM_VALUE_WARP_ID_NV;
1298 set_mode_system_value(b, mode);
1299 break;
1300
1301 case SpvBuiltInSMIDNV:
1302 *location = SYSTEM_VALUE_SM_ID_NV;
1303 set_mode_system_value(b, mode);
1304 break;
1305
1306 default:
1307 vtn_fail("Unsupported builtin: %s (%u)",
1308 spirv_builtin_to_string(builtin), builtin);
1309 }
1310 }
1311
1312 static void
apply_var_decoration(struct vtn_builder * b,struct nir_variable_data * var_data,const struct vtn_decoration * dec)1313 apply_var_decoration(struct vtn_builder *b,
1314 struct nir_variable_data *var_data,
1315 const struct vtn_decoration *dec)
1316 {
1317 switch (dec->decoration) {
1318 case SpvDecorationRelaxedPrecision:
1319 var_data->precision = GLSL_PRECISION_MEDIUM;
1320 break;
1321 case SpvDecorationNoPerspective:
1322 var_data->interpolation = INTERP_MODE_NOPERSPECTIVE;
1323 break;
1324 case SpvDecorationFlat:
1325 var_data->interpolation = INTERP_MODE_FLAT;
1326 break;
1327 case SpvDecorationExplicitInterpAMD:
1328 var_data->interpolation = INTERP_MODE_EXPLICIT;
1329 break;
1330 case SpvDecorationCentroid:
1331 var_data->centroid = true;
1332 break;
1333 case SpvDecorationSample:
1334 var_data->sample = true;
1335 break;
1336 case SpvDecorationInvariant:
1337 var_data->invariant = true;
1338 break;
1339 case SpvDecorationConstant:
1340 var_data->read_only = true;
1341 break;
1342 case SpvDecorationNonReadable:
1343 var_data->access |= ACCESS_NON_READABLE;
1344 break;
1345 case SpvDecorationNonWritable:
1346 var_data->read_only = true;
1347 var_data->access |= ACCESS_NON_WRITEABLE;
1348 break;
1349 case SpvDecorationRestrict:
1350 var_data->access |= ACCESS_RESTRICT;
1351 break;
1352 case SpvDecorationAliased:
1353 var_data->access &= ~ACCESS_RESTRICT;
1354 break;
1355 case SpvDecorationVolatile:
1356 var_data->access |= ACCESS_VOLATILE;
1357 break;
1358 case SpvDecorationCoherent:
1359 var_data->access |= ACCESS_COHERENT;
1360 break;
1361 case SpvDecorationComponent:
1362 var_data->location_frac = dec->operands[0];
1363 break;
1364 case SpvDecorationIndex:
1365 var_data->index = dec->operands[0];
1366 break;
1367 case SpvDecorationBuiltIn: {
1368 SpvBuiltIn builtin = dec->operands[0];
1369
1370 nir_variable_mode mode = var_data->mode;
1371 vtn_get_builtin_location(b, builtin, &var_data->location, &mode);
1372 var_data->mode = mode;
1373
1374 switch (builtin) {
1375 case SpvBuiltInTessLevelOuter:
1376 case SpvBuiltInTessLevelInner:
1377 case SpvBuiltInClipDistance:
1378 case SpvBuiltInClipDistancePerViewNV:
1379 case SpvBuiltInCullDistance:
1380 case SpvBuiltInCullDistancePerViewNV:
1381 var_data->compact = true;
1382 break;
1383 case SpvBuiltInPrimitivePointIndicesEXT:
1384 case SpvBuiltInPrimitiveLineIndicesEXT:
1385 case SpvBuiltInPrimitiveTriangleIndicesEXT:
1386 /* Not defined as per-primitive in the EXT, but they behave
1387 * like per-primitive outputs so it's easier to treat them like that.
1388 * They may still require special treatment in the backend in order to
1389 * control where and how they are stored.
1390 *
1391 * EXT_mesh_shader: write-only array of vectors indexed by the primitive index
1392 * NV_mesh_shader: read/write flat array
1393 */
1394 var_data->per_primitive = true;
1395 break;
1396 default:
1397 break;
1398 }
1399
1400 break;
1401 }
1402
1403 case SpvDecorationSpecId:
1404 case SpvDecorationRowMajor:
1405 case SpvDecorationColMajor:
1406 case SpvDecorationMatrixStride:
1407 case SpvDecorationUniform:
1408 case SpvDecorationUniformId:
1409 case SpvDecorationLinkageAttributes:
1410 break; /* Do nothing with these here */
1411
1412 case SpvDecorationPatch:
1413 var_data->patch = true;
1414 break;
1415
1416 case SpvDecorationLocation:
1417 vtn_fail("Should be handled earlier by var_decoration_cb()");
1418
1419 case SpvDecorationBlock:
1420 case SpvDecorationBufferBlock:
1421 case SpvDecorationArrayStride:
1422 case SpvDecorationGLSLShared:
1423 case SpvDecorationGLSLPacked:
1424 break; /* These can apply to a type but we don't care about them */
1425
1426 case SpvDecorationBinding:
1427 case SpvDecorationDescriptorSet:
1428 case SpvDecorationNoContraction:
1429 case SpvDecorationInputAttachmentIndex:
1430 vtn_warn("Decoration not allowed for variable or structure member: %s",
1431 spirv_decoration_to_string(dec->decoration));
1432 break;
1433
1434 case SpvDecorationXfbBuffer:
1435 var_data->explicit_xfb_buffer = true;
1436 var_data->xfb.buffer = dec->operands[0];
1437 var_data->always_active_io = true;
1438 break;
1439 case SpvDecorationXfbStride:
1440 var_data->explicit_xfb_stride = true;
1441 var_data->xfb.stride = dec->operands[0];
1442 break;
1443 case SpvDecorationOffset:
1444 var_data->explicit_offset = true;
1445 var_data->offset = dec->operands[0];
1446 break;
1447
1448 case SpvDecorationStream:
1449 var_data->stream = dec->operands[0];
1450 break;
1451
1452 case SpvDecorationCPacked:
1453 case SpvDecorationSaturatedConversion:
1454 case SpvDecorationFuncParamAttr:
1455 case SpvDecorationFPRoundingMode:
1456 case SpvDecorationAlignment:
1457 if (b->shader->info.stage != MESA_SHADER_KERNEL) {
1458 vtn_warn("Decoration only allowed for CL-style kernels: %s",
1459 spirv_decoration_to_string(dec->decoration));
1460 }
1461 break;
1462
1463 case SpvDecorationFPFastMathMode:
1464 /* See handle_fp_fast_math(). */
1465 break;
1466
1467 case SpvDecorationUserSemantic:
1468 case SpvDecorationUserTypeGOOGLE:
1469 /* User semantic decorations can safely be ignored by the driver. */
1470 break;
1471
1472 case SpvDecorationRestrictPointerEXT:
1473 case SpvDecorationAliasedPointerEXT:
1474 /* TODO: We should actually plumb alias information through NIR. */
1475 break;
1476
1477 case SpvDecorationPerPrimitiveNV:
1478 vtn_fail_if(
1479 !(b->shader->info.stage == MESA_SHADER_MESH && var_data->mode == nir_var_shader_out) &&
1480 !(b->shader->info.stage == MESA_SHADER_FRAGMENT && var_data->mode == nir_var_shader_in),
1481 "PerPrimitiveNV decoration only allowed for Mesh shader outputs or Fragment shader inputs");
1482 var_data->per_primitive = true;
1483 break;
1484
1485 case SpvDecorationPerTaskNV:
1486 vtn_fail_if(
1487 (b->shader->info.stage != MESA_SHADER_MESH &&
1488 b->shader->info.stage != MESA_SHADER_TASK) ||
1489 var_data->mode != nir_var_mem_task_payload,
1490 "PerTaskNV decoration only allowed on Task/Mesh payload variables.");
1491 break;
1492
1493 case SpvDecorationPerViewNV:
1494 vtn_fail_if(b->shader->info.stage != MESA_SHADER_MESH,
1495 "PerViewNV decoration only allowed in Mesh shaders");
1496 var_data->per_view = true;
1497 break;
1498
1499 case SpvDecorationPerVertexKHR:
1500 vtn_fail_if(b->shader->info.stage != MESA_SHADER_FRAGMENT,
1501 "PerVertexKHR decoration only allowed in Fragment shaders");
1502 var_data->per_vertex = true;
1503 break;
1504
1505 case SpvDecorationNodeMaxPayloadsAMDX:
1506 vtn_fail_if(b->shader->info.stage != MESA_SHADER_COMPUTE,
1507 "NodeMaxPayloadsAMDX decoration only allowed in compute shaders");
1508 break;
1509
1510 case SpvDecorationNodeSharesPayloadLimitsWithAMDX:
1511 vtn_fail_if(b->shader->info.stage != MESA_SHADER_COMPUTE,
1512 "NodeMaxPayloadsAMDX decoration only allowed in compute shaders");
1513 break;
1514
1515 case SpvDecorationPayloadNodeNameAMDX:
1516 vtn_fail_if(b->shader->info.stage != MESA_SHADER_COMPUTE,
1517 "NodeMaxPayloadsAMDX decoration only allowed in compute shaders");
1518 var_data->node_name = vtn_string_literal(b, dec->operands, dec->num_operands, NULL);
1519 break;
1520
1521 case SpvDecorationTrackFinishWritingAMDX:
1522 vtn_fail_if(b->shader->info.stage != MESA_SHADER_COMPUTE,
1523 "NodeMaxPayloadsAMDX decoration only allowed in compute shaders");
1524 break;
1525
1526 default:
1527 vtn_fail_with_decoration("Unhandled decoration", dec->decoration);
1528 }
1529 }
1530
1531 static void
gather_var_kind_cb(struct vtn_builder * b,struct vtn_value * val,int member,const struct vtn_decoration * dec,void * void_var)1532 gather_var_kind_cb(struct vtn_builder *b, struct vtn_value *val, int member,
1533 const struct vtn_decoration *dec, void *void_var)
1534 {
1535 struct vtn_variable *vtn_var = void_var;
1536 switch (dec->decoration) {
1537 case SpvDecorationPatch:
1538 vtn_var->var->data.patch = true;
1539 break;
1540 case SpvDecorationPerPrimitiveNV:
1541 vtn_var->var->data.per_primitive = true;
1542 break;
1543 case SpvDecorationPerViewNV:
1544 vtn_var->var->data.per_view = true;
1545 break;
1546 default:
1547 /* Nothing to do. */
1548 break;
1549 }
1550 }
1551
1552 static void
var_set_alignment(struct vtn_builder * b,struct vtn_variable * vtn_var,uint32_t alignment)1553 var_set_alignment(struct vtn_builder *b, struct vtn_variable *vtn_var,
1554 uint32_t alignment)
1555 {
1556 if (alignment == 0) {
1557 vtn_warn("Specified alignment is zero, ignoring");
1558 return;
1559 }
1560
1561 if (!util_is_power_of_two_or_zero(alignment)) {
1562 /* This isn't actually a requirement anywhere in any spec but it seems
1563 * reasonable to enforce.
1564 */
1565 unsigned real_align = 1 << (ffs(alignment) - 1);
1566 vtn_warn("Alignment of %u specified, which not a power of two, "
1567 "using %u instead", alignment, real_align);
1568 alignment = real_align;
1569 }
1570
1571 vtn_var->var->data.alignment = alignment;
1572 }
1573
1574 static void
var_decoration_cb(struct vtn_builder * b,struct vtn_value * val,int member,const struct vtn_decoration * dec,void * void_var)1575 var_decoration_cb(struct vtn_builder *b, struct vtn_value *val, int member,
1576 const struct vtn_decoration *dec, void *void_var)
1577 {
1578 struct vtn_variable *vtn_var = void_var;
1579
1580 /* Handle decorations that apply to a vtn_variable as a whole */
1581 switch (dec->decoration) {
1582 case SpvDecorationBinding:
1583 vtn_var->binding = dec->operands[0];
1584 vtn_var->explicit_binding = true;
1585 return;
1586 case SpvDecorationDescriptorSet:
1587 vtn_var->descriptor_set = dec->operands[0];
1588 return;
1589 case SpvDecorationInputAttachmentIndex:
1590 vtn_var->input_attachment_index = dec->operands[0];
1591 vtn_var->access |= ACCESS_NON_WRITEABLE;
1592 return;
1593 case SpvDecorationAlignment:
1594 var_set_alignment(b, vtn_var, dec->operands[0]);
1595 break;
1596 case SpvDecorationAlignmentId:
1597 var_set_alignment(b, vtn_var, vtn_constant_uint(b, dec->operands[0]));
1598 break;
1599 case SpvDecorationPatch:
1600 vtn_var->var->data.patch = true;
1601 break;
1602 case SpvDecorationOffset:
1603 vtn_var->offset = dec->operands[0];
1604 break;
1605 case SpvDecorationNonWritable:
1606 vtn_var->access |= ACCESS_NON_WRITEABLE;
1607 break;
1608 case SpvDecorationNonReadable:
1609 vtn_var->access |= ACCESS_NON_READABLE;
1610 break;
1611 case SpvDecorationVolatile:
1612 vtn_var->access |= ACCESS_VOLATILE;
1613 break;
1614 case SpvDecorationCoherent:
1615 vtn_var->access |= ACCESS_COHERENT;
1616 break;
1617 case SpvDecorationCounterBuffer:
1618 /* Counter buffer decorations can safely be ignored by the driver. */
1619 return;
1620 case SpvDecorationBuiltIn:
1621 /* Non-volatile gl_HelperInvocation after demote is undefined.
1622 * In order to avoid application bugs, make it volatile if we use demote.
1623 */
1624 if (dec->operands[0] == SpvBuiltInHelperInvocation &&
1625 (b->enabled_capabilities.DemoteToHelperInvocation ||
1626 b->convert_discard_to_demote))
1627 vtn_var->access |= ACCESS_VOLATILE;
1628 break;
1629 default:
1630 break;
1631 }
1632
1633 if (val->value_type == vtn_value_type_pointer) {
1634 assert(val->pointer->var == void_var);
1635 assert(member == -1);
1636 } else {
1637 assert(val->value_type == vtn_value_type_type);
1638 }
1639
1640 /* Location is odd. If applied to a split structure, we have to walk the
1641 * whole thing and accumulate the location. It's easier to handle as a
1642 * special case.
1643 */
1644 if (dec->decoration == SpvDecorationLocation) {
1645 unsigned location = dec->operands[0];
1646 if (b->shader->info.stage == MESA_SHADER_FRAGMENT &&
1647 vtn_var->mode == vtn_variable_mode_output) {
1648 location += FRAG_RESULT_DATA0;
1649 } else if (b->shader->info.stage == MESA_SHADER_VERTEX &&
1650 vtn_var->mode == vtn_variable_mode_input) {
1651 location += VERT_ATTRIB_GENERIC0;
1652 } else if (vtn_var->mode == vtn_variable_mode_input ||
1653 vtn_var->mode == vtn_variable_mode_output) {
1654 location += VARYING_SLOT_VAR0;
1655 } else if (vtn_var->mode == vtn_variable_mode_call_data ||
1656 vtn_var->mode == vtn_variable_mode_ray_payload) {
1657 /* This location is fine as-is */
1658 } else if (vtn_var->mode != vtn_variable_mode_uniform &&
1659 vtn_var->mode != vtn_variable_mode_image) {
1660 vtn_warn("Location must be on input, output, uniform, sampler or "
1661 "image variable");
1662 return;
1663 }
1664
1665 if (vtn_var->var->num_members == 0) {
1666 /* This handles the member and lone variable cases */
1667 vtn_var->var->data.location = location;
1668 } else {
1669 /* This handles the structure member case */
1670 assert(vtn_var->var->members);
1671
1672 if (member == -1)
1673 vtn_var->base_location = location;
1674 else
1675 vtn_var->var->members[member].location = location;
1676 }
1677
1678 return;
1679 } else {
1680 if (vtn_var->var) {
1681 if (vtn_var->var->num_members == 0) {
1682 /* We call this function on types as well as variables and not all
1683 * struct types get split so we can end up having stray member
1684 * decorations; just ignore them.
1685 */
1686 if (member == -1)
1687 apply_var_decoration(b, &vtn_var->var->data, dec);
1688 } else if (member >= 0) {
1689 /* Member decorations must come from a type */
1690 assert(val->value_type == vtn_value_type_type);
1691 apply_var_decoration(b, &vtn_var->var->members[member], dec);
1692 } else {
1693 unsigned length =
1694 glsl_get_length(glsl_without_array(vtn_var->type->type));
1695 for (unsigned i = 0; i < length; i++)
1696 apply_var_decoration(b, &vtn_var->var->members[i], dec);
1697 }
1698 } else {
1699 /* A few variables, those with external storage, have no actual
1700 * nir_variables associated with them. Fortunately, all decorations
1701 * we care about for those variables are on the type only.
1702 */
1703 vtn_assert(vtn_var->mode == vtn_variable_mode_ubo ||
1704 vtn_var->mode == vtn_variable_mode_ssbo ||
1705 vtn_var->mode == vtn_variable_mode_push_constant);
1706 }
1707 }
1708 }
1709
1710 enum vtn_variable_mode
vtn_storage_class_to_mode(struct vtn_builder * b,SpvStorageClass class,struct vtn_type * interface_type,nir_variable_mode * nir_mode_out)1711 vtn_storage_class_to_mode(struct vtn_builder *b,
1712 SpvStorageClass class,
1713 struct vtn_type *interface_type,
1714 nir_variable_mode *nir_mode_out)
1715 {
1716 enum vtn_variable_mode mode;
1717 nir_variable_mode nir_mode;
1718 switch (class) {
1719 case SpvStorageClassUniform:
1720 /* Assume it's an UBO if we lack the interface_type. */
1721 if (!interface_type || interface_type->block) {
1722 mode = vtn_variable_mode_ubo;
1723 nir_mode = nir_var_mem_ubo;
1724 } else if (interface_type->buffer_block) {
1725 mode = vtn_variable_mode_ssbo;
1726 nir_mode = nir_var_mem_ssbo;
1727 } else {
1728 /* Default-block uniforms, coming from gl_spirv */
1729 mode = vtn_variable_mode_uniform;
1730 nir_mode = nir_var_uniform;
1731 }
1732 break;
1733 case SpvStorageClassStorageBuffer:
1734 mode = vtn_variable_mode_ssbo;
1735 nir_mode = nir_var_mem_ssbo;
1736 break;
1737 case SpvStorageClassPhysicalStorageBuffer:
1738 mode = vtn_variable_mode_phys_ssbo;
1739 nir_mode = nir_var_mem_global;
1740 break;
1741 case SpvStorageClassUniformConstant:
1742 /* interface_type is only NULL when OpTypeForwardPointer is used and
1743 * OpTypeForwardPointer can only be used for struct types, not images or
1744 * acceleration structures.
1745 */
1746 if (interface_type)
1747 interface_type = vtn_type_without_array(interface_type);
1748
1749 if (interface_type &&
1750 interface_type->base_type == vtn_base_type_image &&
1751 glsl_type_is_image(interface_type->glsl_image)) {
1752 mode = vtn_variable_mode_image;
1753 nir_mode = nir_var_image;
1754 } else if (b->shader->info.stage == MESA_SHADER_KERNEL) {
1755 mode = vtn_variable_mode_constant;
1756 nir_mode = nir_var_mem_constant;
1757 } else {
1758 /* interface_type is only NULL when OpTypeForwardPointer is used and
1759 * OpTypeForwardPointer cannot be used with the UniformConstant
1760 * storage class.
1761 */
1762 assert(interface_type != NULL);
1763 if (interface_type->base_type == vtn_base_type_accel_struct) {
1764 mode = vtn_variable_mode_accel_struct;
1765 nir_mode = nir_var_uniform;
1766 } else {
1767 mode = vtn_variable_mode_uniform;
1768 nir_mode = nir_var_uniform;
1769 }
1770 }
1771 break;
1772 case SpvStorageClassPushConstant:
1773 mode = vtn_variable_mode_push_constant;
1774 nir_mode = nir_var_mem_push_const;
1775 break;
1776 case SpvStorageClassInput:
1777 mode = vtn_variable_mode_input;
1778 nir_mode = nir_var_shader_in;
1779
1780 /* NV_mesh_shader: fixup due to lack of dedicated storage class */
1781 if (b->shader->info.stage == MESA_SHADER_MESH) {
1782 mode = vtn_variable_mode_task_payload;
1783 nir_mode = nir_var_mem_task_payload;
1784 }
1785 break;
1786 case SpvStorageClassOutput:
1787 mode = vtn_variable_mode_output;
1788 nir_mode = nir_var_shader_out;
1789
1790 /* NV_mesh_shader: fixup due to lack of dedicated storage class */
1791 if (b->shader->info.stage == MESA_SHADER_TASK) {
1792 mode = vtn_variable_mode_task_payload;
1793 nir_mode = nir_var_mem_task_payload;
1794 }
1795 break;
1796 case SpvStorageClassPrivate:
1797 mode = vtn_variable_mode_private;
1798 nir_mode = nir_var_shader_temp;
1799 break;
1800 case SpvStorageClassFunction:
1801 mode = vtn_variable_mode_function;
1802 nir_mode = nir_var_function_temp;
1803 break;
1804 case SpvStorageClassWorkgroup:
1805 mode = vtn_variable_mode_workgroup;
1806 nir_mode = nir_var_mem_shared;
1807 break;
1808 case SpvStorageClassTaskPayloadWorkgroupEXT:
1809 mode = vtn_variable_mode_task_payload;
1810 nir_mode = nir_var_mem_task_payload;
1811 break;
1812 case SpvStorageClassAtomicCounter:
1813 mode = vtn_variable_mode_atomic_counter;
1814 nir_mode = nir_var_uniform;
1815 break;
1816 case SpvStorageClassCrossWorkgroup:
1817 mode = vtn_variable_mode_cross_workgroup;
1818 nir_mode = nir_var_mem_global;
1819 break;
1820 case SpvStorageClassImage:
1821 mode = vtn_variable_mode_image;
1822 nir_mode = nir_var_image;
1823 break;
1824 case SpvStorageClassCallableDataKHR:
1825 mode = vtn_variable_mode_call_data;
1826 nir_mode = nir_var_shader_temp;
1827 break;
1828 case SpvStorageClassIncomingCallableDataKHR:
1829 mode = vtn_variable_mode_call_data_in;
1830 nir_mode = nir_var_shader_call_data;
1831 break;
1832 case SpvStorageClassRayPayloadKHR:
1833 mode = vtn_variable_mode_ray_payload;
1834 nir_mode = nir_var_shader_temp;
1835 break;
1836 case SpvStorageClassIncomingRayPayloadKHR:
1837 mode = vtn_variable_mode_ray_payload_in;
1838 nir_mode = nir_var_shader_call_data;
1839 break;
1840 case SpvStorageClassHitAttributeKHR:
1841 mode = vtn_variable_mode_hit_attrib;
1842 nir_mode = nir_var_ray_hit_attrib;
1843 break;
1844 case SpvStorageClassShaderRecordBufferKHR:
1845 mode = vtn_variable_mode_shader_record;
1846 nir_mode = nir_var_mem_constant;
1847 break;
1848 case SpvStorageClassNodePayloadAMDX:
1849 mode = vtn_variable_mode_node_payload;
1850 nir_mode = nir_var_mem_node_payload_in;
1851 break;
1852
1853 case SpvStorageClassGeneric:
1854 mode = vtn_variable_mode_generic;
1855 nir_mode = nir_var_mem_generic;
1856 break;
1857 default:
1858 vtn_fail("Unhandled variable storage class: %s (%u)",
1859 spirv_storageclass_to_string(class), class);
1860 }
1861
1862 if (nir_mode_out)
1863 *nir_mode_out = nir_mode;
1864
1865 return mode;
1866 }
1867
1868 nir_address_format
vtn_mode_to_address_format(struct vtn_builder * b,enum vtn_variable_mode mode)1869 vtn_mode_to_address_format(struct vtn_builder *b, enum vtn_variable_mode mode)
1870 {
1871 switch (mode) {
1872 case vtn_variable_mode_ubo:
1873 return b->options->ubo_addr_format;
1874
1875 case vtn_variable_mode_ssbo:
1876 return b->options->ssbo_addr_format;
1877
1878 case vtn_variable_mode_phys_ssbo:
1879 return b->options->phys_ssbo_addr_format;
1880
1881 case vtn_variable_mode_push_constant:
1882 return b->options->push_const_addr_format;
1883
1884 case vtn_variable_mode_workgroup:
1885 return b->options->shared_addr_format;
1886
1887 case vtn_variable_mode_generic:
1888 case vtn_variable_mode_cross_workgroup:
1889 return b->options->global_addr_format;
1890
1891 case vtn_variable_mode_shader_record:
1892 case vtn_variable_mode_constant:
1893 return b->options->constant_addr_format;
1894
1895 case vtn_variable_mode_accel_struct:
1896 case vtn_variable_mode_node_payload:
1897 return nir_address_format_64bit_global;
1898
1899 case vtn_variable_mode_task_payload:
1900 return b->options->task_payload_addr_format;
1901
1902 case vtn_variable_mode_function:
1903 if (b->physical_ptrs)
1904 return b->options->temp_addr_format;
1905 FALLTHROUGH;
1906
1907 case vtn_variable_mode_private:
1908 case vtn_variable_mode_uniform:
1909 case vtn_variable_mode_atomic_counter:
1910 case vtn_variable_mode_input:
1911 case vtn_variable_mode_output:
1912 case vtn_variable_mode_image:
1913 case vtn_variable_mode_call_data:
1914 case vtn_variable_mode_call_data_in:
1915 case vtn_variable_mode_ray_payload:
1916 case vtn_variable_mode_ray_payload_in:
1917 case vtn_variable_mode_hit_attrib:
1918 return nir_address_format_logical;
1919 }
1920
1921 unreachable("Invalid variable mode");
1922 }
1923
1924 nir_def *
vtn_pointer_to_ssa(struct vtn_builder * b,struct vtn_pointer * ptr)1925 vtn_pointer_to_ssa(struct vtn_builder *b, struct vtn_pointer *ptr)
1926 {
1927 if ((vtn_pointer_is_external_block(b, ptr) &&
1928 vtn_type_contains_block(b, ptr->type->pointed) &&
1929 ptr->mode != vtn_variable_mode_phys_ssbo) ||
1930 ptr->mode == vtn_variable_mode_accel_struct) {
1931 /* In this case, we're looking for a block index and not an actual
1932 * deref.
1933 *
1934 * For PhysicalStorageBuffer pointers, we don't have a block index
1935 * at all because we get the pointer directly from the client. This
1936 * assumes that there will never be a SSBO binding variable using the
1937 * PhysicalStorageBuffer storage class. This assumption appears
1938 * to be correct according to the Vulkan spec because the table,
1939 * "Shader Resource and Storage Class Correspondence," the only the
1940 * Uniform storage class with BufferBlock or the StorageBuffer
1941 * storage class with Block can be used.
1942 */
1943 if (!ptr->block_index) {
1944 /* If we don't have a block_index then we must be a pointer to the
1945 * variable itself.
1946 */
1947 vtn_assert(!ptr->deref);
1948
1949 struct vtn_access_chain chain = {
1950 .length = 0,
1951 };
1952 ptr = vtn_pointer_dereference(b, ptr, &chain);
1953 }
1954
1955 return ptr->block_index;
1956 } else {
1957 return &vtn_pointer_to_deref(b, ptr)->def;
1958 }
1959 }
1960
1961 struct vtn_pointer *
vtn_pointer_from_ssa(struct vtn_builder * b,nir_def * ssa,struct vtn_type * ptr_type)1962 vtn_pointer_from_ssa(struct vtn_builder *b, nir_def *ssa,
1963 struct vtn_type *ptr_type)
1964 {
1965 vtn_assert(ptr_type->base_type == vtn_base_type_pointer);
1966
1967 struct vtn_pointer *ptr = vtn_zalloc(b, struct vtn_pointer);
1968 struct vtn_type *without_array =
1969 vtn_type_without_array(ptr_type->pointed);
1970
1971 nir_variable_mode nir_mode;
1972 ptr->mode = vtn_storage_class_to_mode(b, ptr_type->storage_class,
1973 without_array, &nir_mode);
1974 ptr->type = ptr_type;
1975
1976 const struct glsl_type *deref_type =
1977 vtn_type_get_nir_type(b, ptr_type->pointed, ptr->mode);
1978 if (!vtn_pointer_is_external_block(b, ptr) &&
1979 ptr->mode != vtn_variable_mode_accel_struct) {
1980 ptr->deref = nir_build_deref_cast(&b->nb, ssa, nir_mode,
1981 deref_type, ptr_type->stride);
1982 } else if ((vtn_type_contains_block(b, ptr->type->pointed) &&
1983 ptr->mode != vtn_variable_mode_phys_ssbo) ||
1984 ptr->mode == vtn_variable_mode_accel_struct) {
1985 /* This is a pointer to somewhere in an array of blocks, not a
1986 * pointer to somewhere inside the block. Set the block index
1987 * instead of making a cast.
1988 */
1989 ptr->block_index = ssa;
1990 } else {
1991 /* This is a pointer to something internal or a pointer inside a
1992 * block. It's just a regular cast.
1993 *
1994 * For PhysicalStorageBuffer pointers, we don't have a block index
1995 * at all because we get the pointer directly from the client. This
1996 * assumes that there will never be a SSBO binding variable using the
1997 * PhysicalStorageBuffer storage class. This assumption appears
1998 * to be correct according to the Vulkan spec because the table,
1999 * "Shader Resource and Storage Class Correspondence," the only the
2000 * Uniform storage class with BufferBlock or the StorageBuffer
2001 * storage class with Block can be used.
2002 */
2003 ptr->deref = nir_build_deref_cast(&b->nb, ssa, nir_mode,
2004 deref_type, ptr_type->stride);
2005 ptr->deref->def.num_components =
2006 glsl_get_vector_elements(ptr_type->type);
2007 ptr->deref->def.bit_size = glsl_get_bit_size(ptr_type->type);
2008 }
2009
2010 return ptr;
2011 }
2012
2013 static void
assign_missing_member_locations(struct vtn_variable * var)2014 assign_missing_member_locations(struct vtn_variable *var)
2015 {
2016 unsigned length =
2017 glsl_get_length(glsl_without_array(var->type->type));
2018 int location = var->base_location;
2019
2020 for (unsigned i = 0; i < length; i++) {
2021 /* From the Vulkan spec:
2022 *
2023 * “If the structure type is a Block but without a Location, then each
2024 * of its members must have a Location decoration.”
2025 *
2026 */
2027 if (var->type->block) {
2028 assert(var->base_location != -1 ||
2029 var->var->members[i].location != -1);
2030 }
2031
2032 /* From the Vulkan spec:
2033 *
2034 * “Any member with its own Location decoration is assigned that
2035 * location. Each remaining member is assigned the location after the
2036 * immediately preceding member in declaration order.”
2037 */
2038 if (var->var->members[i].location != -1)
2039 location = var->var->members[i].location;
2040 else
2041 var->var->members[i].location = location;
2042
2043 /* Below we use type instead of interface_type, because interface_type
2044 * is only available when it is a Block. This code also supports
2045 * input/outputs that are just structs
2046 */
2047 const struct glsl_type *member_type =
2048 glsl_get_struct_field(glsl_without_array(var->type->type), i);
2049
2050 location +=
2051 glsl_count_attribute_slots(member_type,
2052 false /* is_gl_vertex_input */);
2053 }
2054 }
2055
2056 static void
adjust_patch_locations(struct vtn_builder * b,struct vtn_variable * var)2057 adjust_patch_locations(struct vtn_builder *b, struct vtn_variable *var)
2058 {
2059 uint16_t num_data = 1;
2060 struct nir_variable_data *data = &var->var->data;
2061 if (var->var->members) {
2062 num_data = var->var->num_members;
2063 data = var->var->members;
2064 }
2065
2066 for (uint16_t i = 0; i < num_data; i++) {
2067 vtn_assert(data[i].location < VARYING_SLOT_PATCH0);
2068 if (data[i].patch &&
2069 (data[i].mode == nir_var_shader_in || data[i].mode == nir_var_shader_out) &&
2070 data[i].location >= VARYING_SLOT_VAR0)
2071 data[i].location += VARYING_SLOT_PATCH0 - VARYING_SLOT_VAR0;
2072 }
2073 }
2074
2075 nir_deref_instr *
vtn_get_call_payload_for_location(struct vtn_builder * b,uint32_t location_id)2076 vtn_get_call_payload_for_location(struct vtn_builder *b, uint32_t location_id)
2077 {
2078 uint32_t location = vtn_constant_uint(b, location_id);
2079 nir_foreach_variable_with_modes(var, b->nb.shader, nir_var_shader_temp) {
2080 if (var->data.explicit_location &&
2081 var->data.location == location)
2082 return nir_build_deref_var(&b->nb, var);
2083 }
2084 vtn_fail("Couldn't find variable with a storage class of CallableDataKHR "
2085 "or RayPayloadKHR and location %d", location);
2086 }
2087
2088 static bool
vtn_type_is_ray_query(struct vtn_type * type)2089 vtn_type_is_ray_query(struct vtn_type *type)
2090 {
2091 return vtn_type_without_array(type)->base_type == vtn_base_type_ray_query;
2092 }
2093
2094 static void
vtn_create_variable(struct vtn_builder * b,struct vtn_value * val,struct vtn_type * ptr_type,SpvStorageClass storage_class,struct vtn_value * initializer)2095 vtn_create_variable(struct vtn_builder *b, struct vtn_value *val,
2096 struct vtn_type *ptr_type, SpvStorageClass storage_class,
2097 struct vtn_value *initializer)
2098 {
2099 vtn_assert(ptr_type->base_type == vtn_base_type_pointer);
2100 struct vtn_type *type = ptr_type->pointed;
2101
2102 struct vtn_type *without_array = vtn_type_without_array(ptr_type->pointed);
2103
2104 enum vtn_variable_mode mode;
2105 nir_variable_mode nir_mode;
2106 mode = vtn_storage_class_to_mode(b, storage_class, without_array, &nir_mode);
2107
2108 switch (mode) {
2109 case vtn_variable_mode_ubo:
2110 /* There's no other way to get vtn_variable_mode_ubo */
2111 vtn_assert(without_array->block);
2112 break;
2113 case vtn_variable_mode_ssbo:
2114 if (storage_class == SpvStorageClassStorageBuffer &&
2115 !without_array->block) {
2116 if (!b->enabled_capabilities.VariablePointers &&
2117 !b->enabled_capabilities.VariablePointersStorageBuffer) {
2118 vtn_fail("Variables in the StorageBuffer storage class must "
2119 "have a struct type with the Block decoration");
2120 } else {
2121 /* If variable pointers are not present, it's still malformed
2122 * SPIR-V but we can parse it and do the right thing anyway.
2123 * Since some of the 8-bit storage tests have bugs in this are,
2124 * just make it a warning for now.
2125 */
2126 vtn_warn("Variables in the StorageBuffer storage class must "
2127 "have a struct type with the Block decoration");
2128 }
2129 }
2130 break;
2131
2132 case vtn_variable_mode_generic:
2133 vtn_fail("Cannot create a variable with the Generic storage class");
2134 break;
2135
2136 case vtn_variable_mode_image:
2137 if (storage_class == SpvStorageClassImage)
2138 vtn_fail("Cannot create a variable with the Image storage class");
2139 else
2140 vtn_assert(storage_class == SpvStorageClassUniformConstant);
2141 break;
2142
2143 case vtn_variable_mode_phys_ssbo:
2144 vtn_fail("Cannot create a variable with the "
2145 "PhysicalStorageBuffer storage class");
2146 break;
2147
2148 default:
2149 /* No tallying is needed */
2150 break;
2151 }
2152
2153 struct vtn_variable *var = vtn_zalloc(b, struct vtn_variable);
2154 var->type = type;
2155 var->mode = mode;
2156 var->base_location = -1;
2157 var->input_attachment_index = NIR_VARIABLE_NO_INDEX;
2158
2159 val->pointer = vtn_zalloc(b, struct vtn_pointer);
2160 val->pointer->mode = var->mode;
2161 val->pointer->type = ptr_type;
2162 val->pointer->var = var;
2163 val->pointer->access = var->type->access;
2164
2165 switch (var->mode) {
2166 case vtn_variable_mode_function:
2167 case vtn_variable_mode_private:
2168 case vtn_variable_mode_uniform:
2169 case vtn_variable_mode_atomic_counter:
2170 case vtn_variable_mode_constant:
2171 case vtn_variable_mode_call_data:
2172 case vtn_variable_mode_call_data_in:
2173 case vtn_variable_mode_image:
2174 case vtn_variable_mode_ray_payload:
2175 case vtn_variable_mode_ray_payload_in:
2176 case vtn_variable_mode_hit_attrib:
2177 case vtn_variable_mode_node_payload:
2178 /* For these, we create the variable normally */
2179 var->var = rzalloc(b->shader, nir_variable);
2180 var->var->name = ralloc_strdup(var->var, val->name);
2181 var->var->type = vtn_type_get_nir_type(b, var->type, var->mode);
2182
2183 /* This is a total hack but we need some way to flag variables which are
2184 * going to be call payloads. See get_call_payload_deref.
2185 */
2186 if (storage_class == SpvStorageClassCallableDataKHR ||
2187 storage_class == SpvStorageClassRayPayloadKHR)
2188 var->var->data.explicit_location = true;
2189
2190 var->var->data.mode = nir_mode;
2191 var->var->data.location = -1;
2192 var->var->data.ray_query = vtn_type_is_ray_query(var->type);
2193 var->var->interface_type = NULL;
2194 break;
2195
2196 case vtn_variable_mode_ubo:
2197 case vtn_variable_mode_ssbo:
2198 case vtn_variable_mode_push_constant:
2199 case vtn_variable_mode_accel_struct:
2200 case vtn_variable_mode_shader_record:
2201 var->var = rzalloc(b->shader, nir_variable);
2202 var->var->name = ralloc_strdup(var->var, val->name);
2203
2204 var->var->type = vtn_type_get_nir_type(b, var->type, var->mode);
2205 var->var->interface_type = var->var->type;
2206
2207 var->var->data.mode = nir_mode;
2208 var->var->data.location = -1;
2209 var->var->data.driver_location = 0;
2210 var->var->data.access = var->type->access;
2211 break;
2212
2213 case vtn_variable_mode_workgroup:
2214 case vtn_variable_mode_cross_workgroup:
2215 case vtn_variable_mode_task_payload:
2216 /* Create the variable normally */
2217 var->var = rzalloc(b->shader, nir_variable);
2218 var->var->name = ralloc_strdup(var->var, val->name);
2219 var->var->type = vtn_type_get_nir_type(b, var->type, var->mode);
2220 var->var->data.mode = nir_mode;
2221 break;
2222
2223 case vtn_variable_mode_input:
2224 case vtn_variable_mode_output: {
2225 var->var = rzalloc(b->shader, nir_variable);
2226 var->var->name = ralloc_strdup(var->var, val->name);
2227 var->var->type = vtn_type_get_nir_type(b, var->type, var->mode);
2228 var->var->data.mode = nir_mode;
2229
2230 /* In order to know whether or not we're a per-vertex inout, we need
2231 * the patch qualifier. This means walking the variable decorations
2232 * early before we actually create any variables. Not a big deal.
2233 *
2234 * GLSLang really likes to place decorations in the most interior
2235 * thing it possibly can. In particular, if you have a struct, it
2236 * will place the patch decorations on the struct members. This
2237 * should be handled by the variable splitting below just fine.
2238 *
2239 * If you have an array-of-struct, things get even more weird as it
2240 * will place the patch decorations on the struct even though it's
2241 * inside an array and some of the members being patch and others not
2242 * makes no sense whatsoever. Since the only sensible thing is for
2243 * it to be all or nothing, we'll call it patch if any of the members
2244 * are declared patch.
2245 */
2246 vtn_foreach_decoration(b, val, gather_var_kind_cb, var);
2247 if (glsl_type_is_array(var->type->type) &&
2248 glsl_type_is_struct_or_ifc(without_array->type)) {
2249 vtn_foreach_decoration(b, vtn_value(b, without_array->id,
2250 vtn_value_type_type),
2251 gather_var_kind_cb, var);
2252 }
2253
2254 struct vtn_type *per_vertex_type = var->type;
2255 if (nir_is_arrayed_io(var->var, b->shader->info.stage))
2256 per_vertex_type = var->type->array_element;
2257
2258 /* Figure out the interface block type. */
2259 struct vtn_type *iface_type = per_vertex_type;
2260 if (var->mode == vtn_variable_mode_output &&
2261 (b->shader->info.stage == MESA_SHADER_VERTEX ||
2262 b->shader->info.stage == MESA_SHADER_TESS_EVAL ||
2263 b->shader->info.stage == MESA_SHADER_GEOMETRY)) {
2264 /* For vertex data outputs, we can end up with arrays of blocks for
2265 * transform feedback where each array element corresponds to a
2266 * different XFB output buffer.
2267 */
2268 while (iface_type->base_type == vtn_base_type_array)
2269 iface_type = iface_type->array_element;
2270 }
2271 if (iface_type->base_type == vtn_base_type_struct && iface_type->block)
2272 var->var->interface_type = vtn_type_get_nir_type(b, iface_type,
2273 var->mode);
2274
2275 /* If it's a block, set it up as per-member so can be splitted later by
2276 * nir_split_per_member_structs.
2277 *
2278 * This is for a couple of reasons. For one, builtins may all come in a
2279 * block and we really want those split out into separate variables.
2280 * For another, interpolation qualifiers can be applied to members of
2281 * the top-level struct and we need to be able to preserve that
2282 * information.
2283 */
2284 if (per_vertex_type->base_type == vtn_base_type_struct &&
2285 per_vertex_type->block) {
2286 var->var->num_members = glsl_get_length(per_vertex_type->type);
2287 var->var->members = rzalloc_array(var->var, struct nir_variable_data,
2288 var->var->num_members);
2289
2290 for (unsigned i = 0; i < var->var->num_members; i++) {
2291 var->var->members[i].mode = nir_mode;
2292 var->var->members[i].patch = var->var->data.patch;
2293 var->var->members[i].location = -1;
2294 }
2295 }
2296
2297 /* For inputs and outputs, we need to grab locations and builtin
2298 * information from the per-vertex type.
2299 */
2300 vtn_foreach_decoration(b, vtn_value(b, per_vertex_type->id,
2301 vtn_value_type_type),
2302 var_decoration_cb, var);
2303
2304 break;
2305 }
2306
2307 case vtn_variable_mode_phys_ssbo:
2308 case vtn_variable_mode_generic:
2309 unreachable("Should have been caught before");
2310 }
2311
2312 /* Ignore incorrectly generated Undef initializers. */
2313 if (b->wa_llvm_spirv_ignore_workgroup_initializer &&
2314 initializer &&
2315 storage_class == SpvStorageClassWorkgroup)
2316 initializer = NULL;
2317
2318 /* Only initialize variable when there is an initializer and it's not
2319 * undef.
2320 */
2321 if (initializer && !initializer->is_undef_constant) {
2322 switch (storage_class) {
2323 case SpvStorageClassWorkgroup:
2324 /* VK_KHR_zero_initialize_workgroup_memory. */
2325 vtn_fail_if(b->options->environment != NIR_SPIRV_VULKAN,
2326 "Only Vulkan supports variable initializer "
2327 "for Workgroup variable %u",
2328 vtn_id_for_value(b, val));
2329 vtn_fail_if(initializer->value_type != vtn_value_type_constant ||
2330 !initializer->is_null_constant,
2331 "Workgroup variable %u can only have OpConstantNull "
2332 "as initializer, but have %u instead",
2333 vtn_id_for_value(b, val),
2334 vtn_id_for_value(b, initializer));
2335 b->shader->info.zero_initialize_shared_memory = true;
2336 break;
2337
2338 case SpvStorageClassUniformConstant:
2339 vtn_fail_if(b->options->environment != NIR_SPIRV_OPENGL &&
2340 b->options->environment != NIR_SPIRV_OPENCL,
2341 "Only OpenGL and OpenCL support variable initializer "
2342 "for UniformConstant variable %u\n",
2343 vtn_id_for_value(b, val));
2344 vtn_fail_if(initializer->value_type != vtn_value_type_constant,
2345 "UniformConstant variable %u can only have a constant "
2346 "initializer, but have %u instead",
2347 vtn_id_for_value(b, val),
2348 vtn_id_for_value(b, initializer));
2349 break;
2350
2351 case SpvStorageClassOutput:
2352 case SpvStorageClassPrivate:
2353 vtn_assert(b->options->environment != NIR_SPIRV_OPENCL);
2354 /* These can have any initializer. */
2355 break;
2356
2357 case SpvStorageClassFunction:
2358 /* These can have any initializer. */
2359 break;
2360
2361 case SpvStorageClassCrossWorkgroup:
2362 vtn_assert(b->options->environment == NIR_SPIRV_OPENCL);
2363 vtn_fail("Initializer for CrossWorkgroup variable %u "
2364 "not yet supported in Mesa.",
2365 vtn_id_for_value(b, val));
2366 break;
2367
2368 default: {
2369 const enum nir_spirv_execution_environment env =
2370 b->options->environment;
2371 const char *env_name =
2372 env == NIR_SPIRV_VULKAN ? "Vulkan" :
2373 env == NIR_SPIRV_OPENCL ? "OpenCL" :
2374 env == NIR_SPIRV_OPENGL ? "OpenGL" :
2375 NULL;
2376 vtn_assert(env_name);
2377 vtn_fail("In %s, any OpVariable with an Initializer operand "
2378 "must have %s%s%s, or Function as "
2379 "its Storage Class operand. Variable %u has an "
2380 "Initializer but its Storage Class is %s.",
2381 env_name,
2382 env == NIR_SPIRV_VULKAN ? "Private, Output, Workgroup" : "",
2383 env == NIR_SPIRV_OPENCL ? "CrossWorkgroup, UniformConstant" : "",
2384 env == NIR_SPIRV_OPENGL ? "Private, Output, UniformConstant" : "",
2385 vtn_id_for_value(b, val),
2386 spirv_storageclass_to_string(storage_class));
2387 }
2388 }
2389
2390 switch (initializer->value_type) {
2391 case vtn_value_type_constant:
2392 var->var->constant_initializer =
2393 nir_constant_clone(initializer->constant, var->var);
2394 break;
2395 case vtn_value_type_pointer:
2396 var->var->pointer_initializer = initializer->pointer->var->var;
2397 break;
2398 default:
2399 vtn_fail("SPIR-V variable initializer %u must be constant or pointer",
2400 vtn_id_for_value(b, initializer));
2401 }
2402 }
2403
2404 if (var->mode == vtn_variable_mode_uniform ||
2405 var->mode == vtn_variable_mode_image ||
2406 var->mode == vtn_variable_mode_ssbo) {
2407 /* SSBOs and images are assumed to not alias in the Simple, GLSL and Vulkan memory models */
2408 var->var->data.access |= b->mem_model != SpvMemoryModelOpenCL ? ACCESS_RESTRICT : 0;
2409 }
2410
2411 vtn_foreach_decoration(b, val, var_decoration_cb, var);
2412 vtn_foreach_decoration(b, val, ptr_decoration_cb, val->pointer);
2413
2414 /* Propagate access flags from the OpVariable decorations. */
2415 val->pointer->access |= var->access;
2416
2417 if ((var->mode == vtn_variable_mode_input ||
2418 var->mode == vtn_variable_mode_output) &&
2419 var->var->members) {
2420 assign_missing_member_locations(var);
2421 }
2422
2423 if ((b->shader->info.stage == MESA_SHADER_TESS_CTRL &&
2424 var->mode == vtn_variable_mode_output) ||
2425 (b->shader->info.stage == MESA_SHADER_TESS_EVAL &&
2426 var->mode == vtn_variable_mode_input))
2427 adjust_patch_locations(b, var);
2428
2429 if (var->mode == vtn_variable_mode_uniform ||
2430 var->mode == vtn_variable_mode_image ||
2431 var->mode == vtn_variable_mode_ubo ||
2432 var->mode == vtn_variable_mode_ssbo ||
2433 var->mode == vtn_variable_mode_atomic_counter) {
2434 /* XXX: We still need the binding information in the nir_variable
2435 * for these. We should fix that.
2436 */
2437 var->var->data.binding = var->binding;
2438 var->var->data.explicit_binding = var->explicit_binding;
2439 var->var->data.descriptor_set = var->descriptor_set;
2440 var->var->data.index = var->input_attachment_index;
2441 var->var->data.offset = var->offset;
2442
2443 if (glsl_type_is_image(glsl_without_array(var->var->type)))
2444 var->var->data.image.format = without_array->image_format;
2445 }
2446
2447 if (var->mode == vtn_variable_mode_function) {
2448 vtn_assert(var->var != NULL && var->var->members == NULL);
2449 nir_function_impl_add_variable(b->nb.impl, var->var);
2450 } else if (var->var) {
2451 nir_shader_add_variable(b->shader, var->var);
2452 } else {
2453 vtn_assert(vtn_pointer_is_external_block(b, val->pointer) ||
2454 var->mode == vtn_variable_mode_accel_struct ||
2455 var->mode == vtn_variable_mode_shader_record);
2456 }
2457 }
2458
2459 static void
vtn_assert_types_equal(struct vtn_builder * b,SpvOp opcode,struct vtn_type * dst_type,struct vtn_type * src_type)2460 vtn_assert_types_equal(struct vtn_builder *b, SpvOp opcode,
2461 struct vtn_type *dst_type,
2462 struct vtn_type *src_type)
2463 {
2464 if (!dst_type->id || !src_type->id) {
2465 /* Either of those are internal types, so just check for compatibility. */
2466 vtn_assert(vtn_types_compatible(b, dst_type, src_type));
2467 return;
2468 }
2469
2470 if (dst_type->id == src_type->id)
2471 return;
2472
2473 if (vtn_types_compatible(b, dst_type, src_type)) {
2474 /* Early versions of GLSLang would re-emit types unnecessarily and you
2475 * would end up with OpLoad, OpStore, or OpCopyMemory opcodes which have
2476 * mismatched source and destination types.
2477 *
2478 * https://github.com/KhronosGroup/glslang/issues/304
2479 * https://github.com/KhronosGroup/glslang/issues/307
2480 * https://bugs.freedesktop.org/show_bug.cgi?id=104338
2481 * https://bugs.freedesktop.org/show_bug.cgi?id=104424
2482 */
2483 vtn_warn("Source and destination types of %s do not have the same "
2484 "ID (but are compatible): %u vs %u",
2485 spirv_op_to_string(opcode), dst_type->id, src_type->id);
2486 return;
2487 }
2488
2489 vtn_fail("Source and destination types of %s do not match: %s (%%%u) vs. %s (%%%u)",
2490 spirv_op_to_string(opcode),
2491 glsl_get_type_name(dst_type->type), dst_type->id,
2492 glsl_get_type_name(src_type->type), src_type->id);
2493 }
2494
2495 static nir_def *
nir_shrink_zero_pad_vec(nir_builder * b,nir_def * val,unsigned num_components)2496 nir_shrink_zero_pad_vec(nir_builder *b, nir_def *val,
2497 unsigned num_components)
2498 {
2499 if (val->num_components == num_components)
2500 return val;
2501
2502 nir_def *comps[NIR_MAX_VEC_COMPONENTS];
2503 for (unsigned i = 0; i < num_components; i++) {
2504 if (i < val->num_components)
2505 comps[i] = nir_channel(b, val, i);
2506 else
2507 comps[i] = nir_imm_intN_t(b, 0, val->bit_size);
2508 }
2509 return nir_vec(b, comps, num_components);
2510 }
2511
2512 static nir_def *
nir_sloppy_bitcast(nir_builder * b,nir_def * val,const struct glsl_type * type)2513 nir_sloppy_bitcast(nir_builder *b, nir_def *val,
2514 const struct glsl_type *type)
2515 {
2516 const unsigned num_components = glsl_get_vector_elements(type);
2517 const unsigned bit_size = glsl_get_bit_size(type);
2518
2519 /* First, zero-pad to ensure that the value is big enough that when we
2520 * bit-cast it, we don't loose anything.
2521 */
2522 if (val->bit_size < bit_size) {
2523 const unsigned src_num_components_needed =
2524 vtn_align_u32(val->num_components, bit_size / val->bit_size);
2525 val = nir_shrink_zero_pad_vec(b, val, src_num_components_needed);
2526 }
2527
2528 val = nir_bitcast_vector(b, val, bit_size);
2529
2530 return nir_shrink_zero_pad_vec(b, val, num_components);
2531 }
2532
2533 bool
vtn_get_mem_operands(struct vtn_builder * b,const uint32_t * w,unsigned count,unsigned * idx,SpvMemoryAccessMask * access,unsigned * alignment,SpvScope * dest_scope,SpvScope * src_scope)2534 vtn_get_mem_operands(struct vtn_builder *b, const uint32_t *w, unsigned count,
2535 unsigned *idx, SpvMemoryAccessMask *access, unsigned *alignment,
2536 SpvScope *dest_scope, SpvScope *src_scope)
2537 {
2538 *access = 0;
2539 *alignment = 0;
2540 if (*idx >= count)
2541 return false;
2542
2543 *access = w[(*idx)++];
2544 if (*access & SpvMemoryAccessAlignedMask) {
2545 vtn_assert(*idx < count);
2546 *alignment = w[(*idx)++];
2547 }
2548
2549 if (*access & SpvMemoryAccessMakePointerAvailableMask) {
2550 vtn_assert(*idx < count);
2551 vtn_assert(dest_scope);
2552 *dest_scope = vtn_constant_uint(b, w[(*idx)++]);
2553 }
2554
2555 if (*access & SpvMemoryAccessMakePointerVisibleMask) {
2556 vtn_assert(*idx < count);
2557 vtn_assert(src_scope);
2558 *src_scope = vtn_constant_uint(b, w[(*idx)++]);
2559 }
2560
2561 return true;
2562 }
2563
2564 static enum gl_access_qualifier
spv_access_to_gl_access(SpvMemoryAccessMask access)2565 spv_access_to_gl_access(SpvMemoryAccessMask access)
2566 {
2567 unsigned result = 0;
2568
2569 if (access & SpvMemoryAccessVolatileMask)
2570 result |= ACCESS_VOLATILE;
2571 if (access & SpvMemoryAccessNontemporalMask)
2572 result |= ACCESS_NON_TEMPORAL;
2573
2574 return result;
2575 }
2576
2577
2578 SpvMemorySemanticsMask
vtn_mode_to_memory_semantics(enum vtn_variable_mode mode)2579 vtn_mode_to_memory_semantics(enum vtn_variable_mode mode)
2580 {
2581 switch (mode) {
2582 case vtn_variable_mode_ssbo:
2583 case vtn_variable_mode_phys_ssbo:
2584 return SpvMemorySemanticsUniformMemoryMask;
2585 case vtn_variable_mode_workgroup:
2586 return SpvMemorySemanticsWorkgroupMemoryMask;
2587 case vtn_variable_mode_cross_workgroup:
2588 return SpvMemorySemanticsCrossWorkgroupMemoryMask;
2589 case vtn_variable_mode_atomic_counter:
2590 return SpvMemorySemanticsAtomicCounterMemoryMask;
2591 case vtn_variable_mode_image:
2592 return SpvMemorySemanticsImageMemoryMask;
2593 case vtn_variable_mode_output:
2594 return SpvMemorySemanticsOutputMemoryMask;
2595 default:
2596 return SpvMemorySemanticsMaskNone;
2597 }
2598 }
2599
2600 void
vtn_emit_make_visible_barrier(struct vtn_builder * b,SpvMemoryAccessMask access,SpvScope scope,enum vtn_variable_mode mode)2601 vtn_emit_make_visible_barrier(struct vtn_builder *b, SpvMemoryAccessMask access,
2602 SpvScope scope, enum vtn_variable_mode mode)
2603 {
2604 if (!(access & SpvMemoryAccessMakePointerVisibleMask))
2605 return;
2606
2607 vtn_emit_memory_barrier(b, scope, SpvMemorySemanticsMakeVisibleMask |
2608 SpvMemorySemanticsAcquireMask |
2609 vtn_mode_to_memory_semantics(mode));
2610 }
2611
2612 void
vtn_emit_make_available_barrier(struct vtn_builder * b,SpvMemoryAccessMask access,SpvScope scope,enum vtn_variable_mode mode)2613 vtn_emit_make_available_barrier(struct vtn_builder *b, SpvMemoryAccessMask access,
2614 SpvScope scope, enum vtn_variable_mode mode)
2615 {
2616 if (!(access & SpvMemoryAccessMakePointerAvailableMask))
2617 return;
2618
2619 vtn_emit_memory_barrier(b, scope, SpvMemorySemanticsMakeAvailableMask |
2620 SpvMemorySemanticsReleaseMask |
2621 vtn_mode_to_memory_semantics(mode));
2622 }
2623
2624 static void
ptr_nonuniform_workaround_cb(struct vtn_builder * b,struct vtn_value * val,int member,const struct vtn_decoration * dec,void * void_ptr)2625 ptr_nonuniform_workaround_cb(struct vtn_builder *b, struct vtn_value *val,
2626 int member, const struct vtn_decoration *dec, void *void_ptr)
2627 {
2628 enum gl_access_qualifier *access = void_ptr;
2629
2630 switch (dec->decoration) {
2631 case SpvDecorationNonUniformEXT:
2632 *access |= ACCESS_NON_UNIFORM;
2633 break;
2634
2635 default:
2636 break;
2637 }
2638 }
2639
2640 void
vtn_handle_variables(struct vtn_builder * b,SpvOp opcode,const uint32_t * w,unsigned count)2641 vtn_handle_variables(struct vtn_builder *b, SpvOp opcode,
2642 const uint32_t *w, unsigned count)
2643 {
2644 switch (opcode) {
2645 case SpvOpUndef: {
2646 struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_undef);
2647 val->type = vtn_get_type(b, w[1]);
2648 val->is_undef_constant = true;
2649 break;
2650 }
2651
2652 case SpvOpVariable: {
2653 struct vtn_type *ptr_type = vtn_get_type(b, w[1]);
2654
2655 SpvStorageClass storage_class = w[3];
2656
2657 const bool is_global = storage_class != SpvStorageClassFunction;
2658 const bool is_io = storage_class == SpvStorageClassInput ||
2659 storage_class == SpvStorageClassOutput;
2660
2661 /* Skip global variables that are not used by the entrypoint. Before
2662 * SPIR-V 1.4 the interface is only used for I/O variables, so extra
2663 * variables will still need to be removed later.
2664 */
2665 if (!b->options->create_library &&
2666 (is_io || (b->version >= 0x10400 && is_global))) {
2667 if (!bsearch(&w[2], b->interface_ids, b->interface_ids_count, 4, cmp_uint32_t))
2668 break;
2669 }
2670
2671 struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_pointer);
2672 struct vtn_value *initializer = count > 4 ? vtn_untyped_value(b, w[4]) : NULL;
2673
2674 vtn_create_variable(b, val, ptr_type, storage_class, initializer);
2675
2676 break;
2677 }
2678
2679 case SpvOpConstantSampler: {
2680 /* Synthesize a pointer-to-sampler type, create a variable of that type,
2681 * and give the variable a constant initializer with the sampler params */
2682 struct vtn_type *sampler_type = vtn_value(b, w[1], vtn_value_type_type)->type;
2683 struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_pointer);
2684
2685 struct vtn_type *ptr_type = vtn_zalloc(b, struct vtn_type);
2686 ptr_type->base_type = vtn_base_type_pointer;
2687 ptr_type->pointed = sampler_type;
2688 ptr_type->storage_class = SpvStorageClassUniform;
2689
2690 ptr_type->type = nir_address_format_to_glsl_type(
2691 vtn_mode_to_address_format(b, vtn_variable_mode_function));
2692
2693 vtn_create_variable(b, val, ptr_type, ptr_type->storage_class, NULL);
2694
2695 nir_variable *nir_var = val->pointer->var->var;
2696 nir_var->data.sampler.is_inline_sampler = true;
2697 nir_var->data.sampler.addressing_mode = w[3];
2698 nir_var->data.sampler.normalized_coordinates = w[4];
2699 nir_var->data.sampler.filter_mode = w[5];
2700
2701 break;
2702 }
2703
2704 case SpvOpAccessChain:
2705 case SpvOpPtrAccessChain:
2706 case SpvOpInBoundsAccessChain:
2707 case SpvOpInBoundsPtrAccessChain: {
2708 struct vtn_access_chain *chain = vtn_access_chain_create(b, count - 4);
2709 enum gl_access_qualifier access = 0;
2710 chain->ptr_as_array = (opcode == SpvOpPtrAccessChain || opcode == SpvOpInBoundsPtrAccessChain);
2711
2712 unsigned idx = 0;
2713 for (int i = 4; i < count; i++) {
2714 struct vtn_value *link_val = vtn_untyped_value(b, w[i]);
2715 if (link_val->value_type == vtn_value_type_constant) {
2716 chain->link[idx].mode = vtn_access_mode_literal;
2717 chain->link[idx].id = vtn_constant_int(b, w[i]);
2718 } else {
2719 chain->link[idx].mode = vtn_access_mode_id;
2720 chain->link[idx].id = w[i];
2721 }
2722
2723 /* Workaround for https://gitlab.freedesktop.org/mesa/mesa/-/issues/3406 */
2724 vtn_foreach_decoration(b, link_val, ptr_nonuniform_workaround_cb, &access);
2725
2726 idx++;
2727 }
2728
2729 struct vtn_type *ptr_type = vtn_get_type(b, w[1]);
2730
2731 struct vtn_pointer *base = vtn_pointer(b, w[3]);
2732
2733 chain->in_bounds = (opcode == SpvOpInBoundsAccessChain || opcode == SpvOpInBoundsPtrAccessChain);
2734
2735 /* Workaround for https://gitlab.freedesktop.org/mesa/mesa/-/issues/3406 */
2736 access |= base->access & ACCESS_NON_UNIFORM;
2737
2738 if (base->mode == vtn_variable_mode_ssbo && b->options->force_ssbo_non_uniform)
2739 access |= ACCESS_NON_UNIFORM;
2740
2741 struct vtn_pointer *ptr = vtn_pointer_dereference(b, base, chain);
2742 ptr->type = ptr_type;
2743 ptr->access |= access;
2744 vtn_push_pointer(b, w[2], ptr);
2745 break;
2746 }
2747
2748 case SpvOpCopyMemory: {
2749 struct vtn_value *dest_val = vtn_pointer_value(b, w[1]);
2750 struct vtn_value *src_val = vtn_pointer_value(b, w[2]);
2751 struct vtn_pointer *dest = vtn_value_to_pointer(b, dest_val);
2752 struct vtn_pointer *src = vtn_value_to_pointer(b, src_val);
2753
2754 vtn_assert_types_equal(b, opcode, dest_val->type->pointed,
2755 src_val->type->pointed);
2756
2757 unsigned idx = 3, dest_alignment, src_alignment;
2758 SpvMemoryAccessMask dest_access, src_access;
2759 SpvScope dest_scope, src_scope;
2760 vtn_get_mem_operands(b, w, count, &idx, &dest_access, &dest_alignment,
2761 &dest_scope, &src_scope);
2762 if (!vtn_get_mem_operands(b, w, count, &idx, &src_access, &src_alignment,
2763 NULL, &src_scope)) {
2764 src_alignment = dest_alignment;
2765 src_access = dest_access;
2766 }
2767 src = vtn_align_pointer(b, src, src_alignment);
2768 dest = vtn_align_pointer(b, dest, dest_alignment);
2769
2770 vtn_emit_make_visible_barrier(b, src_access, src_scope, src->mode);
2771
2772 vtn_variable_copy(b, dest, src,
2773 spv_access_to_gl_access(dest_access),
2774 spv_access_to_gl_access(src_access));
2775
2776 vtn_emit_make_available_barrier(b, dest_access, dest_scope, dest->mode);
2777 break;
2778 }
2779
2780 case SpvOpCopyMemorySized: {
2781 struct vtn_value *dest_val = vtn_pointer_value(b, w[1]);
2782 struct vtn_value *src_val = vtn_pointer_value(b, w[2]);
2783 nir_def *size = vtn_get_nir_ssa(b, w[3]);
2784 struct vtn_pointer *dest = vtn_value_to_pointer(b, dest_val);
2785 struct vtn_pointer *src = vtn_value_to_pointer(b, src_val);
2786
2787 unsigned idx = 4, dest_alignment, src_alignment;
2788 SpvMemoryAccessMask dest_access, src_access;
2789 SpvScope dest_scope, src_scope;
2790 vtn_get_mem_operands(b, w, count, &idx, &dest_access, &dest_alignment,
2791 &dest_scope, &src_scope);
2792 if (!vtn_get_mem_operands(b, w, count, &idx, &src_access, &src_alignment,
2793 NULL, &src_scope)) {
2794 src_alignment = dest_alignment;
2795 src_access = dest_access;
2796 }
2797 src = vtn_align_pointer(b, src, src_alignment);
2798 dest = vtn_align_pointer(b, dest, dest_alignment);
2799
2800 vtn_emit_make_visible_barrier(b, src_access, src_scope, src->mode);
2801
2802 nir_memcpy_deref_with_access(&b->nb,
2803 vtn_pointer_to_deref(b, dest),
2804 vtn_pointer_to_deref(b, src),
2805 size,
2806 spv_access_to_gl_access(dest_access),
2807 spv_access_to_gl_access(src_access));
2808
2809 vtn_emit_make_available_barrier(b, dest_access, dest_scope, dest->mode);
2810 break;
2811 }
2812
2813 case SpvOpLoad: {
2814 struct vtn_type *res_type = vtn_get_type(b, w[1]);
2815 struct vtn_value *src_val = vtn_value(b, w[3], vtn_value_type_pointer);
2816 struct vtn_pointer *src = vtn_value_to_pointer(b, src_val);
2817
2818 vtn_assert_types_equal(b, opcode, res_type, src_val->type->pointed);
2819
2820 unsigned idx = 4, alignment;
2821 SpvMemoryAccessMask access;
2822 SpvScope scope;
2823 vtn_get_mem_operands(b, w, count, &idx, &access, &alignment, NULL, &scope);
2824 src = vtn_align_pointer(b, src, alignment);
2825
2826 vtn_emit_make_visible_barrier(b, access, scope, src->mode);
2827
2828 vtn_push_ssa_value(b, w[2], vtn_variable_load(b, src, spv_access_to_gl_access(access)));
2829 break;
2830 }
2831
2832 case SpvOpStore: {
2833 struct vtn_value *dest_val = vtn_pointer_value(b, w[1]);
2834 struct vtn_pointer *dest = vtn_value_to_pointer(b, dest_val);
2835 struct vtn_value *src_val = vtn_untyped_value(b, w[2]);
2836
2837 /* OpStore requires us to actually have a storage type */
2838 vtn_fail_if(dest->type->pointed->type == NULL,
2839 "Invalid destination type for OpStore");
2840
2841 if (glsl_get_base_type(dest->type->pointed->type) == GLSL_TYPE_BOOL &&
2842 glsl_get_base_type(src_val->type->type) == GLSL_TYPE_UINT) {
2843 /* Early versions of GLSLang would use uint types for UBOs/SSBOs but
2844 * would then store them to a local variable as bool. Work around
2845 * the issue by doing an implicit conversion.
2846 *
2847 * https://github.com/KhronosGroup/glslang/issues/170
2848 * https://bugs.freedesktop.org/show_bug.cgi?id=104424
2849 */
2850 vtn_warn("OpStore of value of type OpTypeInt to a pointer to type "
2851 "OpTypeBool. Doing an implicit conversion to work around "
2852 "the problem.");
2853 struct vtn_ssa_value *bool_ssa =
2854 vtn_create_ssa_value(b, dest->type->pointed->type);
2855 bool_ssa->def = nir_i2b(&b->nb, vtn_ssa_value(b, w[2])->def);
2856 vtn_variable_store(b, bool_ssa, dest, 0);
2857 break;
2858 }
2859
2860 vtn_assert_types_equal(b, opcode, dest_val->type->pointed, src_val->type);
2861
2862 unsigned idx = 3, alignment;
2863 SpvMemoryAccessMask access;
2864 SpvScope scope;
2865 vtn_get_mem_operands(b, w, count, &idx, &access, &alignment, &scope, NULL);
2866 dest = vtn_align_pointer(b, dest, alignment);
2867
2868 struct vtn_ssa_value *src = vtn_ssa_value(b, w[2]);
2869 vtn_variable_store(b, src, dest, spv_access_to_gl_access(access));
2870
2871 vtn_emit_make_available_barrier(b, access, scope, dest->mode);
2872 break;
2873 }
2874
2875 case SpvOpArrayLength: {
2876 struct vtn_pointer *ptr = vtn_pointer(b, w[3]);
2877 const uint32_t field = w[4];
2878
2879 vtn_fail_if(ptr->type->pointed->base_type != vtn_base_type_struct,
2880 "OpArrayLength must take a pointer to a structure type");
2881 vtn_fail_if(field != ptr->type->pointed->length - 1 ||
2882 ptr->type->pointed->members[field]->base_type != vtn_base_type_array,
2883 "OpArrayLength must reference the last member of the "
2884 "structure and that must be an array");
2885
2886 struct vtn_access_chain chain = {
2887 .length = 1,
2888 .link = {
2889 { .mode = vtn_access_mode_literal, .id = field },
2890 }
2891 };
2892 struct vtn_pointer *array = vtn_pointer_dereference(b, ptr, &chain);
2893
2894 nir_def *array_length =
2895 nir_deref_buffer_array_length(&b->nb, 32,
2896 vtn_pointer_to_ssa(b, array),
2897 .access=ptr->access | ptr->type->pointed->access);
2898
2899 vtn_push_nir_ssa(b, w[2], array_length);
2900 break;
2901 }
2902
2903 case SpvOpConvertPtrToU: {
2904 struct vtn_type *u_type = vtn_get_type(b, w[1]);
2905 struct vtn_type *ptr_type = vtn_get_value_type(b, w[3]);
2906
2907 vtn_fail_if(ptr_type->base_type != vtn_base_type_pointer ||
2908 ptr_type->type == NULL,
2909 "OpConvertPtrToU can only be used on physical pointers");
2910
2911 vtn_fail_if(u_type->base_type != vtn_base_type_vector &&
2912 u_type->base_type != vtn_base_type_scalar,
2913 "OpConvertPtrToU can only be used to cast to a vector or "
2914 "scalar type");
2915
2916 /* The pointer will be converted to an SSA value automatically */
2917 nir_def *ptr = vtn_get_nir_ssa(b, w[3]);
2918 nir_def *u = nir_sloppy_bitcast(&b->nb, ptr, u_type->type);
2919 vtn_push_nir_ssa(b, w[2], u);
2920 break;
2921 }
2922
2923 case SpvOpConvertUToPtr: {
2924 struct vtn_type *ptr_type = vtn_get_type(b, w[1]);
2925 struct vtn_type *u_type = vtn_get_value_type(b, w[3]);
2926
2927 vtn_fail_if(ptr_type->base_type != vtn_base_type_pointer ||
2928 ptr_type->type == NULL,
2929 "OpConvertUToPtr can only be used on physical pointers");
2930
2931 vtn_fail_if(u_type->base_type != vtn_base_type_vector &&
2932 u_type->base_type != vtn_base_type_scalar,
2933 "OpConvertUToPtr can only be used to cast from a vector or "
2934 "scalar type");
2935
2936 nir_def *u = vtn_get_nir_ssa(b, w[3]);
2937 nir_def *ptr = nir_sloppy_bitcast(&b->nb, u, ptr_type->type);
2938 vtn_push_pointer(b, w[2], vtn_pointer_from_ssa(b, ptr, ptr_type));
2939 break;
2940 }
2941
2942 case SpvOpGenericCastToPtrExplicit: {
2943 struct vtn_type *dst_type = vtn_get_type(b, w[1]);
2944 struct vtn_type *src_type = vtn_get_value_type(b, w[3]);
2945 SpvStorageClass storage_class = w[4];
2946
2947 vtn_fail_if(dst_type->base_type != vtn_base_type_pointer ||
2948 dst_type->storage_class != storage_class,
2949 "Result type of an SpvOpGenericCastToPtrExplicit must be "
2950 "an OpTypePointer. Its Storage Class must match the "
2951 "storage class specified in the instruction");
2952
2953 vtn_fail_if(src_type->base_type != vtn_base_type_pointer ||
2954 src_type->pointed->id != dst_type->pointed->id,
2955 "Source pointer of an SpvOpGenericCastToPtrExplicit must "
2956 "have a type of OpTypePointer whose Type is the same as "
2957 "the Type of Result Type");
2958
2959 vtn_fail_if(src_type->storage_class != SpvStorageClassGeneric,
2960 "Source pointer of an SpvOpGenericCastToPtrExplicit must "
2961 "point to the Generic Storage Class.");
2962
2963 vtn_fail_if(storage_class != SpvStorageClassWorkgroup &&
2964 storage_class != SpvStorageClassCrossWorkgroup &&
2965 storage_class != SpvStorageClassFunction,
2966 "Storage must be one of the following literal values from "
2967 "Storage Class: Workgroup, CrossWorkgroup, or Function.");
2968
2969 nir_deref_instr *src_deref = vtn_nir_deref(b, w[3]);
2970
2971 nir_variable_mode nir_mode;
2972 enum vtn_variable_mode mode =
2973 vtn_storage_class_to_mode(b, storage_class, dst_type->pointed, &nir_mode);
2974 nir_address_format addr_format = vtn_mode_to_address_format(b, mode);
2975
2976 nir_def *null_value =
2977 nir_build_imm(&b->nb, nir_address_format_num_components(addr_format),
2978 nir_address_format_bit_size(addr_format),
2979 nir_address_format_null_value(addr_format));
2980
2981 nir_def *valid = nir_build_deref_mode_is(&b->nb, 1, &src_deref->def, nir_mode);
2982 vtn_push_nir_ssa(b, w[2], nir_bcsel(&b->nb, valid,
2983 &src_deref->def,
2984 null_value));
2985 break;
2986 }
2987
2988 case SpvOpGenericPtrMemSemantics: {
2989 struct vtn_type *dst_type = vtn_get_type(b, w[1]);
2990 struct vtn_type *src_type = vtn_get_value_type(b, w[3]);
2991
2992 vtn_fail_if(dst_type->base_type != vtn_base_type_scalar ||
2993 dst_type->type != glsl_uint_type(),
2994 "Result type of an SpvOpGenericPtrMemSemantics must be "
2995 "an OpTypeInt with 32-bit Width and 0 Signedness.");
2996
2997 vtn_fail_if(src_type->base_type != vtn_base_type_pointer ||
2998 src_type->storage_class != SpvStorageClassGeneric,
2999 "Source pointer of an SpvOpGenericPtrMemSemantics must "
3000 "point to the Generic Storage Class");
3001
3002 nir_deref_instr *src_deref = vtn_nir_deref(b, w[3]);
3003
3004 nir_def *global_bit =
3005 nir_bcsel(&b->nb, nir_build_deref_mode_is(&b->nb, 1, &src_deref->def,
3006 nir_var_mem_global),
3007 nir_imm_int(&b->nb, SpvMemorySemanticsCrossWorkgroupMemoryMask),
3008 nir_imm_int(&b->nb, 0));
3009
3010 nir_def *shared_bit =
3011 nir_bcsel(&b->nb, nir_build_deref_mode_is(&b->nb, 1, &src_deref->def,
3012 nir_var_mem_shared),
3013 nir_imm_int(&b->nb, SpvMemorySemanticsWorkgroupMemoryMask),
3014 nir_imm_int(&b->nb, 0));
3015
3016 vtn_push_nir_ssa(b, w[2], nir_iand(&b->nb, global_bit, shared_bit));
3017 break;
3018 }
3019
3020 case SpvOpSubgroupBlockReadINTEL: {
3021 struct vtn_type *res_type = vtn_get_type(b, w[1]);
3022 nir_deref_instr *src = vtn_nir_deref(b, w[3]);
3023
3024 nir_intrinsic_instr *load =
3025 nir_intrinsic_instr_create(b->nb.shader,
3026 nir_intrinsic_load_deref_block_intel);
3027 load->src[0] = nir_src_for_ssa(&src->def);
3028 nir_def_init_for_type(&load->instr, &load->def, res_type->type);
3029 load->num_components = load->def.num_components;
3030 nir_builder_instr_insert(&b->nb, &load->instr);
3031
3032 vtn_push_nir_ssa(b, w[2], &load->def);
3033 break;
3034 }
3035
3036 case SpvOpSubgroupBlockWriteINTEL: {
3037 nir_deref_instr *dest = vtn_nir_deref(b, w[1]);
3038 nir_def *data = vtn_ssa_value(b, w[2])->def;
3039
3040 nir_intrinsic_instr *store =
3041 nir_intrinsic_instr_create(b->nb.shader,
3042 nir_intrinsic_store_deref_block_intel);
3043 store->src[0] = nir_src_for_ssa(&dest->def);
3044 store->src[1] = nir_src_for_ssa(data);
3045 store->num_components = data->num_components;
3046 nir_builder_instr_insert(&b->nb, &store->instr);
3047 break;
3048 }
3049
3050 case SpvOpConvertUToAccelerationStructureKHR: {
3051 struct vtn_type *as_type = vtn_get_type(b, w[1]);
3052 struct vtn_type *u_type = vtn_get_value_type(b, w[3]);
3053 vtn_fail_if(!((u_type->base_type == vtn_base_type_vector &&
3054 u_type->type == glsl_vector_type(GLSL_TYPE_UINT, 2)) ||
3055 (u_type->base_type == vtn_base_type_scalar &&
3056 u_type->type == glsl_uint64_t_type())),
3057 "OpConvertUToAccelerationStructure may only be used to "
3058 "cast from a 64-bit scalar integer or a 2-component vector "
3059 "of 32-bit integers");
3060 vtn_fail_if(as_type->base_type != vtn_base_type_accel_struct,
3061 "The result type of an OpConvertUToAccelerationStructure "
3062 "must be OpTypeAccelerationStructure");
3063
3064 nir_def *u = vtn_get_nir_ssa(b, w[3]);
3065 vtn_push_nir_ssa(b, w[2], nir_sloppy_bitcast(&b->nb, u, as_type->type));
3066 break;
3067 }
3068
3069 default:
3070 vtn_fail_with_opcode("Unhandled opcode", opcode);
3071 }
3072 }
3073