1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file prog_print.c
28 * Print vertex/fragment programs - for debugging.
29 * \author Brian Paul
30 */
31
32 #include <inttypes.h> /* for PRIx64 macro */
33
34 #include "util/glheader.h"
35 #include "main/context.h"
36
37 #include "prog_instruction.h"
38 #include "prog_parameter.h"
39 #include "prog_print.h"
40 #include "prog_statevars.h"
41 #include "util/bitscan.h"
42
43
44
45 /**
46 * Return string name for given program/register file.
47 */
48 const char *
_mesa_register_file_name(gl_register_file f)49 _mesa_register_file_name(gl_register_file f)
50 {
51 switch (f) {
52 case PROGRAM_TEMPORARY:
53 return "TEMP";
54 case PROGRAM_INPUT:
55 return "INPUT";
56 case PROGRAM_OUTPUT:
57 return "OUTPUT";
58 case PROGRAM_STATE_VAR:
59 return "STATE";
60 case PROGRAM_CONSTANT:
61 return "CONST";
62 case PROGRAM_UNIFORM:
63 return "UNIFORM";
64 case PROGRAM_ADDRESS:
65 return "ADDR";
66 case PROGRAM_UNDEFINED:
67 return "UNDEFINED";
68 default:
69 {
70 static char s[20];
71 snprintf(s, sizeof(s), "FILE%u", f);
72 return s;
73 }
74 }
75 }
76
77
78 /**
79 * Return ARB_v/f_prog-style input attrib string.
80 */
81 static const char *
arb_input_attrib_string(GLuint index,GLenum progType)82 arb_input_attrib_string(GLuint index, GLenum progType)
83 {
84 /*
85 * These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
86 */
87 static const char *const vertAttribs[] = {
88 "vertex.position",
89 "vertex.normal",
90 "vertex.color.primary",
91 "vertex.color.secondary",
92 "vertex.fogcoord",
93 "vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
94 "vertex.texcoord[0]",
95 "vertex.texcoord[1]",
96 "vertex.texcoord[2]",
97 "vertex.texcoord[3]",
98 "vertex.texcoord[4]",
99 "vertex.texcoord[5]",
100 "vertex.texcoord[6]",
101 "vertex.texcoord[7]",
102 "vertex.(pointsize)", /* VERT_ATTRIB_POINT_SIZE */
103 "vertex.attrib[0]",
104 "vertex.attrib[1]",
105 "vertex.attrib[2]",
106 "vertex.attrib[3]",
107 "vertex.attrib[4]",
108 "vertex.attrib[5]",
109 "vertex.attrib[6]",
110 "vertex.attrib[7]",
111 "vertex.attrib[8]",
112 "vertex.attrib[9]",
113 "vertex.attrib[10]",
114 "vertex.attrib[11]",
115 "vertex.attrib[12]",
116 "vertex.attrib[13]",
117 "vertex.attrib[14]",
118 "vertex.attrib[15]", /* MAX_VARYING = 16 */
119 "vertex.(edgeflag)", /* VERT_ATTRIB_EDGEFLAG */
120 };
121 static const char *const fragAttribs[] = {
122 "fragment.position",
123 "fragment.color.primary",
124 "fragment.color.secondary",
125 "fragment.fogcoord",
126 "fragment.texcoord[0]",
127 "fragment.texcoord[1]",
128 "fragment.texcoord[2]",
129 "fragment.texcoord[3]",
130 "fragment.texcoord[4]",
131 "fragment.texcoord[5]",
132 "fragment.texcoord[6]",
133 "fragment.texcoord[7]",
134 "fragment.(twelve)", /* VARYING_SLOT_PSIZ */
135 "fragment.(thirteen)", /* VARYING_SLOT_BFC0 */
136 "fragment.(fourteen)", /* VARYING_SLOT_BFC1 */
137 "fragment.(fifteen)", /* VARYING_SLOT_EDGE */
138 "fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
139 "fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
140 "fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
141 "fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
142 "fragment.(twenty)", /* VARYING_SLOT_LAYER */
143 "fragment.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
144 "fragment.(twenty-two)", /* VARYING_SLOT_FACE */
145 "fragment.(twenty-three)", /* VARYING_SLOT_PNTC */
146 "fragment.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
147 "fragment.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
148 "fragment.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
149 "fragment.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
150 "fragment.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
151 "fragment.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
152 "fragment.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
153 "fragment.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */
154 "fragment.varying[0]",
155 "fragment.varying[1]",
156 "fragment.varying[2]",
157 "fragment.varying[3]",
158 "fragment.varying[4]",
159 "fragment.varying[5]",
160 "fragment.varying[6]",
161 "fragment.varying[7]",
162 "fragment.varying[8]",
163 "fragment.varying[9]",
164 "fragment.varying[10]",
165 "fragment.varying[11]",
166 "fragment.varying[12]",
167 "fragment.varying[13]",
168 "fragment.varying[14]",
169 "fragment.varying[15]",
170 "fragment.varying[16]",
171 "fragment.varying[17]",
172 "fragment.varying[18]",
173 "fragment.varying[19]",
174 "fragment.varying[20]",
175 "fragment.varying[21]",
176 "fragment.varying[22]",
177 "fragment.varying[23]",
178 "fragment.varying[24]",
179 "fragment.varying[25]",
180 "fragment.varying[26]",
181 "fragment.varying[27]",
182 "fragment.varying[28]",
183 "fragment.varying[29]",
184 "fragment.varying[30]",
185 "fragment.varying[31]", /* MAX_VARYING = 32 */
186 };
187
188 /* sanity checks */
189 STATIC_ASSERT(ARRAY_SIZE(vertAttribs) == VERT_ATTRIB_MAX);
190 STATIC_ASSERT(ARRAY_SIZE(fragAttribs) == VARYING_SLOT_MAX);
191 assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
192 assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
193 assert(strcmp(fragAttribs[VARYING_SLOT_TEX0], "fragment.texcoord[0]") == 0);
194 assert(strcmp(fragAttribs[VARYING_SLOT_VAR0+15], "fragment.varying[15]") == 0);
195
196 if (progType == GL_VERTEX_PROGRAM_ARB) {
197 assert(index < ARRAY_SIZE(vertAttribs));
198 return vertAttribs[index];
199 }
200 else {
201 assert(progType == GL_FRAGMENT_PROGRAM_ARB);
202 assert(index < ARRAY_SIZE(fragAttribs));
203 return fragAttribs[index];
204 }
205 }
206
207
208 /**
209 * Print a vertex program's inputs_read field in human-readable format.
210 * For debugging.
211 */
212 void
_mesa_print_vp_inputs(GLbitfield inputs)213 _mesa_print_vp_inputs(GLbitfield inputs)
214 {
215 printf("VP Inputs 0x%x: \n", inputs);
216 while (inputs) {
217 GLint attr = ffs(inputs) - 1;
218 const char *name = arb_input_attrib_string(attr,
219 GL_VERTEX_PROGRAM_ARB);
220 printf(" %d: %s\n", attr, name);
221 inputs &= ~(1 << attr);
222 }
223 }
224
225
226 /**
227 * Print a fragment program's inputs_read field in human-readable format.
228 * For debugging.
229 */
230 void
_mesa_print_fp_inputs(GLbitfield inputs)231 _mesa_print_fp_inputs(GLbitfield inputs)
232 {
233 printf("FP Inputs 0x%x: \n", inputs);
234 while (inputs) {
235 GLint attr = ffs(inputs) - 1;
236 const char *name = arb_input_attrib_string(attr,
237 GL_FRAGMENT_PROGRAM_ARB);
238 printf(" %d: %s\n", attr, name);
239 inputs &= ~(1 << attr);
240 }
241 }
242
243
244
245 /**
246 * Return ARB_v/f_prog-style output attrib string.
247 */
248 static const char *
arb_output_attrib_string(GLuint index,GLenum progType)249 arb_output_attrib_string(GLuint index, GLenum progType)
250 {
251 /*
252 * These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
253 */
254 static const char *const vertResults[] = {
255 "result.position",
256 "result.color.primary",
257 "result.color.secondary",
258 "result.fogcoord",
259 "result.texcoord[0]",
260 "result.texcoord[1]",
261 "result.texcoord[2]",
262 "result.texcoord[3]",
263 "result.texcoord[4]",
264 "result.texcoord[5]",
265 "result.texcoord[6]",
266 "result.texcoord[7]",
267 "result.pointsize", /* VARYING_SLOT_PSIZ */
268 "result.(thirteen)", /* VARYING_SLOT_BFC0 */
269 "result.(fourteen)", /* VARYING_SLOT_BFC1 */
270 "result.(fifteen)", /* VARYING_SLOT_EDGE */
271 "result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
272 "result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
273 "result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
274 "result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
275 "result.(twenty)", /* VARYING_SLOT_LAYER */
276 "result.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
277 "result.(twenty-two)", /* VARYING_SLOT_FACE */
278 "result.(twenty-three)", /* VARYING_SLOT_PNTC */
279 "result.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
280 "result.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
281 "result.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
282 "result.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
283 "result.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
284 "result.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
285 "result.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
286 "result.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */
287 "result.varying[0]",
288 "result.varying[1]",
289 "result.varying[2]",
290 "result.varying[3]",
291 "result.varying[4]",
292 "result.varying[5]",
293 "result.varying[6]",
294 "result.varying[7]",
295 "result.varying[8]",
296 "result.varying[9]",
297 "result.varying[10]",
298 "result.varying[11]",
299 "result.varying[12]",
300 "result.varying[13]",
301 "result.varying[14]",
302 "result.varying[15]",
303 "result.varying[16]",
304 "result.varying[17]",
305 "result.varying[18]",
306 "result.varying[19]",
307 "result.varying[20]",
308 "result.varying[21]",
309 "result.varying[22]",
310 "result.varying[23]",
311 "result.varying[24]",
312 "result.varying[25]",
313 "result.varying[26]",
314 "result.varying[27]",
315 "result.varying[28]",
316 "result.varying[29]",
317 "result.varying[30]",
318 "result.varying[31]", /* MAX_VARYING = 32 */
319 };
320 static const char *const fragResults[] = {
321 "result.depth", /* FRAG_RESULT_DEPTH */
322 "result.(one)", /* FRAG_RESULT_STENCIL */
323 "result.color", /* FRAG_RESULT_COLOR */
324 "result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */
325 "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
326 "result.color[1]",
327 "result.color[2]",
328 "result.color[3]",
329 "result.color[4]",
330 "result.color[5]",
331 "result.color[6]",
332 "result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
333 };
334
335 /* sanity checks */
336 STATIC_ASSERT(ARRAY_SIZE(vertResults) == VARYING_SLOT_MAX);
337 STATIC_ASSERT(ARRAY_SIZE(fragResults) == FRAG_RESULT_MAX);
338 assert(strcmp(vertResults[VARYING_SLOT_POS], "result.position") == 0);
339 assert(strcmp(vertResults[VARYING_SLOT_VAR0], "result.varying[0]") == 0);
340 assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0);
341
342 if (progType == GL_VERTEX_PROGRAM_ARB) {
343 assert(index < ARRAY_SIZE(vertResults));
344 return vertResults[index];
345 }
346 else {
347 assert(progType == GL_FRAGMENT_PROGRAM_ARB);
348 assert(index < ARRAY_SIZE(fragResults));
349 return fragResults[index];
350 }
351 }
352
353
354 /**
355 * Return string representation of the given register.
356 * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
357 * by the ARB/NV program languages so we've taken some liberties here.
358 * \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
359 * \param index number of the register in the register file
360 * \param mode the output format/mode/style
361 * \param prog pointer to containing program
362 */
363 static const char *
reg_string(gl_register_file f,GLint index,gl_prog_print_mode mode,GLboolean relAddr,const struct gl_program * prog)364 reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
365 GLboolean relAddr, const struct gl_program *prog)
366 {
367 static char str[100];
368 const char *addr = relAddr ? "ADDR+" : "";
369
370 str[0] = 0;
371
372 switch (mode) {
373 case PROG_PRINT_DEBUG:
374 sprintf(str, "%s[%s%d]",
375 _mesa_register_file_name(f), addr, index);
376 break;
377
378 case PROG_PRINT_ARB:
379 switch (f) {
380 case PROGRAM_INPUT:
381 sprintf(str, "%s", arb_input_attrib_string(index, prog->Target));
382 break;
383 case PROGRAM_OUTPUT:
384 sprintf(str, "%s", arb_output_attrib_string(index, prog->Target));
385 break;
386 case PROGRAM_TEMPORARY:
387 sprintf(str, "temp%d", index);
388 break;
389 case PROGRAM_CONSTANT: /* extension */
390 sprintf(str, "constant[%s%d]", addr, index);
391 break;
392 case PROGRAM_UNIFORM: /* extension */
393 sprintf(str, "uniform[%s%d]", addr, index);
394 break;
395 case PROGRAM_STATE_VAR:
396 {
397 struct gl_program_parameter *param
398 = prog->Parameters->Parameters + index;
399 char *state = _mesa_program_state_string(param->StateIndexes);
400 sprintf(str, "%s", state);
401 free(state);
402 }
403 break;
404 case PROGRAM_ADDRESS:
405 sprintf(str, "A%d", index);
406 break;
407 default:
408 _mesa_problem(NULL, "bad file in reg_string()");
409 }
410 break;
411
412 default:
413 _mesa_problem(NULL, "bad mode in reg_string()");
414 }
415
416 return str;
417 }
418
419
420 /**
421 * Return a string representation of the given swizzle word.
422 * If extended is true, use extended (comma-separated) format.
423 * \param swizzle the swizzle field
424 * \param negateBase 4-bit negation vector
425 * \param extended if true, also allow 0, 1 values
426 */
427 const char *
_mesa_swizzle_string(GLuint swizzle,GLuint negateMask,GLboolean extended)428 _mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended)
429 {
430 static const char swz[] = "xyzw01!?"; /* See SWIZZLE_x definitions */
431 static char s[20];
432 GLuint i = 0;
433
434 if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0)
435 return ""; /* no swizzle/negation */
436
437 if (!extended)
438 s[i++] = '.';
439
440 if (negateMask & NEGATE_X)
441 s[i++] = '-';
442 s[i++] = swz[GET_SWZ(swizzle, 0)];
443
444 if (extended) {
445 s[i++] = ',';
446 }
447
448 if (negateMask & NEGATE_Y)
449 s[i++] = '-';
450 s[i++] = swz[GET_SWZ(swizzle, 1)];
451
452 if (extended) {
453 s[i++] = ',';
454 }
455
456 if (negateMask & NEGATE_Z)
457 s[i++] = '-';
458 s[i++] = swz[GET_SWZ(swizzle, 2)];
459
460 if (extended) {
461 s[i++] = ',';
462 }
463
464 if (negateMask & NEGATE_W)
465 s[i++] = '-';
466 s[i++] = swz[GET_SWZ(swizzle, 3)];
467
468 s[i] = 0;
469 return s;
470 }
471
472
473 void
_mesa_print_swizzle(GLuint swizzle)474 _mesa_print_swizzle(GLuint swizzle)
475 {
476 if (swizzle == SWIZZLE_XYZW) {
477 printf(".xyzw\n");
478 }
479 else {
480 const char *s = _mesa_swizzle_string(swizzle, 0, 0);
481 printf("%s\n", s);
482 }
483 }
484
485
486 const char *
_mesa_writemask_string(GLuint writeMask)487 _mesa_writemask_string(GLuint writeMask)
488 {
489 static char s[10];
490 GLuint i = 0;
491
492 if (writeMask == WRITEMASK_XYZW)
493 return "";
494
495 s[i++] = '.';
496 if (writeMask & WRITEMASK_X)
497 s[i++] = 'x';
498 if (writeMask & WRITEMASK_Y)
499 s[i++] = 'y';
500 if (writeMask & WRITEMASK_Z)
501 s[i++] = 'z';
502 if (writeMask & WRITEMASK_W)
503 s[i++] = 'w';
504
505 s[i] = 0;
506 return s;
507 }
508
509
510 static void
fprint_dst_reg(FILE * f,const struct prog_dst_register * dstReg,gl_prog_print_mode mode,const struct gl_program * prog)511 fprint_dst_reg(FILE * f,
512 const struct prog_dst_register *dstReg,
513 gl_prog_print_mode mode,
514 const struct gl_program *prog)
515 {
516 fprintf(f, "%s%s",
517 reg_string((gl_register_file) dstReg->File,
518 dstReg->Index, mode, dstReg->RelAddr, prog),
519 _mesa_writemask_string(dstReg->WriteMask));
520
521 #if 0
522 fprintf(f, "%s[%d]%s",
523 _mesa_register_file_name((gl_register_file) dstReg->File),
524 dstReg->Index,
525 _mesa_writemask_string(dstReg->WriteMask));
526 #endif
527 }
528
529
530 static void
fprint_src_reg(FILE * f,const struct prog_src_register * srcReg,gl_prog_print_mode mode,const struct gl_program * prog)531 fprint_src_reg(FILE *f,
532 const struct prog_src_register *srcReg,
533 gl_prog_print_mode mode,
534 const struct gl_program *prog)
535 {
536 fprintf(f, "%s%s",
537 reg_string((gl_register_file) srcReg->File,
538 srcReg->Index, mode, srcReg->RelAddr, prog),
539 _mesa_swizzle_string(srcReg->Swizzle,
540 srcReg->Negate, GL_FALSE));
541 #if 0
542 fprintf(f, "%s[%d]%s",
543 _mesa_register_file_name((gl_register_file) srcReg->File),
544 srcReg->Index,
545 _mesa_swizzle_string(srcReg->Swizzle,
546 srcReg->Negate, GL_FALSE));
547 #endif
548 }
549
550
551 void
_mesa_fprint_alu_instruction(FILE * f,const struct prog_instruction * inst,const char * opcode_string,GLuint numRegs,gl_prog_print_mode mode,const struct gl_program * prog)552 _mesa_fprint_alu_instruction(FILE *f,
553 const struct prog_instruction *inst,
554 const char *opcode_string, GLuint numRegs,
555 gl_prog_print_mode mode,
556 const struct gl_program *prog)
557 {
558 GLuint j;
559
560 fprintf(f, "%s", opcode_string);
561
562 /* frag prog only */
563 if (inst->Saturate)
564 fprintf(f, "_SAT");
565
566 fprintf(f, " ");
567 if (inst->DstReg.File != PROGRAM_UNDEFINED) {
568 fprint_dst_reg(f, &inst->DstReg, mode, prog);
569 }
570 else {
571 fprintf(f, " ???");
572 }
573
574 if (numRegs > 0)
575 fprintf(f, ", ");
576
577 for (j = 0; j < numRegs; j++) {
578 fprint_src_reg(f, inst->SrcReg + j, mode, prog);
579 if (j + 1 < numRegs)
580 fprintf(f, ", ");
581 }
582
583 fprintf(f, ";\n");
584 }
585
586
587 void
_mesa_print_alu_instruction(const struct prog_instruction * inst,const char * opcode_string,GLuint numRegs)588 _mesa_print_alu_instruction(const struct prog_instruction *inst,
589 const char *opcode_string, GLuint numRegs)
590 {
591 _mesa_fprint_alu_instruction(stderr, inst, opcode_string,
592 numRegs, PROG_PRINT_DEBUG, NULL);
593 }
594
595
596 /**
597 * Print a single vertex/fragment program instruction.
598 */
599 GLint
_mesa_fprint_instruction_opt(FILE * f,const struct prog_instruction * inst,GLint indent,gl_prog_print_mode mode,const struct gl_program * prog)600 _mesa_fprint_instruction_opt(FILE *f,
601 const struct prog_instruction *inst,
602 GLint indent,
603 gl_prog_print_mode mode,
604 const struct gl_program *prog)
605 {
606 GLint i;
607
608 for (i = 0; i < indent; i++) {
609 fprintf(f, " ");
610 }
611
612 switch (inst->Opcode) {
613 case OPCODE_SWZ:
614 fprintf(f, "SWZ");
615 if (inst->Saturate)
616 fprintf(f, "_SAT");
617 fprintf(f, " ");
618 fprint_dst_reg(f, &inst->DstReg, mode, prog);
619 fprintf(f, ", %s[%d], %s",
620 _mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
621 inst->SrcReg[0].Index,
622 _mesa_swizzle_string(inst->SrcReg[0].Swizzle,
623 inst->SrcReg[0].Negate, GL_TRUE));
624 fprintf(f, ";\n");
625 break;
626 case OPCODE_TEX:
627 case OPCODE_TXP:
628 case OPCODE_TXL:
629 case OPCODE_TXB:
630 case OPCODE_TXD:
631 fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
632 if (inst->Saturate)
633 fprintf(f, "_SAT");
634 fprintf(f, " ");
635 fprint_dst_reg(f, &inst->DstReg, mode, prog);
636 fprintf(f, ", ");
637 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
638 if (inst->Opcode == OPCODE_TXD) {
639 fprintf(f, ", ");
640 fprint_src_reg(f, &inst->SrcReg[1], mode, prog);
641 fprintf(f, ", ");
642 fprint_src_reg(f, &inst->SrcReg[2], mode, prog);
643 }
644 fprintf(f, ", texture[%d], ", inst->TexSrcUnit);
645 switch (inst->TexSrcTarget) {
646 case TEXTURE_1D_INDEX: fprintf(f, "1D"); break;
647 case TEXTURE_2D_INDEX: fprintf(f, "2D"); break;
648 case TEXTURE_3D_INDEX: fprintf(f, "3D"); break;
649 case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE"); break;
650 case TEXTURE_RECT_INDEX: fprintf(f, "RECT"); break;
651 case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break;
652 case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break;
653 default:
654 ;
655 }
656 if (inst->TexShadow)
657 fprintf(f, " SHADOW");
658 fprintf(f, ";\n");
659 break;
660
661 case OPCODE_KIL:
662 fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
663 fprintf(f, " ");
664 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
665 fprintf(f, ";\n");
666 break;
667 case OPCODE_ARL:
668 fprintf(f, "ARL ");
669 fprint_dst_reg(f, &inst->DstReg, mode, prog);
670 fprintf(f, ", ");
671 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
672 fprintf(f, ";\n");
673 break;
674
675 case OPCODE_END:
676 fprintf(f, "END\n");
677 break;
678 case OPCODE_NOP:
679 if (mode == PROG_PRINT_DEBUG) {
680 fprintf(f, "NOP");
681 fprintf(f, ";\n");
682 }
683 break;
684 /* XXX may need other special-case instructions */
685 default:
686 if (inst->Opcode < MAX_OPCODE) {
687 /* typical alu instruction */
688 _mesa_fprint_alu_instruction(f, inst,
689 _mesa_opcode_string(inst->Opcode),
690 _mesa_num_inst_src_regs(inst->Opcode),
691 mode, prog);
692 }
693 else {
694 _mesa_fprint_alu_instruction(f, inst,
695 _mesa_opcode_string(inst->Opcode),
696 3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
697 mode, prog);
698 }
699 break;
700 }
701 return indent;
702 }
703
704
705 GLint
_mesa_print_instruction_opt(const struct prog_instruction * inst,GLint indent,gl_prog_print_mode mode,const struct gl_program * prog)706 _mesa_print_instruction_opt(const struct prog_instruction *inst,
707 GLint indent,
708 gl_prog_print_mode mode,
709 const struct gl_program *prog)
710 {
711 return _mesa_fprint_instruction_opt(stderr, inst, indent, mode, prog);
712 }
713
714
715 void
_mesa_print_instruction(const struct prog_instruction * inst)716 _mesa_print_instruction(const struct prog_instruction *inst)
717 {
718 /* note: 4th param should be ignored for PROG_PRINT_DEBUG */
719 _mesa_fprint_instruction_opt(stderr, inst, 0, PROG_PRINT_DEBUG, NULL);
720 }
721
722
723
724 /**
725 * Print program, with options.
726 */
727 void
_mesa_fprint_program_opt(FILE * f,const struct gl_program * prog,gl_prog_print_mode mode,GLboolean lineNumbers)728 _mesa_fprint_program_opt(FILE *f,
729 const struct gl_program *prog,
730 gl_prog_print_mode mode,
731 GLboolean lineNumbers)
732 {
733 GLuint i, indent = 0;
734
735 switch (prog->Target) {
736 case GL_VERTEX_PROGRAM_ARB:
737 if (mode == PROG_PRINT_ARB)
738 fprintf(f, "!!ARBvp1.0\n");
739 else
740 fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
741 break;
742 case GL_FRAGMENT_PROGRAM_ARB:
743 if (mode == PROG_PRINT_ARB)
744 fprintf(f, "!!ARBfp1.0\n");
745 else
746 fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
747 break;
748 case GL_GEOMETRY_PROGRAM_NV:
749 fprintf(f, "# Geometry Shader\n");
750 }
751
752 for (i = 0; i < prog->arb.NumInstructions; i++) {
753 if (lineNumbers)
754 fprintf(f, "%3d: ", i);
755 indent = _mesa_fprint_instruction_opt(f, prog->arb.Instructions + i,
756 indent, mode, prog);
757 }
758 }
759
760
761 /**
762 * Print program to stderr, default options.
763 */
764 void
_mesa_print_program(const struct gl_program * prog)765 _mesa_print_program(const struct gl_program *prog)
766 {
767 _mesa_fprint_program_opt(stderr, prog, PROG_PRINT_DEBUG, GL_TRUE);
768 }
769
770
771 /**
772 * Return binary representation of 64-bit value (as a string).
773 * Insert a comma to separate each group of 8 bits.
774 * Note we return a pointer to local static storage so this is not
775 * re-entrant, etc.
776 * XXX move to imports.[ch] if useful elsewhere.
777 */
778 static const char *
binary(GLbitfield64 val)779 binary(GLbitfield64 val)
780 {
781 static char buf[80];
782 GLint i, len = 0;
783 for (i = 63; i >= 0; --i) {
784 if (val & (BITFIELD64_BIT(i)))
785 buf[len++] = '1';
786 else if (len > 0 || i == 0)
787 buf[len++] = '0';
788 if (len > 0 && ((i-1) % 8) == 7)
789 buf[len++] = ',';
790 }
791 buf[len] = '\0';
792 return buf;
793 }
794
795
796 /**
797 * Print all of a program's parameters/fields to given file.
798 */
799 static void
_mesa_fprint_program_parameters(FILE * f,struct gl_context * ctx,const struct gl_program * prog)800 _mesa_fprint_program_parameters(FILE *f,
801 struct gl_context *ctx,
802 const struct gl_program *prog)
803 {
804 GLuint i;
805
806 fprintf(f, "InputsRead: %" PRIx64 " (0b%s)\n",
807 (uint64_t) prog->info.inputs_read, binary(prog->info.inputs_read));
808 fprintf(f, "OutputsWritten: %" PRIx64 " (0b%s)\n",
809 (uint64_t) prog->info.outputs_written,
810 binary(prog->info.outputs_written));
811 fprintf(f, "NumInstructions=%d\n", prog->arb.NumInstructions);
812 fprintf(f, "NumTemporaries=%d\n", prog->arb.NumTemporaries);
813 fprintf(f, "NumParameters=%d\n", prog->arb.NumParameters);
814 fprintf(f, "NumAttributes=%d\n", prog->arb.NumAttributes);
815 fprintf(f, "NumAddressRegs=%d\n", prog->arb.NumAddressRegs);
816 fprintf(f, "IndirectRegisterFiles: 0x%x (0b%s)\n",
817 prog->arb.IndirectRegisterFiles,
818 binary(prog->arb.IndirectRegisterFiles));
819 fprintf(f, "SamplersUsed: 0x%x (0b%s)\n",
820 prog->SamplersUsed, binary(prog->SamplersUsed));
821 fprintf(f, "Samplers=[ ");
822 for (i = 0; i < MAX_SAMPLERS; i++) {
823 fprintf(f, "%d ", prog->SamplerUnits[i]);
824 }
825 fprintf(f, "]\n");
826
827 _mesa_load_state_parameters(ctx, prog->Parameters);
828
829 #if 0
830 fprintf(f, "Local Params:\n");
831 for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){
832 const GLfloat *p = prog->LocalParams[i];
833 fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]);
834 }
835 #endif
836 _mesa_print_parameter_list(prog->Parameters);
837 }
838
839
840 /**
841 * Print all of a program's parameters/fields to stderr.
842 */
843 void
_mesa_print_program_parameters(struct gl_context * ctx,const struct gl_program * prog)844 _mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog)
845 {
846 _mesa_fprint_program_parameters(stderr, ctx, prog);
847 }
848
849
850 /**
851 * Print a program parameter list to given file.
852 */
853 static void
_mesa_fprint_parameter_list(FILE * f,const struct gl_program_parameter_list * list)854 _mesa_fprint_parameter_list(FILE *f,
855 const struct gl_program_parameter_list *list)
856 {
857 GLuint i;
858
859 if (!list)
860 return;
861
862 if (0)
863 fprintf(f, "param list %p\n", (void *) list);
864 fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
865 for (i = 0; i < list->NumParameters; i++){
866 struct gl_program_parameter *param = list->Parameters + i;
867 unsigned pvo = list->Parameters[i].ValueOffset;
868 const GLfloat *v = (GLfloat *) list->ParameterValues + pvo;
869
870 fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
871 i, param->Size,
872 _mesa_register_file_name(list->Parameters[i].Type),
873 param->Name, v[0], v[1], v[2], v[3]);
874 fprintf(f, "\n");
875 }
876 }
877
878
879 /**
880 * Print a program parameter list to stderr.
881 */
882 void
_mesa_print_parameter_list(const struct gl_program_parameter_list * list)883 _mesa_print_parameter_list(const struct gl_program_parameter_list *list)
884 {
885 _mesa_fprint_parameter_list(stderr, list);
886 }
887
888
889 /**
890 * Write shader and associated info to a file.
891 */
892 void
_mesa_write_shader_to_file(const struct gl_shader * shader)893 _mesa_write_shader_to_file(const struct gl_shader *shader)
894 {
895 #ifndef CUSTOM_SHADER_REPLACEMENT
896 const char *type = "????";
897 char filename[100];
898 FILE *f;
899
900 switch (shader->Stage) {
901 case MESA_SHADER_FRAGMENT:
902 type = "frag";
903 break;
904 case MESA_SHADER_TESS_CTRL:
905 type = "tesc";
906 break;
907 case MESA_SHADER_TESS_EVAL:
908 type = "tese";
909 break;
910 case MESA_SHADER_VERTEX:
911 type = "vert";
912 break;
913 case MESA_SHADER_GEOMETRY:
914 type = "geom";
915 break;
916 case MESA_SHADER_COMPUTE:
917 type = "comp";
918 break;
919 default:
920 break;
921 }
922
923 snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
924 f = fopen(filename, "w");
925 if (!f) {
926 fprintf(stderr, "Unable to open %s for writing\n", filename);
927 return;
928 }
929
930 fprintf(f, "/* Shader %u source */\n", shader->Name);
931 fputs(shader->Source, f);
932 fprintf(f, "\n");
933
934 fprintf(f, "/* Compile status: %s */\n",
935 shader->CompileStatus ? "ok" : "fail");
936 fprintf(f, "/* Log Info: */\n");
937 if (shader->InfoLog) {
938 fputs(shader->InfoLog, f);
939 }
940
941 fclose(f);
942 #endif
943 }
944
945
946 /**
947 * Append the shader's uniform info/values to the shader log file.
948 * The log file will typically have been created by the
949 * _mesa_write_shader_to_file function.
950 */
951 void
_mesa_append_uniforms_to_file(const struct gl_program * prog)952 _mesa_append_uniforms_to_file(const struct gl_program *prog)
953 {
954 const char *type;
955 char filename[100];
956 FILE *f;
957
958 if (prog->info.stage == MESA_SHADER_FRAGMENT)
959 type = "frag";
960 else
961 type = "vert";
962
963 snprintf(filename, sizeof(filename), "shader.%s", type);
964 f = fopen(filename, "a"); /* append */
965 if (!f) {
966 fprintf(stderr, "Unable to open %s for appending\n", filename);
967 return;
968 }
969
970 fprintf(f, "/* First-draw parameters / constants */\n");
971 fprintf(f, "/*\n");
972 _mesa_fprint_parameter_list(f, prog->Parameters);
973 fprintf(f, "*/\n");
974
975 fclose(f);
976 }
977