Searched defs:windowInfos (Results 1 – 10 of 10) sorted by relevance
67 auto windowPresent = [&](const std::vector<WindowInfo>& windowInfos) { in TEST_F()74 auto windowNotPresent = [&](const std::vector<WindowInfo>& windowInfos) { in TEST_F()98 auto windowIsPresentAndTouchableRegionEmpty = [&](const std::vector<WindowInfo>& windowInfos) { in TEST_F()111 [&](const std::vector<WindowInfo>& windowInfos) { in TEST_F()
371 auto windowIsPresentAndNotTrusted = [&](const std::vector<WindowInfo>& windowInfos) { in TEST_F()388 auto windowIsPresentAndTrusted = [&](const std::vector<WindowInfo>& windowInfos) { in TEST_F()
35 std::vector<WindowInfo> windowInfos; member
48 const std::vector<WindowInfo>& windowInfos) { in findMatchingWindowInfo()
184 std::vector<gui::WindowInfo> windowInfos{*window->getInfo()}; in benchmarkOnWindowInfosChanged() local
166 std::vector<WindowInfo> windowInfos; in LLVMFuzzerTestOneInput() local
68 static jobjectArray fromWindowInfos(JNIEnv* env, const std::vector<WindowInfo>& windowInfos) { in fromWindowInfos()
63 const std::vector<gui::WindowInfo>& windowInfos) { in getPrivacySensitiveDisplaysFromWindowInfos()1103 const std::vector<gui::WindowInfo>& windowInfos) { in setInitialDisplayInfosLocked()
1500 const DispatcherWindowInfo& windowInfos) { in findTouchedSpyWindowsAt()7151 const DispatcherWindowInfo& windowInfos) { in shouldDropInput()7473 InputDispatcher::DispatcherTouchState::DispatcherTouchState(const DispatcherWindowInfo& windowInfos, in DispatcherTouchState()
4293 std::vector<WindowInfo> windowInfos; in updateInputFlinger() local