Home
last modified time | relevance | path

Searched defs:w10 (Results 1 – 15 of 15) sorted by relevance

/external/webrtc/modules/audio_coding/codecs/ilbc/
Dsmooth.c40 int32_t w00,w10,w11, endiff, crit; in WebRtcIlbcfix_Smooth() local
/external/libaom/aom_dsp/x86/
Dintrapred_utils.h96 __m128i w10, w11, w12, w13, w14, w15; in transpose16x16_sse2() local
Dlpf_common_sse2.h402 __m128i w10, w11, w12, w13, w14, w15; in transpose16x8_8x16_sse2() local
453 __m128i w10, w11, w12, w13, w14, w15; in transpose8x16_16x8_sse2() local
Dloopfilter_sse2.c93 __m128i w10, w11, w12, w13; in transpose_pq_14_inv_sse2() local
Dintrapred_avx2.c4270 __m256i w10, w11, w12, w13, w14, w15; in transpose16x32_avx2() local
/external/libaom/aom_dsp/arm/
Dtranspose_neon.h99 uint8x8x2_t w10 = vzip_u8(x[12], x[13]); in transpose_arrays_u8_8x16() local
169 uint32x4x2_t w10 = vzipq_u32(vreinterpretq_u32_u16(w4.val[1]), in transpose_arrays_u8_16x8() local
224 uint16x8x2_t w10 = vzipq_u16(vreinterpretq_u16_u8(w4.val[0]), in transpose_arrays_u8_16x16() local
/external/deqp/framework/randomshaders/
DrsgProgramExecutor.cpp114 float w10 = x * (1.0f - y); in interpolateVertexQuad() local
/external/speex/tmv/
Dpreprocess_tm.h100 { register int f10, w10, r0, r1; in preprocess_analysis() local
/external/libvpx/vp9/encoder/x86/
Dvp9_dct_intrin_sse2.c432 __m128i w0, w1, w2, w3, w4, w5, w6, w7, w8, w9, w10, w11, w12, w13, w14, w15; in fadst8_sse2() local
/external/mesa3d/src/mesa/main/
Dtexcompress_astc.cpp1286 int w10 = ft - w11; in compute_infill_weights() local
/external/pytorch/aten/src/ATen/native/cpu/
DUpSampleKernel.cpp627 opmath_t w10 = h1lambda * w0lambda; in cpu_upsample_linear_channels_last() local
/external/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_sample_soa.c1551 LLVMValueRef w00, w01, w10, w11, wx0, wy0, c_weight, tmp; in lp_build_sample_image_linear() local
/external/deqp/framework/common/
DtcuAstcUtil.cpp1410 const uint32_t w10 = fY - w11; in interpolateWeights() local
/external/libgav1/src/dsp/x86/
Dloop_filter_sse4.cc984 const __m128i w10 = _mm_unpacklo_epi8(qp0, qp1); in DualTranspose4x8To8x4() local
/external/deqp/framework/opengl/
DgluTextureTestUtil.cpp169 float w10 = x * (1.0f - y); in bilinearInterpolate() local