/cts/hostsidetests/appsecurity/test-apps/CorruptApkTests/compressed_arsc/ |
D | build | 23 aapt2 compile --dir res -o compiled.flata 31 compiled.flata 39 compiled.flata 85 rm compiled.flata
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
D | RendererOneColorBufferTest.java | 101 int[] compiled = new int[1]; in LoadShader() local 116 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in LoadShader() 118 if (compiled[0] == 0) { in LoadShader()
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D | OpenGlEsVersionCtsActivity.java | 216 int[] compiled = new int[1]; in compileShaderAndAttach() local 217 GLES31.glGetShaderiv(shader, GLES31.GL_COMPILE_STATUS, compiled, 0); in compileShaderAndAttach() 218 if (compiled[0] == 0) { in compileShaderAndAttach()
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D | EglConfigGLSurfaceView.java | 196 int[] compiled = new int[1]; in loadShader() local 197 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 198 if (compiled[0] == 0) { in loadShader()
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D | CompressedTextureSurfaceView.java | 342 int[] compiled = new int[1]; in loadShader() local 343 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 344 if (compiled[0] == 0) { in loadShader()
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/cts/tests/openglperf2/jni/graphics/ |
D | GLUtils.cpp | 136 GLint compiled = 0; in loadShader() local 137 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader() 138 if (!compiled) { in loadShader()
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/ |
D | CtsMediaTextureRender.java | 203 int[] compiled = new int[1]; in loadShader() local 204 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 205 if (compiled[0] == 0) { in loadShader()
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/cts/tests/mediapc/src/android/mediapc/cts/ |
D | TextureRender.java | 197 int[] compiled = new int[1]; in loadShader() local 198 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 199 if (compiled[0] == 0) { in loadShader()
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
D | SurfaceTextureRenderer.java | 249 int[] compiled = new int[1]; in loadShader() local 250 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 251 if (compiled[0] == 0) { in loadShader()
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/cts/tests/tests/media/common/src/android/media/cts/ |
D | TextureRender.java | 210 int[] compiled = new int[1]; in loadShader() local 211 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 212 if (compiled[0] == 0) { in loadShader()
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/cts/tests/media/common/src/android/mediav2/common/cts/ |
D | TextureRender.java | 231 int[] compiled = new int[1]; in loadShader() local 232 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 233 if (compiled[0] == 0) { in loadShader()
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
D | PlanetsRenderer.java | 307 int[] compiled = new int[1]; in loadShader() local 308 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 309 if (compiled[0] == 0) { in loadShader()
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/camera/its/ |
D | PreviewRecorder.java | 457 int[] compiled = new int[]{0}; in createShader() local 458 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in createShader() 459 if (compiled[0] == GLES20.GL_FALSE) { in createShader()
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/cts/tests/camera/src/android/hardware/camera2/cts/ |
D | CameraGPURecordingTest.java | 743 int[] compiled = new int[1]; in loadShader() local 744 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 745 if (compiled[0] == 0) { in loadShader()
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/cts/tests/camera/src/android/hardware/cts/ |
D | CameraGLTest.java | 834 int[] compiled = new int[1]; in loadShader() local 835 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 836 if (compiled[0] == 0) { in loadShader()
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/cts/tests/tests/media/codec/src/android/media/codec/cts/ |
D | EncodeVirtualDisplayWithCompositionTestImpl.java | 760 int[] compiled = new int[1]; in loadShader() local 761 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 762 if (compiled[0] == 0) { in loadShader()
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/cts/tests/tests/media/decoder/src/android/media/decoder/cts/ |
D | DecodeAccuracyTestBase.java | 1252 int[] compiled = new int[1]; in loadShader() local 1253 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 1255 if (compiled[0] == 0) { in loadShader()
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/cts/hostsidetests/sustainedperf/dhrystone/ |
D | Rationale | 253 practice, where programs consist of several independently compiled
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