Searched refs:mesh (Results 1 – 2 of 2) sorted by relevance
183 const mesh = !existingGraphics constant188 existingGraphics.mesh,190 this.lastScene.rectIdToRectGraphics.set(rect.id, {rect, mesh});219 .map((graphics) => graphics.mesh),257 const mesh = new THREE.Mesh( constant263 this.addFillRegionMesh(rect, fillMaterial, mesh);265 this.addRectBorders(rect, mesh);267 mesh.position.x = 0;268 mesh.position.y = 0;269 mesh.position.z = rect.topLeft.z;[all …]
529 mesh: THREE.Mesh,533 const material = mesh.material as THREE.MeshBasicMaterial;