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1 /*
2  * Copyright (C) 2019 Andreas Baierl
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "nir.h"
25 #include "nir_builder.h"
26 
27 /* Lower gl_FragCoord and transform the w component
28  * according to the following pseudocode:
29  *
30  *    gl_FragCoord.xyz = gl_FragCoord_orig.xyz
31  *    gl_FragCoord.w = 1.0 / gl_FragCoord_orig.w
32  *
33  */
34 
35 static bool
lower_fragcoord_wtrans(nir_builder * b,nir_intrinsic_instr * intr,UNUSED void * _options)36 lower_fragcoord_wtrans(nir_builder *b, nir_intrinsic_instr *intr,
37                        UNUSED void *_options)
38 {
39    switch (intr->intrinsic) {
40    case nir_intrinsic_load_deref: {
41       nir_deref_instr *deref = nir_src_as_deref(intr->src[0]);
42       if (!nir_deref_mode_must_be(deref, nir_var_shader_in))
43          return false;
44       nir_variable *var = nir_intrinsic_get_var(intr, 0);
45       if (var->data.location != VARYING_SLOT_POS)
46          return false;
47       break;
48    }
49    case nir_intrinsic_load_frag_coord:
50       break;
51    default:
52       return false;
53    }
54 
55    /* W is not read. */
56    if (intr->def.num_components < 4)
57       return false;
58 
59    b->cursor = nir_after_instr(&intr->instr);
60 
61    nir_def *invert = nir_frcp(b, nir_channel(b, &intr->def, 3));
62 
63    nir_def *frag_coord = nir_vector_insert_imm(b, &intr->def, invert, 3);
64 
65    nir_def_rewrite_uses_after(&intr->def, frag_coord,
66                               frag_coord->parent_instr);
67 
68    return true;
69 }
70 
71 bool
nir_lower_fragcoord_wtrans(nir_shader * shader)72 nir_lower_fragcoord_wtrans(nir_shader *shader)
73 {
74    assert(shader->info.stage == MESA_SHADER_FRAGMENT);
75 
76    return nir_shader_intrinsics_pass(shader,
77                                      lower_fragcoord_wtrans,
78                                      nir_metadata_control_flow,
79                                      NULL);
80 }
81