| /external/deqp/framework/opengl/wrapper/ |
| D | glwInitGL44.inl | 1 /* WARNING: This is auto-generated file. Do not modify, since changes will 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra… 7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginCondition… 10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed"); 12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransform… 13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); [all …]
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| D | glwInitGL41.inl | 1 /* WARNING: This is auto-generated file. Do not modify, since changes will 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram"); 7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRe… 10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed"); 12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed… 13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); [all …]
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| D | glwInitGL46.inl | 1 /* WARNING: This is auto-generated file. Do not modify, since changes will 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra… 7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginCondition… 10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed"); 12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransform… 13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); [all …]
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| D | glwInitExtGL.inl | 1 /* WARNING: This is auto-generated file. Do not modify, since changes will 9 gl->blendBarrier = (glBlendBarrierFunc) loader->get("glBlendBarrierKHR"); 14 gl->debugMessageCallback = (glDebugMessageCallbackFunc) loader->get("glDebugMessageCallback"); 15 gl->debugMessageControl = (glDebugMessageControlFunc) loader->get("glDebugMessageControl"); 16 gl->debugMessageInsert = (glDebugMessageInsertFunc) loader->get("glDebugMessageInsert"); 17 gl->getDebugMessageLog = (glGetDebugMessageLogFunc) loader->get("glGetDebugMessageLog"); 18 gl->getObjectLabel = (glGetObjectLabelFunc) loader->get("glGetObjectLabel"); 19 gl->getObjectPtrLabel = (glGetObjectPtrLabelFunc) loader->get("glGetObjectPtrLabel"); 20 gl->objectLabel = (glObjectLabelFunc) loader->get("glObjectLabel"); 21 gl->objectPtrLabel = (glObjectPtrLabelFunc) loader->get("glObjectPtrLabel"); [all …]
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| D | glwInitGL45.inl | 1 /* WARNING: This is auto-generated file. Do not modify, since changes will 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra… 7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginCondition… 10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed"); 12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransform… 13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); [all …]
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| D | glwInitGL43.inl | 1 /* WARNING: This is auto-generated file. Do not modify, since changes will 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra… 7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginCondition… 10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed"); 12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransform… 13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); [all …]
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| D | glwInitGL42.inl | 1 /* WARNING: This is auto-generated file. Do not modify, since changes will 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra… 7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginCondition… 10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed"); 12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransform… 13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); [all …]
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| D | glwInitGL32.inl | 1 /* WARNING: This is auto-generated file. Do not modify, since changes will 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRe… 9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed… 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); [all …]
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| D | glwInitGL33.inl | 1 /* WARNING: This is auto-generated file. Do not modify, since changes will 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRe… 9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed… 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); [all …]
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| D | glwInitES31.inl | 1 /* WARNING: This is auto-generated file. Do not modify, since changes will 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram"); 7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed… 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); [all …]
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| D | glwInitGL30.inl | 1 /* WARNING: This is auto-generated file. Do not modify, since changes will 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRe… 9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed… 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); [all …]
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| D | glwInitGL40.inl | 1 /* WARNING: This is auto-generated file. Do not modify, since changes will 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRe… 9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 10 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed"); 11 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed… 12 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 13 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 14 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); [all …]
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| D | glwInitES32.inl | 1 /* WARNING: This is auto-generated file. Do not modify, since changes will 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram"); 7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed… 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); [all …]
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| D | glwInitGL31.inl | 1 /* WARNING: This is auto-generated file. Do not modify, since changes will 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRe… 9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed… 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); [all …]
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| D | glwInitES30.inl | 1 /* WARNING: This is auto-generated file. Do not modify, since changes will 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 8 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 9 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed… 10 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 11 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 12 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 13 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); 14 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer"); [all …]
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| D | glwInitES20.inl | 1 /* WARNING: This is auto-generated file. Do not modify, since changes will 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 8 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 9 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 10 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer"); 11 gl->bindRenderbuffer = (glBindRenderbufferFunc) loader->get("glBindRenderbuffer"); 12 gl->bindTexture = (glBindTextureFunc) loader->get("glBindTexture"); 13 gl->blendColor = (glBlendColorFunc) loader->get("glBlendColor"); 14 gl->blendEquation = (glBlendEquationFunc) loader->get("glBlendEquation"); [all …]
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| D | glwInitExtES.inl | 1 /* WARNING: This is auto-generated file. Do not modify, since changes will 9 gl->blendBarrier = (glBlendBarrierFunc) loader->get("glBlendBarrierKHR"); 14 gl->debugMessageCallback = (glDebugMessageCallbackFunc) loader->get("glDebugMessageCallbackKHR"); 15 gl->debugMessageControl = (glDebugMessageControlFunc) loader->get("glDebugMessageControlKHR"); 16 gl->debugMessageInsert = (glDebugMessageInsertFunc) loader->get("glDebugMessageInsertKHR"); 17 gl->getDebugMessageLog = (glGetDebugMessageLogFunc) loader->get("glGetDebugMessageLogKHR"); 18 gl->getObjectLabel = (glGetObjectLabelFunc) loader->get("glGetObjectLabelKHR"); 19 gl->getObjectPtrLabel = (glGetObjectPtrLabelFunc) loader->get("glGetObjectPtrLabelKHR"); 20 gl->getPointerv = (glGetPointervFunc) loader->get("glGetPointervKHR"); 21 gl->objectLabel = (glObjectLabelFunc) loader->get("glObjectLabelKHR"); [all …]
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| /external/libcxxabi/test/ |
| D | unwind_06.pass.cpp | 1 //===------------------------- unwind_06.cpp ------------------------------===// 8 //===----------------------------------------------------------------------===// 10 // UNSUPPORTED: libcxxabi-no-exceptions 17 // Compile with -Os to get compiler uses float registers to hold float variables 21 double (* volatile get)(int) = get_; variable 26 double a = get(0); in try1() 27 double b = get(1); in try1() 28 for (counter = 100; counter; --counter) in try1() 29 a += get(1) + b; in try1() 31 return get(0)+a+b; in try1() [all …]
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| /external/cronet/stable/third_party/libc++abi/src/test/ |
| D | unwind_06.pass.cpp | 1 //===----------------------------------------------------------------------===// 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 7 //===----------------------------------------------------------------------===// 9 // UNSUPPORTED: no-exceptions 18 # pragma GCC diagnostic ignored "-Wvolatile" 21 // Compile with -Os to get compiler uses float registers to hold float variables 25 double (* volatile get)(int) = get_; variable 30 double a = get(0); in try1() 31 double b = get(1); in try1() 32 for (counter = 100; counter; counter = counter - 1) in try1() [all …]
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| /external/cronet/tot/third_party/libc++abi/src/test/ |
| D | unwind_06.pass.cpp | 1 //===----------------------------------------------------------------------===// 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 7 //===----------------------------------------------------------------------===// 9 // UNSUPPORTED: no-exceptions 18 # pragma GCC diagnostic ignored "-Wvolatile" 21 // Compile with -Os to get compiler uses float registers to hold float variables 25 double (* volatile get)(int) = get_; variable 30 double a = get(0); in try1() 31 double b = get(1); in try1() 32 for (counter = 100; counter; counter = counter - 1) in try1() [all …]
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| /external/python/google-api-python-client/samples/analytics/ |
| D | management_v3_reference.py | 2 # -*- coding: utf-8 -*- 10 # http://www.apache.org/licenses/LICENSE-2.0 18 """Reference command-line example for Google Analytics Management API v3. 37 secret, and the redirect uri. You get these values by creating a new project 48 Also you can also get help on all the command-line flags the program 51 $ python management_v3_reference.py --help 85 print ('The credentials have been revoked or expired, please re-run' 86 'the application to re-authorize') 108 if accounts.get('items'): 109 firstAccountId = accounts.get('items')[0].get('id') [all …]
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| /external/kotlinx.serialization/formats/cbor/api/ |
| D | kotlinx-serialization-cbor.klib.api | 4 // - Signature version: 2 5 // - Show manifest properties: true 6 // - Show declarations: true 8 // Library unique name: <org.jetbrains.kotlinx:kotlinx-serialization-cbor> 21 …final fun <get-label>(): kotlin/Long // kotlinx.serialization.cbor/CborLabel.label.<get-label>|<ge… 28 …final fun <get-tags>(): kotlin/ULongArray // kotlinx.serialization.cbor/KeyTags.tags.<get-tags>|<g… 35 …final fun <get-tags>(): kotlin/ULongArray // kotlinx.serialization.cbor/ObjectTags.tags.<get-tags>… 42 …final fun <get-tags>(): kotlin/ULongArray // kotlinx.serialization.cbor/ValueTags.tags.<get-tags>|… 47 …abstract fun <get-cbor>(): kotlinx.serialization.cbor/Cbor // kotlinx.serialization.cbor/CborDecod… 52 …abstract fun <get-cbor>(): kotlinx.serialization.cbor/Cbor // kotlinx.serialization.cbor/CborEncod… [all …]
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| /external/tensorflow/tensorflow/compiler/xla/service/ |
| D | hlo_replication_analysis_test.cc | 7 http://www.apache.org/licenses/LICENSE-2.0 52 get-tuple-element.2 = f32[4096,4096]{1,0} get-tuple-element(param), index=0 in TEST_F() 53 get-tuple-element.3 = f32[4096,4096]{1,0} get-tuple-element(param), index=1 in TEST_F() 54 after-all.1 = token[] after-all() in TEST_F() 55 replica-id = u32[] replica-id() in TEST_F() 56 infeed = (f32[4096,4096]{1,0}, token[]) infeed(after-all.1) in TEST_F() 57 get-tuple-element.5 = f32[4096,4096]{1,0} get-tuple-element(infeed), index=0 in TEST_F() 58 dot = f32[4096,4096]{1,0} dot(get-tuple-element.5, get-tuple-element.3), in TEST_F() 60 all-reduce = f32[4096,4096]{1,0} all-reduce(dot), replica_groups={}, in TEST_F() 62 subtract = f32[4096,4096]{1,0} subtract(get-tuple-element.3, all-reduce) in TEST_F() [all …]
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| /external/llvm/unittests/IR/ |
| D | TypeBuilderTest.cpp | 1 //===- llvm/unittest/TypeBuilderTest.cpp - TypeBuilder tests --------------===// 8 //===----------------------------------------------------------------------===// 20 EXPECT_EQ(Type::getVoidTy(Context), (TypeBuilder<void, true>::get(Context))); in TEST() 21 EXPECT_EQ(Type::getVoidTy(Context), (TypeBuilder<void, false>::get(Context))); in TEST() 24 (TypeBuilder<void *, false>::get(Context))); in TEST() 26 (TypeBuilder<const void *, false>::get(Context))); in TEST() 28 (TypeBuilder<volatile void *, false>::get(Context))); in TEST() 30 (TypeBuilder<const volatile void *, false>::get(Context))); in TEST() 36 (TypeBuilder<int8_t, false>::get(Context))); in TEST() 38 (TypeBuilder<uint8_t, false>::get(Context))); in TEST() [all …]
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| /external/deqp/framework/egl/wrapper/ |
| D | eglwInitCore.inl | 1 /* WARNING: This is auto-generated file. Do not modify, since changes will 6 dst->bindAPI = (eglBindAPIFunc) loader->get("eglBindAPI"); 7 dst->bindTexImage = (eglBindTexImageFunc) loader->get("eglBindTexImage"); 8 dst->chooseConfig = (eglChooseConfigFunc) loader->get("eglChooseConfig"); 9 dst->clientWaitSync = (eglClientWaitSyncFunc) loader->get("eglClientWaitSync"); 10 dst->copyBuffers = (eglCopyBuffersFunc) loader->get("eglCopyBuffers"); 11 dst->createContext = (eglCreateContextFunc) loader->get("eglCreateContext"); 12 dst->createImage = (eglCreateImageFunc) loader->get("eglCreateImage"); 13 dst->createPbufferFromClientBuffer = (eglCreatePbufferFromClientBufferFunc) loader->get("eglCreateP… 14 dst->createPbufferSurface = (eglCreatePbufferSurfaceFunc) loader->get("eglCreatePbufferSurface… [all …]
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