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1 /*
2  * Copyright 2013 Advanced Micro Devices, Inc.
3  *
4  * SPDX-License-Identifier: MIT
5  */
6 
7 #include "si_build_pm4.h"
8 #include "util/u_memory.h"
9 #include "util/u_suballoc.h"
10 
11 static void si_set_streamout_enable(struct si_context *sctx, bool enable);
12 
si_so_target_reference(struct si_streamout_target ** dst,struct pipe_stream_output_target * src)13 static inline void si_so_target_reference(struct si_streamout_target **dst,
14                                           struct pipe_stream_output_target *src)
15 {
16    pipe_so_target_reference((struct pipe_stream_output_target **)dst, src);
17 }
18 
si_create_so_target(struct pipe_context * ctx,struct pipe_resource * buffer,unsigned buffer_offset,unsigned buffer_size)19 static struct pipe_stream_output_target *si_create_so_target(struct pipe_context *ctx,
20                                                              struct pipe_resource *buffer,
21                                                              unsigned buffer_offset,
22                                                              unsigned buffer_size)
23 {
24    struct si_streamout_target *t;
25    struct si_resource *buf = si_resource(buffer);
26 
27    t = CALLOC_STRUCT(si_streamout_target);
28    if (!t) {
29       return NULL;
30    }
31 
32    t->b.reference.count = 1;
33    t->b.context = ctx;
34    pipe_resource_reference(&t->b.buffer, buffer);
35    t->b.buffer_offset = buffer_offset;
36    t->b.buffer_size = buffer_size;
37 
38    util_range_add(&buf->b.b, &buf->valid_buffer_range, buffer_offset, buffer_offset + buffer_size);
39    return &t->b;
40 }
41 
si_so_target_destroy(struct pipe_context * ctx,struct pipe_stream_output_target * target)42 static void si_so_target_destroy(struct pipe_context *ctx, struct pipe_stream_output_target *target)
43 {
44    struct si_streamout_target *t = (struct si_streamout_target *)target;
45    pipe_resource_reference(&t->b.buffer, NULL);
46    si_resource_reference(&t->buf_filled_size, NULL);
47    FREE(t);
48 }
49 
si_streamout_buffers_dirty(struct si_context * sctx)50 void si_streamout_buffers_dirty(struct si_context *sctx)
51 {
52    if (!sctx->streamout.enabled_mask)
53       return;
54 
55    si_mark_atom_dirty(sctx, &sctx->atoms.s.streamout_begin);
56    si_set_streamout_enable(sctx, true);
57 }
58 
si_set_streamout_targets(struct pipe_context * ctx,unsigned num_targets,struct pipe_stream_output_target ** targets,const unsigned * offsets,enum mesa_prim output_prim)59 static void si_set_streamout_targets(struct pipe_context *ctx, unsigned num_targets,
60                                      struct pipe_stream_output_target **targets,
61                                      const unsigned *offsets,
62                                      enum mesa_prim output_prim)
63 {
64    struct si_context *sctx = (struct si_context *)ctx;
65    unsigned old_num_targets = sctx->streamout.num_targets;
66    unsigned i;
67 
68    if (!old_num_targets && !num_targets)
69       return;
70 
71    if (sctx->gfx_level >= GFX12)
72       si_set_internal_shader_buffer(sctx, SI_STREAMOUT_STATE_BUF, NULL);
73 
74    /* We are going to unbind the buffers. Mark which caches need to be flushed. */
75    if (old_num_targets && sctx->streamout.begin_emitted) {
76       /* Stop streamout. */
77       si_emit_streamout_end(sctx);
78 
79       /* Since streamout uses vector writes which go through L2
80        * and most other clients can use L2 as well, we don't need
81        * to flush it.
82        *
83        * The only cases which requires flushing it is VGT DMA index
84        * fetching (on <= GFX7) and indirect draw data, which are rare
85        * cases. Thus, flag the L2 dirtiness in the resource and
86        * handle it at draw call time.
87        */
88       for (i = 0; i < old_num_targets; i++)
89          if (sctx->streamout.targets[i])
90             si_resource(sctx->streamout.targets[i]->b.buffer)->L2_cache_dirty = true;
91 
92       /* Invalidate the scalar cache in case a streamout buffer is
93        * going to be used as a constant buffer.
94        *
95        * Invalidate vL1, because streamout bypasses it (done by
96        * setting GLC=1 in the store instruction), but vL1 in other
97        * CUs can contain outdated data of streamout buffers.
98        *
99        * VS_PARTIAL_FLUSH is required if the buffers are going to be
100        * used as an input immediately.
101        */
102       sctx->barrier_flags |= SI_BARRIER_INV_SMEM | SI_BARRIER_INV_VMEM |
103                              SI_BARRIER_SYNC_VS | SI_BARRIER_PFP_SYNC_ME;
104 
105       /* Make the streamout state buffer available to the CP for resuming and DrawTF. */
106       if (sctx->screen->info.cp_sdma_ge_use_system_memory_scope)
107          sctx->barrier_flags |= SI_BARRIER_WB_L2;
108 
109       si_mark_atom_dirty(sctx, &sctx->atoms.s.barrier);
110    }
111 
112    /* TODO: This is a hack that fixes these failures. It shouldn't be necessary.
113     *    spec@ext_transform_feedback@immediate-reuse
114     *    spec@ext_transform_feedback@immediate-reuse-index-buffer
115     *    spec@ext_transform_feedback@immediate-reuse-uniform-buffer
116     */
117    if (sctx->gfx_level >= GFX11 && sctx->gfx_level < GFX12 && old_num_targets)
118       si_flush_gfx_cs(sctx, 0, NULL);
119 
120    /* Streamout buffers must be bound in 2 places:
121     * 1) in VGT by setting the VGT_STRMOUT registers
122     * 2) as shader resources
123     */
124    unsigned enabled_mask = 0, append_bitmask = 0;
125 
126    for (i = 0; i < num_targets; i++) {
127       si_so_target_reference(&sctx->streamout.targets[i], targets[i]);
128 
129       if (!targets[i]) {
130          si_set_internal_shader_buffer(sctx, SI_VS_STREAMOUT_BUF0 + i, NULL);
131          continue;
132       }
133 
134       enabled_mask |= 1 << i;
135 
136       if (offsets[i] == ((unsigned)-1))
137          append_bitmask |= 1 << i;
138 
139       /* Allocate space for the filled buffer size. */
140       struct si_streamout_target *t = sctx->streamout.targets[i];
141 
142       if (sctx->gfx_level >= GFX12) {
143          bool first_target = util_bitcount(enabled_mask) == 1;
144 
145          /* The first enabled streamout target allocates the ordered ID/offset buffer for all
146           * targets. The other targets only hold the reference to the buffer because they need
147           * it for glDrawTransformFeedbackStream if stream != 0.
148           */
149          if (first_target) {
150             /* If not appending, we need to reset the buffer. */
151             if (!append_bitmask) {
152                /* The layout is:
153                 *    struct {
154                 *       struct {
155                 *          uint32_t ordered_id; // equal for all buffers
156                 *          uint32_t dwords_written; // it's actually in bytes
157                 *       } buffer[4];
158                 *    };
159                 *
160                 * The buffer must be initialized to 0 and the address must be aligned to 64
161                 * because it's faster when the atomic doesn't straddle a 64B block boundary.
162                 */
163                unsigned alloc_size = 32;
164                unsigned alignment = 64;
165 
166                si_resource_reference(&t->buf_filled_size, NULL);
167                u_suballocator_alloc(&sctx->allocator_zeroed_memory, alloc_size, alignment,
168                                     &t->buf_filled_size_offset,
169                                     (struct pipe_resource **)&t->buf_filled_size);
170             }
171 
172             /* Bind the buffer to the shader for global_atomic_ordered_add_b64. */
173             struct pipe_shader_buffer sbuf;
174             sbuf.buffer = &t->buf_filled_size->b.b;
175             sbuf.buffer_offset = t->buf_filled_size_offset;
176             sbuf.buffer_size = 32; /* unused, the shader only uses the low 32 bits of the address */
177 
178             si_set_internal_shader_buffer(sctx, SI_STREAMOUT_STATE_BUF, &sbuf);
179          } else {
180             /* All other streamout targets use the same buffer as the first one. */
181             struct si_streamout_target *first = sctx->streamout.targets[ffs(enabled_mask) - 1];
182 
183             assert(first != t);
184             assert(first->buf_filled_size);
185             si_resource_reference(&t->buf_filled_size, first->buf_filled_size);
186             t->buf_filled_size_offset = first->buf_filled_size_offset;
187          }
188 
189          /* Offset to dwords_written of the streamout buffer. */
190          t->buf_filled_size_draw_count_offset = t->buf_filled_size_offset + i * 8 + 4;
191       } else {
192          /* GFX6-11 */
193          if (!t->buf_filled_size) {
194             unsigned alloc_size = sctx->gfx_level >= GFX11 ? 8 : 4;
195 
196             u_suballocator_alloc(&sctx->allocator_zeroed_memory, alloc_size, 4,
197                                  &t->buf_filled_size_offset,
198                                  (struct pipe_resource **)&t->buf_filled_size);
199             t->buf_filled_size_draw_count_offset = t->buf_filled_size_offset;
200          }
201       }
202 
203       /* Bind it to the shader. */
204       struct pipe_shader_buffer sbuf;
205       sbuf.buffer = targets[i]->buffer;
206 
207       if (sctx->gfx_level >= GFX11) {
208          sbuf.buffer_offset = targets[i]->buffer_offset;
209          sbuf.buffer_size = targets[i]->buffer_size;
210       } else {
211          sbuf.buffer_offset = 0;
212          sbuf.buffer_size = targets[i]->buffer_offset + targets[i]->buffer_size;
213       }
214 
215       si_set_internal_shader_buffer(sctx, SI_VS_STREAMOUT_BUF0 + i, &sbuf);
216       si_resource(targets[i]->buffer)->bind_history |= SI_BIND_STREAMOUT_BUFFER;
217    }
218    for (; i < old_num_targets; i++) {
219       si_so_target_reference(&sctx->streamout.targets[i], NULL);
220       si_set_internal_shader_buffer(sctx, SI_VS_STREAMOUT_BUF0 + i, NULL);
221    }
222 
223    /* Either streamout is being resumed for all targets or none. Required by how we implement it
224     * for GFX12.
225     */
226    assert(!append_bitmask || enabled_mask == append_bitmask);
227 
228    if (!!sctx->streamout.enabled_mask != !!enabled_mask)
229       sctx->do_update_shaders = true; /* to keep/remove streamout shader code as an optimization */
230 
231    sctx->streamout.output_prim = output_prim;
232    sctx->streamout.num_verts_per_prim = output_prim == MESA_PRIM_UNKNOWN ?
233                                            0 : mesa_vertices_per_prim(output_prim);
234    sctx->streamout.num_targets = num_targets;
235    sctx->streamout.enabled_mask = enabled_mask;
236    sctx->streamout.append_bitmask = append_bitmask;
237 
238    /* Update dirty state bits. */
239    if (num_targets) {
240       si_streamout_buffers_dirty(sctx);
241 
242       /* All readers of the streamout targets need to be finished before we can
243        * start writing to them.
244        */
245       sctx->barrier_flags |= SI_BARRIER_SYNC_PS | SI_BARRIER_SYNC_CS |
246                              SI_BARRIER_PFP_SYNC_ME;
247       si_mark_atom_dirty(sctx, &sctx->atoms.s.barrier);
248    } else {
249       si_set_atom_dirty(sctx, &sctx->atoms.s.streamout_begin, false);
250       si_set_streamout_enable(sctx, false);
251    }
252 }
253 
si_flush_vgt_streamout(struct si_context * sctx)254 static void si_flush_vgt_streamout(struct si_context *sctx)
255 {
256    struct radeon_cmdbuf *cs = &sctx->gfx_cs;
257    unsigned reg_strmout_cntl;
258 
259    radeon_begin(cs);
260 
261    /* The register is at different places on different ASICs. */
262    if (sctx->gfx_level >= GFX9) {
263       reg_strmout_cntl = R_0300FC_CP_STRMOUT_CNTL;
264       radeon_emit(PKT3(PKT3_WRITE_DATA, 3, 0));
265       radeon_emit(S_370_DST_SEL(V_370_MEM_MAPPED_REGISTER) | S_370_ENGINE_SEL(V_370_ME));
266       radeon_emit(R_0300FC_CP_STRMOUT_CNTL >> 2);
267       radeon_emit(0);
268       radeon_emit(0);
269    } else if (sctx->gfx_level >= GFX7) {
270       reg_strmout_cntl = R_0300FC_CP_STRMOUT_CNTL;
271       radeon_set_uconfig_reg(reg_strmout_cntl, 0);
272    } else {
273       reg_strmout_cntl = R_0084FC_CP_STRMOUT_CNTL;
274       radeon_set_config_reg(reg_strmout_cntl, 0);
275    }
276 
277    radeon_event_write(V_028A90_SO_VGTSTREAMOUT_FLUSH);
278 
279    radeon_emit(PKT3(PKT3_WAIT_REG_MEM, 5, 0));
280    radeon_emit(WAIT_REG_MEM_EQUAL); /* wait until the register is equal to the reference value */
281    radeon_emit(reg_strmout_cntl >> 2); /* register */
282    radeon_emit(0);
283    radeon_emit(S_0084FC_OFFSET_UPDATE_DONE(1)); /* reference value */
284    radeon_emit(S_0084FC_OFFSET_UPDATE_DONE(1)); /* mask */
285    radeon_emit(4);                              /* poll interval */
286    radeon_end();
287 }
288 
si_emit_streamout_begin(struct si_context * sctx,unsigned index)289 static void si_emit_streamout_begin(struct si_context *sctx, unsigned index)
290 {
291    struct radeon_cmdbuf *cs = &sctx->gfx_cs;
292    struct si_streamout_target **t = sctx->streamout.targets;
293    bool first_target = true;
294 
295    if (sctx->gfx_level < GFX11)
296       si_flush_vgt_streamout(sctx);
297 
298    for (unsigned i = 0; i < sctx->streamout.num_targets; i++) {
299       if (!t[i])
300          continue;
301 
302       t[i]->stride = sctx->streamout.stride_in_dw[i] * 4;
303 
304       if (sctx->gfx_level >= GFX12) {
305          /* Only the first streamout target holds information. */
306          if (first_target) {
307             if (sctx->streamout.append_bitmask & (1 << i)) {
308                si_cp_copy_data(sctx, cs, COPY_DATA_REG, NULL,
309                                R_0309B0_GE_GS_ORDERED_ID_BASE >> 2, COPY_DATA_SRC_MEM,
310                                t[i]->buf_filled_size, t[i]->buf_filled_size_offset);
311             } else {
312                radeon_begin(cs);
313                radeon_set_uconfig_reg(R_0309B0_GE_GS_ORDERED_ID_BASE, 0);
314                radeon_end();
315             }
316 
317             first_target = false;
318          }
319       } else if (sctx->gfx_level >= GFX11) {
320          if (sctx->streamout.append_bitmask & (1 << i)) {
321             /* Restore the register value. */
322             si_cp_copy_data(sctx, cs, COPY_DATA_REG, NULL,
323                             (R_031088_GDS_STRMOUT_DWORDS_WRITTEN_0 / 4) + i,
324                             COPY_DATA_SRC_MEM, t[i]->buf_filled_size,
325                             t[i]->buf_filled_size_offset);
326          } else {
327             /* Set to 0. */
328             radeon_begin(cs);
329             radeon_set_uconfig_reg(R_031088_GDS_STRMOUT_DWORDS_WRITTEN_0 + i * 4, 0);
330             radeon_end();
331          }
332       } else {
333          /* Legacy streamout.
334           *
335           * The hw binds streamout buffers as shader resources. VGT only counts primitives
336           * and tells the shader through SGPRs what to do.
337           */
338          radeon_begin(cs);
339          radeon_set_context_reg_seq(R_028AD0_VGT_STRMOUT_BUFFER_SIZE_0 + 16 * i, 2);
340          radeon_emit((t[i]->b.buffer_offset + t[i]->b.buffer_size) >> 2); /* BUFFER_SIZE (in DW) */
341          radeon_emit(sctx->streamout.stride_in_dw[i]);                                    /* VTX_STRIDE (in DW) */
342 
343          if (sctx->streamout.append_bitmask & (1 << i) && t[i]->buf_filled_size_valid) {
344             uint64_t va = t[i]->buf_filled_size->gpu_address + t[i]->buf_filled_size_offset;
345 
346             /* Append. */
347             radeon_emit(PKT3(PKT3_STRMOUT_BUFFER_UPDATE, 4, 0));
348             radeon_emit(STRMOUT_SELECT_BUFFER(i) | STRMOUT_DATA_TYPE(1) | /* offset in bytes */
349                         STRMOUT_OFFSET_SOURCE(STRMOUT_OFFSET_FROM_MEM));  /* control */
350             radeon_emit(0);                                               /* unused */
351             radeon_emit(0);                                               /* unused */
352             radeon_emit(va);                                              /* src address lo */
353             radeon_emit(va >> 32);                                        /* src address hi */
354 
355             radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, t[i]->buf_filled_size,
356                                       RADEON_USAGE_READ | RADEON_PRIO_SO_FILLED_SIZE);
357          } else {
358             /* Start from the beginning. */
359             radeon_emit(PKT3(PKT3_STRMOUT_BUFFER_UPDATE, 4, 0));
360             radeon_emit(STRMOUT_SELECT_BUFFER(i) | STRMOUT_DATA_TYPE(1) |   /* offset in bytes */
361                         STRMOUT_OFFSET_SOURCE(STRMOUT_OFFSET_FROM_PACKET)); /* control */
362             radeon_emit(0);                                                 /* unused */
363             radeon_emit(0);                                                 /* unused */
364             radeon_emit(t[i]->b.buffer_offset >> 2); /* buffer offset in DW */
365             radeon_emit(0);                          /* unused */
366          }
367          radeon_end_update_context_roll();
368       }
369    }
370 
371    sctx->streamout.begin_emitted = true;
372 }
373 
si_emit_streamout_end(struct si_context * sctx)374 void si_emit_streamout_end(struct si_context *sctx)
375 {
376    struct radeon_cmdbuf *cs = &sctx->gfx_cs;
377    struct si_streamout_target **t = sctx->streamout.targets;
378 
379    if (sctx->gfx_level >= GFX12) {
380       /* Nothing to do. The streamout state buffer already contains the next ordered ID, which
381        * is the only thing we need to restore.
382        */
383       sctx->streamout.begin_emitted = false;
384       return;
385    }
386 
387    if (sctx->gfx_level >= GFX11) {
388       /* Wait for streamout to finish before reading GDS_STRMOUT registers. */
389       sctx->barrier_flags |= SI_BARRIER_SYNC_VS;
390       si_emit_barrier_direct(sctx);
391    } else {
392       si_flush_vgt_streamout(sctx);
393    }
394 
395    for (unsigned i = 0; i < sctx->streamout.num_targets; i++) {
396       if (!t[i])
397          continue;
398 
399       if (sctx->gfx_level >= GFX11) {
400          si_cp_copy_data(sctx, &sctx->gfx_cs, COPY_DATA_DST_MEM,
401                          t[i]->buf_filled_size, t[i]->buf_filled_size_offset,
402                          COPY_DATA_REG, NULL,
403                          (R_031088_GDS_STRMOUT_DWORDS_WRITTEN_0 >> 2) + i);
404          /* For DrawTF reading buf_filled_size: */
405          sctx->barrier_flags |= SI_BARRIER_PFP_SYNC_ME;
406          si_mark_atom_dirty(sctx, &sctx->atoms.s.barrier);
407       } else {
408          uint64_t va = t[i]->buf_filled_size->gpu_address + t[i]->buf_filled_size_offset;
409 
410          radeon_begin(cs);
411          radeon_emit(PKT3(PKT3_STRMOUT_BUFFER_UPDATE, 4, 0));
412          radeon_emit(STRMOUT_SELECT_BUFFER(i) | STRMOUT_OFFSET_SOURCE(STRMOUT_OFFSET_NONE) |
413                      STRMOUT_DATA_TYPE(1) | STRMOUT_STORE_BUFFER_FILLED_SIZE); /* control */
414          radeon_emit(va);                                  /* dst address lo */
415          radeon_emit(va >> 32);                            /* dst address hi */
416          radeon_emit(0);                                   /* unused */
417          radeon_emit(0);                                   /* unused */
418 
419          /* Zero the buffer size. The counters (primitives generated,
420           * primitives emitted) may be enabled even if there is not
421           * buffer bound. This ensures that the primitives-emitted query
422           * won't increment. */
423          radeon_set_context_reg(R_028AD0_VGT_STRMOUT_BUFFER_SIZE_0 + 16 * i, 0);
424          radeon_end_update_context_roll();
425 
426          radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, t[i]->buf_filled_size,
427                                    RADEON_USAGE_WRITE | RADEON_PRIO_SO_FILLED_SIZE);
428       }
429 
430       t[i]->buf_filled_size_valid = true;
431    }
432 
433    sctx->streamout.begin_emitted = false;
434 }
435 
436 /* STREAMOUT CONFIG DERIVED STATE
437  *
438  * Streamout must be enabled for the PRIMITIVES_GENERATED query to work.
439  * The buffer mask is an independent state, so no writes occur if there
440  * are no buffers bound.
441  */
442 
si_emit_streamout_enable(struct si_context * sctx,unsigned index)443 static void si_emit_streamout_enable(struct si_context *sctx, unsigned index)
444 {
445    assert(sctx->gfx_level < GFX11);
446 
447    radeon_begin(&sctx->gfx_cs);
448    radeon_set_context_reg_seq(R_028B94_VGT_STRMOUT_CONFIG, 2);
449    radeon_emit(S_028B94_STREAMOUT_0_EN(si_get_strmout_en(sctx)) |
450                S_028B94_RAST_STREAM(0) |
451                S_028B94_STREAMOUT_1_EN(si_get_strmout_en(sctx)) |
452                S_028B94_STREAMOUT_2_EN(si_get_strmout_en(sctx)) |
453                S_028B94_STREAMOUT_3_EN(si_get_strmout_en(sctx)));
454    radeon_emit(sctx->streamout.hw_enabled_mask & sctx->streamout.enabled_stream_buffers_mask);
455    radeon_end();
456 }
457 
si_set_streamout_enable(struct si_context * sctx,bool enable)458 static void si_set_streamout_enable(struct si_context *sctx, bool enable)
459 {
460    if (sctx->gfx_level >= GFX11)
461       return;
462 
463    bool old_strmout_en = si_get_strmout_en(sctx);
464    unsigned old_hw_enabled_mask = sctx->streamout.hw_enabled_mask;
465 
466    sctx->streamout.streamout_enabled = enable;
467 
468    sctx->streamout.hw_enabled_mask =
469       sctx->streamout.enabled_mask | (sctx->streamout.enabled_mask << 4) |
470       (sctx->streamout.enabled_mask << 8) | (sctx->streamout.enabled_mask << 12);
471 
472    if ((old_strmout_en != si_get_strmout_en(sctx)) ||
473        (old_hw_enabled_mask != sctx->streamout.hw_enabled_mask))
474       si_mark_atom_dirty(sctx, &sctx->atoms.s.streamout_enable);
475 }
476 
si_update_prims_generated_query_state(struct si_context * sctx,unsigned type,int diff)477 void si_update_prims_generated_query_state(struct si_context *sctx, unsigned type, int diff)
478 {
479    if (sctx->gfx_level < GFX11 && type == PIPE_QUERY_PRIMITIVES_GENERATED) {
480       bool old_strmout_en = si_get_strmout_en(sctx);
481 
482       sctx->streamout.num_prims_gen_queries += diff;
483       assert(sctx->streamout.num_prims_gen_queries >= 0);
484 
485       sctx->streamout.prims_gen_query_enabled = sctx->streamout.num_prims_gen_queries != 0;
486 
487       if (old_strmout_en != si_get_strmout_en(sctx))
488          si_mark_atom_dirty(sctx, &sctx->atoms.s.streamout_enable);
489 
490       if (si_update_ngg(sctx)) {
491          si_shader_change_notify(sctx);
492          sctx->do_update_shaders = true;
493       }
494    }
495 }
496 
si_init_streamout_functions(struct si_context * sctx)497 void si_init_streamout_functions(struct si_context *sctx)
498 {
499    sctx->b.create_stream_output_target = si_create_so_target;
500    sctx->b.stream_output_target_destroy = si_so_target_destroy;
501    sctx->b.set_stream_output_targets = si_set_streamout_targets;
502    sctx->atoms.s.streamout_begin.emit = si_emit_streamout_begin;
503 
504    if (sctx->gfx_level < GFX11)
505       sctx->atoms.s.streamout_enable.emit = si_emit_streamout_enable;
506 }
507