/external/mesa3d/src/compiler/nir/tests/ |
D | opt_varyings_tests_dead_input.cpp | 79 TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, POS, 32) 80 TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, COL0, 32) 81 TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, COL1, 32) 82 TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, FOGC, 32) 83 TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, TEX0, 32) 84 TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, PSIZ, 32) 85 TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, BFC0, 32) 86 TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, BFC1, 32) 87 TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, CLIP_VERTEX, 32) 88 TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, CLIP_DIST0, 32) [all …]
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D | opt_varyings_tests_dead_output.cpp | 102 TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, POS, 32) 103 TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, COL0, 32) 104 TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, COL1, 32) 105 TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, FOGC, 32) 106 TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, TEX0, 32) 107 TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, PSIZ, 32) 108 TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, BFC0, 32) 109 TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, BFC1, 32) 110 TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, CLIP_VERTEX, 32) 111 TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, CLIP_DIST0, 32) [all …]
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D | opt_varyings_tests_prop_uniform_expr.cpp | 149 TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, POS, 0, float, 32) 150 TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, COL0, 0, float, 32) 151 TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, COL1, 0, float, 32) 152 TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, BFC0, 0, float, 32) 153 TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, BFC1, 0, float, 32) 154 TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, FOGC, 0, float, 32) 155 TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, TEX0, 0, float, 32) 156 TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, PSIZ, 0, float, 32) 157 TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, CLIP_VERTEX, 0, float, 32) 158 TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, CLIP_DIST0, 0, float, 32) [all …]
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D | opt_varyings_tests_prop_ubo.cpp | 150 TEST_UBO_PROP(VERTEX, TESS_CTRL, POS, 0, float, 32) 151 TEST_UBO_PROP(VERTEX, TESS_CTRL, COL0, 0, float, 32) 152 TEST_UBO_PROP(VERTEX, TESS_CTRL, COL1, 0, float, 32) 153 TEST_UBO_PROP(VERTEX, TESS_CTRL, BFC0, 0, float, 32) 154 TEST_UBO_PROP(VERTEX, TESS_CTRL, BFC1, 0, float, 32) 155 TEST_UBO_PROP(VERTEX, TESS_CTRL, FOGC, 0, float, 32) 156 TEST_UBO_PROP(VERTEX, TESS_CTRL, TEX0, 0, float, 32) 157 TEST_UBO_PROP(VERTEX, TESS_CTRL, PSIZ, 0, float, 32) 158 TEST_UBO_PROP(VERTEX, TESS_CTRL, CLIP_VERTEX, 0, float, 32) 159 TEST_UBO_PROP(VERTEX, TESS_CTRL, CLIP_DIST0, 0, float, 32) [all …]
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D | opt_varyings_tests_prop_uniform.cpp | 150 TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, POS, 0, float, 32) 151 TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, COL0, 0, float, 32) 152 TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, COL1, 0, float, 32) 153 TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, BFC0, 0, float, 32) 154 TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, BFC1, 0, float, 32) 155 TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, FOGC, 0, float, 32) 156 TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, TEX0, 0, float, 32) 157 TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, PSIZ, 0, float, 32) 158 TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, CLIP_VERTEX, 0, float, 32) 159 TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, CLIP_DIST0, 0, float, 32) [all …]
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D | opt_varyings_tests_prop_const.cpp | 150 TEST_CONST_PROP(VERTEX, TESS_CTRL, POS, 0, float, 32, 314) 151 TEST_CONST_PROP(VERTEX, TESS_CTRL, COL0, 0, float, 32, 314) 152 TEST_CONST_PROP(VERTEX, TESS_CTRL, COL1, 0, float, 32, 314) 153 TEST_CONST_PROP(VERTEX, TESS_CTRL, BFC0, 0, float, 32, 314) 154 TEST_CONST_PROP(VERTEX, TESS_CTRL, BFC1, 0, float, 32, 314) 155 TEST_CONST_PROP(VERTEX, TESS_CTRL, FOGC, 0, float, 32, 314) 156 TEST_CONST_PROP(VERTEX, TESS_CTRL, TEX0, 0, float, 32, 314) 157 TEST_CONST_PROP(VERTEX, TESS_CTRL, PSIZ, 0, float, 32, 314) 158 TEST_CONST_PROP(VERTEX, TESS_CTRL, CLIP_VERTEX, 0, float, 32, 314) 159 TEST_CONST_PROP(VERTEX, TESS_CTRL, CLIP_DIST0, 0, float, 32, 314) [all …]
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/external/lottie/lottie/src/main/java/com/airbnb/lottie/animation/content/ |
D | RoundedCornersContent.java | 56 * Iterate through each vertex. 57 * If a vertex is a sharp corner, it rounds it. 58 * If a vertex has control points, it is already rounded, so it does nothing. 60 * To round a vertex: 61 * Split the vertex into two. 62 * Move vertex 1 directly towards the previous vertex. 63 * Set vertex 1's in control point to itself so it is not rounded on that side. 64 * Extend vertex 1's out control point towards the original vertex. 66 * Repeat for vertex 2: 67 * Move vertex 2 directly towards the next vertex. [all …]
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/external/deqp/data/gles31/shaders/es31/ |
D | separate_shader_validation.test | 10 active_stages {vertex} 11 vertex "" 44 active_stages {vertex} 45 vertex "" 77 active_stages {vertex} 78 vertex "" 109 active_stages {vertex} 110 vertex "" 141 active_stages {vertex} 142 vertex "" [all …]
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D | uniform_block.test | 10 vertex "" 43 vertex "" 76 vertex "" 109 vertex "" 142 vertex "" 175 vertex "" 208 vertex "" 241 vertex "" 274 vertex "" 307 vertex "" [all …]
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/external/deqp/android/cts/main/vk-main-2019-03-01/ |
D | robustness.txt | 397 dEQP-VK.robustness.buffer_access.through_pointers.graphics.reads.vertex.16B_in_memory_with_scalar_f… 398 dEQP-VK.robustness.buffer_access.through_pointers.graphics.reads.vertex.16B_in_memory_with_scalar_s… 399 dEQP-VK.robustness.buffer_access.through_pointers.graphics.reads.vertex.16B_in_memory_with_scalar_u… 400 dEQP-VK.robustness.buffer_access.through_pointers.graphics.reads.vertex.16B_in_memory_with_vec4_f32 401 dEQP-VK.robustness.buffer_access.through_pointers.graphics.reads.vertex.16B_in_memory_with_vec4_s32 402 dEQP-VK.robustness.buffer_access.through_pointers.graphics.reads.vertex.16B_in_memory_with_vec4_u32 403 dEQP-VK.robustness.buffer_access.through_pointers.graphics.reads.vertex.16B_out_of_memory_with_scal… 404 dEQP-VK.robustness.buffer_access.through_pointers.graphics.reads.vertex.16B_out_of_memory_with_scal… 405 dEQP-VK.robustness.buffer_access.through_pointers.graphics.reads.vertex.16B_out_of_memory_with_scal… 406 dEQP-VK.robustness.buffer_access.through_pointers.graphics.reads.vertex.16B_out_of_memory_with_vec4… [all …]
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/external/deqp/data/gles31/shaders/es32/ |
D | separate_shader_validation.test | 28 active_stages {vertex} 29 vertex "" 62 active_stages {vertex} 63 vertex "" 95 active_stages {vertex} 96 vertex "" 127 active_stages {vertex} 128 vertex "" 159 active_stages {vertex} 160 vertex "" [all …]
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D | uniform_block.test | 10 vertex "" 43 vertex "" 76 vertex "" 109 vertex "" 142 vertex "" 175 vertex "" 208 vertex "" 241 vertex "" 274 vertex "" 307 vertex "" [all …]
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/external/mesa3d/src/gallium/drivers/nouveau/ci/ |
D | nouveau-nv49-fails.txt | 782 deqp-gles2@performance@shader@operator@angle_and_trigonometry@acos@vertex@highp_float,Fail 783 deqp-gles2@performance@shader@operator@angle_and_trigonometry@acos@vertex@lowp_float,Fail 784 deqp-gles2@performance@shader@operator@angle_and_trigonometry@acos@vertex@mediump_float,Fail 788 deqp-gles2@performance@shader@operator@angle_and_trigonometry@asin@vertex@highp_float,Fail 789 deqp-gles2@performance@shader@operator@angle_and_trigonometry@asin@vertex@lowp_float,Fail 790 deqp-gles2@performance@shader@operator@angle_and_trigonometry@asin@vertex@mediump_float,Fail 794 deqp-gles2@performance@shader@operator@angle_and_trigonometry@atan2@vertex@highp_float,Fail 795 deqp-gles2@performance@shader@operator@angle_and_trigonometry@atan2@vertex@lowp_float,Fail 796 deqp-gles2@performance@shader@operator@angle_and_trigonometry@atan2@vertex@mediump_float,Fail 800 deqp-gles2@performance@shader@operator@angle_and_trigonometry@atan@vertex@highp_float,Fail [all …]
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/external/skia/src/gpu/ganesh/geometry/ |
D | GrTriangulator.h | 59 struct Vertex; 105 // 6) Triangulate the monotone polygons directly into a vertex buffer: 110 // The vertex sorting in step (3) is a merge sort, since it plays well with the linked list 114 // sweep line has crossed the top vertex, but not the bottom vertex. It's sorted 116 // have been seen, so the "lower" top vertex of the two). If the top vertices are equal 118 // "upper" bottom vertex. 127 // neighbouring edges at the top or bottom vertex. This is handled by merging the 131 // the active edge list to the vertex before they occur (rewind() during merging, 155 skgpu::VertexWriter emitTriangle(Vertex* prev, Vertex* curr, Vertex* next, int winding, 159 Poly* makePoly(Poly** head, Vertex* v, int winding) const; [all …]
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/external/truth/core/src/main/java/com/google/common/truth/ |
D | GraphMatching.java | 46 * representing the vertex in the first part and the value representing the value in the second 100 // vertex. This finds a disjoint set of augmenting paths of the shortest length and updates in perform() 114 * matching) is directed from the LHS vertex to the RHS vertex and every matched edge is 115 * directed from the RHS vertex to the LHS vertex, and performs a BFS which starts from all of 117 * either at the end of a layer where a free RHS vertex is found or when the search is exhausted 118 * if no free RHS vertex is found. Keeps track of which layer of the BFS each LHS vertex was 120 * layer 1, those reachable by following an unmatched edge from any free LHS vertex to any 121 * non-free RHS vertex and then the matched edge back to a LHS vertex are in layer 2, etc. Note 122 * that every path in a successful search starts with a free LHS vertex and ends with a free RHS 123 * vertex, with every intermediate vertex being non-free. [all …]
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/external/rust/android-crates-io/crates/vulkano/src/pipeline/graphics/vertex_input/ |
D | mod.rs | 10 //! Configures how data from vertex buffers is read into vertex shader input locations. 12 //! The vertex input stage is the stage where data is read from a buffer and fed into the vertex 13 //! shader. After each invocation of the vertex shader, the pipeline then proceeds to the input 53 //! An input attribute is a mapping between data in a vertex buffer and the locations and components 54 //! of the vertex shader. 58 //! the vertex buffer at once, which are then mapped to the four components of the given location. 59 //! Like the texels in an image, each attribute's data format in a vertex buffer is described by a 62 //! `Format::R32G32B32A32_SFLOAT` will read four `f32` values from the vertex buffer and assigns 68 //! components of a vertex position in a vertex buffer, and have the vertex input state 87 //! each input attribute is to be read. The buffer itself is referred to as a "vertex buffer", and [all …]
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/external/s2-geometry-library-java/src/com/google/common/geometry/ |
D | S2Loop.java | 32 * chain of vertices where the first vertex is implicitly connected to the last. 75 * The index (into "vertices") of the vertex that comes first in the total 85 * Initialize a loop connecting the given vertices. The last vertex is 188 * For convenience, we make two entire copies of the vertex list available: 189 * vertex(n..2*n-1) is mapped to vertex(0..n-1), where n == numVertices(). 191 public S2Point vertex(int i) { in vertex() method in S2Loop 195 throw new IllegalStateException("Invalid vertex index"); in vertex() 209 // identical loops have different vertex orderings (e.g. ABCD and BCDA). in compareTo() 214 int compare = vertex(iThis).compareTo(other.vertex(iOther)); in compareTo() 223 * Calculates firstLogicalVertex, the vertex in this loop that comes first in [all …]
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/external/google-cloud-java/java-document-ai/proto-google-cloud-document-ai-v1beta2/src/main/java/com/google/cloud/documentai/v1beta2/ |
D | Vertex.java | 25 * A vertex represents a 2D point in the image. 26 * NOTE: the vertex coordinates are in the same scale as the original image. 29 * Protobuf type {@code google.cloud.documentai.v1beta2.Vertex} 31 public final class Vertex extends com.google.protobuf.GeneratedMessageV3 class 33 // @@protoc_insertion_point(message_implements:google.cloud.documentai.v1beta2.Vertex) 36 // Use Vertex.newBuilder() to construct. 37 private Vertex(com.google.protobuf.GeneratedMessageV3.Builder<?> builder) { in Vertex() method in Vertex 41 private Vertex() {} in Vertex() method in Vertex 46 return new Vertex(); in newInstance() 65 com.google.cloud.documentai.v1beta2.Vertex.class, in internalGetFieldAccessorTable() [all …]
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/external/google-cloud-java/java-vision/proto-google-cloud-vision-v1p2beta1/src/main/java/com/google/cloud/vision/v1p2beta1/ |
D | Vertex.java | 25 * A vertex represents a 2D point in the image. 26 * NOTE: the vertex coordinates are in the same scale as the original image. 29 * Protobuf type {@code google.cloud.vision.v1p2beta1.Vertex} 31 public final class Vertex extends com.google.protobuf.GeneratedMessageV3 class 33 // @@protoc_insertion_point(message_implements:google.cloud.vision.v1p2beta1.Vertex) 36 // Use Vertex.newBuilder() to construct. 37 private Vertex(com.google.protobuf.GeneratedMessageV3.Builder<?> builder) { in Vertex() method in Vertex 41 private Vertex() {} in Vertex() method in Vertex 46 return new Vertex(); in newInstance() 65 com.google.cloud.vision.v1p2beta1.Vertex.class, in internalGetFieldAccessorTable() [all …]
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/external/google-cloud-java/java-vision/proto-google-cloud-vision-v1/src/main/java/com/google/cloud/vision/v1/ |
D | Vertex.java | 25 * A vertex represents a 2D point in the image. 26 * NOTE: the vertex coordinates are in the same scale as the original image. 29 * Protobuf type {@code google.cloud.vision.v1.Vertex} 31 public final class Vertex extends com.google.protobuf.GeneratedMessageV3 class 33 // @@protoc_insertion_point(message_implements:google.cloud.vision.v1.Vertex) 36 // Use Vertex.newBuilder() to construct. 37 private Vertex(com.google.protobuf.GeneratedMessageV3.Builder<?> builder) { in Vertex() method in Vertex 41 private Vertex() {} in Vertex() method in Vertex 46 return new Vertex(); in newInstance() 65 com.google.cloud.vision.v1.Vertex.class, in internalGetFieldAccessorTable() [all …]
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/external/google-cloud-java/java-vision/proto-google-cloud-vision-v1p3beta1/src/main/java/com/google/cloud/vision/v1p3beta1/ |
D | Vertex.java | 25 * A vertex represents a 2D point in the image. 26 * NOTE: the vertex coordinates are in the same scale as the original image. 29 * Protobuf type {@code google.cloud.vision.v1p3beta1.Vertex} 31 public final class Vertex extends com.google.protobuf.GeneratedMessageV3 class 33 // @@protoc_insertion_point(message_implements:google.cloud.vision.v1p3beta1.Vertex) 36 // Use Vertex.newBuilder() to construct. 37 private Vertex(com.google.protobuf.GeneratedMessageV3.Builder<?> builder) { in Vertex() method in Vertex 41 private Vertex() {} in Vertex() method in Vertex 46 return new Vertex(); in newInstance() 65 com.google.cloud.vision.v1p3beta1.Vertex.class, in internalGetFieldAccessorTable() [all …]
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/external/google-cloud-java/java-datalabeling/proto-google-cloud-datalabeling-v1beta1/src/main/java/com/google/cloud/datalabeling/v1beta1/ |
D | Vertex.java | 25 * A vertex represents a 2D point in the image. 26 * NOTE: the vertex coordinates are in the same scale as the original image. 29 * Protobuf type {@code google.cloud.datalabeling.v1beta1.Vertex} 31 public final class Vertex extends com.google.protobuf.GeneratedMessageV3 class 33 // @@protoc_insertion_point(message_implements:google.cloud.datalabeling.v1beta1.Vertex) 36 // Use Vertex.newBuilder() to construct. 37 private Vertex(com.google.protobuf.GeneratedMessageV3.Builder<?> builder) { in Vertex() method in Vertex 41 private Vertex() {} in Vertex() method in Vertex 46 return new Vertex(); in newInstance() 65 com.google.cloud.datalabeling.v1beta1.Vertex.class, in internalGetFieldAccessorTable() [all …]
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/external/google-cloud-java/java-document-ai/proto-google-cloud-document-ai-v1beta1/src/main/java/com/google/cloud/documentai/v1beta1/ |
D | Vertex.java | 25 * A vertex represents a 2D point in the image. 26 * NOTE: the vertex coordinates are in the same scale as the original image. 29 * Protobuf type {@code google.cloud.documentai.v1beta1.Vertex} 31 public final class Vertex extends com.google.protobuf.GeneratedMessageV3 class 33 // @@protoc_insertion_point(message_implements:google.cloud.documentai.v1beta1.Vertex) 36 // Use Vertex.newBuilder() to construct. 37 private Vertex(com.google.protobuf.GeneratedMessageV3.Builder<?> builder) { in Vertex() method in Vertex 41 private Vertex() {} in Vertex() method in Vertex 46 return new Vertex(); in newInstance() 65 com.google.cloud.documentai.v1beta1.Vertex.class, in internalGetFieldAccessorTable() [all …]
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/external/google-cloud-java/java-vision/proto-google-cloud-vision-v1p1beta1/src/main/java/com/google/cloud/vision/v1p1beta1/ |
D | Vertex.java | 25 * A vertex represents a 2D point in the image. 26 * NOTE: the vertex coordinates are in the same scale as the original image. 29 * Protobuf type {@code google.cloud.vision.v1p1beta1.Vertex} 31 public final class Vertex extends com.google.protobuf.GeneratedMessageV3 class 33 // @@protoc_insertion_point(message_implements:google.cloud.vision.v1p1beta1.Vertex) 36 // Use Vertex.newBuilder() to construct. 37 private Vertex(com.google.protobuf.GeneratedMessageV3.Builder<?> builder) { in Vertex() method in Vertex 41 private Vertex() {} in Vertex() method in Vertex 46 return new Vertex(); in newInstance() 65 com.google.cloud.vision.v1p1beta1.Vertex.class, in internalGetFieldAccessorTable() [all …]
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/external/google-cloud-java/java-vision/proto-google-cloud-vision-v1p4beta1/src/main/java/com/google/cloud/vision/v1p4beta1/ |
D | Vertex.java | 25 * A vertex represents a 2D point in the image. 26 * NOTE: the vertex coordinates are in the same scale as the original image. 29 * Protobuf type {@code google.cloud.vision.v1p4beta1.Vertex} 31 public final class Vertex extends com.google.protobuf.GeneratedMessageV3 class 33 // @@protoc_insertion_point(message_implements:google.cloud.vision.v1p4beta1.Vertex) 36 // Use Vertex.newBuilder() to construct. 37 private Vertex(com.google.protobuf.GeneratedMessageV3.Builder<?> builder) { in Vertex() method in Vertex 41 private Vertex() {} in Vertex() method in Vertex 46 return new Vertex(); in newInstance() 65 com.google.cloud.vision.v1p4beta1.Vertex.class, in internalGetFieldAccessorTable() [all …]
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