Searched refs:loadBinaryFileToVector (Results 1 – 1 of 1) sorted by relevance
44 std::vector<uint8_t> loadBinaryFileToVector(const char *file_path, AAssetManager *assetManager) { in loadBinaryFileToVector() function607 auto vertShaderCode = loadBinaryFileToVector("shaders/shader.vert.spv", assetManager); in createGraphicsPipeline()608 auto fragShaderCode = loadBinaryFileToVector("shaders/shader.frag.spv", assetManager); in createGraphicsPipeline()