Searched refs:mMemoryLotsAvailable (Results 1 – 2 of 2) sorted by relevance
70 if (mMemoryLotsAvailable[slot]) { in getMemorySlot()71 mMemoryLotsAvailable[slot] = false; in getMemorySlot()78 if (lot < 0 || lot >= mMemoryLotsAvailable.size()) { in returnMemorySlot()82 if (mMemoryLotsAvailable[lot] == false) { in returnMemorySlot()83 mMemoryLotsAvailable[lot] = true; in returnMemorySlot()91 std::vector<bool> mMemoryLotsAvailable = std::vector<bool>(32, true); member in GoldfishMediaTransportImpl
68 if (mMemoryLotsAvailable[slot]) { in getMemorySlot()69 mMemoryLotsAvailable[slot] = false; in getMemorySlot()76 if (lot < 0 || lot >= mMemoryLotsAvailable.size()) { in returnMemorySlot()80 if (mMemoryLotsAvailable[lot] == false) { in returnMemorySlot()81 mMemoryLotsAvailable[lot] = true; in returnMemorySlot()88 std::vector<bool> mMemoryLotsAvailable = std::vector<bool>(32,true); member in GoldfishMediaTransportImpl