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1 // automatically generated by the FlatBuffers compiler, do not modify
2 
3 
4 #ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
5 #define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
6 
7 #include "flatbuffers/flatbuffers.h"
8 #include "flatbuffers/flexbuffers.h"
9 #include "flatbuffers/flex_flat_util.h"
10 
11 // Ensure the included flatbuffers.h is the same version as when this file was
12 // generated, otherwise it may not be compatible.
13 static_assert(FLATBUFFERS_VERSION_MAJOR == 25 &&
14               FLATBUFFERS_VERSION_MINOR == 1 &&
15               FLATBUFFERS_VERSION_REVISION == 24,
16              "Non-compatible flatbuffers version included");
17 
18 namespace MyGame {
19 
20 struct InParentNamespace;
21 struct InParentNamespaceBuilder;
22 struct InParentNamespaceT;
23 
24 namespace Example2 {
25 
26 struct Monster;
27 struct MonsterBuilder;
28 struct MonsterT;
29 
30 }  // namespace Example2
31 
32 namespace Example {
33 
34 struct Test;
35 
36 struct TestSimpleTableWithEnum;
37 struct TestSimpleTableWithEnumBuilder;
38 struct TestSimpleTableWithEnumT;
39 
40 struct Vec3;
41 
42 struct Ability;
43 
44 struct StructOfStructs;
45 
46 struct StructOfStructsOfStructs;
47 
48 struct Stat;
49 struct StatBuilder;
50 struct StatT;
51 
52 struct Referrable;
53 struct ReferrableBuilder;
54 struct ReferrableT;
55 
56 struct Monster;
57 struct MonsterBuilder;
58 struct MonsterT;
59 
60 struct TypeAliases;
61 struct TypeAliasesBuilder;
62 struct TypeAliasesT;
63 
64 }  // namespace Example
65 
66 inline const ::flatbuffers::TypeTable *InParentNamespaceTypeTable();
67 
68 namespace Example2 {
69 
70 inline const ::flatbuffers::TypeTable *MonsterTypeTable();
71 
72 }  // namespace Example2
73 
74 namespace Example {
75 
76 inline const ::flatbuffers::TypeTable *TestTypeTable();
77 
78 inline const ::flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable();
79 
80 inline const ::flatbuffers::TypeTable *Vec3TypeTable();
81 
82 inline const ::flatbuffers::TypeTable *AbilityTypeTable();
83 
84 inline const ::flatbuffers::TypeTable *StructOfStructsTypeTable();
85 
86 inline const ::flatbuffers::TypeTable *StructOfStructsOfStructsTypeTable();
87 
88 inline const ::flatbuffers::TypeTable *StatTypeTable();
89 
90 inline const ::flatbuffers::TypeTable *ReferrableTypeTable();
91 
92 inline const ::flatbuffers::TypeTable *MonsterTypeTable();
93 
94 inline const ::flatbuffers::TypeTable *TypeAliasesTypeTable();
95 
96 /// Composite components of Monster color.
97 enum class Color : uint8_t {
98   Red = 1,
99   /// \brief color Green
100   /// Green is bit_flag with value (1u << 1)
101   Green = 2,
102   /// \brief color Blue (1u << 3)
103   Blue = 8,
104   NONE = 0,
105   ANY = 11
106 };
FLATBUFFERS_DEFINE_BITMASK_OPERATORS(Color,uint8_t)107 FLATBUFFERS_DEFINE_BITMASK_OPERATORS(Color, uint8_t)
108 
109 inline const Color (&EnumValuesColor())[3] {
110   static const Color values[] = {
111     Color::Red,
112     Color::Green,
113     Color::Blue
114   };
115   return values;
116 }
117 
EnumNamesColor()118 inline const char * const *EnumNamesColor() {
119   static const char * const names[9] = {
120     "Red",
121     "Green",
122     "",
123     "",
124     "",
125     "",
126     "",
127     "Blue",
128     nullptr
129   };
130   return names;
131 }
132 
EnumNameColor(Color e)133 inline const char *EnumNameColor(Color e) {
134   if (::flatbuffers::IsOutRange(e, Color::Red, Color::Blue)) return "";
135   const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Color::Red);
136   return EnumNamesColor()[index];
137 }
138 
139 enum class Race : int8_t {
140   None = -1,
141   Human = 0,
142   Dwarf = 1,
143   Elf = 2,
144   MIN = None,
145   MAX = Elf
146 };
147 
EnumValuesRace()148 inline const Race (&EnumValuesRace())[4] {
149   static const Race values[] = {
150     Race::None,
151     Race::Human,
152     Race::Dwarf,
153     Race::Elf
154   };
155   return values;
156 }
157 
EnumNamesRace()158 inline const char * const *EnumNamesRace() {
159   static const char * const names[5] = {
160     "None",
161     "Human",
162     "Dwarf",
163     "Elf",
164     nullptr
165   };
166   return names;
167 }
168 
EnumNameRace(Race e)169 inline const char *EnumNameRace(Race e) {
170   if (::flatbuffers::IsOutRange(e, Race::None, Race::Elf)) return "";
171   const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Race::None);
172   return EnumNamesRace()[index];
173 }
174 
175 enum class LongEnum : uint64_t {
176   LongOne = 2ULL,
177   LongTwo = 4ULL,
178   LongBig = 1099511627776ULL,
179   NONE = 0,
180   ANY = 1099511627782ULL
181 };
FLATBUFFERS_DEFINE_BITMASK_OPERATORS(LongEnum,uint64_t)182 FLATBUFFERS_DEFINE_BITMASK_OPERATORS(LongEnum, uint64_t)
183 
184 inline const LongEnum (&EnumValuesLongEnum())[3] {
185   static const LongEnum values[] = {
186     LongEnum::LongOne,
187     LongEnum::LongTwo,
188     LongEnum::LongBig
189   };
190   return values;
191 }
192 
EnumNameLongEnum(LongEnum e)193 inline const char *EnumNameLongEnum(LongEnum e) {
194   switch (e) {
195     case LongEnum::LongOne: return "LongOne";
196     case LongEnum::LongTwo: return "LongTwo";
197     case LongEnum::LongBig: return "LongBig";
198     default: return "";
199   }
200 }
201 
202 enum class Any : uint8_t {
203   NONE = 0,
204   Monster = 1,
205   TestSimpleTableWithEnum = 2,
206   MyGame_Example2_Monster = 3,
207   MIN = NONE,
208   MAX = MyGame_Example2_Monster
209 };
210 
EnumValuesAny()211 inline const Any (&EnumValuesAny())[4] {
212   static const Any values[] = {
213     Any::NONE,
214     Any::Monster,
215     Any::TestSimpleTableWithEnum,
216     Any::MyGame_Example2_Monster
217   };
218   return values;
219 }
220 
EnumNamesAny()221 inline const char * const *EnumNamesAny() {
222   static const char * const names[5] = {
223     "NONE",
224     "Monster",
225     "TestSimpleTableWithEnum",
226     "MyGame_Example2_Monster",
227     nullptr
228   };
229   return names;
230 }
231 
EnumNameAny(Any e)232 inline const char *EnumNameAny(Any e) {
233   if (::flatbuffers::IsOutRange(e, Any::NONE, Any::MyGame_Example2_Monster)) return "";
234   const size_t index = static_cast<size_t>(e);
235   return EnumNamesAny()[index];
236 }
237 
238 template<typename T> struct AnyTraits {
239   static const Any enum_value = Any::NONE;
240 };
241 
242 template<> struct AnyTraits<MyGame::Example::Monster> {
243   static const Any enum_value = Any::Monster;
244 };
245 
246 template<> struct AnyTraits<MyGame::Example::TestSimpleTableWithEnum> {
247   static const Any enum_value = Any::TestSimpleTableWithEnum;
248 };
249 
250 template<> struct AnyTraits<MyGame::Example2::Monster> {
251   static const Any enum_value = Any::MyGame_Example2_Monster;
252 };
253 
254 template<typename T> struct AnyUnionTraits {
255   static const Any enum_value = Any::NONE;
256 };
257 
258 template<> struct AnyUnionTraits<MyGame::Example::MonsterT> {
259   static const Any enum_value = Any::Monster;
260 };
261 
262 template<> struct AnyUnionTraits<MyGame::Example::TestSimpleTableWithEnumT> {
263   static const Any enum_value = Any::TestSimpleTableWithEnum;
264 };
265 
266 template<> struct AnyUnionTraits<MyGame::Example2::MonsterT> {
267   static const Any enum_value = Any::MyGame_Example2_Monster;
268 };
269 
270 struct AnyUnion {
271   Any type;
272   void *value;
273 
274   AnyUnion() : type(Any::NONE), value(nullptr) {}
275   AnyUnion(AnyUnion&& u) FLATBUFFERS_NOEXCEPT :
276     type(Any::NONE), value(nullptr)
277     { std::swap(type, u.type); std::swap(value, u.value); }
278   AnyUnion(const AnyUnion &);
279   AnyUnion &operator=(const AnyUnion &u)
280     { AnyUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
281   AnyUnion &operator=(AnyUnion &&u) FLATBUFFERS_NOEXCEPT
282     { std::swap(type, u.type); std::swap(value, u.value); return *this; }
283   ~AnyUnion() { Reset(); }
284 
285   void Reset();
286 
287   template <typename T>
288   void Set(T&& val) {
289     typedef typename std::remove_reference<T>::type RT;
290     Reset();
291     type = AnyUnionTraits<RT>::enum_value;
292     if (type != Any::NONE) {
293       value = new RT(std::forward<T>(val));
294     }
295   }
296 
297   static void *UnPack(const void *obj, Any type, const ::flatbuffers::resolver_function_t *resolver);
298   ::flatbuffers::Offset<void> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
299 
300   MyGame::Example::MonsterT *AsMonster() {
301     return type == Any::Monster ?
302       reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
303   }
304   const MyGame::Example::MonsterT *AsMonster() const {
305     return type == Any::Monster ?
306       reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
307   }
308   MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() {
309     return type == Any::TestSimpleTableWithEnum ?
310       reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
311   }
312   const MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() const {
313     return type == Any::TestSimpleTableWithEnum ?
314       reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
315   }
316   MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() {
317     return type == Any::MyGame_Example2_Monster ?
318       reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
319   }
320   const MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() const {
321     return type == Any::MyGame_Example2_Monster ?
322       reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
323   }
324 };
325 
326 bool VerifyAny(::flatbuffers::Verifier &verifier, const void *obj, Any type);
327 bool VerifyAnyVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<Any> *types);
328 
329 enum class AnyUniqueAliases : uint8_t {
330   NONE = 0,
331   M = 1,
332   TS = 2,
333   M2 = 3,
334   MIN = NONE,
335   MAX = M2
336 };
337 
338 inline const AnyUniqueAliases (&EnumValuesAnyUniqueAliases())[4] {
339   static const AnyUniqueAliases values[] = {
340     AnyUniqueAliases::NONE,
341     AnyUniqueAliases::M,
342     AnyUniqueAliases::TS,
343     AnyUniqueAliases::M2
344   };
345   return values;
346 }
347 
348 inline const char * const *EnumNamesAnyUniqueAliases() {
349   static const char * const names[5] = {
350     "NONE",
351     "M",
352     "TS",
353     "M2",
354     nullptr
355   };
356   return names;
357 }
358 
359 inline const char *EnumNameAnyUniqueAliases(AnyUniqueAliases e) {
360   if (::flatbuffers::IsOutRange(e, AnyUniqueAliases::NONE, AnyUniqueAliases::M2)) return "";
361   const size_t index = static_cast<size_t>(e);
362   return EnumNamesAnyUniqueAliases()[index];
363 }
364 
365 template<typename T> struct AnyUniqueAliasesTraits {
366   static const AnyUniqueAliases enum_value = AnyUniqueAliases::NONE;
367 };
368 
369 template<> struct AnyUniqueAliasesTraits<MyGame::Example::Monster> {
370   static const AnyUniqueAliases enum_value = AnyUniqueAliases::M;
371 };
372 
373 template<> struct AnyUniqueAliasesTraits<MyGame::Example::TestSimpleTableWithEnum> {
374   static const AnyUniqueAliases enum_value = AnyUniqueAliases::TS;
375 };
376 
377 template<> struct AnyUniqueAliasesTraits<MyGame::Example2::Monster> {
378   static const AnyUniqueAliases enum_value = AnyUniqueAliases::M2;
379 };
380 
381 template<typename T> struct AnyUniqueAliasesUnionTraits {
382   static const AnyUniqueAliases enum_value = AnyUniqueAliases::NONE;
383 };
384 
385 template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example::MonsterT> {
386   static const AnyUniqueAliases enum_value = AnyUniqueAliases::M;
387 };
388 
389 template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example::TestSimpleTableWithEnumT> {
390   static const AnyUniqueAliases enum_value = AnyUniqueAliases::TS;
391 };
392 
393 template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example2::MonsterT> {
394   static const AnyUniqueAliases enum_value = AnyUniqueAliases::M2;
395 };
396 
397 struct AnyUniqueAliasesUnion {
398   AnyUniqueAliases type;
399   void *value;
400 
401   AnyUniqueAliasesUnion() : type(AnyUniqueAliases::NONE), value(nullptr) {}
402   AnyUniqueAliasesUnion(AnyUniqueAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
403     type(AnyUniqueAliases::NONE), value(nullptr)
404     { std::swap(type, u.type); std::swap(value, u.value); }
405   AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &);
406   AnyUniqueAliasesUnion &operator=(const AnyUniqueAliasesUnion &u)
407     { AnyUniqueAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
408   AnyUniqueAliasesUnion &operator=(AnyUniqueAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
409     { std::swap(type, u.type); std::swap(value, u.value); return *this; }
410   ~AnyUniqueAliasesUnion() { Reset(); }
411 
412   void Reset();
413 
414   template <typename T>
415   void Set(T&& val) {
416     typedef typename std::remove_reference<T>::type RT;
417     Reset();
418     type = AnyUniqueAliasesUnionTraits<RT>::enum_value;
419     if (type != AnyUniqueAliases::NONE) {
420       value = new RT(std::forward<T>(val));
421     }
422   }
423 
424   static void *UnPack(const void *obj, AnyUniqueAliases type, const ::flatbuffers::resolver_function_t *resolver);
425   ::flatbuffers::Offset<void> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
426 
427   MyGame::Example::MonsterT *AsM() {
428     return type == AnyUniqueAliases::M ?
429       reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
430   }
431   const MyGame::Example::MonsterT *AsM() const {
432     return type == AnyUniqueAliases::M ?
433       reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
434   }
435   MyGame::Example::TestSimpleTableWithEnumT *AsTS() {
436     return type == AnyUniqueAliases::TS ?
437       reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
438   }
439   const MyGame::Example::TestSimpleTableWithEnumT *AsTS() const {
440     return type == AnyUniqueAliases::TS ?
441       reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
442   }
443   MyGame::Example2::MonsterT *AsM2() {
444     return type == AnyUniqueAliases::M2 ?
445       reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
446   }
447   const MyGame::Example2::MonsterT *AsM2() const {
448     return type == AnyUniqueAliases::M2 ?
449       reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
450   }
451 };
452 
453 bool VerifyAnyUniqueAliases(::flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type);
454 bool VerifyAnyUniqueAliasesVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<AnyUniqueAliases> *types);
455 
456 enum class AnyAmbiguousAliases : uint8_t {
457   NONE = 0,
458   M1 = 1,
459   M2 = 2,
460   M3 = 3,
461   MIN = NONE,
462   MAX = M3
463 };
464 
465 inline const AnyAmbiguousAliases (&EnumValuesAnyAmbiguousAliases())[4] {
466   static const AnyAmbiguousAliases values[] = {
467     AnyAmbiguousAliases::NONE,
468     AnyAmbiguousAliases::M1,
469     AnyAmbiguousAliases::M2,
470     AnyAmbiguousAliases::M3
471   };
472   return values;
473 }
474 
475 inline const char * const *EnumNamesAnyAmbiguousAliases() {
476   static const char * const names[5] = {
477     "NONE",
478     "M1",
479     "M2",
480     "M3",
481     nullptr
482   };
483   return names;
484 }
485 
486 inline const char *EnumNameAnyAmbiguousAliases(AnyAmbiguousAliases e) {
487   if (::flatbuffers::IsOutRange(e, AnyAmbiguousAliases::NONE, AnyAmbiguousAliases::M3)) return "";
488   const size_t index = static_cast<size_t>(e);
489   return EnumNamesAnyAmbiguousAliases()[index];
490 }
491 
492 struct AnyAmbiguousAliasesUnion {
493   AnyAmbiguousAliases type;
494   void *value;
495 
496   AnyAmbiguousAliasesUnion() : type(AnyAmbiguousAliases::NONE), value(nullptr) {}
497   AnyAmbiguousAliasesUnion(AnyAmbiguousAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
498     type(AnyAmbiguousAliases::NONE), value(nullptr)
499     { std::swap(type, u.type); std::swap(value, u.value); }
500   AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &);
501   AnyAmbiguousAliasesUnion &operator=(const AnyAmbiguousAliasesUnion &u)
502     { AnyAmbiguousAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
503   AnyAmbiguousAliasesUnion &operator=(AnyAmbiguousAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
504     { std::swap(type, u.type); std::swap(value, u.value); return *this; }
505   ~AnyAmbiguousAliasesUnion() { Reset(); }
506 
507   void Reset();
508 
509   static void *UnPack(const void *obj, AnyAmbiguousAliases type, const ::flatbuffers::resolver_function_t *resolver);
510   ::flatbuffers::Offset<void> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
511 
512   MyGame::Example::MonsterT *AsM1() {
513     return type == AnyAmbiguousAliases::M1 ?
514       reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
515   }
516   const MyGame::Example::MonsterT *AsM1() const {
517     return type == AnyAmbiguousAliases::M1 ?
518       reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
519   }
520   MyGame::Example::MonsterT *AsM2() {
521     return type == AnyAmbiguousAliases::M2 ?
522       reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
523   }
524   const MyGame::Example::MonsterT *AsM2() const {
525     return type == AnyAmbiguousAliases::M2 ?
526       reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
527   }
528   MyGame::Example::MonsterT *AsM3() {
529     return type == AnyAmbiguousAliases::M3 ?
530       reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
531   }
532   const MyGame::Example::MonsterT *AsM3() const {
533     return type == AnyAmbiguousAliases::M3 ?
534       reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
535   }
536 };
537 
538 bool VerifyAnyAmbiguousAliases(::flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type);
539 bool VerifyAnyAmbiguousAliasesVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<AnyAmbiguousAliases> *types);
540 
541 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
542  private:
543   int16_t a_;
544   int8_t b_;
545   int8_t padding0__;
546 
547  public:
548   struct Traits;
549   static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
550     return TestTypeTable();
551   }
552   Test()
553       : a_(0),
554         b_(0),
555         padding0__(0) {
556     (void)padding0__;
557   }
558   Test(int16_t _a, int8_t _b)
559       : a_(::flatbuffers::EndianScalar(_a)),
560         b_(::flatbuffers::EndianScalar(_b)),
561         padding0__(0) {
562     (void)padding0__;
563   }
564   int16_t a() const {
565     return ::flatbuffers::EndianScalar(a_);
566   }
567   void mutate_a(int16_t _a) {
568     ::flatbuffers::WriteScalar(&a_, _a);
569   }
570   int8_t b() const {
571     return ::flatbuffers::EndianScalar(b_);
572   }
573   void mutate_b(int8_t _b) {
574     ::flatbuffers::WriteScalar(&b_, _b);
575   }
576   template<size_t Index>
577   auto get_field() const {
578          if constexpr (Index == 0) return a();
579     else if constexpr (Index == 1) return b();
580     else static_assert(Index != -1, "Invalid Field Index");
581   }
582 };
583 FLATBUFFERS_STRUCT_END(Test, 4);
584 
585 struct Test::Traits {
586   using type = Test;
587   static constexpr auto name = "Test";
588   static constexpr auto fully_qualified_name = "MyGame.Example.Test";
589   static constexpr size_t fields_number = 2;
590   static constexpr std::array<const char *, fields_number> field_names = {
591     "a",
592     "b"
593   };
594   template<size_t Index>
595   using FieldType = decltype(std::declval<type>().get_field<Index>());
596 };
597 
598 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS {
599  private:
600   float x_;
601   float y_;
602   float z_;
603   int32_t padding0__;
604   double test1_;
605   uint8_t test2_;
606   int8_t padding1__;
607   MyGame::Example::Test test3_;
608   int16_t padding2__;
609 
610  public:
611   struct Traits;
612   static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
613     return Vec3TypeTable();
614   }
615   Vec3()
616       : x_(0),
617         y_(0),
618         z_(0),
619         padding0__(0),
620         test1_(0),
621         test2_(0),
622         padding1__(0),
623         test3_(),
624         padding2__(0) {
625     (void)padding0__;
626     (void)padding1__;
627     (void)padding2__;
628   }
629   Vec3(float _x, float _y, float _z, double _test1, MyGame::Example::Color _test2, const MyGame::Example::Test &_test3)
630       : x_(::flatbuffers::EndianScalar(_x)),
631         y_(::flatbuffers::EndianScalar(_y)),
632         z_(::flatbuffers::EndianScalar(_z)),
633         padding0__(0),
634         test1_(::flatbuffers::EndianScalar(_test1)),
635         test2_(::flatbuffers::EndianScalar(static_cast<uint8_t>(_test2))),
636         padding1__(0),
637         test3_(_test3),
638         padding2__(0) {
639     (void)padding0__;
640     (void)padding1__;
641     (void)padding2__;
642   }
643   float x() const {
644     return ::flatbuffers::EndianScalar(x_);
645   }
646   void mutate_x(float _x) {
647     ::flatbuffers::WriteScalar(&x_, _x);
648   }
649   float y() const {
650     return ::flatbuffers::EndianScalar(y_);
651   }
652   void mutate_y(float _y) {
653     ::flatbuffers::WriteScalar(&y_, _y);
654   }
655   float z() const {
656     return ::flatbuffers::EndianScalar(z_);
657   }
658   void mutate_z(float _z) {
659     ::flatbuffers::WriteScalar(&z_, _z);
660   }
661   double test1() const {
662     return ::flatbuffers::EndianScalar(test1_);
663   }
664   void mutate_test1(double _test1) {
665     ::flatbuffers::WriteScalar(&test1_, _test1);
666   }
667   MyGame::Example::Color test2() const {
668     return static_cast<MyGame::Example::Color>(::flatbuffers::EndianScalar(test2_));
669   }
670   void mutate_test2(MyGame::Example::Color _test2) {
671     ::flatbuffers::WriteScalar(&test2_, static_cast<uint8_t>(_test2));
672   }
673   const MyGame::Example::Test &test3() const {
674     return test3_;
675   }
676   MyGame::Example::Test &mutable_test3() {
677     return test3_;
678   }
679   template<size_t Index>
680   auto get_field() const {
681          if constexpr (Index == 0) return x();
682     else if constexpr (Index == 1) return y();
683     else if constexpr (Index == 2) return z();
684     else if constexpr (Index == 3) return test1();
685     else if constexpr (Index == 4) return test2();
686     else if constexpr (Index == 5) return test3();
687     else static_assert(Index != -1, "Invalid Field Index");
688   }
689 };
690 FLATBUFFERS_STRUCT_END(Vec3, 32);
691 
692 struct Vec3::Traits {
693   using type = Vec3;
694   static constexpr auto name = "Vec3";
695   static constexpr auto fully_qualified_name = "MyGame.Example.Vec3";
696   static constexpr size_t fields_number = 6;
697   static constexpr std::array<const char *, fields_number> field_names = {
698     "x",
699     "y",
700     "z",
701     "test1",
702     "test2",
703     "test3"
704   };
705   template<size_t Index>
706   using FieldType = decltype(std::declval<type>().get_field<Index>());
707 };
708 
709 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS {
710  private:
711   uint32_t id_;
712   uint32_t distance_;
713 
714  public:
715   struct Traits;
716   static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
717     return AbilityTypeTable();
718   }
719   Ability()
720       : id_(0),
721         distance_(0) {
722   }
723   Ability(uint32_t _id, uint32_t _distance)
724       : id_(::flatbuffers::EndianScalar(_id)),
725         distance_(::flatbuffers::EndianScalar(_distance)) {
726   }
727   uint32_t id() const {
728     return ::flatbuffers::EndianScalar(id_);
729   }
730   void mutate_id(uint32_t _id) {
731     ::flatbuffers::WriteScalar(&id_, _id);
732   }
733   bool KeyCompareLessThan(const Ability * const o) const {
734     return id() < o->id();
735   }
736   int KeyCompareWithValue(uint32_t _id) const {
737     return static_cast<int>(id() > _id) - static_cast<int>(id() < _id);
738   }
739   uint32_t distance() const {
740     return ::flatbuffers::EndianScalar(distance_);
741   }
742   void mutate_distance(uint32_t _distance) {
743     ::flatbuffers::WriteScalar(&distance_, _distance);
744   }
745   template<size_t Index>
746   auto get_field() const {
747          if constexpr (Index == 0) return id();
748     else if constexpr (Index == 1) return distance();
749     else static_assert(Index != -1, "Invalid Field Index");
750   }
751 };
752 FLATBUFFERS_STRUCT_END(Ability, 8);
753 
754 struct Ability::Traits {
755   using type = Ability;
756   static constexpr auto name = "Ability";
757   static constexpr auto fully_qualified_name = "MyGame.Example.Ability";
758   static constexpr size_t fields_number = 2;
759   static constexpr std::array<const char *, fields_number> field_names = {
760     "id",
761     "distance"
762   };
763   template<size_t Index>
764   using FieldType = decltype(std::declval<type>().get_field<Index>());
765 };
766 
767 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructs FLATBUFFERS_FINAL_CLASS {
768  private:
769   MyGame::Example::Ability a_;
770   MyGame::Example::Test b_;
771   MyGame::Example::Ability c_;
772 
773  public:
774   struct Traits;
775   static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
776     return StructOfStructsTypeTable();
777   }
778   StructOfStructs()
779       : a_(),
780         b_(),
781         c_() {
782   }
783   StructOfStructs(const MyGame::Example::Ability &_a, const MyGame::Example::Test &_b, const MyGame::Example::Ability &_c)
784       : a_(_a),
785         b_(_b),
786         c_(_c) {
787   }
788   const MyGame::Example::Ability &a() const {
789     return a_;
790   }
791   MyGame::Example::Ability &mutable_a() {
792     return a_;
793   }
794   const MyGame::Example::Test &b() const {
795     return b_;
796   }
797   MyGame::Example::Test &mutable_b() {
798     return b_;
799   }
800   const MyGame::Example::Ability &c() const {
801     return c_;
802   }
803   MyGame::Example::Ability &mutable_c() {
804     return c_;
805   }
806   template<size_t Index>
807   auto get_field() const {
808          if constexpr (Index == 0) return a();
809     else if constexpr (Index == 1) return b();
810     else if constexpr (Index == 2) return c();
811     else static_assert(Index != -1, "Invalid Field Index");
812   }
813 };
814 FLATBUFFERS_STRUCT_END(StructOfStructs, 20);
815 
816 struct StructOfStructs::Traits {
817   using type = StructOfStructs;
818   static constexpr auto name = "StructOfStructs";
819   static constexpr auto fully_qualified_name = "MyGame.Example.StructOfStructs";
820   static constexpr size_t fields_number = 3;
821   static constexpr std::array<const char *, fields_number> field_names = {
822     "a",
823     "b",
824     "c"
825   };
826   template<size_t Index>
827   using FieldType = decltype(std::declval<type>().get_field<Index>());
828 };
829 
830 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructsOfStructs FLATBUFFERS_FINAL_CLASS {
831  private:
832   MyGame::Example::StructOfStructs a_;
833 
834  public:
835   struct Traits;
836   static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
837     return StructOfStructsOfStructsTypeTable();
838   }
839   StructOfStructsOfStructs()
840       : a_() {
841   }
842   StructOfStructsOfStructs(const MyGame::Example::StructOfStructs &_a)
843       : a_(_a) {
844   }
845   const MyGame::Example::StructOfStructs &a() const {
846     return a_;
847   }
848   MyGame::Example::StructOfStructs &mutable_a() {
849     return a_;
850   }
851   template<size_t Index>
852   auto get_field() const {
853          if constexpr (Index == 0) return a();
854     else static_assert(Index != -1, "Invalid Field Index");
855   }
856 };
857 FLATBUFFERS_STRUCT_END(StructOfStructsOfStructs, 20);
858 
859 struct StructOfStructsOfStructs::Traits {
860   using type = StructOfStructsOfStructs;
861   static constexpr auto name = "StructOfStructsOfStructs";
862   static constexpr auto fully_qualified_name = "MyGame.Example.StructOfStructsOfStructs";
863   static constexpr size_t fields_number = 1;
864   static constexpr std::array<const char *, fields_number> field_names = {
865     "a"
866   };
867   template<size_t Index>
868   using FieldType = decltype(std::declval<type>().get_field<Index>());
869 };
870 
871 }  // namespace Example
872 
873 struct InParentNamespaceT : public ::flatbuffers::NativeTable {
874   typedef InParentNamespace TableType;
875 };
876 
877 struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
878   typedef InParentNamespaceT NativeTableType;
879   typedef InParentNamespaceBuilder Builder;
880   struct Traits;
881   static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
882     return InParentNamespaceTypeTable();
883   }
884   bool Verify(::flatbuffers::Verifier &verifier) const {
885     return VerifyTableStart(verifier) &&
886            verifier.EndTable();
887   }
888   InParentNamespaceT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
889   void UnPackTo(InParentNamespaceT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
890   static ::flatbuffers::Offset<InParentNamespace> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
891 };
892 
893 struct InParentNamespaceBuilder {
894   typedef InParentNamespace Table;
895   ::flatbuffers::FlatBufferBuilder &fbb_;
896   ::flatbuffers::uoffset_t start_;
897   explicit InParentNamespaceBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
898         : fbb_(_fbb) {
899     start_ = fbb_.StartTable();
900   }
901   ::flatbuffers::Offset<InParentNamespace> Finish() {
902     const auto end = fbb_.EndTable(start_);
903     auto o = ::flatbuffers::Offset<InParentNamespace>(end);
904     return o;
905   }
906 };
907 
908 inline ::flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(
909     ::flatbuffers::FlatBufferBuilder &_fbb) {
910   InParentNamespaceBuilder builder_(_fbb);
911   return builder_.Finish();
912 }
913 
914 struct InParentNamespace::Traits {
915   using type = InParentNamespace;
916   static auto constexpr Create = CreateInParentNamespace;
917   static constexpr auto name = "InParentNamespace";
918   static constexpr auto fully_qualified_name = "MyGame.InParentNamespace";
919   static constexpr size_t fields_number = 0;
920   static constexpr std::array<const char *, fields_number> field_names = {};
921 };
922 
923 ::flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(::flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
924 
925 namespace Example2 {
926 
927 struct MonsterT : public ::flatbuffers::NativeTable {
928   typedef Monster TableType;
929 };
930 
931 struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
932   typedef MonsterT NativeTableType;
933   typedef MonsterBuilder Builder;
934   struct Traits;
935   static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
936     return MonsterTypeTable();
937   }
938   bool Verify(::flatbuffers::Verifier &verifier) const {
939     return VerifyTableStart(verifier) &&
940            verifier.EndTable();
941   }
942   MonsterT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
943   void UnPackTo(MonsterT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
944   static ::flatbuffers::Offset<Monster> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
945 };
946 
947 struct MonsterBuilder {
948   typedef Monster Table;
949   ::flatbuffers::FlatBufferBuilder &fbb_;
950   ::flatbuffers::uoffset_t start_;
951   explicit MonsterBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
952         : fbb_(_fbb) {
953     start_ = fbb_.StartTable();
954   }
955   ::flatbuffers::Offset<Monster> Finish() {
956     const auto end = fbb_.EndTable(start_);
957     auto o = ::flatbuffers::Offset<Monster>(end);
958     return o;
959   }
960 };
961 
962 inline ::flatbuffers::Offset<Monster> CreateMonster(
963     ::flatbuffers::FlatBufferBuilder &_fbb) {
964   MonsterBuilder builder_(_fbb);
965   return builder_.Finish();
966 }
967 
968 struct Monster::Traits {
969   using type = Monster;
970   static auto constexpr Create = CreateMonster;
971   static constexpr auto name = "Monster";
972   static constexpr auto fully_qualified_name = "MyGame.Example2.Monster";
973   static constexpr size_t fields_number = 0;
974   static constexpr std::array<const char *, fields_number> field_names = {};
975 };
976 
977 ::flatbuffers::Offset<Monster> CreateMonster(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
978 
979 }  // namespace Example2
980 
981 namespace Example {
982 
983 struct TestSimpleTableWithEnumT : public ::flatbuffers::NativeTable {
984   typedef TestSimpleTableWithEnum TableType;
985   MyGame::Example::Color color = MyGame::Example::Color::Green;
986 };
987 
988 struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
989   typedef TestSimpleTableWithEnumT NativeTableType;
990   typedef TestSimpleTableWithEnumBuilder Builder;
991   struct Traits;
992   static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
993     return TestSimpleTableWithEnumTypeTable();
994   }
995   enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
996     VT_COLOR = 4
997   };
998   MyGame::Example::Color color() const {
999     return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 2));
1000   }
1001   bool mutate_color(MyGame::Example::Color _color = static_cast<MyGame::Example::Color>(2)) {
1002     return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 2);
1003   }
1004   template<size_t Index>
1005   auto get_field() const {
1006          if constexpr (Index == 0) return color();
1007     else static_assert(Index != -1, "Invalid Field Index");
1008   }
1009   bool Verify(::flatbuffers::Verifier &verifier) const {
1010     return VerifyTableStart(verifier) &&
1011            VerifyField<uint8_t>(verifier, VT_COLOR, 1) &&
1012            verifier.EndTable();
1013   }
1014   TestSimpleTableWithEnumT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
1015   void UnPackTo(TestSimpleTableWithEnumT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
1016   static ::flatbuffers::Offset<TestSimpleTableWithEnum> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
1017 };
1018 
1019 struct TestSimpleTableWithEnumBuilder {
1020   typedef TestSimpleTableWithEnum Table;
1021   ::flatbuffers::FlatBufferBuilder &fbb_;
1022   ::flatbuffers::uoffset_t start_;
1023   void add_color(MyGame::Example::Color color) {
1024     fbb_.AddElement<uint8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<uint8_t>(color), 2);
1025   }
1026   explicit TestSimpleTableWithEnumBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
1027         : fbb_(_fbb) {
1028     start_ = fbb_.StartTable();
1029   }
1030   ::flatbuffers::Offset<TestSimpleTableWithEnum> Finish() {
1031     const auto end = fbb_.EndTable(start_);
1032     auto o = ::flatbuffers::Offset<TestSimpleTableWithEnum>(end);
1033     return o;
1034   }
1035 };
1036 
1037 inline ::flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(
1038     ::flatbuffers::FlatBufferBuilder &_fbb,
1039     MyGame::Example::Color color = MyGame::Example::Color::Green) {
1040   TestSimpleTableWithEnumBuilder builder_(_fbb);
1041   builder_.add_color(color);
1042   return builder_.Finish();
1043 }
1044 
1045 struct TestSimpleTableWithEnum::Traits {
1046   using type = TestSimpleTableWithEnum;
1047   static auto constexpr Create = CreateTestSimpleTableWithEnum;
1048   static constexpr auto name = "TestSimpleTableWithEnum";
1049   static constexpr auto fully_qualified_name = "MyGame.Example.TestSimpleTableWithEnum";
1050   static constexpr size_t fields_number = 1;
1051   static constexpr std::array<const char *, fields_number> field_names = {
1052     "color"
1053   };
1054   template<size_t Index>
1055   using FieldType = decltype(std::declval<type>().get_field<Index>());
1056 };
1057 
1058 ::flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(::flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
1059 
1060 struct StatT : public ::flatbuffers::NativeTable {
1061   typedef Stat TableType;
1062   std::string id{};
1063   int64_t val = 0;
1064   uint16_t count = 0;
1065 };
1066 
1067 struct Stat FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
1068   typedef StatT NativeTableType;
1069   typedef StatBuilder Builder;
1070   struct Traits;
1071   static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
1072     return StatTypeTable();
1073   }
1074   enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1075     VT_ID = 4,
1076     VT_VAL = 6,
1077     VT_COUNT = 8
1078   };
1079   const ::flatbuffers::String *id() const {
1080     return GetPointer<const ::flatbuffers::String *>(VT_ID);
1081   }
1082   ::flatbuffers::String *mutable_id() {
1083     return GetPointer<::flatbuffers::String *>(VT_ID);
1084   }
1085   int64_t val() const {
1086     return GetField<int64_t>(VT_VAL, 0);
1087   }
1088   bool mutate_val(int64_t _val = 0) {
1089     return SetField<int64_t>(VT_VAL, _val, 0);
1090   }
1091   uint16_t count() const {
1092     return GetField<uint16_t>(VT_COUNT, 0);
1093   }
1094   bool mutate_count(uint16_t _count = 0) {
1095     return SetField<uint16_t>(VT_COUNT, _count, 0);
1096   }
1097   bool KeyCompareLessThan(const Stat * const o) const {
1098     return count() < o->count();
1099   }
1100   int KeyCompareWithValue(uint16_t _count) const {
1101     return static_cast<int>(count() > _count) - static_cast<int>(count() < _count);
1102   }
1103   template<size_t Index>
1104   auto get_field() const {
1105          if constexpr (Index == 0) return id();
1106     else if constexpr (Index == 1) return val();
1107     else if constexpr (Index == 2) return count();
1108     else static_assert(Index != -1, "Invalid Field Index");
1109   }
1110   bool Verify(::flatbuffers::Verifier &verifier) const {
1111     return VerifyTableStart(verifier) &&
1112            VerifyOffset(verifier, VT_ID) &&
1113            verifier.VerifyString(id()) &&
1114            VerifyField<int64_t>(verifier, VT_VAL, 8) &&
1115            VerifyField<uint16_t>(verifier, VT_COUNT, 2) &&
1116            verifier.EndTable();
1117   }
1118   StatT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
1119   void UnPackTo(StatT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
1120   static ::flatbuffers::Offset<Stat> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
1121 };
1122 
1123 struct StatBuilder {
1124   typedef Stat Table;
1125   ::flatbuffers::FlatBufferBuilder &fbb_;
1126   ::flatbuffers::uoffset_t start_;
1127   void add_id(::flatbuffers::Offset<::flatbuffers::String> id) {
1128     fbb_.AddOffset(Stat::VT_ID, id);
1129   }
1130   void add_val(int64_t val) {
1131     fbb_.AddElement<int64_t>(Stat::VT_VAL, val, 0);
1132   }
1133   void add_count(uint16_t count) {
1134     fbb_.AddElement<uint16_t>(Stat::VT_COUNT, count, 0);
1135   }
1136   explicit StatBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
1137         : fbb_(_fbb) {
1138     start_ = fbb_.StartTable();
1139   }
1140   ::flatbuffers::Offset<Stat> Finish() {
1141     const auto end = fbb_.EndTable(start_);
1142     auto o = ::flatbuffers::Offset<Stat>(end);
1143     return o;
1144   }
1145 };
1146 
1147 inline ::flatbuffers::Offset<Stat> CreateStat(
1148     ::flatbuffers::FlatBufferBuilder &_fbb,
1149     ::flatbuffers::Offset<::flatbuffers::String> id = 0,
1150     int64_t val = 0,
1151     uint16_t count = 0) {
1152   StatBuilder builder_(_fbb);
1153   builder_.add_val(val);
1154   builder_.add_id(id);
1155   builder_.add_count(count);
1156   return builder_.Finish();
1157 }
1158 
1159 struct Stat::Traits {
1160   using type = Stat;
1161   static auto constexpr Create = CreateStat;
1162   static constexpr auto name = "Stat";
1163   static constexpr auto fully_qualified_name = "MyGame.Example.Stat";
1164   static constexpr size_t fields_number = 3;
1165   static constexpr std::array<const char *, fields_number> field_names = {
1166     "id",
1167     "val",
1168     "count"
1169   };
1170   template<size_t Index>
1171   using FieldType = decltype(std::declval<type>().get_field<Index>());
1172 };
1173 
1174 inline ::flatbuffers::Offset<Stat> CreateStatDirect(
1175     ::flatbuffers::FlatBufferBuilder &_fbb,
1176     const char *id = nullptr,
1177     int64_t val = 0,
1178     uint16_t count = 0) {
1179   auto id__ = id ? _fbb.CreateString(id) : 0;
1180   return MyGame::Example::CreateStat(
1181       _fbb,
1182       id__,
1183       val,
1184       count);
1185 }
1186 
1187 ::flatbuffers::Offset<Stat> CreateStat(::flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
1188 
1189 struct ReferrableT : public ::flatbuffers::NativeTable {
1190   typedef Referrable TableType;
1191   uint64_t id = 0;
1192 };
1193 
1194 struct Referrable FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
1195   typedef ReferrableT NativeTableType;
1196   typedef ReferrableBuilder Builder;
1197   struct Traits;
1198   static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
1199     return ReferrableTypeTable();
1200   }
1201   enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1202     VT_ID = 4
1203   };
1204   uint64_t id() const {
1205     return GetField<uint64_t>(VT_ID, 0);
1206   }
1207   bool mutate_id(uint64_t _id = 0) {
1208     return SetField<uint64_t>(VT_ID, _id, 0);
1209   }
1210   bool KeyCompareLessThan(const Referrable * const o) const {
1211     return id() < o->id();
1212   }
1213   int KeyCompareWithValue(uint64_t _id) const {
1214     return static_cast<int>(id() > _id) - static_cast<int>(id() < _id);
1215   }
1216   template<size_t Index>
1217   auto get_field() const {
1218          if constexpr (Index == 0) return id();
1219     else static_assert(Index != -1, "Invalid Field Index");
1220   }
1221   bool Verify(::flatbuffers::Verifier &verifier) const {
1222     return VerifyTableStart(verifier) &&
1223            VerifyField<uint64_t>(verifier, VT_ID, 8) &&
1224            verifier.EndTable();
1225   }
1226   ReferrableT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
1227   void UnPackTo(ReferrableT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
1228   static ::flatbuffers::Offset<Referrable> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
1229 };
1230 
1231 struct ReferrableBuilder {
1232   typedef Referrable Table;
1233   ::flatbuffers::FlatBufferBuilder &fbb_;
1234   ::flatbuffers::uoffset_t start_;
1235   void add_id(uint64_t id) {
1236     fbb_.AddElement<uint64_t>(Referrable::VT_ID, id, 0);
1237   }
1238   explicit ReferrableBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
1239         : fbb_(_fbb) {
1240     start_ = fbb_.StartTable();
1241   }
1242   ::flatbuffers::Offset<Referrable> Finish() {
1243     const auto end = fbb_.EndTable(start_);
1244     auto o = ::flatbuffers::Offset<Referrable>(end);
1245     return o;
1246   }
1247 };
1248 
1249 inline ::flatbuffers::Offset<Referrable> CreateReferrable(
1250     ::flatbuffers::FlatBufferBuilder &_fbb,
1251     uint64_t id = 0) {
1252   ReferrableBuilder builder_(_fbb);
1253   builder_.add_id(id);
1254   return builder_.Finish();
1255 }
1256 
1257 struct Referrable::Traits {
1258   using type = Referrable;
1259   static auto constexpr Create = CreateReferrable;
1260   static constexpr auto name = "Referrable";
1261   static constexpr auto fully_qualified_name = "MyGame.Example.Referrable";
1262   static constexpr size_t fields_number = 1;
1263   static constexpr std::array<const char *, fields_number> field_names = {
1264     "id"
1265   };
1266   template<size_t Index>
1267   using FieldType = decltype(std::declval<type>().get_field<Index>());
1268 };
1269 
1270 ::flatbuffers::Offset<Referrable> CreateReferrable(::flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
1271 
1272 struct MonsterT : public ::flatbuffers::NativeTable {
1273   typedef Monster TableType;
1274   std::unique_ptr<MyGame::Example::Vec3> pos{};
1275   int16_t mana = 150;
1276   int16_t hp = 100;
1277   std::string name{};
1278   std::vector<uint8_t> inventory{};
1279   MyGame::Example::Color color = MyGame::Example::Color::Blue;
1280   MyGame::Example::AnyUnion test{};
1281   std::vector<MyGame::Example::Test> test4{};
1282   std::vector<std::string> testarrayofstring{};
1283   std::vector<std::unique_ptr<MyGame::Example::MonsterT>> testarrayoftables{};
1284   std::unique_ptr<MyGame::Example::MonsterT> enemy{};
1285   std::vector<uint8_t> testnestedflatbuffer{};
1286   std::unique_ptr<MyGame::Example::StatT> testempty{};
1287   bool testbool = false;
1288   int32_t testhashs32_fnv1 = 0;
1289   uint32_t testhashu32_fnv1 = 0;
1290   int64_t testhashs64_fnv1 = 0;
1291   uint64_t testhashu64_fnv1 = 0;
1292   int32_t testhashs32_fnv1a = 0;
1293   Stat *testhashu32_fnv1a = nullptr;
1294   int64_t testhashs64_fnv1a = 0;
1295   uint64_t testhashu64_fnv1a = 0;
1296   std::vector<bool> testarrayofbools{};
1297   float testf = 3.14159f;
1298   float testf2 = 3.0f;
1299   float testf3 = 0.0f;
1300   std::vector<std::string> testarrayofstring2{};
1301   std::vector<MyGame::Example::Ability> testarrayofsortedstruct{};
1302   std::vector<uint8_t> flex{};
1303   std::vector<MyGame::Example::Test> test5{};
1304   std::vector<int64_t> vector_of_longs{};
1305   std::vector<double> vector_of_doubles{};
1306   std::unique_ptr<MyGame::InParentNamespaceT> parent_namespace_test{};
1307   std::vector<std::unique_ptr<MyGame::Example::ReferrableT>> vector_of_referrables{};
1308   ReferrableT *single_weak_reference = nullptr;
1309   std::vector<ReferrableT *> vector_of_weak_references{};
1310   std::vector<std::unique_ptr<MyGame::Example::ReferrableT>> vector_of_strong_referrables{};
1311   ReferrableT *co_owning_reference = nullptr;
1312   std::vector<std::unique_ptr<ReferrableT>> vector_of_co_owning_references{};
1313   ReferrableT *non_owning_reference = nullptr;
1314   std::vector<ReferrableT *> vector_of_non_owning_references{};
1315   MyGame::Example::AnyUniqueAliasesUnion any_unique{};
1316   MyGame::Example::AnyAmbiguousAliasesUnion any_ambiguous{};
1317   std::vector<MyGame::Example::Color> vector_of_enums{};
1318   MyGame::Example::Race signed_enum = MyGame::Example::Race::None;
1319   std::vector<uint8_t> testrequirednestedflatbuffer{};
1320   std::vector<std::unique_ptr<MyGame::Example::StatT>> scalar_key_sorted_tables{};
1321   MyGame::Example::Test native_inline{};
1322   MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0);
1323   MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum::LongOne;
1324   float nan_default = std::numeric_limits<float>::quiet_NaN();
1325   float inf_default = std::numeric_limits<float>::infinity();
1326   float positive_inf_default = std::numeric_limits<float>::infinity();
1327   float infinity_default = std::numeric_limits<float>::infinity();
1328   float positive_infinity_default = std::numeric_limits<float>::infinity();
1329   float negative_inf_default = -std::numeric_limits<float>::infinity();
1330   float negative_infinity_default = -std::numeric_limits<float>::infinity();
1331   double double_inf_default = std::numeric_limits<double>::infinity();
1332   MonsterT() = default;
1333   MonsterT(const MonsterT &o);
1334   MonsterT(MonsterT&&) FLATBUFFERS_NOEXCEPT = default;
1335   MonsterT &operator=(MonsterT o) FLATBUFFERS_NOEXCEPT;
1336 };
1337 
1338 /// an example documentation comment: "monster object"
1339 struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
1340   typedef MonsterT NativeTableType;
1341   typedef MonsterBuilder Builder;
1342   struct Traits;
1343   static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
1344     return MonsterTypeTable();
1345   }
1346   enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1347     VT_POS = 4,
1348     VT_MANA = 6,
1349     VT_HP = 8,
1350     VT_NAME = 10,
1351     VT_INVENTORY = 14,
1352     VT_COLOR = 16,
1353     VT_TEST_TYPE = 18,
1354     VT_TEST = 20,
1355     VT_TEST4 = 22,
1356     VT_TESTARRAYOFSTRING = 24,
1357     VT_TESTARRAYOFTABLES = 26,
1358     VT_ENEMY = 28,
1359     VT_TESTNESTEDFLATBUFFER = 30,
1360     VT_TESTEMPTY = 32,
1361     VT_TESTBOOL = 34,
1362     VT_TESTHASHS32_FNV1 = 36,
1363     VT_TESTHASHU32_FNV1 = 38,
1364     VT_TESTHASHS64_FNV1 = 40,
1365     VT_TESTHASHU64_FNV1 = 42,
1366     VT_TESTHASHS32_FNV1A = 44,
1367     VT_TESTHASHU32_FNV1A = 46,
1368     VT_TESTHASHS64_FNV1A = 48,
1369     VT_TESTHASHU64_FNV1A = 50,
1370     VT_TESTARRAYOFBOOLS = 52,
1371     VT_TESTF = 54,
1372     VT_TESTF2 = 56,
1373     VT_TESTF3 = 58,
1374     VT_TESTARRAYOFSTRING2 = 60,
1375     VT_TESTARRAYOFSORTEDSTRUCT = 62,
1376     VT_FLEX = 64,
1377     VT_TEST5 = 66,
1378     VT_VECTOR_OF_LONGS = 68,
1379     VT_VECTOR_OF_DOUBLES = 70,
1380     VT_PARENT_NAMESPACE_TEST = 72,
1381     VT_VECTOR_OF_REFERRABLES = 74,
1382     VT_SINGLE_WEAK_REFERENCE = 76,
1383     VT_VECTOR_OF_WEAK_REFERENCES = 78,
1384     VT_VECTOR_OF_STRONG_REFERRABLES = 80,
1385     VT_CO_OWNING_REFERENCE = 82,
1386     VT_VECTOR_OF_CO_OWNING_REFERENCES = 84,
1387     VT_NON_OWNING_REFERENCE = 86,
1388     VT_VECTOR_OF_NON_OWNING_REFERENCES = 88,
1389     VT_ANY_UNIQUE_TYPE = 90,
1390     VT_ANY_UNIQUE = 92,
1391     VT_ANY_AMBIGUOUS_TYPE = 94,
1392     VT_ANY_AMBIGUOUS = 96,
1393     VT_VECTOR_OF_ENUMS = 98,
1394     VT_SIGNED_ENUM = 100,
1395     VT_TESTREQUIREDNESTEDFLATBUFFER = 102,
1396     VT_SCALAR_KEY_SORTED_TABLES = 104,
1397     VT_NATIVE_INLINE = 106,
1398     VT_LONG_ENUM_NON_ENUM_DEFAULT = 108,
1399     VT_LONG_ENUM_NORMAL_DEFAULT = 110,
1400     VT_NAN_DEFAULT = 112,
1401     VT_INF_DEFAULT = 114,
1402     VT_POSITIVE_INF_DEFAULT = 116,
1403     VT_INFINITY_DEFAULT = 118,
1404     VT_POSITIVE_INFINITY_DEFAULT = 120,
1405     VT_NEGATIVE_INF_DEFAULT = 122,
1406     VT_NEGATIVE_INFINITY_DEFAULT = 124,
1407     VT_DOUBLE_INF_DEFAULT = 126
1408   };
1409   const MyGame::Example::Vec3 *pos() const {
1410     return GetStruct<const MyGame::Example::Vec3 *>(VT_POS);
1411   }
1412   MyGame::Example::Vec3 *mutable_pos() {
1413     return GetStruct<MyGame::Example::Vec3 *>(VT_POS);
1414   }
1415   int16_t mana() const {
1416     return GetField<int16_t>(VT_MANA, 150);
1417   }
1418   bool mutate_mana(int16_t _mana = 150) {
1419     return SetField<int16_t>(VT_MANA, _mana, 150);
1420   }
1421   int16_t hp() const {
1422     return GetField<int16_t>(VT_HP, 100);
1423   }
1424   bool mutate_hp(int16_t _hp = 100) {
1425     return SetField<int16_t>(VT_HP, _hp, 100);
1426   }
1427   const ::flatbuffers::String *name() const {
1428     return GetPointer<const ::flatbuffers::String *>(VT_NAME);
1429   }
1430   ::flatbuffers::String *mutable_name() {
1431     return GetPointer<::flatbuffers::String *>(VT_NAME);
1432   }
1433   bool KeyCompareLessThan(const Monster * const o) const {
1434     return *name() < *o->name();
1435   }
1436   int KeyCompareWithValue(const char *_name) const {
1437     return strcmp(name()->c_str(), _name);
1438   }
1439   template<typename StringType>
1440   int KeyCompareWithValue(const StringType& _name) const {
1441     if (name()->c_str() < _name) return -1;
1442     if (_name < name()->c_str()) return 1;
1443     return 0;
1444   }
1445   const ::flatbuffers::Vector<uint8_t> *inventory() const {
1446     return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
1447   }
1448   ::flatbuffers::Vector<uint8_t> *mutable_inventory() {
1449     return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
1450   }
1451   MyGame::Example::Color color() const {
1452     return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 8));
1453   }
1454   bool mutate_color(MyGame::Example::Color _color = static_cast<MyGame::Example::Color>(8)) {
1455     return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 8);
1456   }
1457   MyGame::Example::Any test_type() const {
1458     return static_cast<MyGame::Example::Any>(GetField<uint8_t>(VT_TEST_TYPE, 0));
1459   }
1460   const void *test() const {
1461     return GetPointer<const void *>(VT_TEST);
1462   }
1463   template<typename T> const T *test_as() const;
1464   const MyGame::Example::Monster *test_as_Monster() const {
1465     return test_type() == MyGame::Example::Any::Monster ? static_cast<const MyGame::Example::Monster *>(test()) : nullptr;
1466   }
1467   const MyGame::Example::TestSimpleTableWithEnum *test_as_TestSimpleTableWithEnum() const {
1468     return test_type() == MyGame::Example::Any::TestSimpleTableWithEnum ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(test()) : nullptr;
1469   }
1470   const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
1471     return test_type() == MyGame::Example::Any::MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
1472   }
1473   void *mutable_test() {
1474     return GetPointer<void *>(VT_TEST);
1475   }
1476   const ::flatbuffers::Vector<const MyGame::Example::Test *> *test4() const {
1477     return GetPointer<const ::flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
1478   }
1479   ::flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test4() {
1480     return GetPointer<::flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
1481   }
1482   const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *testarrayofstring() const {
1483     return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
1484   }
1485   ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *mutable_testarrayofstring() {
1486     return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
1487   }
1488   /// an example documentation comment: this will end up in the generated code
1489   /// multiline too
1490   const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables() const {
1491     return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
1492   }
1493   ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>> *mutable_testarrayoftables() {
1494     return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
1495   }
1496   const MyGame::Example::Monster *enemy() const {
1497     return GetPointer<const MyGame::Example::Monster *>(VT_ENEMY);
1498   }
1499   MyGame::Example::Monster *mutable_enemy() {
1500     return GetPointer<MyGame::Example::Monster *>(VT_ENEMY);
1501   }
1502   const ::flatbuffers::Vector<uint8_t> *testnestedflatbuffer() const {
1503     return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
1504   }
1505   ::flatbuffers::Vector<uint8_t> *mutable_testnestedflatbuffer() {
1506     return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
1507   }
1508   const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const {
1509     const auto _f = testnestedflatbuffer();
1510     return _f ? ::flatbuffers::GetRoot<MyGame::Example::Monster>(_f->Data())
1511               : nullptr;
1512   }
1513   const MyGame::Example::Stat *testempty() const {
1514     return GetPointer<const MyGame::Example::Stat *>(VT_TESTEMPTY);
1515   }
1516   MyGame::Example::Stat *mutable_testempty() {
1517     return GetPointer<MyGame::Example::Stat *>(VT_TESTEMPTY);
1518   }
1519   bool testbool() const {
1520     return GetField<uint8_t>(VT_TESTBOOL, 0) != 0;
1521   }
1522   bool mutate_testbool(bool _testbool = 0) {
1523     return SetField<uint8_t>(VT_TESTBOOL, static_cast<uint8_t>(_testbool), 0);
1524   }
1525   int32_t testhashs32_fnv1() const {
1526     return GetField<int32_t>(VT_TESTHASHS32_FNV1, 0);
1527   }
1528   bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1 = 0) {
1529     return SetField<int32_t>(VT_TESTHASHS32_FNV1, _testhashs32_fnv1, 0);
1530   }
1531   uint32_t testhashu32_fnv1() const {
1532     return GetField<uint32_t>(VT_TESTHASHU32_FNV1, 0);
1533   }
1534   bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1 = 0) {
1535     return SetField<uint32_t>(VT_TESTHASHU32_FNV1, _testhashu32_fnv1, 0);
1536   }
1537   int64_t testhashs64_fnv1() const {
1538     return GetField<int64_t>(VT_TESTHASHS64_FNV1, 0);
1539   }
1540   bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1 = 0) {
1541     return SetField<int64_t>(VT_TESTHASHS64_FNV1, _testhashs64_fnv1, 0);
1542   }
1543   uint64_t testhashu64_fnv1() const {
1544     return GetField<uint64_t>(VT_TESTHASHU64_FNV1, 0);
1545   }
1546   bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1 = 0) {
1547     return SetField<uint64_t>(VT_TESTHASHU64_FNV1, _testhashu64_fnv1, 0);
1548   }
1549   int32_t testhashs32_fnv1a() const {
1550     return GetField<int32_t>(VT_TESTHASHS32_FNV1A, 0);
1551   }
1552   bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a = 0) {
1553     return SetField<int32_t>(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a, 0);
1554   }
1555   uint32_t testhashu32_fnv1a() const {
1556     return GetField<uint32_t>(VT_TESTHASHU32_FNV1A, 0);
1557   }
1558   bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a = 0) {
1559     return SetField<uint32_t>(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a, 0);
1560   }
1561   int64_t testhashs64_fnv1a() const {
1562     return GetField<int64_t>(VT_TESTHASHS64_FNV1A, 0);
1563   }
1564   bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a = 0) {
1565     return SetField<int64_t>(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a, 0);
1566   }
1567   uint64_t testhashu64_fnv1a() const {
1568     return GetField<uint64_t>(VT_TESTHASHU64_FNV1A, 0);
1569   }
1570   bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a = 0) {
1571     return SetField<uint64_t>(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a, 0);
1572   }
1573   const ::flatbuffers::Vector<uint8_t> *testarrayofbools() const {
1574     return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
1575   }
1576   ::flatbuffers::Vector<uint8_t> *mutable_testarrayofbools() {
1577     return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
1578   }
1579   float testf() const {
1580     return GetField<float>(VT_TESTF, 3.14159f);
1581   }
1582   bool mutate_testf(float _testf = 3.14159f) {
1583     return SetField<float>(VT_TESTF, _testf, 3.14159f);
1584   }
1585   float testf2() const {
1586     return GetField<float>(VT_TESTF2, 3.0f);
1587   }
1588   bool mutate_testf2(float _testf2 = 3.0f) {
1589     return SetField<float>(VT_TESTF2, _testf2, 3.0f);
1590   }
1591   float testf3() const {
1592     return GetField<float>(VT_TESTF3, 0.0f);
1593   }
1594   bool mutate_testf3(float _testf3 = 0.0f) {
1595     return SetField<float>(VT_TESTF3, _testf3, 0.0f);
1596   }
1597   const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *testarrayofstring2() const {
1598     return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
1599   }
1600   ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *mutable_testarrayofstring2() {
1601     return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
1602   }
1603   const ::flatbuffers::Vector<const MyGame::Example::Ability *> *testarrayofsortedstruct() const {
1604     return GetPointer<const ::flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
1605   }
1606   ::flatbuffers::Vector<const MyGame::Example::Ability *> *mutable_testarrayofsortedstruct() {
1607     return GetPointer<::flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
1608   }
1609   const ::flatbuffers::Vector<uint8_t> *flex() const {
1610     return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_FLEX);
1611   }
1612   ::flatbuffers::Vector<uint8_t> *mutable_flex() {
1613     return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_FLEX);
1614   }
1615   flexbuffers::Reference flex_flexbuffer_root() const {
1616     const auto _f = flex();
1617     return _f ? flexbuffers::GetRoot(_f->Data(), _f->size())
1618               : flexbuffers::Reference();
1619   }
1620   const ::flatbuffers::Vector<const MyGame::Example::Test *> *test5() const {
1621     return GetPointer<const ::flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
1622   }
1623   ::flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test5() {
1624     return GetPointer<::flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
1625   }
1626   const ::flatbuffers::Vector<int64_t> *vector_of_longs() const {
1627     return GetPointer<const ::flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
1628   }
1629   ::flatbuffers::Vector<int64_t> *mutable_vector_of_longs() {
1630     return GetPointer<::flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
1631   }
1632   const ::flatbuffers::Vector<double> *vector_of_doubles() const {
1633     return GetPointer<const ::flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
1634   }
1635   ::flatbuffers::Vector<double> *mutable_vector_of_doubles() {
1636     return GetPointer<::flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
1637   }
1638   const MyGame::InParentNamespace *parent_namespace_test() const {
1639     return GetPointer<const MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
1640   }
1641   MyGame::InParentNamespace *mutable_parent_namespace_test() {
1642     return GetPointer<MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
1643   }
1644   const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables() const {
1645     return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
1646   }
1647   ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_referrables() {
1648     return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
1649   }
1650   uint64_t single_weak_reference() const {
1651     return GetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, 0);
1652   }
1653   bool mutate_single_weak_reference(uint64_t _single_weak_reference = 0) {
1654     return SetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, _single_weak_reference, 0);
1655   }
1656   const ::flatbuffers::Vector<uint64_t> *vector_of_weak_references() const {
1657     return GetPointer<const ::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
1658   }
1659   ::flatbuffers::Vector<uint64_t> *mutable_vector_of_weak_references() {
1660     return GetPointer<::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
1661   }
1662   const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables() const {
1663     return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
1664   }
1665   ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_strong_referrables() {
1666     return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
1667   }
1668   uint64_t co_owning_reference() const {
1669     return GetField<uint64_t>(VT_CO_OWNING_REFERENCE, 0);
1670   }
1671   bool mutate_co_owning_reference(uint64_t _co_owning_reference = 0) {
1672     return SetField<uint64_t>(VT_CO_OWNING_REFERENCE, _co_owning_reference, 0);
1673   }
1674   const ::flatbuffers::Vector<uint64_t> *vector_of_co_owning_references() const {
1675     return GetPointer<const ::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
1676   }
1677   ::flatbuffers::Vector<uint64_t> *mutable_vector_of_co_owning_references() {
1678     return GetPointer<::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
1679   }
1680   uint64_t non_owning_reference() const {
1681     return GetField<uint64_t>(VT_NON_OWNING_REFERENCE, 0);
1682   }
1683   bool mutate_non_owning_reference(uint64_t _non_owning_reference = 0) {
1684     return SetField<uint64_t>(VT_NON_OWNING_REFERENCE, _non_owning_reference, 0);
1685   }
1686   const ::flatbuffers::Vector<uint64_t> *vector_of_non_owning_references() const {
1687     return GetPointer<const ::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
1688   }
1689   ::flatbuffers::Vector<uint64_t> *mutable_vector_of_non_owning_references() {
1690     return GetPointer<::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
1691   }
1692   MyGame::Example::AnyUniqueAliases any_unique_type() const {
1693     return static_cast<MyGame::Example::AnyUniqueAliases>(GetField<uint8_t>(VT_ANY_UNIQUE_TYPE, 0));
1694   }
1695   const void *any_unique() const {
1696     return GetPointer<const void *>(VT_ANY_UNIQUE);
1697   }
1698   template<typename T> const T *any_unique_as() const;
1699   const MyGame::Example::Monster *any_unique_as_M() const {
1700     return any_unique_type() == MyGame::Example::AnyUniqueAliases::M ? static_cast<const MyGame::Example::Monster *>(any_unique()) : nullptr;
1701   }
1702   const MyGame::Example::TestSimpleTableWithEnum *any_unique_as_TS() const {
1703     return any_unique_type() == MyGame::Example::AnyUniqueAliases::TS ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(any_unique()) : nullptr;
1704   }
1705   const MyGame::Example2::Monster *any_unique_as_M2() const {
1706     return any_unique_type() == MyGame::Example::AnyUniqueAliases::M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr;
1707   }
1708   void *mutable_any_unique() {
1709     return GetPointer<void *>(VT_ANY_UNIQUE);
1710   }
1711   MyGame::Example::AnyAmbiguousAliases any_ambiguous_type() const {
1712     return static_cast<MyGame::Example::AnyAmbiguousAliases>(GetField<uint8_t>(VT_ANY_AMBIGUOUS_TYPE, 0));
1713   }
1714   const void *any_ambiguous() const {
1715     return GetPointer<const void *>(VT_ANY_AMBIGUOUS);
1716   }
1717   const MyGame::Example::Monster *any_ambiguous_as_M1() const {
1718     return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M1 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1719   }
1720   const MyGame::Example::Monster *any_ambiguous_as_M2() const {
1721     return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M2 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1722   }
1723   const MyGame::Example::Monster *any_ambiguous_as_M3() const {
1724     return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1725   }
1726   void *mutable_any_ambiguous() {
1727     return GetPointer<void *>(VT_ANY_AMBIGUOUS);
1728   }
1729   const ::flatbuffers::Vector<MyGame::Example::Color> *vector_of_enums() const {
1730     return GetPointer<const ::flatbuffers::Vector<MyGame::Example::Color> *>(VT_VECTOR_OF_ENUMS);
1731   }
1732   ::flatbuffers::Vector<MyGame::Example::Color> *mutable_vector_of_enums() {
1733     return GetPointer<::flatbuffers::Vector<MyGame::Example::Color> *>(VT_VECTOR_OF_ENUMS);
1734   }
1735   MyGame::Example::Race signed_enum() const {
1736     return static_cast<MyGame::Example::Race>(GetField<int8_t>(VT_SIGNED_ENUM, -1));
1737   }
1738   bool mutate_signed_enum(MyGame::Example::Race _signed_enum = static_cast<MyGame::Example::Race>(-1)) {
1739     return SetField<int8_t>(VT_SIGNED_ENUM, static_cast<int8_t>(_signed_enum), -1);
1740   }
1741   const ::flatbuffers::Vector<uint8_t> *testrequirednestedflatbuffer() const {
1742     return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
1743   }
1744   ::flatbuffers::Vector<uint8_t> *mutable_testrequirednestedflatbuffer() {
1745     return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
1746   }
1747   const MyGame::Example::Monster *testrequirednestedflatbuffer_nested_root() const {
1748     const auto _f = testrequirednestedflatbuffer();
1749     return _f ? ::flatbuffers::GetRoot<MyGame::Example::Monster>(_f->Data())
1750               : nullptr;
1751   }
1752   const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables() const {
1753     return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
1754   }
1755   ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>> *mutable_scalar_key_sorted_tables() {
1756     return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
1757   }
1758   const MyGame::Example::Test *native_inline() const {
1759     return GetStruct<const MyGame::Example::Test *>(VT_NATIVE_INLINE);
1760   }
1761   MyGame::Example::Test *mutable_native_inline() {
1762     return GetStruct<MyGame::Example::Test *>(VT_NATIVE_INLINE);
1763   }
1764   MyGame::Example::LongEnum long_enum_non_enum_default() const {
1765     return static_cast<MyGame::Example::LongEnum>(GetField<uint64_t>(VT_LONG_ENUM_NON_ENUM_DEFAULT, 0));
1766   }
1767   bool mutate_long_enum_non_enum_default(MyGame::Example::LongEnum _long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0)) {
1768     return SetField<uint64_t>(VT_LONG_ENUM_NON_ENUM_DEFAULT, static_cast<uint64_t>(_long_enum_non_enum_default), 0);
1769   }
1770   MyGame::Example::LongEnum long_enum_normal_default() const {
1771     return static_cast<MyGame::Example::LongEnum>(GetField<uint64_t>(VT_LONG_ENUM_NORMAL_DEFAULT, 2ULL));
1772   }
1773   bool mutate_long_enum_normal_default(MyGame::Example::LongEnum _long_enum_normal_default = static_cast<MyGame::Example::LongEnum>(2ULL)) {
1774     return SetField<uint64_t>(VT_LONG_ENUM_NORMAL_DEFAULT, static_cast<uint64_t>(_long_enum_normal_default), 2ULL);
1775   }
1776   float nan_default() const {
1777     return GetField<float>(VT_NAN_DEFAULT, std::numeric_limits<float>::quiet_NaN());
1778   }
1779   bool mutate_nan_default(float _nan_default = std::numeric_limits<float>::quiet_NaN()) {
1780     return SetField<float>(VT_NAN_DEFAULT, _nan_default, std::numeric_limits<float>::quiet_NaN());
1781   }
1782   float inf_default() const {
1783     return GetField<float>(VT_INF_DEFAULT, std::numeric_limits<float>::infinity());
1784   }
1785   bool mutate_inf_default(float _inf_default = std::numeric_limits<float>::infinity()) {
1786     return SetField<float>(VT_INF_DEFAULT, _inf_default, std::numeric_limits<float>::infinity());
1787   }
1788   float positive_inf_default() const {
1789     return GetField<float>(VT_POSITIVE_INF_DEFAULT, std::numeric_limits<float>::infinity());
1790   }
1791   bool mutate_positive_inf_default(float _positive_inf_default = std::numeric_limits<float>::infinity()) {
1792     return SetField<float>(VT_POSITIVE_INF_DEFAULT, _positive_inf_default, std::numeric_limits<float>::infinity());
1793   }
1794   float infinity_default() const {
1795     return GetField<float>(VT_INFINITY_DEFAULT, std::numeric_limits<float>::infinity());
1796   }
1797   bool mutate_infinity_default(float _infinity_default = std::numeric_limits<float>::infinity()) {
1798     return SetField<float>(VT_INFINITY_DEFAULT, _infinity_default, std::numeric_limits<float>::infinity());
1799   }
1800   float positive_infinity_default() const {
1801     return GetField<float>(VT_POSITIVE_INFINITY_DEFAULT, std::numeric_limits<float>::infinity());
1802   }
1803   bool mutate_positive_infinity_default(float _positive_infinity_default = std::numeric_limits<float>::infinity()) {
1804     return SetField<float>(VT_POSITIVE_INFINITY_DEFAULT, _positive_infinity_default, std::numeric_limits<float>::infinity());
1805   }
1806   float negative_inf_default() const {
1807     return GetField<float>(VT_NEGATIVE_INF_DEFAULT, -std::numeric_limits<float>::infinity());
1808   }
1809   bool mutate_negative_inf_default(float _negative_inf_default = -std::numeric_limits<float>::infinity()) {
1810     return SetField<float>(VT_NEGATIVE_INF_DEFAULT, _negative_inf_default, -std::numeric_limits<float>::infinity());
1811   }
1812   float negative_infinity_default() const {
1813     return GetField<float>(VT_NEGATIVE_INFINITY_DEFAULT, -std::numeric_limits<float>::infinity());
1814   }
1815   bool mutate_negative_infinity_default(float _negative_infinity_default = -std::numeric_limits<float>::infinity()) {
1816     return SetField<float>(VT_NEGATIVE_INFINITY_DEFAULT, _negative_infinity_default, -std::numeric_limits<float>::infinity());
1817   }
1818   double double_inf_default() const {
1819     return GetField<double>(VT_DOUBLE_INF_DEFAULT, std::numeric_limits<double>::infinity());
1820   }
1821   bool mutate_double_inf_default(double _double_inf_default = std::numeric_limits<double>::infinity()) {
1822     return SetField<double>(VT_DOUBLE_INF_DEFAULT, _double_inf_default, std::numeric_limits<double>::infinity());
1823   }
1824   template<size_t Index>
1825   auto get_field() const {
1826          if constexpr (Index == 0) return pos();
1827     else if constexpr (Index == 1) return mana();
1828     else if constexpr (Index == 2) return hp();
1829     else if constexpr (Index == 3) return name();
1830     else if constexpr (Index == 4) return inventory();
1831     else if constexpr (Index == 5) return color();
1832     else if constexpr (Index == 6) return test_type();
1833     else if constexpr (Index == 7) return test();
1834     else if constexpr (Index == 8) return test4();
1835     else if constexpr (Index == 9) return testarrayofstring();
1836     else if constexpr (Index == 10) return testarrayoftables();
1837     else if constexpr (Index == 11) return enemy();
1838     else if constexpr (Index == 12) return testnestedflatbuffer();
1839     else if constexpr (Index == 13) return testempty();
1840     else if constexpr (Index == 14) return testbool();
1841     else if constexpr (Index == 15) return testhashs32_fnv1();
1842     else if constexpr (Index == 16) return testhashu32_fnv1();
1843     else if constexpr (Index == 17) return testhashs64_fnv1();
1844     else if constexpr (Index == 18) return testhashu64_fnv1();
1845     else if constexpr (Index == 19) return testhashs32_fnv1a();
1846     else if constexpr (Index == 20) return testhashu32_fnv1a();
1847     else if constexpr (Index == 21) return testhashs64_fnv1a();
1848     else if constexpr (Index == 22) return testhashu64_fnv1a();
1849     else if constexpr (Index == 23) return testarrayofbools();
1850     else if constexpr (Index == 24) return testf();
1851     else if constexpr (Index == 25) return testf2();
1852     else if constexpr (Index == 26) return testf3();
1853     else if constexpr (Index == 27) return testarrayofstring2();
1854     else if constexpr (Index == 28) return testarrayofsortedstruct();
1855     else if constexpr (Index == 29) return flex();
1856     else if constexpr (Index == 30) return test5();
1857     else if constexpr (Index == 31) return vector_of_longs();
1858     else if constexpr (Index == 32) return vector_of_doubles();
1859     else if constexpr (Index == 33) return parent_namespace_test();
1860     else if constexpr (Index == 34) return vector_of_referrables();
1861     else if constexpr (Index == 35) return single_weak_reference();
1862     else if constexpr (Index == 36) return vector_of_weak_references();
1863     else if constexpr (Index == 37) return vector_of_strong_referrables();
1864     else if constexpr (Index == 38) return co_owning_reference();
1865     else if constexpr (Index == 39) return vector_of_co_owning_references();
1866     else if constexpr (Index == 40) return non_owning_reference();
1867     else if constexpr (Index == 41) return vector_of_non_owning_references();
1868     else if constexpr (Index == 42) return any_unique_type();
1869     else if constexpr (Index == 43) return any_unique();
1870     else if constexpr (Index == 44) return any_ambiguous_type();
1871     else if constexpr (Index == 45) return any_ambiguous();
1872     else if constexpr (Index == 46) return vector_of_enums();
1873     else if constexpr (Index == 47) return signed_enum();
1874     else if constexpr (Index == 48) return testrequirednestedflatbuffer();
1875     else if constexpr (Index == 49) return scalar_key_sorted_tables();
1876     else if constexpr (Index == 50) return native_inline();
1877     else if constexpr (Index == 51) return long_enum_non_enum_default();
1878     else if constexpr (Index == 52) return long_enum_normal_default();
1879     else if constexpr (Index == 53) return nan_default();
1880     else if constexpr (Index == 54) return inf_default();
1881     else if constexpr (Index == 55) return positive_inf_default();
1882     else if constexpr (Index == 56) return infinity_default();
1883     else if constexpr (Index == 57) return positive_infinity_default();
1884     else if constexpr (Index == 58) return negative_inf_default();
1885     else if constexpr (Index == 59) return negative_infinity_default();
1886     else if constexpr (Index == 60) return double_inf_default();
1887     else static_assert(Index != -1, "Invalid Field Index");
1888   }
1889   bool Verify(::flatbuffers::Verifier &verifier) const {
1890     return VerifyTableStart(verifier) &&
1891            VerifyField<MyGame::Example::Vec3>(verifier, VT_POS, 8) &&
1892            VerifyField<int16_t>(verifier, VT_MANA, 2) &&
1893            VerifyField<int16_t>(verifier, VT_HP, 2) &&
1894            VerifyOffsetRequired(verifier, VT_NAME) &&
1895            verifier.VerifyString(name()) &&
1896            VerifyOffset(verifier, VT_INVENTORY) &&
1897            verifier.VerifyVector(inventory()) &&
1898            VerifyField<uint8_t>(verifier, VT_COLOR, 1) &&
1899            VerifyField<uint8_t>(verifier, VT_TEST_TYPE, 1) &&
1900            VerifyOffset(verifier, VT_TEST) &&
1901            VerifyAny(verifier, test(), test_type()) &&
1902            VerifyOffset(verifier, VT_TEST4) &&
1903            verifier.VerifyVector(test4()) &&
1904            VerifyOffset(verifier, VT_TESTARRAYOFSTRING) &&
1905            verifier.VerifyVector(testarrayofstring()) &&
1906            verifier.VerifyVectorOfStrings(testarrayofstring()) &&
1907            VerifyOffset(verifier, VT_TESTARRAYOFTABLES) &&
1908            verifier.VerifyVector(testarrayoftables()) &&
1909            verifier.VerifyVectorOfTables(testarrayoftables()) &&
1910            VerifyOffset(verifier, VT_ENEMY) &&
1911            verifier.VerifyTable(enemy()) &&
1912            VerifyOffset(verifier, VT_TESTNESTEDFLATBUFFER) &&
1913            verifier.VerifyVector(testnestedflatbuffer()) &&
1914            verifier.VerifyNestedFlatBuffer<MyGame::Example::Monster>(testnestedflatbuffer(), nullptr) &&
1915            VerifyOffset(verifier, VT_TESTEMPTY) &&
1916            verifier.VerifyTable(testempty()) &&
1917            VerifyField<uint8_t>(verifier, VT_TESTBOOL, 1) &&
1918            VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1, 4) &&
1919            VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1, 4) &&
1920            VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1, 8) &&
1921            VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1, 8) &&
1922            VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1A, 4) &&
1923            VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1A, 4) &&
1924            VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1A, 8) &&
1925            VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1A, 8) &&
1926            VerifyOffset(verifier, VT_TESTARRAYOFBOOLS) &&
1927            verifier.VerifyVector(testarrayofbools()) &&
1928            VerifyField<float>(verifier, VT_TESTF, 4) &&
1929            VerifyField<float>(verifier, VT_TESTF2, 4) &&
1930            VerifyField<float>(verifier, VT_TESTF3, 4) &&
1931            VerifyOffset(verifier, VT_TESTARRAYOFSTRING2) &&
1932            verifier.VerifyVector(testarrayofstring2()) &&
1933            verifier.VerifyVectorOfStrings(testarrayofstring2()) &&
1934            VerifyOffset(verifier, VT_TESTARRAYOFSORTEDSTRUCT) &&
1935            verifier.VerifyVector(testarrayofsortedstruct()) &&
1936            VerifyOffset(verifier, VT_FLEX) &&
1937            verifier.VerifyVector(flex()) &&
1938            flexbuffers::VerifyNestedFlexBuffer(flex(), verifier) &&
1939            VerifyOffset(verifier, VT_TEST5) &&
1940            verifier.VerifyVector(test5()) &&
1941            VerifyOffset(verifier, VT_VECTOR_OF_LONGS) &&
1942            verifier.VerifyVector(vector_of_longs()) &&
1943            VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) &&
1944            verifier.VerifyVector(vector_of_doubles()) &&
1945            VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) &&
1946            verifier.VerifyTable(parent_namespace_test()) &&
1947            VerifyOffset(verifier, VT_VECTOR_OF_REFERRABLES) &&
1948            verifier.VerifyVector(vector_of_referrables()) &&
1949            verifier.VerifyVectorOfTables(vector_of_referrables()) &&
1950            VerifyField<uint64_t>(verifier, VT_SINGLE_WEAK_REFERENCE, 8) &&
1951            VerifyOffset(verifier, VT_VECTOR_OF_WEAK_REFERENCES) &&
1952            verifier.VerifyVector(vector_of_weak_references()) &&
1953            VerifyOffset(verifier, VT_VECTOR_OF_STRONG_REFERRABLES) &&
1954            verifier.VerifyVector(vector_of_strong_referrables()) &&
1955            verifier.VerifyVectorOfTables(vector_of_strong_referrables()) &&
1956            VerifyField<uint64_t>(verifier, VT_CO_OWNING_REFERENCE, 8) &&
1957            VerifyOffset(verifier, VT_VECTOR_OF_CO_OWNING_REFERENCES) &&
1958            verifier.VerifyVector(vector_of_co_owning_references()) &&
1959            VerifyField<uint64_t>(verifier, VT_NON_OWNING_REFERENCE, 8) &&
1960            VerifyOffset(verifier, VT_VECTOR_OF_NON_OWNING_REFERENCES) &&
1961            verifier.VerifyVector(vector_of_non_owning_references()) &&
1962            VerifyField<uint8_t>(verifier, VT_ANY_UNIQUE_TYPE, 1) &&
1963            VerifyOffset(verifier, VT_ANY_UNIQUE) &&
1964            VerifyAnyUniqueAliases(verifier, any_unique(), any_unique_type()) &&
1965            VerifyField<uint8_t>(verifier, VT_ANY_AMBIGUOUS_TYPE, 1) &&
1966            VerifyOffset(verifier, VT_ANY_AMBIGUOUS) &&
1967            VerifyAnyAmbiguousAliases(verifier, any_ambiguous(), any_ambiguous_type()) &&
1968            VerifyOffset(verifier, VT_VECTOR_OF_ENUMS) &&
1969            verifier.VerifyVector(vector_of_enums()) &&
1970            VerifyField<int8_t>(verifier, VT_SIGNED_ENUM, 1) &&
1971            VerifyOffset(verifier, VT_TESTREQUIREDNESTEDFLATBUFFER) &&
1972            verifier.VerifyVector(testrequirednestedflatbuffer()) &&
1973            verifier.VerifyNestedFlatBuffer<MyGame::Example::Monster>(testrequirednestedflatbuffer(), nullptr) &&
1974            VerifyOffset(verifier, VT_SCALAR_KEY_SORTED_TABLES) &&
1975            verifier.VerifyVector(scalar_key_sorted_tables()) &&
1976            verifier.VerifyVectorOfTables(scalar_key_sorted_tables()) &&
1977            VerifyField<MyGame::Example::Test>(verifier, VT_NATIVE_INLINE, 2) &&
1978            VerifyField<uint64_t>(verifier, VT_LONG_ENUM_NON_ENUM_DEFAULT, 8) &&
1979            VerifyField<uint64_t>(verifier, VT_LONG_ENUM_NORMAL_DEFAULT, 8) &&
1980            VerifyField<float>(verifier, VT_NAN_DEFAULT, 4) &&
1981            VerifyField<float>(verifier, VT_INF_DEFAULT, 4) &&
1982            VerifyField<float>(verifier, VT_POSITIVE_INF_DEFAULT, 4) &&
1983            VerifyField<float>(verifier, VT_INFINITY_DEFAULT, 4) &&
1984            VerifyField<float>(verifier, VT_POSITIVE_INFINITY_DEFAULT, 4) &&
1985            VerifyField<float>(verifier, VT_NEGATIVE_INF_DEFAULT, 4) &&
1986            VerifyField<float>(verifier, VT_NEGATIVE_INFINITY_DEFAULT, 4) &&
1987            VerifyField<double>(verifier, VT_DOUBLE_INF_DEFAULT, 8) &&
1988            verifier.EndTable();
1989   }
1990   MonsterT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
1991   void UnPackTo(MonsterT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
1992   static ::flatbuffers::Offset<Monster> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
1993 };
1994 
1995 template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Example::Monster>() const {
1996   return test_as_Monster();
1997 }
1998 
1999 template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const {
2000   return test_as_TestSimpleTableWithEnum();
2001 }
2002 
2003 template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
2004   return test_as_MyGame_Example2_Monster();
2005 }
2006 
2007 template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const {
2008   return any_unique_as_M();
2009 }
2010 
2011 template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const {
2012   return any_unique_as_TS();
2013 }
2014 
2015 template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const {
2016   return any_unique_as_M2();
2017 }
2018 
2019 struct MonsterBuilder {
2020   typedef Monster Table;
2021   ::flatbuffers::FlatBufferBuilder &fbb_;
2022   ::flatbuffers::uoffset_t start_;
2023   void add_pos(const MyGame::Example::Vec3 *pos) {
2024     fbb_.AddStruct(Monster::VT_POS, pos);
2025   }
2026   void add_mana(int16_t mana) {
2027     fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150);
2028   }
2029   void add_hp(int16_t hp) {
2030     fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100);
2031   }
2032   void add_name(::flatbuffers::Offset<::flatbuffers::String> name) {
2033     fbb_.AddOffset(Monster::VT_NAME, name);
2034   }
2035   void add_inventory(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> inventory) {
2036     fbb_.AddOffset(Monster::VT_INVENTORY, inventory);
2037   }
2038   void add_color(MyGame::Example::Color color) {
2039     fbb_.AddElement<uint8_t>(Monster::VT_COLOR, static_cast<uint8_t>(color), 8);
2040   }
2041   void add_test_type(MyGame::Example::Any test_type) {
2042     fbb_.AddElement<uint8_t>(Monster::VT_TEST_TYPE, static_cast<uint8_t>(test_type), 0);
2043   }
2044   void add_test(::flatbuffers::Offset<void> test) {
2045     fbb_.AddOffset(Monster::VT_TEST, test);
2046   }
2047   void add_test4(::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Test *>> test4) {
2048     fbb_.AddOffset(Monster::VT_TEST4, test4);
2049   }
2050   void add_testarrayofstring(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> testarrayofstring) {
2051     fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring);
2052   }
2053   void add_testarrayoftables(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables) {
2054     fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables);
2055   }
2056   void add_enemy(::flatbuffers::Offset<MyGame::Example::Monster> enemy) {
2057     fbb_.AddOffset(Monster::VT_ENEMY, enemy);
2058   }
2059   void add_testnestedflatbuffer(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testnestedflatbuffer) {
2060     fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer);
2061   }
2062   void add_testempty(::flatbuffers::Offset<MyGame::Example::Stat> testempty) {
2063     fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty);
2064   }
2065   void add_testbool(bool testbool) {
2066     fbb_.AddElement<uint8_t>(Monster::VT_TESTBOOL, static_cast<uint8_t>(testbool), 0);
2067   }
2068   void add_testhashs32_fnv1(int32_t testhashs32_fnv1) {
2069     fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0);
2070   }
2071   void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) {
2072     fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0);
2073   }
2074   void add_testhashs64_fnv1(int64_t testhashs64_fnv1) {
2075     fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0);
2076   }
2077   void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) {
2078     fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0);
2079   }
2080   void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) {
2081     fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0);
2082   }
2083   void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) {
2084     fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0);
2085   }
2086   void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) {
2087     fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0);
2088   }
2089   void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) {
2090     fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0);
2091   }
2092   void add_testarrayofbools(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testarrayofbools) {
2093     fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools);
2094   }
2095   void add_testf(float testf) {
2096     fbb_.AddElement<float>(Monster::VT_TESTF, testf, 3.14159f);
2097   }
2098   void add_testf2(float testf2) {
2099     fbb_.AddElement<float>(Monster::VT_TESTF2, testf2, 3.0f);
2100   }
2101   void add_testf3(float testf3) {
2102     fbb_.AddElement<float>(Monster::VT_TESTF3, testf3, 0.0f);
2103   }
2104   void add_testarrayofstring2(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> testarrayofstring2) {
2105     fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2);
2106   }
2107   void add_testarrayofsortedstruct(::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct) {
2108     fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct);
2109   }
2110   void add_flex(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> flex) {
2111     fbb_.AddOffset(Monster::VT_FLEX, flex);
2112   }
2113   void add_test5(::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Test *>> test5) {
2114     fbb_.AddOffset(Monster::VT_TEST5, test5);
2115   }
2116   void add_vector_of_longs(::flatbuffers::Offset<::flatbuffers::Vector<int64_t>> vector_of_longs) {
2117     fbb_.AddOffset(Monster::VT_VECTOR_OF_LONGS, vector_of_longs);
2118   }
2119   void add_vector_of_doubles(::flatbuffers::Offset<::flatbuffers::Vector<double>> vector_of_doubles) {
2120     fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles);
2121   }
2122   void add_parent_namespace_test(::flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test) {
2123     fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test);
2124   }
2125   void add_vector_of_referrables(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables) {
2126     fbb_.AddOffset(Monster::VT_VECTOR_OF_REFERRABLES, vector_of_referrables);
2127   }
2128   void add_single_weak_reference(uint64_t single_weak_reference) {
2129     fbb_.AddElement<uint64_t>(Monster::VT_SINGLE_WEAK_REFERENCE, single_weak_reference, 0);
2130   }
2131   void add_vector_of_weak_references(::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_weak_references) {
2132     fbb_.AddOffset(Monster::VT_VECTOR_OF_WEAK_REFERENCES, vector_of_weak_references);
2133   }
2134   void add_vector_of_strong_referrables(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables) {
2135     fbb_.AddOffset(Monster::VT_VECTOR_OF_STRONG_REFERRABLES, vector_of_strong_referrables);
2136   }
2137   void add_co_owning_reference(uint64_t co_owning_reference) {
2138     fbb_.AddElement<uint64_t>(Monster::VT_CO_OWNING_REFERENCE, co_owning_reference, 0);
2139   }
2140   void add_vector_of_co_owning_references(::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_co_owning_references) {
2141     fbb_.AddOffset(Monster::VT_VECTOR_OF_CO_OWNING_REFERENCES, vector_of_co_owning_references);
2142   }
2143   void add_non_owning_reference(uint64_t non_owning_reference) {
2144     fbb_.AddElement<uint64_t>(Monster::VT_NON_OWNING_REFERENCE, non_owning_reference, 0);
2145   }
2146   void add_vector_of_non_owning_references(::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_non_owning_references) {
2147     fbb_.AddOffset(Monster::VT_VECTOR_OF_NON_OWNING_REFERENCES, vector_of_non_owning_references);
2148   }
2149   void add_any_unique_type(MyGame::Example::AnyUniqueAliases any_unique_type) {
2150     fbb_.AddElement<uint8_t>(Monster::VT_ANY_UNIQUE_TYPE, static_cast<uint8_t>(any_unique_type), 0);
2151   }
2152   void add_any_unique(::flatbuffers::Offset<void> any_unique) {
2153     fbb_.AddOffset(Monster::VT_ANY_UNIQUE, any_unique);
2154   }
2155   void add_any_ambiguous_type(MyGame::Example::AnyAmbiguousAliases any_ambiguous_type) {
2156     fbb_.AddElement<uint8_t>(Monster::VT_ANY_AMBIGUOUS_TYPE, static_cast<uint8_t>(any_ambiguous_type), 0);
2157   }
2158   void add_any_ambiguous(::flatbuffers::Offset<void> any_ambiguous) {
2159     fbb_.AddOffset(Monster::VT_ANY_AMBIGUOUS, any_ambiguous);
2160   }
2161   void add_vector_of_enums(::flatbuffers::Offset<::flatbuffers::Vector<MyGame::Example::Color>> vector_of_enums) {
2162     fbb_.AddOffset(Monster::VT_VECTOR_OF_ENUMS, vector_of_enums);
2163   }
2164   void add_signed_enum(MyGame::Example::Race signed_enum) {
2165     fbb_.AddElement<int8_t>(Monster::VT_SIGNED_ENUM, static_cast<int8_t>(signed_enum), -1);
2166   }
2167   void add_testrequirednestedflatbuffer(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer) {
2168     fbb_.AddOffset(Monster::VT_TESTREQUIREDNESTEDFLATBUFFER, testrequirednestedflatbuffer);
2169   }
2170   void add_scalar_key_sorted_tables(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables) {
2171     fbb_.AddOffset(Monster::VT_SCALAR_KEY_SORTED_TABLES, scalar_key_sorted_tables);
2172   }
2173   void add_native_inline(const MyGame::Example::Test *native_inline) {
2174     fbb_.AddStruct(Monster::VT_NATIVE_INLINE, native_inline);
2175   }
2176   void add_long_enum_non_enum_default(MyGame::Example::LongEnum long_enum_non_enum_default) {
2177     fbb_.AddElement<uint64_t>(Monster::VT_LONG_ENUM_NON_ENUM_DEFAULT, static_cast<uint64_t>(long_enum_non_enum_default), 0);
2178   }
2179   void add_long_enum_normal_default(MyGame::Example::LongEnum long_enum_normal_default) {
2180     fbb_.AddElement<uint64_t>(Monster::VT_LONG_ENUM_NORMAL_DEFAULT, static_cast<uint64_t>(long_enum_normal_default), 2ULL);
2181   }
2182   void add_nan_default(float nan_default) {
2183     fbb_.AddElement<float>(Monster::VT_NAN_DEFAULT, nan_default, std::numeric_limits<float>::quiet_NaN());
2184   }
2185   void add_inf_default(float inf_default) {
2186     fbb_.AddElement<float>(Monster::VT_INF_DEFAULT, inf_default, std::numeric_limits<float>::infinity());
2187   }
2188   void add_positive_inf_default(float positive_inf_default) {
2189     fbb_.AddElement<float>(Monster::VT_POSITIVE_INF_DEFAULT, positive_inf_default, std::numeric_limits<float>::infinity());
2190   }
2191   void add_infinity_default(float infinity_default) {
2192     fbb_.AddElement<float>(Monster::VT_INFINITY_DEFAULT, infinity_default, std::numeric_limits<float>::infinity());
2193   }
2194   void add_positive_infinity_default(float positive_infinity_default) {
2195     fbb_.AddElement<float>(Monster::VT_POSITIVE_INFINITY_DEFAULT, positive_infinity_default, std::numeric_limits<float>::infinity());
2196   }
2197   void add_negative_inf_default(float negative_inf_default) {
2198     fbb_.AddElement<float>(Monster::VT_NEGATIVE_INF_DEFAULT, negative_inf_default, -std::numeric_limits<float>::infinity());
2199   }
2200   void add_negative_infinity_default(float negative_infinity_default) {
2201     fbb_.AddElement<float>(Monster::VT_NEGATIVE_INFINITY_DEFAULT, negative_infinity_default, -std::numeric_limits<float>::infinity());
2202   }
2203   void add_double_inf_default(double double_inf_default) {
2204     fbb_.AddElement<double>(Monster::VT_DOUBLE_INF_DEFAULT, double_inf_default, std::numeric_limits<double>::infinity());
2205   }
2206   explicit MonsterBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
2207         : fbb_(_fbb) {
2208     start_ = fbb_.StartTable();
2209   }
2210   ::flatbuffers::Offset<Monster> Finish() {
2211     const auto end = fbb_.EndTable(start_);
2212     auto o = ::flatbuffers::Offset<Monster>(end);
2213     fbb_.Required(o, Monster::VT_NAME);
2214     return o;
2215   }
2216 };
2217 
2218 inline ::flatbuffers::Offset<Monster> CreateMonster(
2219     ::flatbuffers::FlatBufferBuilder &_fbb,
2220     const MyGame::Example::Vec3 *pos = nullptr,
2221     int16_t mana = 150,
2222     int16_t hp = 100,
2223     ::flatbuffers::Offset<::flatbuffers::String> name = 0,
2224     ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> inventory = 0,
2225     MyGame::Example::Color color = MyGame::Example::Color::Blue,
2226     MyGame::Example::Any test_type = MyGame::Example::Any::NONE,
2227     ::flatbuffers::Offset<void> test = 0,
2228     ::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Test *>> test4 = 0,
2229     ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> testarrayofstring = 0,
2230     ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables = 0,
2231     ::flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
2232     ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0,
2233     ::flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
2234     bool testbool = false,
2235     int32_t testhashs32_fnv1 = 0,
2236     uint32_t testhashu32_fnv1 = 0,
2237     int64_t testhashs64_fnv1 = 0,
2238     uint64_t testhashu64_fnv1 = 0,
2239     int32_t testhashs32_fnv1a = 0,
2240     uint32_t testhashu32_fnv1a = 0,
2241     int64_t testhashs64_fnv1a = 0,
2242     uint64_t testhashu64_fnv1a = 0,
2243     ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testarrayofbools = 0,
2244     float testf = 3.14159f,
2245     float testf2 = 3.0f,
2246     float testf3 = 0.0f,
2247     ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> testarrayofstring2 = 0,
2248     ::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct = 0,
2249     ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> flex = 0,
2250     ::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Test *>> test5 = 0,
2251     ::flatbuffers::Offset<::flatbuffers::Vector<int64_t>> vector_of_longs = 0,
2252     ::flatbuffers::Offset<::flatbuffers::Vector<double>> vector_of_doubles = 0,
2253     ::flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
2254     ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables = 0,
2255     uint64_t single_weak_reference = 0,
2256     ::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_weak_references = 0,
2257     ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables = 0,
2258     uint64_t co_owning_reference = 0,
2259     ::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_co_owning_references = 0,
2260     uint64_t non_owning_reference = 0,
2261     ::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_non_owning_references = 0,
2262     MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases::NONE,
2263     ::flatbuffers::Offset<void> any_unique = 0,
2264     MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases::NONE,
2265     ::flatbuffers::Offset<void> any_ambiguous = 0,
2266     ::flatbuffers::Offset<::flatbuffers::Vector<MyGame::Example::Color>> vector_of_enums = 0,
2267     MyGame::Example::Race signed_enum = MyGame::Example::Race::None,
2268     ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer = 0,
2269     ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables = 0,
2270     const MyGame::Example::Test *native_inline = nullptr,
2271     MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0),
2272     MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum::LongOne,
2273     float nan_default = std::numeric_limits<float>::quiet_NaN(),
2274     float inf_default = std::numeric_limits<float>::infinity(),
2275     float positive_inf_default = std::numeric_limits<float>::infinity(),
2276     float infinity_default = std::numeric_limits<float>::infinity(),
2277     float positive_infinity_default = std::numeric_limits<float>::infinity(),
2278     float negative_inf_default = -std::numeric_limits<float>::infinity(),
2279     float negative_infinity_default = -std::numeric_limits<float>::infinity(),
2280     double double_inf_default = std::numeric_limits<double>::infinity()) {
2281   MonsterBuilder builder_(_fbb);
2282   builder_.add_double_inf_default(double_inf_default);
2283   builder_.add_long_enum_normal_default(long_enum_normal_default);
2284   builder_.add_long_enum_non_enum_default(long_enum_non_enum_default);
2285   builder_.add_non_owning_reference(non_owning_reference);
2286   builder_.add_co_owning_reference(co_owning_reference);
2287   builder_.add_single_weak_reference(single_weak_reference);
2288   builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
2289   builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
2290   builder_.add_testhashu64_fnv1(testhashu64_fnv1);
2291   builder_.add_testhashs64_fnv1(testhashs64_fnv1);
2292   builder_.add_negative_infinity_default(negative_infinity_default);
2293   builder_.add_negative_inf_default(negative_inf_default);
2294   builder_.add_positive_infinity_default(positive_infinity_default);
2295   builder_.add_infinity_default(infinity_default);
2296   builder_.add_positive_inf_default(positive_inf_default);
2297   builder_.add_inf_default(inf_default);
2298   builder_.add_nan_default(nan_default);
2299   builder_.add_native_inline(native_inline);
2300   builder_.add_scalar_key_sorted_tables(scalar_key_sorted_tables);
2301   builder_.add_testrequirednestedflatbuffer(testrequirednestedflatbuffer);
2302   builder_.add_vector_of_enums(vector_of_enums);
2303   builder_.add_any_ambiguous(any_ambiguous);
2304   builder_.add_any_unique(any_unique);
2305   builder_.add_vector_of_non_owning_references(vector_of_non_owning_references);
2306   builder_.add_vector_of_co_owning_references(vector_of_co_owning_references);
2307   builder_.add_vector_of_strong_referrables(vector_of_strong_referrables);
2308   builder_.add_vector_of_weak_references(vector_of_weak_references);
2309   builder_.add_vector_of_referrables(vector_of_referrables);
2310   builder_.add_parent_namespace_test(parent_namespace_test);
2311   builder_.add_vector_of_doubles(vector_of_doubles);
2312   builder_.add_vector_of_longs(vector_of_longs);
2313   builder_.add_test5(test5);
2314   builder_.add_flex(flex);
2315   builder_.add_testarrayofsortedstruct(testarrayofsortedstruct);
2316   builder_.add_testarrayofstring2(testarrayofstring2);
2317   builder_.add_testf3(testf3);
2318   builder_.add_testf2(testf2);
2319   builder_.add_testf(testf);
2320   builder_.add_testarrayofbools(testarrayofbools);
2321   builder_.add_testhashu32_fnv1a(testhashu32_fnv1a);
2322   builder_.add_testhashs32_fnv1a(testhashs32_fnv1a);
2323   builder_.add_testhashu32_fnv1(testhashu32_fnv1);
2324   builder_.add_testhashs32_fnv1(testhashs32_fnv1);
2325   builder_.add_testempty(testempty);
2326   builder_.add_testnestedflatbuffer(testnestedflatbuffer);
2327   builder_.add_enemy(enemy);
2328   builder_.add_testarrayoftables(testarrayoftables);
2329   builder_.add_testarrayofstring(testarrayofstring);
2330   builder_.add_test4(test4);
2331   builder_.add_test(test);
2332   builder_.add_inventory(inventory);
2333   builder_.add_name(name);
2334   builder_.add_pos(pos);
2335   builder_.add_hp(hp);
2336   builder_.add_mana(mana);
2337   builder_.add_signed_enum(signed_enum);
2338   builder_.add_any_ambiguous_type(any_ambiguous_type);
2339   builder_.add_any_unique_type(any_unique_type);
2340   builder_.add_testbool(testbool);
2341   builder_.add_test_type(test_type);
2342   builder_.add_color(color);
2343   return builder_.Finish();
2344 }
2345 
2346 struct Monster::Traits {
2347   using type = Monster;
2348   static auto constexpr Create = CreateMonster;
2349   static constexpr auto name = "Monster";
2350   static constexpr auto fully_qualified_name = "MyGame.Example.Monster";
2351   static constexpr size_t fields_number = 61;
2352   static constexpr std::array<const char *, fields_number> field_names = {
2353     "pos",
2354     "mana",
2355     "hp",
2356     "name",
2357     "inventory",
2358     "color",
2359     "test_type",
2360     "test",
2361     "test4",
2362     "testarrayofstring",
2363     "testarrayoftables",
2364     "enemy",
2365     "testnestedflatbuffer",
2366     "testempty",
2367     "testbool",
2368     "testhashs32_fnv1",
2369     "testhashu32_fnv1",
2370     "testhashs64_fnv1",
2371     "testhashu64_fnv1",
2372     "testhashs32_fnv1a",
2373     "testhashu32_fnv1a",
2374     "testhashs64_fnv1a",
2375     "testhashu64_fnv1a",
2376     "testarrayofbools",
2377     "testf",
2378     "testf2",
2379     "testf3",
2380     "testarrayofstring2",
2381     "testarrayofsortedstruct",
2382     "flex",
2383     "test5",
2384     "vector_of_longs",
2385     "vector_of_doubles",
2386     "parent_namespace_test",
2387     "vector_of_referrables",
2388     "single_weak_reference",
2389     "vector_of_weak_references",
2390     "vector_of_strong_referrables",
2391     "co_owning_reference",
2392     "vector_of_co_owning_references",
2393     "non_owning_reference",
2394     "vector_of_non_owning_references",
2395     "any_unique_type",
2396     "any_unique",
2397     "any_ambiguous_type",
2398     "any_ambiguous",
2399     "vector_of_enums",
2400     "signed_enum",
2401     "testrequirednestedflatbuffer",
2402     "scalar_key_sorted_tables",
2403     "native_inline",
2404     "long_enum_non_enum_default",
2405     "long_enum_normal_default",
2406     "nan_default",
2407     "inf_default",
2408     "positive_inf_default",
2409     "infinity_default",
2410     "positive_infinity_default",
2411     "negative_inf_default",
2412     "negative_infinity_default",
2413     "double_inf_default"
2414   };
2415   template<size_t Index>
2416   using FieldType = decltype(std::declval<type>().get_field<Index>());
2417 };
2418 
2419 inline ::flatbuffers::Offset<Monster> CreateMonsterDirect(
2420     ::flatbuffers::FlatBufferBuilder &_fbb,
2421     const MyGame::Example::Vec3 *pos = nullptr,
2422     int16_t mana = 150,
2423     int16_t hp = 100,
2424     const char *name = nullptr,
2425     const std::vector<uint8_t> *inventory = nullptr,
2426     MyGame::Example::Color color = MyGame::Example::Color::Blue,
2427     MyGame::Example::Any test_type = MyGame::Example::Any::NONE,
2428     ::flatbuffers::Offset<void> test = 0,
2429     const std::vector<MyGame::Example::Test> *test4 = nullptr,
2430     const std::vector<::flatbuffers::Offset<::flatbuffers::String>> *testarrayofstring = nullptr,
2431     std::vector<::flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables = nullptr,
2432     ::flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
2433     const std::vector<uint8_t> *testnestedflatbuffer = nullptr,
2434     ::flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
2435     bool testbool = false,
2436     int32_t testhashs32_fnv1 = 0,
2437     uint32_t testhashu32_fnv1 = 0,
2438     int64_t testhashs64_fnv1 = 0,
2439     uint64_t testhashu64_fnv1 = 0,
2440     int32_t testhashs32_fnv1a = 0,
2441     uint32_t testhashu32_fnv1a = 0,
2442     int64_t testhashs64_fnv1a = 0,
2443     uint64_t testhashu64_fnv1a = 0,
2444     const std::vector<uint8_t> *testarrayofbools = nullptr,
2445     float testf = 3.14159f,
2446     float testf2 = 3.0f,
2447     float testf3 = 0.0f,
2448     const std::vector<::flatbuffers::Offset<::flatbuffers::String>> *testarrayofstring2 = nullptr,
2449     std::vector<MyGame::Example::Ability> *testarrayofsortedstruct = nullptr,
2450     const std::vector<uint8_t> *flex = nullptr,
2451     const std::vector<MyGame::Example::Test> *test5 = nullptr,
2452     const std::vector<int64_t> *vector_of_longs = nullptr,
2453     const std::vector<double> *vector_of_doubles = nullptr,
2454     ::flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
2455     std::vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables = nullptr,
2456     uint64_t single_weak_reference = 0,
2457     const std::vector<uint64_t> *vector_of_weak_references = nullptr,
2458     std::vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables = nullptr,
2459     uint64_t co_owning_reference = 0,
2460     const std::vector<uint64_t> *vector_of_co_owning_references = nullptr,
2461     uint64_t non_owning_reference = 0,
2462     const std::vector<uint64_t> *vector_of_non_owning_references = nullptr,
2463     MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases::NONE,
2464     ::flatbuffers::Offset<void> any_unique = 0,
2465     MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases::NONE,
2466     ::flatbuffers::Offset<void> any_ambiguous = 0,
2467     const std::vector<MyGame::Example::Color> *vector_of_enums = nullptr,
2468     MyGame::Example::Race signed_enum = MyGame::Example::Race::None,
2469     const std::vector<uint8_t> *testrequirednestedflatbuffer = nullptr,
2470     std::vector<::flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables = nullptr,
2471     const MyGame::Example::Test *native_inline = nullptr,
2472     MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0),
2473     MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum::LongOne,
2474     float nan_default = std::numeric_limits<float>::quiet_NaN(),
2475     float inf_default = std::numeric_limits<float>::infinity(),
2476     float positive_inf_default = std::numeric_limits<float>::infinity(),
2477     float infinity_default = std::numeric_limits<float>::infinity(),
2478     float positive_infinity_default = std::numeric_limits<float>::infinity(),
2479     float negative_inf_default = -std::numeric_limits<float>::infinity(),
2480     float negative_infinity_default = -std::numeric_limits<float>::infinity(),
2481     double double_inf_default = std::numeric_limits<double>::infinity()) {
2482   auto name__ = name ? _fbb.CreateString(name) : 0;
2483   auto inventory__ = inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0;
2484   auto test4__ = test4 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test4) : 0;
2485   auto testarrayofstring__ = testarrayofstring ? _fbb.CreateVector<::flatbuffers::Offset<::flatbuffers::String>>(*testarrayofstring) : 0;
2486   auto testarrayoftables__ = testarrayoftables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Monster>(testarrayoftables) : 0;
2487   auto testnestedflatbuffer__ = testnestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testnestedflatbuffer) : 0;
2488   auto testarrayofbools__ = testarrayofbools ? _fbb.CreateVector<uint8_t>(*testarrayofbools) : 0;
2489   auto testarrayofstring2__ = testarrayofstring2 ? _fbb.CreateVector<::flatbuffers::Offset<::flatbuffers::String>>(*testarrayofstring2) : 0;
2490   auto testarrayofsortedstruct__ = testarrayofsortedstruct ? _fbb.CreateVectorOfSortedStructs<MyGame::Example::Ability>(testarrayofsortedstruct) : 0;
2491   auto flex__ = flex ? _fbb.CreateVector<uint8_t>(*flex) : 0;
2492   auto test5__ = test5 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test5) : 0;
2493   auto vector_of_longs__ = vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0;
2494   auto vector_of_doubles__ = vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0;
2495   auto vector_of_referrables__ = vector_of_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_referrables) : 0;
2496   auto vector_of_weak_references__ = vector_of_weak_references ? _fbb.CreateVector<uint64_t>(*vector_of_weak_references) : 0;
2497   auto vector_of_strong_referrables__ = vector_of_strong_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_strong_referrables) : 0;
2498   auto vector_of_co_owning_references__ = vector_of_co_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_co_owning_references) : 0;
2499   auto vector_of_non_owning_references__ = vector_of_non_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_non_owning_references) : 0;
2500   auto vector_of_enums__ = vector_of_enums ? _fbb.CreateVector<MyGame::Example::Color>(*vector_of_enums) : 0;
2501   auto testrequirednestedflatbuffer__ = testrequirednestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testrequirednestedflatbuffer) : 0;
2502   auto scalar_key_sorted_tables__ = scalar_key_sorted_tables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Stat>(scalar_key_sorted_tables) : 0;
2503   return MyGame::Example::CreateMonster(
2504       _fbb,
2505       pos,
2506       mana,
2507       hp,
2508       name__,
2509       inventory__,
2510       color,
2511       test_type,
2512       test,
2513       test4__,
2514       testarrayofstring__,
2515       testarrayoftables__,
2516       enemy,
2517       testnestedflatbuffer__,
2518       testempty,
2519       testbool,
2520       testhashs32_fnv1,
2521       testhashu32_fnv1,
2522       testhashs64_fnv1,
2523       testhashu64_fnv1,
2524       testhashs32_fnv1a,
2525       testhashu32_fnv1a,
2526       testhashs64_fnv1a,
2527       testhashu64_fnv1a,
2528       testarrayofbools__,
2529       testf,
2530       testf2,
2531       testf3,
2532       testarrayofstring2__,
2533       testarrayofsortedstruct__,
2534       flex__,
2535       test5__,
2536       vector_of_longs__,
2537       vector_of_doubles__,
2538       parent_namespace_test,
2539       vector_of_referrables__,
2540       single_weak_reference,
2541       vector_of_weak_references__,
2542       vector_of_strong_referrables__,
2543       co_owning_reference,
2544       vector_of_co_owning_references__,
2545       non_owning_reference,
2546       vector_of_non_owning_references__,
2547       any_unique_type,
2548       any_unique,
2549       any_ambiguous_type,
2550       any_ambiguous,
2551       vector_of_enums__,
2552       signed_enum,
2553       testrequirednestedflatbuffer__,
2554       scalar_key_sorted_tables__,
2555       native_inline,
2556       long_enum_non_enum_default,
2557       long_enum_normal_default,
2558       nan_default,
2559       inf_default,
2560       positive_inf_default,
2561       infinity_default,
2562       positive_infinity_default,
2563       negative_inf_default,
2564       negative_infinity_default,
2565       double_inf_default);
2566 }
2567 
2568 ::flatbuffers::Offset<Monster> CreateMonster(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
2569 
2570 struct TypeAliasesT : public ::flatbuffers::NativeTable {
2571   typedef TypeAliases TableType;
2572   int8_t i8 = 0;
2573   uint8_t u8 = 0;
2574   int16_t i16 = 0;
2575   uint16_t u16 = 0;
2576   int32_t i32 = 0;
2577   uint32_t u32 = 0;
2578   int64_t i64 = 0;
2579   uint64_t u64 = 0;
2580   float f32 = 0.0f;
2581   double f64 = 0.0;
2582   std::vector<int8_t> v8{};
2583   std::vector<double> vf64{};
2584 };
2585 
2586 struct TypeAliases FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
2587   typedef TypeAliasesT NativeTableType;
2588   typedef TypeAliasesBuilder Builder;
2589   struct Traits;
2590   static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
2591     return TypeAliasesTypeTable();
2592   }
2593   enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
2594     VT_I8 = 4,
2595     VT_U8 = 6,
2596     VT_I16 = 8,
2597     VT_U16 = 10,
2598     VT_I32 = 12,
2599     VT_U32 = 14,
2600     VT_I64 = 16,
2601     VT_U64 = 18,
2602     VT_F32 = 20,
2603     VT_F64 = 22,
2604     VT_V8 = 24,
2605     VT_VF64 = 26
2606   };
2607   int8_t i8() const {
2608     return GetField<int8_t>(VT_I8, 0);
2609   }
2610   bool mutate_i8(int8_t _i8 = 0) {
2611     return SetField<int8_t>(VT_I8, _i8, 0);
2612   }
2613   uint8_t u8() const {
2614     return GetField<uint8_t>(VT_U8, 0);
2615   }
2616   bool mutate_u8(uint8_t _u8 = 0) {
2617     return SetField<uint8_t>(VT_U8, _u8, 0);
2618   }
2619   int16_t i16() const {
2620     return GetField<int16_t>(VT_I16, 0);
2621   }
2622   bool mutate_i16(int16_t _i16 = 0) {
2623     return SetField<int16_t>(VT_I16, _i16, 0);
2624   }
2625   uint16_t u16() const {
2626     return GetField<uint16_t>(VT_U16, 0);
2627   }
2628   bool mutate_u16(uint16_t _u16 = 0) {
2629     return SetField<uint16_t>(VT_U16, _u16, 0);
2630   }
2631   int32_t i32() const {
2632     return GetField<int32_t>(VT_I32, 0);
2633   }
2634   bool mutate_i32(int32_t _i32 = 0) {
2635     return SetField<int32_t>(VT_I32, _i32, 0);
2636   }
2637   uint32_t u32() const {
2638     return GetField<uint32_t>(VT_U32, 0);
2639   }
2640   bool mutate_u32(uint32_t _u32 = 0) {
2641     return SetField<uint32_t>(VT_U32, _u32, 0);
2642   }
2643   int64_t i64() const {
2644     return GetField<int64_t>(VT_I64, 0);
2645   }
2646   bool mutate_i64(int64_t _i64 = 0) {
2647     return SetField<int64_t>(VT_I64, _i64, 0);
2648   }
2649   uint64_t u64() const {
2650     return GetField<uint64_t>(VT_U64, 0);
2651   }
2652   bool mutate_u64(uint64_t _u64 = 0) {
2653     return SetField<uint64_t>(VT_U64, _u64, 0);
2654   }
2655   float f32() const {
2656     return GetField<float>(VT_F32, 0.0f);
2657   }
2658   bool mutate_f32(float _f32 = 0.0f) {
2659     return SetField<float>(VT_F32, _f32, 0.0f);
2660   }
2661   double f64() const {
2662     return GetField<double>(VT_F64, 0.0);
2663   }
2664   bool mutate_f64(double _f64 = 0.0) {
2665     return SetField<double>(VT_F64, _f64, 0.0);
2666   }
2667   const ::flatbuffers::Vector<int8_t> *v8() const {
2668     return GetPointer<const ::flatbuffers::Vector<int8_t> *>(VT_V8);
2669   }
2670   ::flatbuffers::Vector<int8_t> *mutable_v8() {
2671     return GetPointer<::flatbuffers::Vector<int8_t> *>(VT_V8);
2672   }
2673   const ::flatbuffers::Vector<double> *vf64() const {
2674     return GetPointer<const ::flatbuffers::Vector<double> *>(VT_VF64);
2675   }
2676   ::flatbuffers::Vector<double> *mutable_vf64() {
2677     return GetPointer<::flatbuffers::Vector<double> *>(VT_VF64);
2678   }
2679   template<size_t Index>
2680   auto get_field() const {
2681          if constexpr (Index == 0) return i8();
2682     else if constexpr (Index == 1) return u8();
2683     else if constexpr (Index == 2) return i16();
2684     else if constexpr (Index == 3) return u16();
2685     else if constexpr (Index == 4) return i32();
2686     else if constexpr (Index == 5) return u32();
2687     else if constexpr (Index == 6) return i64();
2688     else if constexpr (Index == 7) return u64();
2689     else if constexpr (Index == 8) return f32();
2690     else if constexpr (Index == 9) return f64();
2691     else if constexpr (Index == 10) return v8();
2692     else if constexpr (Index == 11) return vf64();
2693     else static_assert(Index != -1, "Invalid Field Index");
2694   }
2695   bool Verify(::flatbuffers::Verifier &verifier) const {
2696     return VerifyTableStart(verifier) &&
2697            VerifyField<int8_t>(verifier, VT_I8, 1) &&
2698            VerifyField<uint8_t>(verifier, VT_U8, 1) &&
2699            VerifyField<int16_t>(verifier, VT_I16, 2) &&
2700            VerifyField<uint16_t>(verifier, VT_U16, 2) &&
2701            VerifyField<int32_t>(verifier, VT_I32, 4) &&
2702            VerifyField<uint32_t>(verifier, VT_U32, 4) &&
2703            VerifyField<int64_t>(verifier, VT_I64, 8) &&
2704            VerifyField<uint64_t>(verifier, VT_U64, 8) &&
2705            VerifyField<float>(verifier, VT_F32, 4) &&
2706            VerifyField<double>(verifier, VT_F64, 8) &&
2707            VerifyOffset(verifier, VT_V8) &&
2708            verifier.VerifyVector(v8()) &&
2709            VerifyOffset(verifier, VT_VF64) &&
2710            verifier.VerifyVector(vf64()) &&
2711            verifier.EndTable();
2712   }
2713   TypeAliasesT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
2714   void UnPackTo(TypeAliasesT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
2715   static ::flatbuffers::Offset<TypeAliases> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
2716 };
2717 
2718 struct TypeAliasesBuilder {
2719   typedef TypeAliases Table;
2720   ::flatbuffers::FlatBufferBuilder &fbb_;
2721   ::flatbuffers::uoffset_t start_;
2722   void add_i8(int8_t i8) {
2723     fbb_.AddElement<int8_t>(TypeAliases::VT_I8, i8, 0);
2724   }
2725   void add_u8(uint8_t u8) {
2726     fbb_.AddElement<uint8_t>(TypeAliases::VT_U8, u8, 0);
2727   }
2728   void add_i16(int16_t i16) {
2729     fbb_.AddElement<int16_t>(TypeAliases::VT_I16, i16, 0);
2730   }
2731   void add_u16(uint16_t u16) {
2732     fbb_.AddElement<uint16_t>(TypeAliases::VT_U16, u16, 0);
2733   }
2734   void add_i32(int32_t i32) {
2735     fbb_.AddElement<int32_t>(TypeAliases::VT_I32, i32, 0);
2736   }
2737   void add_u32(uint32_t u32) {
2738     fbb_.AddElement<uint32_t>(TypeAliases::VT_U32, u32, 0);
2739   }
2740   void add_i64(int64_t i64) {
2741     fbb_.AddElement<int64_t>(TypeAliases::VT_I64, i64, 0);
2742   }
2743   void add_u64(uint64_t u64) {
2744     fbb_.AddElement<uint64_t>(TypeAliases::VT_U64, u64, 0);
2745   }
2746   void add_f32(float f32) {
2747     fbb_.AddElement<float>(TypeAliases::VT_F32, f32, 0.0f);
2748   }
2749   void add_f64(double f64) {
2750     fbb_.AddElement<double>(TypeAliases::VT_F64, f64, 0.0);
2751   }
2752   void add_v8(::flatbuffers::Offset<::flatbuffers::Vector<int8_t>> v8) {
2753     fbb_.AddOffset(TypeAliases::VT_V8, v8);
2754   }
2755   void add_vf64(::flatbuffers::Offset<::flatbuffers::Vector<double>> vf64) {
2756     fbb_.AddOffset(TypeAliases::VT_VF64, vf64);
2757   }
2758   explicit TypeAliasesBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
2759         : fbb_(_fbb) {
2760     start_ = fbb_.StartTable();
2761   }
2762   ::flatbuffers::Offset<TypeAliases> Finish() {
2763     const auto end = fbb_.EndTable(start_);
2764     auto o = ::flatbuffers::Offset<TypeAliases>(end);
2765     return o;
2766   }
2767 };
2768 
2769 inline ::flatbuffers::Offset<TypeAliases> CreateTypeAliases(
2770     ::flatbuffers::FlatBufferBuilder &_fbb,
2771     int8_t i8 = 0,
2772     uint8_t u8 = 0,
2773     int16_t i16 = 0,
2774     uint16_t u16 = 0,
2775     int32_t i32 = 0,
2776     uint32_t u32 = 0,
2777     int64_t i64 = 0,
2778     uint64_t u64 = 0,
2779     float f32 = 0.0f,
2780     double f64 = 0.0,
2781     ::flatbuffers::Offset<::flatbuffers::Vector<int8_t>> v8 = 0,
2782     ::flatbuffers::Offset<::flatbuffers::Vector<double>> vf64 = 0) {
2783   TypeAliasesBuilder builder_(_fbb);
2784   builder_.add_f64(f64);
2785   builder_.add_u64(u64);
2786   builder_.add_i64(i64);
2787   builder_.add_vf64(vf64);
2788   builder_.add_v8(v8);
2789   builder_.add_f32(f32);
2790   builder_.add_u32(u32);
2791   builder_.add_i32(i32);
2792   builder_.add_u16(u16);
2793   builder_.add_i16(i16);
2794   builder_.add_u8(u8);
2795   builder_.add_i8(i8);
2796   return builder_.Finish();
2797 }
2798 
2799 struct TypeAliases::Traits {
2800   using type = TypeAliases;
2801   static auto constexpr Create = CreateTypeAliases;
2802   static constexpr auto name = "TypeAliases";
2803   static constexpr auto fully_qualified_name = "MyGame.Example.TypeAliases";
2804   static constexpr size_t fields_number = 12;
2805   static constexpr std::array<const char *, fields_number> field_names = {
2806     "i8",
2807     "u8",
2808     "i16",
2809     "u16",
2810     "i32",
2811     "u32",
2812     "i64",
2813     "u64",
2814     "f32",
2815     "f64",
2816     "v8",
2817     "vf64"
2818   };
2819   template<size_t Index>
2820   using FieldType = decltype(std::declval<type>().get_field<Index>());
2821 };
2822 
2823 inline ::flatbuffers::Offset<TypeAliases> CreateTypeAliasesDirect(
2824     ::flatbuffers::FlatBufferBuilder &_fbb,
2825     int8_t i8 = 0,
2826     uint8_t u8 = 0,
2827     int16_t i16 = 0,
2828     uint16_t u16 = 0,
2829     int32_t i32 = 0,
2830     uint32_t u32 = 0,
2831     int64_t i64 = 0,
2832     uint64_t u64 = 0,
2833     float f32 = 0.0f,
2834     double f64 = 0.0,
2835     const std::vector<int8_t> *v8 = nullptr,
2836     const std::vector<double> *vf64 = nullptr) {
2837   auto v8__ = v8 ? _fbb.CreateVector<int8_t>(*v8) : 0;
2838   auto vf64__ = vf64 ? _fbb.CreateVector<double>(*vf64) : 0;
2839   return MyGame::Example::CreateTypeAliases(
2840       _fbb,
2841       i8,
2842       u8,
2843       i16,
2844       u16,
2845       i32,
2846       u32,
2847       i64,
2848       u64,
2849       f32,
2850       f64,
2851       v8__,
2852       vf64__);
2853 }
2854 
2855 ::flatbuffers::Offset<TypeAliases> CreateTypeAliases(::flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
2856 
2857 }  // namespace Example
2858 
2859 inline InParentNamespaceT *InParentNamespace::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
2860   auto _o = std::make_unique<InParentNamespaceT>();
2861   UnPackTo(_o.get(), _resolver);
2862   return _o.release();
2863 }
2864 
2865 inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
2866   (void)_o;
2867   (void)_resolver;
2868 }
2869 
2870 inline ::flatbuffers::Offset<InParentNamespace> InParentNamespace::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
2871   return CreateInParentNamespace(_fbb, _o, _rehasher);
2872 }
2873 
2874 inline ::flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(::flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
2875   (void)_rehasher;
2876   (void)_o;
2877   struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2878   return MyGame::CreateInParentNamespace(
2879       _fbb);
2880 }
2881 
2882 namespace Example2 {
2883 
2884 inline MonsterT *Monster::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
2885   auto _o = std::make_unique<MonsterT>();
2886   UnPackTo(_o.get(), _resolver);
2887   return _o.release();
2888 }
2889 
2890 inline void Monster::UnPackTo(MonsterT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
2891   (void)_o;
2892   (void)_resolver;
2893 }
2894 
2895 inline ::flatbuffers::Offset<Monster> Monster::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
2896   return CreateMonster(_fbb, _o, _rehasher);
2897 }
2898 
2899 inline ::flatbuffers::Offset<Monster> CreateMonster(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
2900   (void)_rehasher;
2901   (void)_o;
2902   struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2903   return MyGame::Example2::CreateMonster(
2904       _fbb);
2905 }
2906 
2907 }  // namespace Example2
2908 
2909 namespace Example {
2910 
2911 inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
2912   auto _o = std::make_unique<TestSimpleTableWithEnumT>();
2913   UnPackTo(_o.get(), _resolver);
2914   return _o.release();
2915 }
2916 
2917 inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
2918   (void)_o;
2919   (void)_resolver;
2920   { auto _e = color(); _o->color = _e; }
2921 }
2922 
2923 inline ::flatbuffers::Offset<TestSimpleTableWithEnum> TestSimpleTableWithEnum::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
2924   return CreateTestSimpleTableWithEnum(_fbb, _o, _rehasher);
2925 }
2926 
2927 inline ::flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(::flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
2928   (void)_rehasher;
2929   (void)_o;
2930   struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const TestSimpleTableWithEnumT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2931   auto _color = _o->color;
2932   return MyGame::Example::CreateTestSimpleTableWithEnum(
2933       _fbb,
2934       _color);
2935 }
2936 
2937 inline StatT *Stat::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
2938   auto _o = std::make_unique<StatT>();
2939   UnPackTo(_o.get(), _resolver);
2940   return _o.release();
2941 }
2942 
2943 inline void Stat::UnPackTo(StatT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
2944   (void)_o;
2945   (void)_resolver;
2946   { auto _e = id(); if (_e) _o->id = _e->str(); }
2947   { auto _e = val(); _o->val = _e; }
2948   { auto _e = count(); _o->count = _e; }
2949 }
2950 
2951 inline ::flatbuffers::Offset<Stat> Stat::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
2952   return CreateStat(_fbb, _o, _rehasher);
2953 }
2954 
2955 inline ::flatbuffers::Offset<Stat> CreateStat(::flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
2956   (void)_rehasher;
2957   (void)_o;
2958   struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const StatT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2959   auto _id = _o->id.empty() ? 0 : _fbb.CreateString(_o->id);
2960   auto _val = _o->val;
2961   auto _count = _o->count;
2962   return MyGame::Example::CreateStat(
2963       _fbb,
2964       _id,
2965       _val,
2966       _count);
2967 }
2968 
2969 inline ReferrableT *Referrable::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
2970   auto _o = std::make_unique<ReferrableT>();
2971   UnPackTo(_o.get(), _resolver);
2972   return _o.release();
2973 }
2974 
2975 inline void Referrable::UnPackTo(ReferrableT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
2976   (void)_o;
2977   (void)_resolver;
2978   { auto _e = id(); _o->id = _e; }
2979 }
2980 
2981 inline ::flatbuffers::Offset<Referrable> Referrable::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
2982   return CreateReferrable(_fbb, _o, _rehasher);
2983 }
2984 
2985 inline ::flatbuffers::Offset<Referrable> CreateReferrable(::flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
2986   (void)_rehasher;
2987   (void)_o;
2988   struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const ReferrableT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2989   auto _id = _o->id;
2990   return MyGame::Example::CreateReferrable(
2991       _fbb,
2992       _id);
2993 }
2994 
2995 inline MonsterT::MonsterT(const MonsterT &o)
2996       : pos((o.pos) ? new MyGame::Example::Vec3(*o.pos) : nullptr),
2997         mana(o.mana),
2998         hp(o.hp),
2999         name(o.name),
3000         inventory(o.inventory),
3001         color(o.color),
3002         test(o.test),
3003         test4(o.test4),
3004         testarrayofstring(o.testarrayofstring),
3005         enemy((o.enemy) ? new MyGame::Example::MonsterT(*o.enemy) : nullptr),
3006         testnestedflatbuffer(o.testnestedflatbuffer),
3007         testempty((o.testempty) ? new MyGame::Example::StatT(*o.testempty) : nullptr),
3008         testbool(o.testbool),
3009         testhashs32_fnv1(o.testhashs32_fnv1),
3010         testhashu32_fnv1(o.testhashu32_fnv1),
3011         testhashs64_fnv1(o.testhashs64_fnv1),
3012         testhashu64_fnv1(o.testhashu64_fnv1),
3013         testhashs32_fnv1a(o.testhashs32_fnv1a),
3014         testhashu32_fnv1a(o.testhashu32_fnv1a),
3015         testhashs64_fnv1a(o.testhashs64_fnv1a),
3016         testhashu64_fnv1a(o.testhashu64_fnv1a),
3017         testarrayofbools(o.testarrayofbools),
3018         testf(o.testf),
3019         testf2(o.testf2),
3020         testf3(o.testf3),
3021         testarrayofstring2(o.testarrayofstring2),
3022         testarrayofsortedstruct(o.testarrayofsortedstruct),
3023         flex(o.flex),
3024         test5(o.test5),
3025         vector_of_longs(o.vector_of_longs),
3026         vector_of_doubles(o.vector_of_doubles),
3027         parent_namespace_test((o.parent_namespace_test) ? new MyGame::InParentNamespaceT(*o.parent_namespace_test) : nullptr),
3028         single_weak_reference(o.single_weak_reference),
3029         vector_of_weak_references(o.vector_of_weak_references),
3030         co_owning_reference(o.co_owning_reference),
3031         non_owning_reference(o.non_owning_reference),
3032         vector_of_non_owning_references(o.vector_of_non_owning_references),
3033         any_unique(o.any_unique),
3034         any_ambiguous(o.any_ambiguous),
3035         vector_of_enums(o.vector_of_enums),
3036         signed_enum(o.signed_enum),
3037         testrequirednestedflatbuffer(o.testrequirednestedflatbuffer),
3038         native_inline(o.native_inline),
3039         long_enum_non_enum_default(o.long_enum_non_enum_default),
3040         long_enum_normal_default(o.long_enum_normal_default),
3041         nan_default(o.nan_default),
3042         inf_default(o.inf_default),
3043         positive_inf_default(o.positive_inf_default),
3044         infinity_default(o.infinity_default),
3045         positive_infinity_default(o.positive_infinity_default),
3046         negative_inf_default(o.negative_inf_default),
3047         negative_infinity_default(o.negative_infinity_default),
3048         double_inf_default(o.double_inf_default) {
3049   testarrayoftables.reserve(o.testarrayoftables.size());
3050   for (const auto &testarrayoftables_ : o.testarrayoftables) { testarrayoftables.emplace_back((testarrayoftables_) ? new MyGame::Example::MonsterT(*testarrayoftables_) : nullptr); }
3051   vector_of_referrables.reserve(o.vector_of_referrables.size());
3052   for (const auto &vector_of_referrables_ : o.vector_of_referrables) { vector_of_referrables.emplace_back((vector_of_referrables_) ? new MyGame::Example::ReferrableT(*vector_of_referrables_) : nullptr); }
3053   vector_of_strong_referrables.reserve(o.vector_of_strong_referrables.size());
3054   for (const auto &vector_of_strong_referrables_ : o.vector_of_strong_referrables) { vector_of_strong_referrables.emplace_back((vector_of_strong_referrables_) ? new MyGame::Example::ReferrableT(*vector_of_strong_referrables_) : nullptr); }
3055   vector_of_co_owning_references.reserve(o.vector_of_co_owning_references.size());
3056   for (const auto &vector_of_co_owning_references_ : o.vector_of_co_owning_references) { vector_of_co_owning_references.emplace_back((vector_of_co_owning_references_) ? new ReferrableT(*vector_of_co_owning_references_) : nullptr); }
3057   scalar_key_sorted_tables.reserve(o.scalar_key_sorted_tables.size());
3058   for (const auto &scalar_key_sorted_tables_ : o.scalar_key_sorted_tables) { scalar_key_sorted_tables.emplace_back((scalar_key_sorted_tables_) ? new MyGame::Example::StatT(*scalar_key_sorted_tables_) : nullptr); }
3059 }
3060 
3061 inline MonsterT &MonsterT::operator=(MonsterT o) FLATBUFFERS_NOEXCEPT {
3062   std::swap(pos, o.pos);
3063   std::swap(mana, o.mana);
3064   std::swap(hp, o.hp);
3065   std::swap(name, o.name);
3066   std::swap(inventory, o.inventory);
3067   std::swap(color, o.color);
3068   std::swap(test, o.test);
3069   std::swap(test4, o.test4);
3070   std::swap(testarrayofstring, o.testarrayofstring);
3071   std::swap(testarrayoftables, o.testarrayoftables);
3072   std::swap(enemy, o.enemy);
3073   std::swap(testnestedflatbuffer, o.testnestedflatbuffer);
3074   std::swap(testempty, o.testempty);
3075   std::swap(testbool, o.testbool);
3076   std::swap(testhashs32_fnv1, o.testhashs32_fnv1);
3077   std::swap(testhashu32_fnv1, o.testhashu32_fnv1);
3078   std::swap(testhashs64_fnv1, o.testhashs64_fnv1);
3079   std::swap(testhashu64_fnv1, o.testhashu64_fnv1);
3080   std::swap(testhashs32_fnv1a, o.testhashs32_fnv1a);
3081   std::swap(testhashu32_fnv1a, o.testhashu32_fnv1a);
3082   std::swap(testhashs64_fnv1a, o.testhashs64_fnv1a);
3083   std::swap(testhashu64_fnv1a, o.testhashu64_fnv1a);
3084   std::swap(testarrayofbools, o.testarrayofbools);
3085   std::swap(testf, o.testf);
3086   std::swap(testf2, o.testf2);
3087   std::swap(testf3, o.testf3);
3088   std::swap(testarrayofstring2, o.testarrayofstring2);
3089   std::swap(testarrayofsortedstruct, o.testarrayofsortedstruct);
3090   std::swap(flex, o.flex);
3091   std::swap(test5, o.test5);
3092   std::swap(vector_of_longs, o.vector_of_longs);
3093   std::swap(vector_of_doubles, o.vector_of_doubles);
3094   std::swap(parent_namespace_test, o.parent_namespace_test);
3095   std::swap(vector_of_referrables, o.vector_of_referrables);
3096   std::swap(single_weak_reference, o.single_weak_reference);
3097   std::swap(vector_of_weak_references, o.vector_of_weak_references);
3098   std::swap(vector_of_strong_referrables, o.vector_of_strong_referrables);
3099   std::swap(co_owning_reference, o.co_owning_reference);
3100   std::swap(vector_of_co_owning_references, o.vector_of_co_owning_references);
3101   std::swap(non_owning_reference, o.non_owning_reference);
3102   std::swap(vector_of_non_owning_references, o.vector_of_non_owning_references);
3103   std::swap(any_unique, o.any_unique);
3104   std::swap(any_ambiguous, o.any_ambiguous);
3105   std::swap(vector_of_enums, o.vector_of_enums);
3106   std::swap(signed_enum, o.signed_enum);
3107   std::swap(testrequirednestedflatbuffer, o.testrequirednestedflatbuffer);
3108   std::swap(scalar_key_sorted_tables, o.scalar_key_sorted_tables);
3109   std::swap(native_inline, o.native_inline);
3110   std::swap(long_enum_non_enum_default, o.long_enum_non_enum_default);
3111   std::swap(long_enum_normal_default, o.long_enum_normal_default);
3112   std::swap(nan_default, o.nan_default);
3113   std::swap(inf_default, o.inf_default);
3114   std::swap(positive_inf_default, o.positive_inf_default);
3115   std::swap(infinity_default, o.infinity_default);
3116   std::swap(positive_infinity_default, o.positive_infinity_default);
3117   std::swap(negative_inf_default, o.negative_inf_default);
3118   std::swap(negative_infinity_default, o.negative_infinity_default);
3119   std::swap(double_inf_default, o.double_inf_default);
3120   return *this;
3121 }
3122 
3123 inline MonsterT *Monster::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
3124   auto _o = std::make_unique<MonsterT>();
3125   UnPackTo(_o.get(), _resolver);
3126   return _o.release();
3127 }
3128 
3129 inline void Monster::UnPackTo(MonsterT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
3130   (void)_o;
3131   (void)_resolver;
3132   { auto _e = pos(); if (_e) _o->pos = std::unique_ptr<MyGame::Example::Vec3>(new MyGame::Example::Vec3(*_e)); }
3133   { auto _e = mana(); _o->mana = _e; }
3134   { auto _e = hp(); _o->hp = _e; }
3135   { auto _e = name(); if (_e) _o->name = _e->str(); }
3136   { auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->inventory.begin()); } }
3137   { auto _e = color(); _o->color = _e; }
3138   { auto _e = test_type(); _o->test.type = _e; }
3139   { auto _e = test(); if (_e) _o->test.value = MyGame::Example::AnyUnion::UnPack(_e, test_type(), _resolver); }
3140   { auto _e = test4(); if (_e) { _o->test4.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test4[_i] = *_e->Get(_i); } } else { _o->test4.resize(0); } }
3141   { auto _e = testarrayofstring(); if (_e) { _o->testarrayofstring.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring[_i] = _e->Get(_i)->str(); } } else { _o->testarrayofstring.resize(0); } }
3142   { auto _e = testarrayoftables(); if (_e) { _o->testarrayoftables.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->testarrayoftables[_i]) { _e->Get(_i)->UnPackTo(_o->testarrayoftables[_i].get(), _resolver); } else { _o->testarrayoftables[_i] = std::unique_ptr<MyGame::Example::MonsterT>(_e->Get(_i)->UnPack(_resolver)); } } } else { _o->testarrayoftables.resize(0); } }
3143   { auto _e = enemy(); if (_e) { if(_o->enemy) { _e->UnPackTo(_o->enemy.get(), _resolver); } else { _o->enemy = std::unique_ptr<MyGame::Example::MonsterT>(_e->UnPack(_resolver)); } } else if (_o->enemy) { _o->enemy.reset(); } }
3144   { auto _e = testnestedflatbuffer(); if (_e) { _o->testnestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testnestedflatbuffer.begin()); } }
3145   { auto _e = testempty(); if (_e) { if(_o->testempty) { _e->UnPackTo(_o->testempty.get(), _resolver); } else { _o->testempty = std::unique_ptr<MyGame::Example::StatT>(_e->UnPack(_resolver)); } } else if (_o->testempty) { _o->testempty.reset(); } }
3146   { auto _e = testbool(); _o->testbool = _e; }
3147   { auto _e = testhashs32_fnv1(); _o->testhashs32_fnv1 = _e; }
3148   { auto _e = testhashu32_fnv1(); _o->testhashu32_fnv1 = _e; }
3149   { auto _e = testhashs64_fnv1(); _o->testhashs64_fnv1 = _e; }
3150   { auto _e = testhashu64_fnv1(); _o->testhashu64_fnv1 = _e; }
3151   { auto _e = testhashs32_fnv1a(); _o->testhashs32_fnv1a = _e; }
3152   { auto _e = testhashu32_fnv1a(); /*scalar resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->testhashu32_fnv1a), static_cast<::flatbuffers::hash_value_t>(_e)); else _o->testhashu32_fnv1a = nullptr; }
3153   { auto _e = testhashs64_fnv1a(); _o->testhashs64_fnv1a = _e; }
3154   { auto _e = testhashu64_fnv1a(); _o->testhashu64_fnv1a = _e; }
3155   { auto _e = testarrayofbools(); if (_e) { _o->testarrayofbools.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofbools[_i] = _e->Get(_i) != 0; } } else { _o->testarrayofbools.resize(0); } }
3156   { auto _e = testf(); _o->testf = _e; }
3157   { auto _e = testf2(); _o->testf2 = _e; }
3158   { auto _e = testf3(); _o->testf3 = _e; }
3159   { auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } else { _o->testarrayofstring2.resize(0); } }
3160   { auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } else { _o->testarrayofsortedstruct.resize(0); } }
3161   { auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->flex.begin()); } }
3162   { auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } else { _o->test5.resize(0); } }
3163   { auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } else { _o->vector_of_longs.resize(0); } }
3164   { auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } else { _o->vector_of_doubles.resize(0); } }
3165   { auto _e = parent_namespace_test(); if (_e) { if(_o->parent_namespace_test) { _e->UnPackTo(_o->parent_namespace_test.get(), _resolver); } else { _o->parent_namespace_test = std::unique_ptr<MyGame::InParentNamespaceT>(_e->UnPack(_resolver)); } } else if (_o->parent_namespace_test) { _o->parent_namespace_test.reset(); } }
3166   { auto _e = vector_of_referrables(); if (_e) { _o->vector_of_referrables.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->vector_of_referrables[_i]) { _e->Get(_i)->UnPackTo(_o->vector_of_referrables[_i].get(), _resolver); } else { _o->vector_of_referrables[_i] = std::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } } else { _o->vector_of_referrables.resize(0); } }
3167   { auto _e = single_weak_reference(); /*scalar resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->single_weak_reference), static_cast<::flatbuffers::hash_value_t>(_e)); else _o->single_weak_reference = nullptr; }
3168   { auto _e = vector_of_weak_references(); if (_e) { _o->vector_of_weak_references.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { /*vector resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_weak_references[_i]), static_cast<::flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_weak_references[_i] = nullptr; } } else { _o->vector_of_weak_references.resize(0); } }
3169   { auto _e = vector_of_strong_referrables(); if (_e) { _o->vector_of_strong_referrables.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->vector_of_strong_referrables[_i]) { _e->Get(_i)->UnPackTo(_o->vector_of_strong_referrables[_i].get(), _resolver); } else { _o->vector_of_strong_referrables[_i] = std::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } } else { _o->vector_of_strong_referrables.resize(0); } }
3170   { auto _e = co_owning_reference(); /*scalar resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->co_owning_reference), static_cast<::flatbuffers::hash_value_t>(_e)); else _o->co_owning_reference = nullptr; }
3171   { auto _e = vector_of_co_owning_references(); if (_e) { _o->vector_of_co_owning_references.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { /*vector resolver, default_ptr_type*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_co_owning_references[_i]), static_cast<::flatbuffers::hash_value_t>(_e->Get(_i)));/* else do nothing */} } else { _o->vector_of_co_owning_references.resize(0); } }
3172   { auto _e = non_owning_reference(); /*scalar resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->non_owning_reference), static_cast<::flatbuffers::hash_value_t>(_e)); else _o->non_owning_reference = nullptr; }
3173   { auto _e = vector_of_non_owning_references(); if (_e) { _o->vector_of_non_owning_references.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { /*vector resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_non_owning_references[_i]), static_cast<::flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_non_owning_references[_i] = nullptr; } } else { _o->vector_of_non_owning_references.resize(0); } }
3174   { auto _e = any_unique_type(); _o->any_unique.type = _e; }
3175   { auto _e = any_unique(); if (_e) _o->any_unique.value = MyGame::Example::AnyUniqueAliasesUnion::UnPack(_e, any_unique_type(), _resolver); }
3176   { auto _e = any_ambiguous_type(); _o->any_ambiguous.type = _e; }
3177   { auto _e = any_ambiguous(); if (_e) _o->any_ambiguous.value = MyGame::Example::AnyAmbiguousAliasesUnion::UnPack(_e, any_ambiguous_type(), _resolver); }
3178   { auto _e = vector_of_enums(); if (_e) { _o->vector_of_enums.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_enums[_i] = static_cast<MyGame::Example::Color>(_e->Get(_i)); } } else { _o->vector_of_enums.resize(0); } }
3179   { auto _e = signed_enum(); _o->signed_enum = _e; }
3180   { auto _e = testrequirednestedflatbuffer(); if (_e) { _o->testrequirednestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testrequirednestedflatbuffer.begin()); } }
3181   { auto _e = scalar_key_sorted_tables(); if (_e) { _o->scalar_key_sorted_tables.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->scalar_key_sorted_tables[_i]) { _e->Get(_i)->UnPackTo(_o->scalar_key_sorted_tables[_i].get(), _resolver); } else { _o->scalar_key_sorted_tables[_i] = std::unique_ptr<MyGame::Example::StatT>(_e->Get(_i)->UnPack(_resolver)); } } } else { _o->scalar_key_sorted_tables.resize(0); } }
3182   { auto _e = native_inline(); if (_e) _o->native_inline = *_e; }
3183   { auto _e = long_enum_non_enum_default(); _o->long_enum_non_enum_default = _e; }
3184   { auto _e = long_enum_normal_default(); _o->long_enum_normal_default = _e; }
3185   { auto _e = nan_default(); _o->nan_default = _e; }
3186   { auto _e = inf_default(); _o->inf_default = _e; }
3187   { auto _e = positive_inf_default(); _o->positive_inf_default = _e; }
3188   { auto _e = infinity_default(); _o->infinity_default = _e; }
3189   { auto _e = positive_infinity_default(); _o->positive_infinity_default = _e; }
3190   { auto _e = negative_inf_default(); _o->negative_inf_default = _e; }
3191   { auto _e = negative_infinity_default(); _o->negative_infinity_default = _e; }
3192   { auto _e = double_inf_default(); _o->double_inf_default = _e; }
3193 }
3194 
3195 inline ::flatbuffers::Offset<Monster> Monster::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
3196   return CreateMonster(_fbb, _o, _rehasher);
3197 }
3198 
3199 inline ::flatbuffers::Offset<Monster> CreateMonster(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
3200   (void)_rehasher;
3201   (void)_o;
3202   struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
3203   auto _pos = _o->pos ? _o->pos.get() : nullptr;
3204   auto _mana = _o->mana;
3205   auto _hp = _o->hp;
3206   auto _name = _fbb.CreateString(_o->name);
3207   auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0;
3208   auto _color = _o->color;
3209   auto _test_type = _o->test.type;
3210   auto _test = _o->test.Pack(_fbb);
3211   auto _test4 = _o->test4.size() ? _fbb.CreateVectorOfStructs(_o->test4) : 0;
3212   auto _testarrayofstring = _o->testarrayofstring.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring) : 0;
3213   auto _testarrayoftables = _o->testarrayoftables.size() ? _fbb.CreateVector<::flatbuffers::Offset<MyGame::Example::Monster>> (_o->testarrayoftables.size(), [](size_t i, _VectorArgs *__va) { return CreateMonster(*__va->__fbb, __va->__o->testarrayoftables[i].get(), __va->__rehasher); }, &_va ) : 0;
3214   auto _enemy = _o->enemy ? CreateMonster(_fbb, _o->enemy.get(), _rehasher) : 0;
3215   auto _testnestedflatbuffer = _o->testnestedflatbuffer.size() ? _fbb.CreateVector(_o->testnestedflatbuffer) : 0;
3216   auto _testempty = _o->testempty ? CreateStat(_fbb, _o->testempty.get(), _rehasher) : 0;
3217   auto _testbool = _o->testbool;
3218   auto _testhashs32_fnv1 = _o->testhashs32_fnv1;
3219   auto _testhashu32_fnv1 = _o->testhashu32_fnv1;
3220   auto _testhashs64_fnv1 = _o->testhashs64_fnv1;
3221   auto _testhashu64_fnv1 = _o->testhashu64_fnv1;
3222   auto _testhashs32_fnv1a = _o->testhashs32_fnv1a;
3223   auto _testhashu32_fnv1a = _rehasher ? static_cast<uint32_t>((*_rehasher)(_o->testhashu32_fnv1a)) : 0;
3224   auto _testhashs64_fnv1a = _o->testhashs64_fnv1a;
3225   auto _testhashu64_fnv1a = _o->testhashu64_fnv1a;
3226   auto _testarrayofbools = _o->testarrayofbools.size() ? _fbb.CreateVector(_o->testarrayofbools) : 0;
3227   auto _testf = _o->testf;
3228   auto _testf2 = _o->testf2;
3229   auto _testf3 = _o->testf3;
3230   auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0;
3231   auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0;
3232   auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0;
3233   auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0;
3234   auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0;
3235   auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0;
3236   auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0;
3237   auto _vector_of_referrables = _o->vector_of_referrables.size() ? _fbb.CreateVector<::flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
3238   auto _single_weak_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->single_weak_reference)) : 0;
3239   auto _vector_of_weak_references = _o->vector_of_weak_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_weak_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_weak_references[i])) : 0; }, &_va ) : 0;
3240   auto _vector_of_strong_referrables = _o->vector_of_strong_referrables.size() ? _fbb.CreateVector<::flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_strong_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_strong_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
3241   auto _co_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->co_owning_reference)) : 0;
3242   auto _vector_of_co_owning_references = _o->vector_of_co_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_co_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_co_owning_references[i].get())) : 0; }, &_va ) : 0;
3243   auto _non_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->non_owning_reference)) : 0;
3244   auto _vector_of_non_owning_references = _o->vector_of_non_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_non_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_non_owning_references[i])) : 0; }, &_va ) : 0;
3245   auto _any_unique_type = _o->any_unique.type;
3246   auto _any_unique = _o->any_unique.Pack(_fbb);
3247   auto _any_ambiguous_type = _o->any_ambiguous.type;
3248   auto _any_ambiguous = _o->any_ambiguous.Pack(_fbb);
3249   auto _vector_of_enums = _o->vector_of_enums.size() ? _fbb.CreateVector(_o->vector_of_enums) : 0;
3250   auto _signed_enum = _o->signed_enum;
3251   auto _testrequirednestedflatbuffer = _o->testrequirednestedflatbuffer.size() ? _fbb.CreateVector(_o->testrequirednestedflatbuffer) : 0;
3252   auto _scalar_key_sorted_tables = _o->scalar_key_sorted_tables.size() ? _fbb.CreateVector<::flatbuffers::Offset<MyGame::Example::Stat>> (_o->scalar_key_sorted_tables.size(), [](size_t i, _VectorArgs *__va) { return CreateStat(*__va->__fbb, __va->__o->scalar_key_sorted_tables[i].get(), __va->__rehasher); }, &_va ) : 0;
3253   auto _native_inline = &_o->native_inline;
3254   auto _long_enum_non_enum_default = _o->long_enum_non_enum_default;
3255   auto _long_enum_normal_default = _o->long_enum_normal_default;
3256   auto _nan_default = _o->nan_default;
3257   auto _inf_default = _o->inf_default;
3258   auto _positive_inf_default = _o->positive_inf_default;
3259   auto _infinity_default = _o->infinity_default;
3260   auto _positive_infinity_default = _o->positive_infinity_default;
3261   auto _negative_inf_default = _o->negative_inf_default;
3262   auto _negative_infinity_default = _o->negative_infinity_default;
3263   auto _double_inf_default = _o->double_inf_default;
3264   return MyGame::Example::CreateMonster(
3265       _fbb,
3266       _pos,
3267       _mana,
3268       _hp,
3269       _name,
3270       _inventory,
3271       _color,
3272       _test_type,
3273       _test,
3274       _test4,
3275       _testarrayofstring,
3276       _testarrayoftables,
3277       _enemy,
3278       _testnestedflatbuffer,
3279       _testempty,
3280       _testbool,
3281       _testhashs32_fnv1,
3282       _testhashu32_fnv1,
3283       _testhashs64_fnv1,
3284       _testhashu64_fnv1,
3285       _testhashs32_fnv1a,
3286       _testhashu32_fnv1a,
3287       _testhashs64_fnv1a,
3288       _testhashu64_fnv1a,
3289       _testarrayofbools,
3290       _testf,
3291       _testf2,
3292       _testf3,
3293       _testarrayofstring2,
3294       _testarrayofsortedstruct,
3295       _flex,
3296       _test5,
3297       _vector_of_longs,
3298       _vector_of_doubles,
3299       _parent_namespace_test,
3300       _vector_of_referrables,
3301       _single_weak_reference,
3302       _vector_of_weak_references,
3303       _vector_of_strong_referrables,
3304       _co_owning_reference,
3305       _vector_of_co_owning_references,
3306       _non_owning_reference,
3307       _vector_of_non_owning_references,
3308       _any_unique_type,
3309       _any_unique,
3310       _any_ambiguous_type,
3311       _any_ambiguous,
3312       _vector_of_enums,
3313       _signed_enum,
3314       _testrequirednestedflatbuffer,
3315       _scalar_key_sorted_tables,
3316       _native_inline,
3317       _long_enum_non_enum_default,
3318       _long_enum_normal_default,
3319       _nan_default,
3320       _inf_default,
3321       _positive_inf_default,
3322       _infinity_default,
3323       _positive_infinity_default,
3324       _negative_inf_default,
3325       _negative_infinity_default,
3326       _double_inf_default);
3327 }
3328 
3329 inline TypeAliasesT *TypeAliases::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
3330   auto _o = std::make_unique<TypeAliasesT>();
3331   UnPackTo(_o.get(), _resolver);
3332   return _o.release();
3333 }
3334 
3335 inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
3336   (void)_o;
3337   (void)_resolver;
3338   { auto _e = i8(); _o->i8 = _e; }
3339   { auto _e = u8(); _o->u8 = _e; }
3340   { auto _e = i16(); _o->i16 = _e; }
3341   { auto _e = u16(); _o->u16 = _e; }
3342   { auto _e = i32(); _o->i32 = _e; }
3343   { auto _e = u32(); _o->u32 = _e; }
3344   { auto _e = i64(); _o->i64 = _e; }
3345   { auto _e = u64(); _o->u64 = _e; }
3346   { auto _e = f32(); _o->f32 = _e; }
3347   { auto _e = f64(); _o->f64 = _e; }
3348   { auto _e = v8(); if (_e) { _o->v8.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->v8.begin()); } }
3349   { auto _e = vf64(); if (_e) { _o->vf64.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vf64[_i] = _e->Get(_i); } } else { _o->vf64.resize(0); } }
3350 }
3351 
3352 inline ::flatbuffers::Offset<TypeAliases> TypeAliases::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
3353   return CreateTypeAliases(_fbb, _o, _rehasher);
3354 }
3355 
3356 inline ::flatbuffers::Offset<TypeAliases> CreateTypeAliases(::flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
3357   (void)_rehasher;
3358   (void)_o;
3359   struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const TypeAliasesT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
3360   auto _i8 = _o->i8;
3361   auto _u8 = _o->u8;
3362   auto _i16 = _o->i16;
3363   auto _u16 = _o->u16;
3364   auto _i32 = _o->i32;
3365   auto _u32 = _o->u32;
3366   auto _i64 = _o->i64;
3367   auto _u64 = _o->u64;
3368   auto _f32 = _o->f32;
3369   auto _f64 = _o->f64;
3370   auto _v8 = _o->v8.size() ? _fbb.CreateVector(_o->v8) : 0;
3371   auto _vf64 = _o->vf64.size() ? _fbb.CreateVector(_o->vf64) : 0;
3372   return MyGame::Example::CreateTypeAliases(
3373       _fbb,
3374       _i8,
3375       _u8,
3376       _i16,
3377       _u16,
3378       _i32,
3379       _u32,
3380       _i64,
3381       _u64,
3382       _f32,
3383       _f64,
3384       _v8,
3385       _vf64);
3386 }
3387 
3388 inline bool VerifyAny(::flatbuffers::Verifier &verifier, const void *obj, Any type) {
3389   switch (type) {
3390     case Any::NONE: {
3391       return true;
3392     }
3393     case Any::Monster: {
3394       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3395       return verifier.VerifyTable(ptr);
3396     }
3397     case Any::TestSimpleTableWithEnum: {
3398       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3399       return verifier.VerifyTable(ptr);
3400     }
3401     case Any::MyGame_Example2_Monster: {
3402       auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3403       return verifier.VerifyTable(ptr);
3404     }
3405     default: return true;
3406   }
3407 }
3408 
3409 inline bool VerifyAnyVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<Any> *types) {
3410   if (!values || !types) return !values && !types;
3411   if (values->size() != types->size()) return false;
3412   for (::flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
3413     if (!VerifyAny(
3414         verifier,  values->Get(i), types->GetEnum<Any>(i))) {
3415       return false;
3416     }
3417   }
3418   return true;
3419 }
3420 
3421 inline void *AnyUnion::UnPack(const void *obj, Any type, const ::flatbuffers::resolver_function_t *resolver) {
3422   (void)resolver;
3423   switch (type) {
3424     case Any::Monster: {
3425       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3426       return ptr->UnPack(resolver);
3427     }
3428     case Any::TestSimpleTableWithEnum: {
3429       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3430       return ptr->UnPack(resolver);
3431     }
3432     case Any::MyGame_Example2_Monster: {
3433       auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3434       return ptr->UnPack(resolver);
3435     }
3436     default: return nullptr;
3437   }
3438 }
3439 
3440 inline ::flatbuffers::Offset<void> AnyUnion::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher) const {
3441   (void)_rehasher;
3442   switch (type) {
3443     case Any::Monster: {
3444       auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3445       return CreateMonster(_fbb, ptr, _rehasher).Union();
3446     }
3447     case Any::TestSimpleTableWithEnum: {
3448       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
3449       return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
3450     }
3451     case Any::MyGame_Example2_Monster: {
3452       auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
3453       return CreateMonster(_fbb, ptr, _rehasher).Union();
3454     }
3455     default: return 0;
3456   }
3457 }
3458 
3459 inline AnyUnion::AnyUnion(const AnyUnion &u) : type(u.type), value(nullptr) {
3460   switch (type) {
3461     case Any::Monster: {
3462       value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3463       break;
3464     }
3465     case Any::TestSimpleTableWithEnum: {
3466       value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
3467       break;
3468     }
3469     case Any::MyGame_Example2_Monster: {
3470       value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
3471       break;
3472     }
3473     default:
3474       break;
3475   }
3476 }
3477 
3478 inline void AnyUnion::Reset() {
3479   switch (type) {
3480     case Any::Monster: {
3481       auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3482       delete ptr;
3483       break;
3484     }
3485     case Any::TestSimpleTableWithEnum: {
3486       auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
3487       delete ptr;
3488       break;
3489     }
3490     case Any::MyGame_Example2_Monster: {
3491       auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
3492       delete ptr;
3493       break;
3494     }
3495     default: break;
3496   }
3497   value = nullptr;
3498   type = Any::NONE;
3499 }
3500 
3501 inline bool VerifyAnyUniqueAliases(::flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type) {
3502   switch (type) {
3503     case AnyUniqueAliases::NONE: {
3504       return true;
3505     }
3506     case AnyUniqueAliases::M: {
3507       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3508       return verifier.VerifyTable(ptr);
3509     }
3510     case AnyUniqueAliases::TS: {
3511       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3512       return verifier.VerifyTable(ptr);
3513     }
3514     case AnyUniqueAliases::M2: {
3515       auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3516       return verifier.VerifyTable(ptr);
3517     }
3518     default: return true;
3519   }
3520 }
3521 
3522 inline bool VerifyAnyUniqueAliasesVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<AnyUniqueAliases> *types) {
3523   if (!values || !types) return !values && !types;
3524   if (values->size() != types->size()) return false;
3525   for (::flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
3526     if (!VerifyAnyUniqueAliases(
3527         verifier,  values->Get(i), types->GetEnum<AnyUniqueAliases>(i))) {
3528       return false;
3529     }
3530   }
3531   return true;
3532 }
3533 
3534 inline void *AnyUniqueAliasesUnion::UnPack(const void *obj, AnyUniqueAliases type, const ::flatbuffers::resolver_function_t *resolver) {
3535   (void)resolver;
3536   switch (type) {
3537     case AnyUniqueAliases::M: {
3538       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3539       return ptr->UnPack(resolver);
3540     }
3541     case AnyUniqueAliases::TS: {
3542       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3543       return ptr->UnPack(resolver);
3544     }
3545     case AnyUniqueAliases::M2: {
3546       auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3547       return ptr->UnPack(resolver);
3548     }
3549     default: return nullptr;
3550   }
3551 }
3552 
3553 inline ::flatbuffers::Offset<void> AnyUniqueAliasesUnion::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher) const {
3554   (void)_rehasher;
3555   switch (type) {
3556     case AnyUniqueAliases::M: {
3557       auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3558       return CreateMonster(_fbb, ptr, _rehasher).Union();
3559     }
3560     case AnyUniqueAliases::TS: {
3561       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
3562       return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
3563     }
3564     case AnyUniqueAliases::M2: {
3565       auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
3566       return CreateMonster(_fbb, ptr, _rehasher).Union();
3567     }
3568     default: return 0;
3569   }
3570 }
3571 
3572 inline AnyUniqueAliasesUnion::AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &u) : type(u.type), value(nullptr) {
3573   switch (type) {
3574     case AnyUniqueAliases::M: {
3575       value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3576       break;
3577     }
3578     case AnyUniqueAliases::TS: {
3579       value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
3580       break;
3581     }
3582     case AnyUniqueAliases::M2: {
3583       value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
3584       break;
3585     }
3586     default:
3587       break;
3588   }
3589 }
3590 
3591 inline void AnyUniqueAliasesUnion::Reset() {
3592   switch (type) {
3593     case AnyUniqueAliases::M: {
3594       auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3595       delete ptr;
3596       break;
3597     }
3598     case AnyUniqueAliases::TS: {
3599       auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
3600       delete ptr;
3601       break;
3602     }
3603     case AnyUniqueAliases::M2: {
3604       auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
3605       delete ptr;
3606       break;
3607     }
3608     default: break;
3609   }
3610   value = nullptr;
3611   type = AnyUniqueAliases::NONE;
3612 }
3613 
3614 inline bool VerifyAnyAmbiguousAliases(::flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type) {
3615   switch (type) {
3616     case AnyAmbiguousAliases::NONE: {
3617       return true;
3618     }
3619     case AnyAmbiguousAliases::M1: {
3620       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3621       return verifier.VerifyTable(ptr);
3622     }
3623     case AnyAmbiguousAliases::M2: {
3624       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3625       return verifier.VerifyTable(ptr);
3626     }
3627     case AnyAmbiguousAliases::M3: {
3628       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3629       return verifier.VerifyTable(ptr);
3630     }
3631     default: return true;
3632   }
3633 }
3634 
3635 inline bool VerifyAnyAmbiguousAliasesVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<AnyAmbiguousAliases> *types) {
3636   if (!values || !types) return !values && !types;
3637   if (values->size() != types->size()) return false;
3638   for (::flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
3639     if (!VerifyAnyAmbiguousAliases(
3640         verifier,  values->Get(i), types->GetEnum<AnyAmbiguousAliases>(i))) {
3641       return false;
3642     }
3643   }
3644   return true;
3645 }
3646 
3647 inline void *AnyAmbiguousAliasesUnion::UnPack(const void *obj, AnyAmbiguousAliases type, const ::flatbuffers::resolver_function_t *resolver) {
3648   (void)resolver;
3649   switch (type) {
3650     case AnyAmbiguousAliases::M1: {
3651       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3652       return ptr->UnPack(resolver);
3653     }
3654     case AnyAmbiguousAliases::M2: {
3655       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3656       return ptr->UnPack(resolver);
3657     }
3658     case AnyAmbiguousAliases::M3: {
3659       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3660       return ptr->UnPack(resolver);
3661     }
3662     default: return nullptr;
3663   }
3664 }
3665 
3666 inline ::flatbuffers::Offset<void> AnyAmbiguousAliasesUnion::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher) const {
3667   (void)_rehasher;
3668   switch (type) {
3669     case AnyAmbiguousAliases::M1: {
3670       auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3671       return CreateMonster(_fbb, ptr, _rehasher).Union();
3672     }
3673     case AnyAmbiguousAliases::M2: {
3674       auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3675       return CreateMonster(_fbb, ptr, _rehasher).Union();
3676     }
3677     case AnyAmbiguousAliases::M3: {
3678       auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3679       return CreateMonster(_fbb, ptr, _rehasher).Union();
3680     }
3681     default: return 0;
3682   }
3683 }
3684 
3685 inline AnyAmbiguousAliasesUnion::AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &u) : type(u.type), value(nullptr) {
3686   switch (type) {
3687     case AnyAmbiguousAliases::M1: {
3688       value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3689       break;
3690     }
3691     case AnyAmbiguousAliases::M2: {
3692       value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3693       break;
3694     }
3695     case AnyAmbiguousAliases::M3: {
3696       value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3697       break;
3698     }
3699     default:
3700       break;
3701   }
3702 }
3703 
3704 inline void AnyAmbiguousAliasesUnion::Reset() {
3705   switch (type) {
3706     case AnyAmbiguousAliases::M1: {
3707       auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3708       delete ptr;
3709       break;
3710     }
3711     case AnyAmbiguousAliases::M2: {
3712       auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3713       delete ptr;
3714       break;
3715     }
3716     case AnyAmbiguousAliases::M3: {
3717       auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3718       delete ptr;
3719       break;
3720     }
3721     default: break;
3722   }
3723   value = nullptr;
3724   type = AnyAmbiguousAliases::NONE;
3725 }
3726 
3727 inline const ::flatbuffers::TypeTable *ColorTypeTable() {
3728   static const ::flatbuffers::TypeCode type_codes[] = {
3729     { ::flatbuffers::ET_UCHAR, 0, 0 },
3730     { ::flatbuffers::ET_UCHAR, 0, 0 },
3731     { ::flatbuffers::ET_UCHAR, 0, 0 }
3732   };
3733   static const ::flatbuffers::TypeFunction type_refs[] = {
3734     MyGame::Example::ColorTypeTable
3735   };
3736   static const int64_t values[] = { 1, 2, 8 };
3737   static const char * const names[] = {
3738     "Red",
3739     "Green",
3740     "Blue"
3741   };
3742   static const ::flatbuffers::TypeTable tt = {
3743     ::flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
3744   };
3745   return &tt;
3746 }
3747 
3748 inline const ::flatbuffers::TypeTable *RaceTypeTable() {
3749   static const ::flatbuffers::TypeCode type_codes[] = {
3750     { ::flatbuffers::ET_CHAR, 0, 0 },
3751     { ::flatbuffers::ET_CHAR, 0, 0 },
3752     { ::flatbuffers::ET_CHAR, 0, 0 },
3753     { ::flatbuffers::ET_CHAR, 0, 0 }
3754   };
3755   static const ::flatbuffers::TypeFunction type_refs[] = {
3756     MyGame::Example::RaceTypeTable
3757   };
3758   static const int64_t values[] = { -1, 0, 1, 2 };
3759   static const char * const names[] = {
3760     "None",
3761     "Human",
3762     "Dwarf",
3763     "Elf"
3764   };
3765   static const ::flatbuffers::TypeTable tt = {
3766     ::flatbuffers::ST_ENUM, 4, type_codes, type_refs, nullptr, values, names
3767   };
3768   return &tt;
3769 }
3770 
3771 inline const ::flatbuffers::TypeTable *LongEnumTypeTable() {
3772   static const ::flatbuffers::TypeCode type_codes[] = {
3773     { ::flatbuffers::ET_ULONG, 0, 0 },
3774     { ::flatbuffers::ET_ULONG, 0, 0 },
3775     { ::flatbuffers::ET_ULONG, 0, 0 }
3776   };
3777   static const ::flatbuffers::TypeFunction type_refs[] = {
3778     MyGame::Example::LongEnumTypeTable
3779   };
3780   static const int64_t values[] = { 2ULL, 4ULL, 1099511627776ULL };
3781   static const char * const names[] = {
3782     "LongOne",
3783     "LongTwo",
3784     "LongBig"
3785   };
3786   static const ::flatbuffers::TypeTable tt = {
3787     ::flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
3788   };
3789   return &tt;
3790 }
3791 
3792 inline const ::flatbuffers::TypeTable *AnyTypeTable() {
3793   static const ::flatbuffers::TypeCode type_codes[] = {
3794     { ::flatbuffers::ET_SEQUENCE, 0, -1 },
3795     { ::flatbuffers::ET_SEQUENCE, 0, 0 },
3796     { ::flatbuffers::ET_SEQUENCE, 0, 1 },
3797     { ::flatbuffers::ET_SEQUENCE, 0, 2 }
3798   };
3799   static const ::flatbuffers::TypeFunction type_refs[] = {
3800     MyGame::Example::MonsterTypeTable,
3801     MyGame::Example::TestSimpleTableWithEnumTypeTable,
3802     MyGame::Example2::MonsterTypeTable
3803   };
3804   static const char * const names[] = {
3805     "NONE",
3806     "Monster",
3807     "TestSimpleTableWithEnum",
3808     "MyGame_Example2_Monster"
3809   };
3810   static const ::flatbuffers::TypeTable tt = {
3811     ::flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
3812   };
3813   return &tt;
3814 }
3815 
3816 inline const ::flatbuffers::TypeTable *AnyUniqueAliasesTypeTable() {
3817   static const ::flatbuffers::TypeCode type_codes[] = {
3818     { ::flatbuffers::ET_SEQUENCE, 0, -1 },
3819     { ::flatbuffers::ET_SEQUENCE, 0, 0 },
3820     { ::flatbuffers::ET_SEQUENCE, 0, 1 },
3821     { ::flatbuffers::ET_SEQUENCE, 0, 2 }
3822   };
3823   static const ::flatbuffers::TypeFunction type_refs[] = {
3824     MyGame::Example::MonsterTypeTable,
3825     MyGame::Example::TestSimpleTableWithEnumTypeTable,
3826     MyGame::Example2::MonsterTypeTable
3827   };
3828   static const char * const names[] = {
3829     "NONE",
3830     "M",
3831     "TS",
3832     "M2"
3833   };
3834   static const ::flatbuffers::TypeTable tt = {
3835     ::flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
3836   };
3837   return &tt;
3838 }
3839 
3840 inline const ::flatbuffers::TypeTable *AnyAmbiguousAliasesTypeTable() {
3841   static const ::flatbuffers::TypeCode type_codes[] = {
3842     { ::flatbuffers::ET_SEQUENCE, 0, -1 },
3843     { ::flatbuffers::ET_SEQUENCE, 0, 0 },
3844     { ::flatbuffers::ET_SEQUENCE, 0, 0 },
3845     { ::flatbuffers::ET_SEQUENCE, 0, 0 }
3846   };
3847   static const ::flatbuffers::TypeFunction type_refs[] = {
3848     MyGame::Example::MonsterTypeTable
3849   };
3850   static const char * const names[] = {
3851     "NONE",
3852     "M1",
3853     "M2",
3854     "M3"
3855   };
3856   static const ::flatbuffers::TypeTable tt = {
3857     ::flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
3858   };
3859   return &tt;
3860 }
3861 
3862 }  // namespace Example
3863 
3864 inline const ::flatbuffers::TypeTable *InParentNamespaceTypeTable() {
3865   static const ::flatbuffers::TypeTable tt = {
3866     ::flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
3867   };
3868   return &tt;
3869 }
3870 
3871 namespace Example2 {
3872 
3873 inline const ::flatbuffers::TypeTable *MonsterTypeTable() {
3874   static const ::flatbuffers::TypeTable tt = {
3875     ::flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
3876   };
3877   return &tt;
3878 }
3879 
3880 }  // namespace Example2
3881 
3882 namespace Example {
3883 
3884 inline const ::flatbuffers::TypeTable *TestTypeTable() {
3885   static const ::flatbuffers::TypeCode type_codes[] = {
3886     { ::flatbuffers::ET_SHORT, 0, -1 },
3887     { ::flatbuffers::ET_CHAR, 0, -1 }
3888   };
3889   static const int64_t values[] = { 0, 2, 4 };
3890   static const char * const names[] = {
3891     "a",
3892     "b"
3893   };
3894   static const ::flatbuffers::TypeTable tt = {
3895     ::flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
3896   };
3897   return &tt;
3898 }
3899 
3900 inline const ::flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable() {
3901   static const ::flatbuffers::TypeCode type_codes[] = {
3902     { ::flatbuffers::ET_UCHAR, 0, 0 }
3903   };
3904   static const ::flatbuffers::TypeFunction type_refs[] = {
3905     MyGame::Example::ColorTypeTable
3906   };
3907   static const char * const names[] = {
3908     "color"
3909   };
3910   static const ::flatbuffers::TypeTable tt = {
3911     ::flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, nullptr, names
3912   };
3913   return &tt;
3914 }
3915 
3916 inline const ::flatbuffers::TypeTable *Vec3TypeTable() {
3917   static const ::flatbuffers::TypeCode type_codes[] = {
3918     { ::flatbuffers::ET_FLOAT, 0, -1 },
3919     { ::flatbuffers::ET_FLOAT, 0, -1 },
3920     { ::flatbuffers::ET_FLOAT, 0, -1 },
3921     { ::flatbuffers::ET_DOUBLE, 0, -1 },
3922     { ::flatbuffers::ET_UCHAR, 0, 0 },
3923     { ::flatbuffers::ET_SEQUENCE, 0, 1 }
3924   };
3925   static const ::flatbuffers::TypeFunction type_refs[] = {
3926     MyGame::Example::ColorTypeTable,
3927     MyGame::Example::TestTypeTable
3928   };
3929   static const int64_t values[] = { 0, 4, 8, 16, 24, 26, 32 };
3930   static const char * const names[] = {
3931     "x",
3932     "y",
3933     "z",
3934     "test1",
3935     "test2",
3936     "test3"
3937   };
3938   static const ::flatbuffers::TypeTable tt = {
3939     ::flatbuffers::ST_STRUCT, 6, type_codes, type_refs, nullptr, values, names
3940   };
3941   return &tt;
3942 }
3943 
3944 inline const ::flatbuffers::TypeTable *AbilityTypeTable() {
3945   static const ::flatbuffers::TypeCode type_codes[] = {
3946     { ::flatbuffers::ET_UINT, 0, -1 },
3947     { ::flatbuffers::ET_UINT, 0, -1 }
3948   };
3949   static const int64_t values[] = { 0, 4, 8 };
3950   static const char * const names[] = {
3951     "id",
3952     "distance"
3953   };
3954   static const ::flatbuffers::TypeTable tt = {
3955     ::flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
3956   };
3957   return &tt;
3958 }
3959 
3960 inline const ::flatbuffers::TypeTable *StructOfStructsTypeTable() {
3961   static const ::flatbuffers::TypeCode type_codes[] = {
3962     { ::flatbuffers::ET_SEQUENCE, 0, 0 },
3963     { ::flatbuffers::ET_SEQUENCE, 0, 1 },
3964     { ::flatbuffers::ET_SEQUENCE, 0, 0 }
3965   };
3966   static const ::flatbuffers::TypeFunction type_refs[] = {
3967     MyGame::Example::AbilityTypeTable,
3968     MyGame::Example::TestTypeTable
3969   };
3970   static const int64_t values[] = { 0, 8, 12, 20 };
3971   static const char * const names[] = {
3972     "a",
3973     "b",
3974     "c"
3975   };
3976   static const ::flatbuffers::TypeTable tt = {
3977     ::flatbuffers::ST_STRUCT, 3, type_codes, type_refs, nullptr, values, names
3978   };
3979   return &tt;
3980 }
3981 
3982 inline const ::flatbuffers::TypeTable *StructOfStructsOfStructsTypeTable() {
3983   static const ::flatbuffers::TypeCode type_codes[] = {
3984     { ::flatbuffers::ET_SEQUENCE, 0, 0 }
3985   };
3986   static const ::flatbuffers::TypeFunction type_refs[] = {
3987     MyGame::Example::StructOfStructsTypeTable
3988   };
3989   static const int64_t values[] = { 0, 20 };
3990   static const char * const names[] = {
3991     "a"
3992   };
3993   static const ::flatbuffers::TypeTable tt = {
3994     ::flatbuffers::ST_STRUCT, 1, type_codes, type_refs, nullptr, values, names
3995   };
3996   return &tt;
3997 }
3998 
3999 inline const ::flatbuffers::TypeTable *StatTypeTable() {
4000   static const ::flatbuffers::TypeCode type_codes[] = {
4001     { ::flatbuffers::ET_STRING, 0, -1 },
4002     { ::flatbuffers::ET_LONG, 0, -1 },
4003     { ::flatbuffers::ET_USHORT, 0, -1 }
4004   };
4005   static const char * const names[] = {
4006     "id",
4007     "val",
4008     "count"
4009   };
4010   static const ::flatbuffers::TypeTable tt = {
4011     ::flatbuffers::ST_TABLE, 3, type_codes, nullptr, nullptr, nullptr, names
4012   };
4013   return &tt;
4014 }
4015 
4016 inline const ::flatbuffers::TypeTable *ReferrableTypeTable() {
4017   static const ::flatbuffers::TypeCode type_codes[] = {
4018     { ::flatbuffers::ET_ULONG, 0, -1 }
4019   };
4020   static const char * const names[] = {
4021     "id"
4022   };
4023   static const ::flatbuffers::TypeTable tt = {
4024     ::flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, nullptr, names
4025   };
4026   return &tt;
4027 }
4028 
4029 inline const ::flatbuffers::TypeTable *MonsterTypeTable() {
4030   static const ::flatbuffers::TypeCode type_codes[] = {
4031     { ::flatbuffers::ET_SEQUENCE, 0, 0 },
4032     { ::flatbuffers::ET_SHORT, 0, -1 },
4033     { ::flatbuffers::ET_SHORT, 0, -1 },
4034     { ::flatbuffers::ET_STRING, 0, -1 },
4035     { ::flatbuffers::ET_BOOL, 0, -1 },
4036     { ::flatbuffers::ET_UCHAR, 1, -1 },
4037     { ::flatbuffers::ET_UCHAR, 0, 1 },
4038     { ::flatbuffers::ET_UTYPE, 0, 2 },
4039     { ::flatbuffers::ET_SEQUENCE, 0, 2 },
4040     { ::flatbuffers::ET_SEQUENCE, 1, 3 },
4041     { ::flatbuffers::ET_STRING, 1, -1 },
4042     { ::flatbuffers::ET_SEQUENCE, 1, 4 },
4043     { ::flatbuffers::ET_SEQUENCE, 0, 4 },
4044     { ::flatbuffers::ET_UCHAR, 1, -1 },
4045     { ::flatbuffers::ET_SEQUENCE, 0, 5 },
4046     { ::flatbuffers::ET_BOOL, 0, -1 },
4047     { ::flatbuffers::ET_INT, 0, -1 },
4048     { ::flatbuffers::ET_UINT, 0, -1 },
4049     { ::flatbuffers::ET_LONG, 0, -1 },
4050     { ::flatbuffers::ET_ULONG, 0, -1 },
4051     { ::flatbuffers::ET_INT, 0, -1 },
4052     { ::flatbuffers::ET_UINT, 0, -1 },
4053     { ::flatbuffers::ET_LONG, 0, -1 },
4054     { ::flatbuffers::ET_ULONG, 0, -1 },
4055     { ::flatbuffers::ET_BOOL, 1, -1 },
4056     { ::flatbuffers::ET_FLOAT, 0, -1 },
4057     { ::flatbuffers::ET_FLOAT, 0, -1 },
4058     { ::flatbuffers::ET_FLOAT, 0, -1 },
4059     { ::flatbuffers::ET_STRING, 1, -1 },
4060     { ::flatbuffers::ET_SEQUENCE, 1, 6 },
4061     { ::flatbuffers::ET_UCHAR, 1, -1 },
4062     { ::flatbuffers::ET_SEQUENCE, 1, 3 },
4063     { ::flatbuffers::ET_LONG, 1, -1 },
4064     { ::flatbuffers::ET_DOUBLE, 1, -1 },
4065     { ::flatbuffers::ET_SEQUENCE, 0, 7 },
4066     { ::flatbuffers::ET_SEQUENCE, 1, 8 },
4067     { ::flatbuffers::ET_ULONG, 0, -1 },
4068     { ::flatbuffers::ET_ULONG, 1, -1 },
4069     { ::flatbuffers::ET_SEQUENCE, 1, 8 },
4070     { ::flatbuffers::ET_ULONG, 0, -1 },
4071     { ::flatbuffers::ET_ULONG, 1, -1 },
4072     { ::flatbuffers::ET_ULONG, 0, -1 },
4073     { ::flatbuffers::ET_ULONG, 1, -1 },
4074     { ::flatbuffers::ET_UTYPE, 0, 9 },
4075     { ::flatbuffers::ET_SEQUENCE, 0, 9 },
4076     { ::flatbuffers::ET_UTYPE, 0, 10 },
4077     { ::flatbuffers::ET_SEQUENCE, 0, 10 },
4078     { ::flatbuffers::ET_UCHAR, 1, 1 },
4079     { ::flatbuffers::ET_CHAR, 0, 11 },
4080     { ::flatbuffers::ET_UCHAR, 1, -1 },
4081     { ::flatbuffers::ET_SEQUENCE, 1, 5 },
4082     { ::flatbuffers::ET_SEQUENCE, 0, 3 },
4083     { ::flatbuffers::ET_ULONG, 0, 12 },
4084     { ::flatbuffers::ET_ULONG, 0, 12 },
4085     { ::flatbuffers::ET_FLOAT, 0, -1 },
4086     { ::flatbuffers::ET_FLOAT, 0, -1 },
4087     { ::flatbuffers::ET_FLOAT, 0, -1 },
4088     { ::flatbuffers::ET_FLOAT, 0, -1 },
4089     { ::flatbuffers::ET_FLOAT, 0, -1 },
4090     { ::flatbuffers::ET_FLOAT, 0, -1 },
4091     { ::flatbuffers::ET_FLOAT, 0, -1 },
4092     { ::flatbuffers::ET_DOUBLE, 0, -1 }
4093   };
4094   static const ::flatbuffers::TypeFunction type_refs[] = {
4095     MyGame::Example::Vec3TypeTable,
4096     MyGame::Example::ColorTypeTable,
4097     MyGame::Example::AnyTypeTable,
4098     MyGame::Example::TestTypeTable,
4099     MyGame::Example::MonsterTypeTable,
4100     MyGame::Example::StatTypeTable,
4101     MyGame::Example::AbilityTypeTable,
4102     MyGame::InParentNamespaceTypeTable,
4103     MyGame::Example::ReferrableTypeTable,
4104     MyGame::Example::AnyUniqueAliasesTypeTable,
4105     MyGame::Example::AnyAmbiguousAliasesTypeTable,
4106     MyGame::Example::RaceTypeTable,
4107     MyGame::Example::LongEnumTypeTable
4108   };
4109   static const char * const names[] = {
4110     "pos",
4111     "mana",
4112     "hp",
4113     "name",
4114     "friendly",
4115     "inventory",
4116     "color",
4117     "test_type",
4118     "test",
4119     "test4",
4120     "testarrayofstring",
4121     "testarrayoftables",
4122     "enemy",
4123     "testnestedflatbuffer",
4124     "testempty",
4125     "testbool",
4126     "testhashs32_fnv1",
4127     "testhashu32_fnv1",
4128     "testhashs64_fnv1",
4129     "testhashu64_fnv1",
4130     "testhashs32_fnv1a",
4131     "testhashu32_fnv1a",
4132     "testhashs64_fnv1a",
4133     "testhashu64_fnv1a",
4134     "testarrayofbools",
4135     "testf",
4136     "testf2",
4137     "testf3",
4138     "testarrayofstring2",
4139     "testarrayofsortedstruct",
4140     "flex",
4141     "test5",
4142     "vector_of_longs",
4143     "vector_of_doubles",
4144     "parent_namespace_test",
4145     "vector_of_referrables",
4146     "single_weak_reference",
4147     "vector_of_weak_references",
4148     "vector_of_strong_referrables",
4149     "co_owning_reference",
4150     "vector_of_co_owning_references",
4151     "non_owning_reference",
4152     "vector_of_non_owning_references",
4153     "any_unique_type",
4154     "any_unique",
4155     "any_ambiguous_type",
4156     "any_ambiguous",
4157     "vector_of_enums",
4158     "signed_enum",
4159     "testrequirednestedflatbuffer",
4160     "scalar_key_sorted_tables",
4161     "native_inline",
4162     "long_enum_non_enum_default",
4163     "long_enum_normal_default",
4164     "nan_default",
4165     "inf_default",
4166     "positive_inf_default",
4167     "infinity_default",
4168     "positive_infinity_default",
4169     "negative_inf_default",
4170     "negative_infinity_default",
4171     "double_inf_default"
4172   };
4173   static const ::flatbuffers::TypeTable tt = {
4174     ::flatbuffers::ST_TABLE, 62, type_codes, type_refs, nullptr, nullptr, names
4175   };
4176   return &tt;
4177 }
4178 
4179 inline const ::flatbuffers::TypeTable *TypeAliasesTypeTable() {
4180   static const ::flatbuffers::TypeCode type_codes[] = {
4181     { ::flatbuffers::ET_CHAR, 0, -1 },
4182     { ::flatbuffers::ET_UCHAR, 0, -1 },
4183     { ::flatbuffers::ET_SHORT, 0, -1 },
4184     { ::flatbuffers::ET_USHORT, 0, -1 },
4185     { ::flatbuffers::ET_INT, 0, -1 },
4186     { ::flatbuffers::ET_UINT, 0, -1 },
4187     { ::flatbuffers::ET_LONG, 0, -1 },
4188     { ::flatbuffers::ET_ULONG, 0, -1 },
4189     { ::flatbuffers::ET_FLOAT, 0, -1 },
4190     { ::flatbuffers::ET_DOUBLE, 0, -1 },
4191     { ::flatbuffers::ET_CHAR, 1, -1 },
4192     { ::flatbuffers::ET_DOUBLE, 1, -1 }
4193   };
4194   static const char * const names[] = {
4195     "i8",
4196     "u8",
4197     "i16",
4198     "u16",
4199     "i32",
4200     "u32",
4201     "i64",
4202     "u64",
4203     "f32",
4204     "f64",
4205     "v8",
4206     "vf64"
4207   };
4208   static const ::flatbuffers::TypeTable tt = {
4209     ::flatbuffers::ST_TABLE, 12, type_codes, nullptr, nullptr, nullptr, names
4210   };
4211   return &tt;
4212 }
4213 
4214 inline const MyGame::Example::Monster *GetMonster(const void *buf) {
4215   return ::flatbuffers::GetRoot<MyGame::Example::Monster>(buf);
4216 }
4217 
4218 inline const MyGame::Example::Monster *GetSizePrefixedMonster(const void *buf) {
4219   return ::flatbuffers::GetSizePrefixedRoot<MyGame::Example::Monster>(buf);
4220 }
4221 
4222 inline Monster *GetMutableMonster(void *buf) {
4223   return ::flatbuffers::GetMutableRoot<Monster>(buf);
4224 }
4225 
4226 inline MyGame::Example::Monster *GetMutableSizePrefixedMonster(void *buf) {
4227   return ::flatbuffers::GetMutableSizePrefixedRoot<MyGame::Example::Monster>(buf);
4228 }
4229 
4230 inline const char *MonsterIdentifier() {
4231   return "MONS";
4232 }
4233 
4234 inline bool MonsterBufferHasIdentifier(const void *buf) {
4235   return ::flatbuffers::BufferHasIdentifier(
4236       buf, MonsterIdentifier());
4237 }
4238 
4239 inline bool SizePrefixedMonsterBufferHasIdentifier(const void *buf) {
4240   return ::flatbuffers::BufferHasIdentifier(
4241       buf, MonsterIdentifier(), true);
4242 }
4243 
4244 inline bool VerifyMonsterBuffer(
4245     ::flatbuffers::Verifier &verifier) {
4246   return verifier.VerifyBuffer<MyGame::Example::Monster>(MonsterIdentifier());
4247 }
4248 
4249 inline bool VerifySizePrefixedMonsterBuffer(
4250     ::flatbuffers::Verifier &verifier) {
4251   return verifier.VerifySizePrefixedBuffer<MyGame::Example::Monster>(MonsterIdentifier());
4252 }
4253 
4254 inline const char *MonsterExtension() {
4255   return "mon";
4256 }
4257 
4258 inline void FinishMonsterBuffer(
4259     ::flatbuffers::FlatBufferBuilder &fbb,
4260     ::flatbuffers::Offset<MyGame::Example::Monster> root) {
4261   fbb.Finish(root, MonsterIdentifier());
4262 }
4263 
4264 inline void FinishSizePrefixedMonsterBuffer(
4265     ::flatbuffers::FlatBufferBuilder &fbb,
4266     ::flatbuffers::Offset<MyGame::Example::Monster> root) {
4267   fbb.FinishSizePrefixed(root, MonsterIdentifier());
4268 }
4269 
4270 inline std::unique_ptr<MyGame::Example::MonsterT> UnPackMonster(
4271     const void *buf,
4272     const ::flatbuffers::resolver_function_t *res = nullptr) {
4273   return std::unique_ptr<MyGame::Example::MonsterT>(GetMonster(buf)->UnPack(res));
4274 }
4275 
4276 inline std::unique_ptr<MyGame::Example::MonsterT> UnPackSizePrefixedMonster(
4277     const void *buf,
4278     const ::flatbuffers::resolver_function_t *res = nullptr) {
4279   return std::unique_ptr<MyGame::Example::MonsterT>(GetSizePrefixedMonster(buf)->UnPack(res));
4280 }
4281 
4282 }  // namespace Example
4283 }  // namespace MyGame
4284 
4285 #endif  // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
4286