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1 /* SPDX-License-Identifier: GPL-2.0 OR MIT */
2 /*
3  * Copyright (c) 2012-2021 Broadcom. All Rights Reserved. The term
4  * "Broadcom" refers to Broadcom Inc. and/or its subsidiaries.
5  *
6  * Permission is hereby granted, free of charge, to any person
7  * obtaining a copy of this software and associated documentation
8  * files (the "Software"), to deal in the Software without
9  * restriction, including without limitation the rights to use, copy,
10  * modify, merge, publish, distribute, sublicense, and/or sell copies
11  * of the Software, and to permit persons to whom the Software is
12  * furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be
15  * included in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
20  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
21  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
22  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24  * SOFTWARE.
25  *
26  */
27 
28 /*
29  * svga3d_limits.h --
30  *
31  *    SVGA 3d hardware limits
32  */
33 
34 #ifndef _SVGA3D_LIMITS_H_
35 #define _SVGA3D_LIMITS_H_
36 
37 #define SVGA3D_HB_MAX_CONTEXT_IDS 256
38 #define SVGA3D_HB_MAX_SURFACE_IDS (32 * 1024)
39 
40 #define SVGA3D_DX_MAX_RENDER_TARGETS         8
41 #define SVGA3D_DX11_MAX_UAVIEWS              8
42 #define SVGA3D_DX11_1_MAX_UAVIEWS            64
43 #define SVGA3D_MAX_UAVIEWS                   (SVGA3D_DX11_1_MAX_UAVIEWS)
44 #define SVGA3D_DX11_MAX_SIMULTANEOUS_RTUAV   (SVGA3D_DX11_MAX_UAVIEWS)
45 #define SVGA3D_DX11_1_MAX_SIMULTANEOUS_RTUAV (SVGA3D_DX11_1_MAX_UAVIEWS)
46 #define SVGA3D_MAX_SIMULTANEOUS_RTUAV        (SVGA3D_MAX_UAVIEWS)
47 
48 #define SVGA3D_HB_MAX_SURFACE_SIZE MBYTES_2_BYTES(128)
49 
50 #define SVGA3D_MAX_SHADERIDS 5000
51 
52 #define SVGA3D_MAX_SIMULTANEOUS_SHADERS 20000
53 
54 #define SVGA3D_NUM_TEXTURE_UNITS 32
55 #define SVGA3D_NUM_LIGHTS        8
56 
57 #define SVGA3D_MAX_VIDEOPROCESSOR_SAMPLERS 32
58 
59 #define SVGA3D_MAX_SHADER_MEMORY_BYTES (8 * 1024 * 1024)
60 #define SVGA3D_MAX_SHADER_MEMORY                                               \
61    (SVGA3D_MAX_SHADER_MEMORY_BYTES / sizeof(uint32))
62 
63 #define SVGA3D_MAX_SHADER_THREAD_GROUPS 65535
64 
65 #define SVGA3D_MAX_CLIP_PLANES 6
66 
67 #define SVGA3D_MAX_TEXTURE_COORDS 8
68 
69 #define SVGA3D_MAX_SURFACE_FACES 6
70 
71 #define SVGA3D_SM4_MAX_SURFACE_ARRAYSIZE 512
72 #define SVGA3D_SM5_MAX_SURFACE_ARRAYSIZE 2048
73 #define SVGA3D_MAX_SURFACE_ARRAYSIZE     SVGA3D_SM5_MAX_SURFACE_ARRAYSIZE
74 
75 #define SVGA3D_MAX_VERTEX_ARRAYS 32
76 
77 #define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES 32
78 
79 #define SVGA3D_MAX_SAMPLES 8
80 #endif
81