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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23  * OTHER DEALINGS IN THE SOFTWARE.
24  */
25 
26 /**
27  * \file prog_print.c
28  * Print vertex/fragment programs - for debugging.
29  * \author Brian Paul
30  */
31 
32 #include <inttypes.h>  /* for PRIx64 macro */
33 
34 #include "util/glheader.h"
35 #include "main/context.h"
36 
37 #include "prog_instruction.h"
38 #include "prog_parameter.h"
39 #include "prog_print.h"
40 #include "prog_statevars.h"
41 #include "util/bitscan.h"
42 
43 
44 
45 /**
46  * Return string name for given program/register file.
47  */
48 const char *
_mesa_register_file_name(gl_register_file f)49 _mesa_register_file_name(gl_register_file f)
50 {
51    switch (f) {
52    case PROGRAM_TEMPORARY:
53       return "TEMP";
54    case PROGRAM_INPUT:
55       return "INPUT";
56    case PROGRAM_OUTPUT:
57       return "OUTPUT";
58    case PROGRAM_STATE_VAR:
59       return "STATE";
60    case PROGRAM_CONSTANT:
61       return "CONST";
62    case PROGRAM_UNIFORM:
63       return "UNIFORM";
64    case PROGRAM_ADDRESS:
65       return "ADDR";
66    case PROGRAM_UNDEFINED:
67       return "UNDEFINED";
68    default:
69       {
70          static char s[20];
71          snprintf(s, sizeof(s), "FILE%u", f);
72          return s;
73       }
74    }
75 }
76 
77 
78 /**
79  * Return ARB_v/f_prog-style input attrib string.
80  */
81 static const char *
arb_input_attrib_string(GLuint index,GLenum progType)82 arb_input_attrib_string(GLuint index, GLenum progType)
83 {
84    /*
85     * These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
86     */
87    static const char *const vertAttribs[] = {
88       "vertex.position",
89       "vertex.normal",
90       "vertex.color.primary",
91       "vertex.color.secondary",
92       "vertex.fogcoord",
93       "vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
94       "vertex.texcoord[0]",
95       "vertex.texcoord[1]",
96       "vertex.texcoord[2]",
97       "vertex.texcoord[3]",
98       "vertex.texcoord[4]",
99       "vertex.texcoord[5]",
100       "vertex.texcoord[6]",
101       "vertex.texcoord[7]",
102       "vertex.(pointsize)", /* VERT_ATTRIB_POINT_SIZE */
103       "vertex.attrib[0]",
104       "vertex.attrib[1]",
105       "vertex.attrib[2]",
106       "vertex.attrib[3]",
107       "vertex.attrib[4]",
108       "vertex.attrib[5]",
109       "vertex.attrib[6]",
110       "vertex.attrib[7]",
111       "vertex.attrib[8]",
112       "vertex.attrib[9]",
113       "vertex.attrib[10]",
114       "vertex.attrib[11]",
115       "vertex.attrib[12]",
116       "vertex.attrib[13]",
117       "vertex.attrib[14]",
118       "vertex.attrib[15]", /* MAX_VARYING = 16 */
119       "vertex.(edgeflag)", /* VERT_ATTRIB_EDGEFLAG */
120    };
121    static const char *const fragAttribs[] = {
122       "fragment.position",
123       "fragment.color.primary",
124       "fragment.color.secondary",
125       "fragment.fogcoord",
126       "fragment.texcoord[0]",
127       "fragment.texcoord[1]",
128       "fragment.texcoord[2]",
129       "fragment.texcoord[3]",
130       "fragment.texcoord[4]",
131       "fragment.texcoord[5]",
132       "fragment.texcoord[6]",
133       "fragment.texcoord[7]",
134       "fragment.(twelve)", /* VARYING_SLOT_PSIZ */
135       "fragment.(thirteen)", /* VARYING_SLOT_BFC0 */
136       "fragment.(fourteen)", /* VARYING_SLOT_BFC1 */
137       "fragment.(fifteen)", /* VARYING_SLOT_EDGE */
138       "fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
139       "fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
140       "fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
141       "fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
142       "fragment.(twenty)", /* VARYING_SLOT_LAYER */
143       "fragment.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
144       "fragment.(twenty-two)", /* VARYING_SLOT_FACE */
145       "fragment.(twenty-three)", /* VARYING_SLOT_PNTC */
146       "fragment.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
147       "fragment.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
148       "fragment.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
149       "fragment.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
150       "fragment.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
151       "fragment.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
152       "fragment.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
153       "fragment.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */
154       "fragment.varying[0]",
155       "fragment.varying[1]",
156       "fragment.varying[2]",
157       "fragment.varying[3]",
158       "fragment.varying[4]",
159       "fragment.varying[5]",
160       "fragment.varying[6]",
161       "fragment.varying[7]",
162       "fragment.varying[8]",
163       "fragment.varying[9]",
164       "fragment.varying[10]",
165       "fragment.varying[11]",
166       "fragment.varying[12]",
167       "fragment.varying[13]",
168       "fragment.varying[14]",
169       "fragment.varying[15]",
170       "fragment.varying[16]",
171       "fragment.varying[17]",
172       "fragment.varying[18]",
173       "fragment.varying[19]",
174       "fragment.varying[20]",
175       "fragment.varying[21]",
176       "fragment.varying[22]",
177       "fragment.varying[23]",
178       "fragment.varying[24]",
179       "fragment.varying[25]",
180       "fragment.varying[26]",
181       "fragment.varying[27]",
182       "fragment.varying[28]",
183       "fragment.varying[29]",
184       "fragment.varying[30]",
185       "fragment.varying[31]", /* MAX_VARYING = 32 */
186    };
187 
188    /* sanity checks */
189    STATIC_ASSERT(ARRAY_SIZE(vertAttribs) == VERT_ATTRIB_MAX);
190    STATIC_ASSERT(ARRAY_SIZE(fragAttribs) == VARYING_SLOT_MAX);
191    assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
192    assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
193    assert(strcmp(fragAttribs[VARYING_SLOT_TEX0], "fragment.texcoord[0]") == 0);
194    assert(strcmp(fragAttribs[VARYING_SLOT_VAR0+15], "fragment.varying[15]") == 0);
195 
196    if (progType == GL_VERTEX_PROGRAM_ARB) {
197       assert(index < ARRAY_SIZE(vertAttribs));
198       return vertAttribs[index];
199    }
200    else {
201       assert(progType == GL_FRAGMENT_PROGRAM_ARB);
202       assert(index < ARRAY_SIZE(fragAttribs));
203       return fragAttribs[index];
204    }
205 }
206 
207 
208 /**
209  * Print a vertex program's inputs_read field in human-readable format.
210  * For debugging.
211  */
212 void
_mesa_print_vp_inputs(GLbitfield inputs)213 _mesa_print_vp_inputs(GLbitfield inputs)
214 {
215    printf("VP Inputs 0x%x: \n", inputs);
216    while (inputs) {
217       GLint attr = ffs(inputs) - 1;
218       const char *name = arb_input_attrib_string(attr,
219                                                  GL_VERTEX_PROGRAM_ARB);
220       printf("  %d: %s\n", attr, name);
221       inputs &= ~(1 << attr);
222    }
223 }
224 
225 
226 /**
227  * Print a fragment program's inputs_read field in human-readable format.
228  * For debugging.
229  */
230 void
_mesa_print_fp_inputs(GLbitfield inputs)231 _mesa_print_fp_inputs(GLbitfield inputs)
232 {
233    printf("FP Inputs 0x%x: \n", inputs);
234    while (inputs) {
235       GLint attr = ffs(inputs) - 1;
236       const char *name = arb_input_attrib_string(attr,
237                                                  GL_FRAGMENT_PROGRAM_ARB);
238       printf("  %d: %s\n", attr, name);
239       inputs &= ~(1 << attr);
240    }
241 }
242 
243 
244 
245 /**
246  * Return ARB_v/f_prog-style output attrib string.
247  */
248 static const char *
arb_output_attrib_string(GLuint index,GLenum progType)249 arb_output_attrib_string(GLuint index, GLenum progType)
250 {
251    /*
252     * These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
253     */
254    static const char *const vertResults[] = {
255       "result.position",
256       "result.color.primary",
257       "result.color.secondary",
258       "result.fogcoord",
259       "result.texcoord[0]",
260       "result.texcoord[1]",
261       "result.texcoord[2]",
262       "result.texcoord[3]",
263       "result.texcoord[4]",
264       "result.texcoord[5]",
265       "result.texcoord[6]",
266       "result.texcoord[7]",
267       "result.pointsize", /* VARYING_SLOT_PSIZ */
268       "result.(thirteen)", /* VARYING_SLOT_BFC0 */
269       "result.(fourteen)", /* VARYING_SLOT_BFC1 */
270       "result.(fifteen)", /* VARYING_SLOT_EDGE */
271       "result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
272       "result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
273       "result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
274       "result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
275       "result.(twenty)", /* VARYING_SLOT_LAYER */
276       "result.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
277       "result.(twenty-two)", /* VARYING_SLOT_FACE */
278       "result.(twenty-three)", /* VARYING_SLOT_PNTC */
279       "result.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
280       "result.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
281       "result.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
282       "result.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
283       "result.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
284       "result.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
285       "result.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
286       "result.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */
287       "result.varying[0]",
288       "result.varying[1]",
289       "result.varying[2]",
290       "result.varying[3]",
291       "result.varying[4]",
292       "result.varying[5]",
293       "result.varying[6]",
294       "result.varying[7]",
295       "result.varying[8]",
296       "result.varying[9]",
297       "result.varying[10]",
298       "result.varying[11]",
299       "result.varying[12]",
300       "result.varying[13]",
301       "result.varying[14]",
302       "result.varying[15]",
303       "result.varying[16]",
304       "result.varying[17]",
305       "result.varying[18]",
306       "result.varying[19]",
307       "result.varying[20]",
308       "result.varying[21]",
309       "result.varying[22]",
310       "result.varying[23]",
311       "result.varying[24]",
312       "result.varying[25]",
313       "result.varying[26]",
314       "result.varying[27]",
315       "result.varying[28]",
316       "result.varying[29]",
317       "result.varying[30]",
318       "result.varying[31]", /* MAX_VARYING = 32 */
319    };
320    static const char *const fragResults[] = {
321       "result.depth", /* FRAG_RESULT_DEPTH */
322       "result.(one)", /* FRAG_RESULT_STENCIL */
323       "result.color", /* FRAG_RESULT_COLOR */
324       "result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */
325       "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
326       "result.color[1]",
327       "result.color[2]",
328       "result.color[3]",
329       "result.color[4]",
330       "result.color[5]",
331       "result.color[6]",
332       "result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
333    };
334 
335    /* sanity checks */
336    STATIC_ASSERT(ARRAY_SIZE(vertResults) == VARYING_SLOT_MAX);
337    STATIC_ASSERT(ARRAY_SIZE(fragResults) == FRAG_RESULT_MAX);
338    assert(strcmp(vertResults[VARYING_SLOT_POS], "result.position") == 0);
339    assert(strcmp(vertResults[VARYING_SLOT_VAR0], "result.varying[0]") == 0);
340    assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0);
341 
342    if (progType == GL_VERTEX_PROGRAM_ARB) {
343       assert(index < ARRAY_SIZE(vertResults));
344       return vertResults[index];
345    }
346    else {
347       assert(progType == GL_FRAGMENT_PROGRAM_ARB);
348       assert(index < ARRAY_SIZE(fragResults));
349       return fragResults[index];
350    }
351 }
352 
353 
354 /**
355  * Return string representation of the given register.
356  * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
357  * by the ARB/NV program languages so we've taken some liberties here.
358  * \param f  the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
359  * \param index  number of the register in the register file
360  * \param mode  the output format/mode/style
361  * \param prog  pointer to containing program
362  */
363 static const char *
reg_string(gl_register_file f,GLint index,gl_prog_print_mode mode,GLboolean relAddr,const struct gl_program * prog)364 reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
365            GLboolean relAddr, const struct gl_program *prog)
366 {
367    static char str[100];
368    const char *addr = relAddr ? "ADDR+" : "";
369 
370    str[0] = 0;
371 
372    switch (mode) {
373    case PROG_PRINT_DEBUG:
374       sprintf(str, "%s[%s%d]",
375               _mesa_register_file_name(f), addr, index);
376       break;
377 
378    case PROG_PRINT_ARB:
379       switch (f) {
380       case PROGRAM_INPUT:
381          sprintf(str, "%s", arb_input_attrib_string(index, prog->Target));
382          break;
383       case PROGRAM_OUTPUT:
384          sprintf(str, "%s", arb_output_attrib_string(index, prog->Target));
385          break;
386       case PROGRAM_TEMPORARY:
387          sprintf(str, "temp%d", index);
388          break;
389       case PROGRAM_CONSTANT: /* extension */
390          sprintf(str, "constant[%s%d]", addr, index);
391          break;
392       case PROGRAM_UNIFORM: /* extension */
393          sprintf(str, "uniform[%s%d]", addr, index);
394          break;
395       case PROGRAM_STATE_VAR:
396          {
397             struct gl_program_parameter *param
398                = prog->Parameters->Parameters + index;
399             char *state = _mesa_program_state_string(param->StateIndexes);
400             sprintf(str, "%s", state);
401             free(state);
402          }
403          break;
404       case PROGRAM_ADDRESS:
405          sprintf(str, "A%d", index);
406          break;
407       default:
408          _mesa_problem(NULL, "bad file in reg_string()");
409       }
410       break;
411 
412    default:
413       _mesa_problem(NULL, "bad mode in reg_string()");
414    }
415 
416    return str;
417 }
418 
419 
420 /**
421  * Return a string representation of the given swizzle word.
422  * If extended is true, use extended (comma-separated) format.
423  * \param swizzle  the swizzle field
424  * \param negateBase  4-bit negation vector
425  * \param extended  if true, also allow 0, 1 values
426  */
427 const char *
_mesa_swizzle_string(GLuint swizzle,GLuint negateMask,GLboolean extended)428 _mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended)
429 {
430    static const char swz[] = "xyzw01!?";  /* See SWIZZLE_x definitions */
431    static char s[20];
432    GLuint i = 0;
433 
434    if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0)
435       return ""; /* no swizzle/negation */
436 
437    if (!extended)
438       s[i++] = '.';
439 
440    if (negateMask & NEGATE_X)
441       s[i++] = '-';
442    s[i++] = swz[GET_SWZ(swizzle, 0)];
443 
444    if (extended) {
445       s[i++] = ',';
446    }
447 
448    if (negateMask & NEGATE_Y)
449       s[i++] = '-';
450    s[i++] = swz[GET_SWZ(swizzle, 1)];
451 
452    if (extended) {
453       s[i++] = ',';
454    }
455 
456    if (negateMask & NEGATE_Z)
457       s[i++] = '-';
458    s[i++] = swz[GET_SWZ(swizzle, 2)];
459 
460    if (extended) {
461       s[i++] = ',';
462    }
463 
464    if (negateMask & NEGATE_W)
465       s[i++] = '-';
466    s[i++] = swz[GET_SWZ(swizzle, 3)];
467 
468    s[i] = 0;
469    return s;
470 }
471 
472 
473 void
_mesa_print_swizzle(GLuint swizzle)474 _mesa_print_swizzle(GLuint swizzle)
475 {
476    if (swizzle == SWIZZLE_XYZW) {
477       printf(".xyzw\n");
478    }
479    else {
480       const char *s = _mesa_swizzle_string(swizzle, 0, 0);
481       printf("%s\n", s);
482    }
483 }
484 
485 
486 const char *
_mesa_writemask_string(GLuint writeMask)487 _mesa_writemask_string(GLuint writeMask)
488 {
489    static char s[10];
490    GLuint i = 0;
491 
492    if (writeMask == WRITEMASK_XYZW)
493       return "";
494 
495    s[i++] = '.';
496    if (writeMask & WRITEMASK_X)
497       s[i++] = 'x';
498    if (writeMask & WRITEMASK_Y)
499       s[i++] = 'y';
500    if (writeMask & WRITEMASK_Z)
501       s[i++] = 'z';
502    if (writeMask & WRITEMASK_W)
503       s[i++] = 'w';
504 
505    s[i] = 0;
506    return s;
507 }
508 
509 
510 static void
fprint_dst_reg(FILE * f,const struct prog_dst_register * dstReg,gl_prog_print_mode mode,const struct gl_program * prog)511 fprint_dst_reg(FILE * f,
512                const struct prog_dst_register *dstReg,
513                gl_prog_print_mode mode,
514                const struct gl_program *prog)
515 {
516    fprintf(f, "%s%s",
517 	   reg_string((gl_register_file) dstReg->File,
518 		      dstReg->Index, mode, dstReg->RelAddr, prog),
519 	   _mesa_writemask_string(dstReg->WriteMask));
520 
521 #if 0
522    fprintf(f, "%s[%d]%s",
523 	   _mesa_register_file_name((gl_register_file) dstReg->File),
524 	   dstReg->Index,
525 	   _mesa_writemask_string(dstReg->WriteMask));
526 #endif
527 }
528 
529 
530 static void
fprint_src_reg(FILE * f,const struct prog_src_register * srcReg,gl_prog_print_mode mode,const struct gl_program * prog)531 fprint_src_reg(FILE *f,
532                const struct prog_src_register *srcReg,
533                gl_prog_print_mode mode,
534                const struct gl_program *prog)
535 {
536    fprintf(f, "%s%s",
537 	   reg_string((gl_register_file) srcReg->File,
538 		      srcReg->Index, mode, srcReg->RelAddr, prog),
539 	   _mesa_swizzle_string(srcReg->Swizzle,
540 				srcReg->Negate, GL_FALSE));
541 #if 0
542    fprintf(f, "%s[%d]%s",
543 	   _mesa_register_file_name((gl_register_file) srcReg->File),
544 	   srcReg->Index,
545 	   _mesa_swizzle_string(srcReg->Swizzle,
546 				srcReg->Negate, GL_FALSE));
547 #endif
548 }
549 
550 
551 void
_mesa_fprint_alu_instruction(FILE * f,const struct prog_instruction * inst,const char * opcode_string,GLuint numRegs,gl_prog_print_mode mode,const struct gl_program * prog)552 _mesa_fprint_alu_instruction(FILE *f,
553 			     const struct prog_instruction *inst,
554 			     const char *opcode_string, GLuint numRegs,
555 			     gl_prog_print_mode mode,
556 			     const struct gl_program *prog)
557 {
558    GLuint j;
559 
560    fprintf(f, "%s", opcode_string);
561 
562    /* frag prog only */
563    if (inst->Saturate)
564       fprintf(f, "_SAT");
565 
566    fprintf(f, " ");
567    if (inst->DstReg.File != PROGRAM_UNDEFINED) {
568       fprint_dst_reg(f, &inst->DstReg, mode, prog);
569    }
570    else {
571       fprintf(f, " ???");
572    }
573 
574    if (numRegs > 0)
575       fprintf(f, ", ");
576 
577    for (j = 0; j < numRegs; j++) {
578       fprint_src_reg(f, inst->SrcReg + j, mode, prog);
579       if (j + 1 < numRegs)
580 	 fprintf(f, ", ");
581    }
582 
583    fprintf(f, ";\n");
584 }
585 
586 
587 void
_mesa_print_alu_instruction(const struct prog_instruction * inst,const char * opcode_string,GLuint numRegs)588 _mesa_print_alu_instruction(const struct prog_instruction *inst,
589                             const char *opcode_string, GLuint numRegs)
590 {
591    _mesa_fprint_alu_instruction(stderr, inst, opcode_string,
592 				numRegs, PROG_PRINT_DEBUG, NULL);
593 }
594 
595 
596 /**
597  * Print a single vertex/fragment program instruction.
598  */
599 GLint
_mesa_fprint_instruction_opt(FILE * f,const struct prog_instruction * inst,GLint indent,gl_prog_print_mode mode,const struct gl_program * prog)600 _mesa_fprint_instruction_opt(FILE *f,
601                             const struct prog_instruction *inst,
602                             GLint indent,
603                             gl_prog_print_mode mode,
604                             const struct gl_program *prog)
605 {
606    GLint i;
607 
608    for (i = 0; i < indent; i++) {
609       fprintf(f, " ");
610    }
611 
612    switch (inst->Opcode) {
613    case OPCODE_SWZ:
614       fprintf(f, "SWZ");
615       if (inst->Saturate)
616          fprintf(f, "_SAT");
617       fprintf(f, " ");
618       fprint_dst_reg(f, &inst->DstReg, mode, prog);
619       fprintf(f, ", %s[%d], %s",
620 	      _mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
621 	      inst->SrcReg[0].Index,
622 	      _mesa_swizzle_string(inst->SrcReg[0].Swizzle,
623 				   inst->SrcReg[0].Negate, GL_TRUE));
624       fprintf(f, ";\n");
625       break;
626    case OPCODE_TEX:
627    case OPCODE_TXP:
628    case OPCODE_TXL:
629    case OPCODE_TXB:
630    case OPCODE_TXD:
631       fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
632       if (inst->Saturate)
633          fprintf(f, "_SAT");
634       fprintf(f, " ");
635       fprint_dst_reg(f, &inst->DstReg, mode, prog);
636       fprintf(f, ", ");
637       fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
638       if (inst->Opcode == OPCODE_TXD) {
639          fprintf(f, ", ");
640          fprint_src_reg(f, &inst->SrcReg[1], mode, prog);
641          fprintf(f, ", ");
642          fprint_src_reg(f, &inst->SrcReg[2], mode, prog);
643       }
644       fprintf(f, ", texture[%d], ", inst->TexSrcUnit);
645       switch (inst->TexSrcTarget) {
646       case TEXTURE_1D_INDEX:   fprintf(f, "1D");    break;
647       case TEXTURE_2D_INDEX:   fprintf(f, "2D");    break;
648       case TEXTURE_3D_INDEX:   fprintf(f, "3D");    break;
649       case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE");  break;
650       case TEXTURE_RECT_INDEX: fprintf(f, "RECT");  break;
651       case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break;
652       case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break;
653       default:
654          ;
655       }
656       if (inst->TexShadow)
657          fprintf(f, " SHADOW");
658       fprintf(f, ";\n");
659       break;
660 
661    case OPCODE_KIL:
662       fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
663       fprintf(f, " ");
664       fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
665       fprintf(f, ";\n");
666       break;
667    case OPCODE_ARL:
668       fprintf(f, "ARL ");
669       fprint_dst_reg(f, &inst->DstReg, mode, prog);
670       fprintf(f, ", ");
671       fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
672       fprintf(f, ";\n");
673       break;
674 
675    case OPCODE_END:
676       fprintf(f, "END\n");
677       break;
678    case OPCODE_NOP:
679       if (mode == PROG_PRINT_DEBUG) {
680          fprintf(f, "NOP");
681          fprintf(f, ";\n");
682       }
683       break;
684    /* XXX may need other special-case instructions */
685    default:
686       if (inst->Opcode < MAX_OPCODE) {
687          /* typical alu instruction */
688          _mesa_fprint_alu_instruction(f, inst,
689 				      _mesa_opcode_string(inst->Opcode),
690 				      _mesa_num_inst_src_regs(inst->Opcode),
691 				      mode, prog);
692       }
693       else {
694          _mesa_fprint_alu_instruction(f, inst,
695 				      _mesa_opcode_string(inst->Opcode),
696 				      3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
697 				      mode, prog);
698       }
699       break;
700    }
701    return indent;
702 }
703 
704 
705 GLint
_mesa_print_instruction_opt(const struct prog_instruction * inst,GLint indent,gl_prog_print_mode mode,const struct gl_program * prog)706 _mesa_print_instruction_opt(const struct prog_instruction *inst,
707                             GLint indent,
708                             gl_prog_print_mode mode,
709                             const struct gl_program *prog)
710 {
711    return _mesa_fprint_instruction_opt(stderr, inst, indent, mode, prog);
712 }
713 
714 
715 void
_mesa_print_instruction(const struct prog_instruction * inst)716 _mesa_print_instruction(const struct prog_instruction *inst)
717 {
718    /* note: 4th param should be ignored for PROG_PRINT_DEBUG */
719    _mesa_fprint_instruction_opt(stderr, inst, 0, PROG_PRINT_DEBUG, NULL);
720 }
721 
722 
723 
724 /**
725  * Print program, with options.
726  */
727 void
_mesa_fprint_program_opt(FILE * f,const struct gl_program * prog,gl_prog_print_mode mode,GLboolean lineNumbers)728 _mesa_fprint_program_opt(FILE *f,
729                          const struct gl_program *prog,
730                          gl_prog_print_mode mode,
731                          GLboolean lineNumbers)
732 {
733    GLuint i, indent = 0;
734 
735    switch (prog->Target) {
736    case GL_VERTEX_PROGRAM_ARB:
737       if (mode == PROG_PRINT_ARB)
738          fprintf(f, "!!ARBvp1.0\n");
739       else
740          fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
741       break;
742    case GL_FRAGMENT_PROGRAM_ARB:
743       if (mode == PROG_PRINT_ARB)
744          fprintf(f, "!!ARBfp1.0\n");
745       else
746          fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
747       break;
748    case GL_GEOMETRY_PROGRAM_NV:
749       fprintf(f, "# Geometry Shader\n");
750    }
751 
752    for (i = 0; i < prog->arb.NumInstructions; i++) {
753       if (lineNumbers)
754          fprintf(f, "%3d: ", i);
755       indent = _mesa_fprint_instruction_opt(f, prog->arb.Instructions + i,
756                                            indent, mode, prog);
757    }
758 }
759 
760 
761 /**
762  * Print program to stderr, default options.
763  */
764 void
_mesa_print_program(const struct gl_program * prog)765 _mesa_print_program(const struct gl_program *prog)
766 {
767    _mesa_fprint_program_opt(stderr, prog, PROG_PRINT_DEBUG, GL_TRUE);
768 }
769 
770 
771 /**
772  * Return binary representation of 64-bit value (as a string).
773  * Insert a comma to separate each group of 8 bits.
774  * Note we return a pointer to local static storage so this is not
775  * re-entrant, etc.
776  * XXX move to imports.[ch] if useful elsewhere.
777  */
778 static const char *
binary(GLbitfield64 val)779 binary(GLbitfield64 val)
780 {
781    static char buf[80];
782    GLint i, len = 0;
783    for (i = 63; i >= 0; --i) {
784       if (val & (BITFIELD64_BIT(i)))
785          buf[len++] = '1';
786       else if (len > 0 || i == 0)
787          buf[len++] = '0';
788       if (len > 0 && ((i-1) % 8) == 7)
789          buf[len++] = ',';
790    }
791    buf[len] = '\0';
792    return buf;
793 }
794 
795 
796 /**
797  * Print all of a program's parameters/fields to given file.
798  */
799 static void
_mesa_fprint_program_parameters(FILE * f,struct gl_context * ctx,const struct gl_program * prog)800 _mesa_fprint_program_parameters(FILE *f,
801                                 struct gl_context *ctx,
802                                 const struct gl_program *prog)
803 {
804    GLuint i;
805 
806    fprintf(f, "InputsRead: %" PRIx64 " (0b%s)\n",
807            (uint64_t) prog->info.inputs_read, binary(prog->info.inputs_read));
808    fprintf(f, "OutputsWritten: %" PRIx64 " (0b%s)\n",
809            (uint64_t) prog->info.outputs_written,
810            binary(prog->info.outputs_written));
811    fprintf(f, "NumInstructions=%d\n", prog->arb.NumInstructions);
812    fprintf(f, "NumTemporaries=%d\n", prog->arb.NumTemporaries);
813    fprintf(f, "NumParameters=%d\n", prog->arb.NumParameters);
814    fprintf(f, "NumAttributes=%d\n", prog->arb.NumAttributes);
815    fprintf(f, "NumAddressRegs=%d\n", prog->arb.NumAddressRegs);
816    fprintf(f, "IndirectRegisterFiles: 0x%x (0b%s)\n",
817            prog->arb.IndirectRegisterFiles,
818            binary(prog->arb.IndirectRegisterFiles));
819    fprintf(f, "SamplersUsed: 0x%x (0b%s)\n",
820                  prog->SamplersUsed, binary(prog->SamplersUsed));
821    fprintf(f, "Samplers=[ ");
822    for (i = 0; i < MAX_SAMPLERS; i++) {
823       fprintf(f, "%d ", prog->SamplerUnits[i]);
824    }
825    fprintf(f, "]\n");
826 
827    _mesa_load_state_parameters(ctx, prog->Parameters);
828 
829 #if 0
830    fprintf(f, "Local Params:\n");
831    for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){
832       const GLfloat *p = prog->LocalParams[i];
833       fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]);
834    }
835 #endif
836    _mesa_print_parameter_list(prog->Parameters);
837 }
838 
839 
840 /**
841  * Print all of a program's parameters/fields to stderr.
842  */
843 void
_mesa_print_program_parameters(struct gl_context * ctx,const struct gl_program * prog)844 _mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog)
845 {
846    _mesa_fprint_program_parameters(stderr, ctx, prog);
847 }
848 
849 
850 /**
851  * Print a program parameter list to given file.
852  */
853 static void
_mesa_fprint_parameter_list(FILE * f,const struct gl_program_parameter_list * list)854 _mesa_fprint_parameter_list(FILE *f,
855                             const struct gl_program_parameter_list *list)
856 {
857    GLuint i;
858 
859    if (!list)
860       return;
861 
862    if (0)
863       fprintf(f, "param list %p\n", (void *) list);
864    fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
865    for (i = 0; i < list->NumParameters; i++){
866       struct gl_program_parameter *param = list->Parameters + i;
867       unsigned pvo = list->Parameters[i].ValueOffset;
868       const GLfloat *v = (GLfloat *) list->ParameterValues + pvo;
869 
870       fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
871 	      i, param->Size,
872 	      _mesa_register_file_name(list->Parameters[i].Type),
873 	      param->Name, v[0], v[1], v[2], v[3]);
874       fprintf(f, "\n");
875    }
876 }
877 
878 
879 /**
880  * Print a program parameter list to stderr.
881  */
882 void
_mesa_print_parameter_list(const struct gl_program_parameter_list * list)883 _mesa_print_parameter_list(const struct gl_program_parameter_list *list)
884 {
885    _mesa_fprint_parameter_list(stderr, list);
886 }
887 
888 
889 /**
890  * Write shader and associated info to a file.
891  */
892 void
_mesa_write_shader_to_file(const struct gl_shader * shader)893 _mesa_write_shader_to_file(const struct gl_shader *shader)
894 {
895 #ifndef CUSTOM_SHADER_REPLACEMENT
896    const char *type = "????";
897    char filename[100];
898    FILE *f;
899 
900    switch (shader->Stage) {
901    case MESA_SHADER_FRAGMENT:
902       type = "frag";
903       break;
904    case MESA_SHADER_TESS_CTRL:
905       type = "tesc";
906       break;
907    case MESA_SHADER_TESS_EVAL:
908       type = "tese";
909       break;
910    case MESA_SHADER_VERTEX:
911       type = "vert";
912       break;
913    case MESA_SHADER_GEOMETRY:
914       type = "geom";
915       break;
916    case MESA_SHADER_COMPUTE:
917       type = "comp";
918       break;
919    default:
920       break;
921    }
922 
923    snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
924    f = fopen(filename, "w");
925    if (!f) {
926       fprintf(stderr, "Unable to open %s for writing\n", filename);
927       return;
928    }
929 
930    fprintf(f, "/* Shader %u source */\n", shader->Name);
931    fputs(shader->Source, f);
932    fprintf(f, "\n");
933 
934    fprintf(f, "/* Compile status: %s */\n",
935            shader->CompileStatus ? "ok" : "fail");
936    fprintf(f, "/* Log Info: */\n");
937    if (shader->InfoLog) {
938       fputs(shader->InfoLog, f);
939    }
940 
941    fclose(f);
942 #endif
943 }
944 
945 
946 /**
947  * Append the shader's uniform info/values to the shader log file.
948  * The log file will typically have been created by the
949  * _mesa_write_shader_to_file function.
950  */
951 void
_mesa_append_uniforms_to_file(const struct gl_program * prog)952 _mesa_append_uniforms_to_file(const struct gl_program *prog)
953 {
954    const char *type;
955    char filename[100];
956    FILE *f;
957 
958    if (prog->info.stage == MESA_SHADER_FRAGMENT)
959       type = "frag";
960    else
961       type = "vert";
962 
963    snprintf(filename, sizeof(filename), "shader.%s", type);
964    f = fopen(filename, "a"); /* append */
965    if (!f) {
966       fprintf(stderr, "Unable to open %s for appending\n", filename);
967       return;
968    }
969 
970    fprintf(f, "/* First-draw parameters / constants */\n");
971    fprintf(f, "/*\n");
972    _mesa_fprint_parameter_list(f, prog->Parameters);
973    fprintf(f, "*/\n");
974 
975    fclose(f);
976 }
977