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1 /*
2  * Copyright (C) 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef INCLUDE_PERFETTO_EXT_TRACING_CORE_SHARED_MEMORY_H_
18 #define INCLUDE_PERFETTO_EXT_TRACING_CORE_SHARED_MEMORY_H_
19 
20 #include <stddef.h>
21 
22 #include <memory>
23 #include <utility>
24 
25 #include "perfetto/base/export.h"
26 #include "perfetto/base/platform_handle.h"
27 
28 namespace perfetto {
29 
30 // An abstract interface that models the shared memory region shared between
31 // Service and Producer. The concrete implementation of this is up to the
32 // transport layer. This can be as simple as a malloc()-ed buffer, if both
33 // Producer and Service are hosted in the same process, or some posix shared
34 // memory for the out-of-process case (see src/unix_rpc).
35 // Both this class and the Factory are subclassed by the transport layer, which
36 // will attach platform specific fields to it (e.g., a unix file descriptor).
37 class PERFETTO_EXPORT_COMPONENT SharedMemory {
38  public:
39   class PERFETTO_EXPORT_COMPONENT Factory {
40    public:
41     virtual ~Factory();
42     virtual std::unique_ptr<SharedMemory> CreateSharedMemory(size_t) = 0;
43   };
44 
45   // The transport layer is expected to tear down the resource associated to
46   // this object region when destroyed.
47   virtual ~SharedMemory();
48 
49   // Read/write and read-only access to underlying buffer. The non-const method
50   // is implemented in terms of the const one so subclasses need only provide a
51   // single implementation; implementing in the opposite order would be unsafe
52   // since subclasses could effectively mutate state from inside a const method.
53   //
54   // N.B. This signature implements "deep const" that ties the constness of this
55   // object to the constness of the underlying buffer, as opposed to "shallow
56   // const" that would have the signature `void* start() const;`; this is less
57   // flexible for callers but prevents corner cases where it's transitively
58   // possible to change this object's state via the controlled memory.
start()59   void* start() { return const_cast<void*>(std::as_const(*this).start()); }
60   virtual const void* start() const = 0;
61 
62 
63   virtual size_t size() const = 0;
64 };
65 
66 }  // namespace perfetto
67 
68 #endif  // INCLUDE_PERFETTO_EXT_TRACING_CORE_SHARED_MEMORY_H_
69