Searched defs:windowHandles (Results 1 – 7 of 7) sorted by relevance
48 public abstract void onWindowInfosChanged(InputWindowHandle[] windowHandles, in onWindowInfosChanged()
286 InputWindowHandle[] windowHandles, WindowInfosListener.DisplayInfo[] displayInfos) { in buildParams()
90 auto& windowHandles = hOutputConfiguration.windowHandles; in convertFromHidl() local
151 public void onWindowInfosChanged(InputWindowHandle[] windowHandles, in onWindowInfosChanged()156 private void onWindowInfosChangedInternal(InputWindowHandle[] windowHandles, in onWindowInfosChangedInternal()
245 Pair<InputWindowHandle[], WindowInfosListener.DisplayInfo[]> windowHandles) { in computeTpl()
107 auto &windowHandles = src.windowHandles; in convertFromAidl() local
1454 const auto& windowHandles = getWindowHandlesForDisplay(displayId); in findTouchedWindowAt() local1477 const auto& windowHandles = mWindowInfos.getWindowHandlesForDisplay(displayId); in findOutsideTargets() local1504 const auto& windowHandles = windowInfos.getWindowHandlesForDisplay(displayId); in findTouchedSpyWindowsAt() local1810 const std::vector<sp<WindowInfoHandle>>& windowHandles = in dispatchTouchModeChangeLocked() local3147 const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesForDisplay(displayId); in computeTouchOcclusionInfo() local3217 const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesForDisplay(displayId); in isWindowObscuredAtPoint() local3234 const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesForDisplay(displayId); in isWindowObscured() local5200 ui::LogicalDisplayId displayId, std::vector<sp<WindowInfoHandle>>&& windowHandles) { in setWindowHandlesForDisplay()5512 const std::vector<sp<WindowInfoHandle>>& windowHandles = in setInputWindowsLocked() local7284 const std::vector<sp<WindowInfoHandle>>& windowHandles = in findWallpaperWindowBelow() local