1 /* SPDX-License-Identifier: GPL-2.0 OR MIT */ 2 /* 3 * Copyright (c) 2012-2021 Broadcom. All Rights Reserved. The term 4 * "Broadcom" refers to Broadcom Inc. and/or its subsidiaries. 5 * 6 * Permission is hereby granted, free of charge, to any person 7 * obtaining a copy of this software and associated documentation 8 * files (the "Software"), to deal in the Software without 9 * restriction, including without limitation the rights to use, copy, 10 * modify, merge, publish, distribute, sublicense, and/or sell copies 11 * of the Software, and to permit persons to whom the Software is 12 * furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be 15 * included in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 20 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 21 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 22 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 24 * SOFTWARE. 25 * 26 */ 27 28 /* 29 * svga3d_limits.h -- 30 * 31 * SVGA 3d hardware limits 32 */ 33 34 #ifndef _SVGA3D_LIMITS_H_ 35 #define _SVGA3D_LIMITS_H_ 36 37 #define SVGA3D_HB_MAX_CONTEXT_IDS 256 38 #define SVGA3D_HB_MAX_SURFACE_IDS (32 * 1024) 39 40 #define SVGA3D_DX_MAX_RENDER_TARGETS 8 41 #define SVGA3D_DX11_MAX_UAVIEWS 8 42 #define SVGA3D_DX11_1_MAX_UAVIEWS 64 43 #define SVGA3D_MAX_UAVIEWS (SVGA3D_DX11_1_MAX_UAVIEWS) 44 #define SVGA3D_DX11_MAX_SIMULTANEOUS_RTUAV (SVGA3D_DX11_MAX_UAVIEWS) 45 #define SVGA3D_DX11_1_MAX_SIMULTANEOUS_RTUAV (SVGA3D_DX11_1_MAX_UAVIEWS) 46 #define SVGA3D_MAX_SIMULTANEOUS_RTUAV (SVGA3D_MAX_UAVIEWS) 47 48 #define SVGA3D_HB_MAX_SURFACE_SIZE MBYTES_2_BYTES(128) 49 50 #define SVGA3D_MAX_SHADERIDS 5000 51 52 #define SVGA3D_MAX_SIMULTANEOUS_SHADERS 20000 53 54 #define SVGA3D_NUM_TEXTURE_UNITS 32 55 #define SVGA3D_NUM_LIGHTS 8 56 57 #define SVGA3D_MAX_VIDEOPROCESSOR_SAMPLERS 32 58 59 #define SVGA3D_MAX_SHADER_MEMORY_BYTES (8 * 1024 * 1024) 60 #define SVGA3D_MAX_SHADER_MEMORY \ 61 (SVGA3D_MAX_SHADER_MEMORY_BYTES / sizeof(uint32)) 62 63 #define SVGA3D_MAX_SHADER_THREAD_GROUPS 65535 64 65 #define SVGA3D_MAX_CLIP_PLANES 6 66 67 #define SVGA3D_MAX_TEXTURE_COORDS 8 68 69 #define SVGA3D_MAX_SURFACE_FACES 6 70 71 #define SVGA3D_SM4_MAX_SURFACE_ARRAYSIZE 512 72 #define SVGA3D_SM5_MAX_SURFACE_ARRAYSIZE 2048 73 #define SVGA3D_MAX_SURFACE_ARRAYSIZE SVGA3D_SM5_MAX_SURFACE_ARRAYSIZE 74 75 #define SVGA3D_MAX_VERTEX_ARRAYS 32 76 77 #define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES 32 78 79 #define SVGA3D_MAX_SAMPLES 8 80 #endif 81